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root/radiance/ray/src/rt/raytrace.c
Revision: 2.35
Committed: Tue Feb 25 02:47:23 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.34: +1 -56 lines
Log Message:
Replaced inline copyright notice with #include "copyright.h"

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.34 static const char RCSid[] = "$Id$";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16 greg 1.15 #include "otspecial.h"
17    
18 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
19    
20 greg 2.6 unsigned long raynum = 0; /* next unique ray number */
21     unsigned long nrays = 0; /* number of calls to localhit */
22 greg 1.1
23 greg 1.23 static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
24 greg 1.15 OBJREC Lamb = {
25     OVOID, MAT_PLASTIC, "Lambertian",
26 greg 2.2 {0, 5, NULL, Lambfa}, NULL,
27 greg 1.15 }; /* a Lambertian surface */
28    
29 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
30 greg 2.16
31 greg 2.34 static int raymove(), checkhit();
32     static void checkset();
33 greg 2.5
34 gwlarson 2.33 #ifndef MAXLOOP
35     #define MAXLOOP 0 /* modifier loop detection */
36     #endif
37 greg 1.1
38     #define RAYHIT (-1) /* return value for intercepted ray */
39    
40    
41 greg 2.34 int
42 greg 1.1 rayorigin(r, ro, rt, rw) /* start new ray from old one */
43     register RAY *r, *ro;
44     int rt;
45     double rw;
46     {
47 gwlarson 2.31 double re;
48    
49 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
50     r->rlvl = 0;
51     r->rweight = rw;
52     r->crtype = r->rtype = rt;
53     r->rsrc = -1;
54     r->clipset = NULL;
55 greg 1.21 r->revf = raytrace;
56 greg 2.23 copycolor(r->cext, cextinction);
57 greg 2.26 copycolor(r->albedo, salbedo);
58 greg 2.23 r->gecc = seccg;
59     r->slights = NULL;
60 greg 1.1 } else { /* spawned ray */
61     r->rlvl = ro->rlvl;
62     if (rt & RAYREFL) {
63     r->rlvl++;
64     r->rsrc = -1;
65     r->clipset = ro->clipset;
66 greg 2.22 r->rmax = 0.0;
67 greg 1.1 } else {
68     r->rsrc = ro->rsrc;
69     r->clipset = ro->newcset;
70 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
71 greg 1.1 }
72 greg 1.21 r->revf = ro->revf;
73 greg 2.23 copycolor(r->cext, ro->cext);
74 greg 2.26 copycolor(r->albedo, ro->albedo);
75 greg 2.23 r->gecc = ro->gecc;
76     r->slights = ro->slights;
77 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
78     VCOPY(r->rorg, ro->rop);
79 gwlarson 2.31 r->rweight = ro->rweight * rw;
80     /* estimate absorption */
81     re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
82     colval(ro->cext,RED) : colval(ro->cext,GRN);
83     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
84     if (re > 0.)
85     r->rweight *= exp(-re*ro->rot);
86 greg 1.1 }
87 greg 1.22 rayclear(r);
88     return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1);
89     }
90    
91    
92 greg 2.34 void
93 greg 1.22 rayclear(r) /* clear a ray for (re)evaluation */
94     register RAY *r;
95     {
96 greg 1.20 r->rno = raynum++;
97 greg 1.1 r->newcset = r->clipset;
98 greg 2.28 r->robj = OVOID;
99 greg 2.17 r->ro = NULL;
100 greg 2.34 r->rox = NULL;
101 gregl 2.29 r->rt = r->rot = FHUGE;
102 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
103     setcolor(r->pcol, 1.0, 1.0, 1.0);
104     setcolor(r->rcol, 0.0, 0.0, 0.0);
105     }
106    
107    
108 greg 2.34 void
109 greg 1.21 raytrace(r) /* trace a ray and compute its value */
110 greg 1.8 RAY *r;
111 greg 1.1 {
112 greg 1.15 if (localhit(r, &thescene))
113 greg 2.24 raycont(r); /* hit local surface, evaluate */
114 greg 2.16 else if (r->ro == &Aftplane) {
115 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
116 greg 2.16 r->rot = FHUGE;
117     } else if (sourcehit(r))
118 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
119 greg 1.1
120 greg 2.23 rayparticipate(r); /* for participating medium */
121    
122 greg 1.1 if (trace != NULL)
123     (*trace)(r); /* trace execution */
124     }
125    
126    
127 greg 2.34 void
128 greg 1.8 raycont(r) /* check for clipped object and continue */
129     register RAY *r;
130     {
131 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
132 greg 2.24 !rayshade(r, r->ro->omod))
133 greg 1.8 raytrans(r);
134     }
135    
136    
137 greg 2.34 void
138 greg 1.1 raytrans(r) /* transmit ray as is */
139 greg 1.8 register RAY *r;
140 greg 1.1 {
141     RAY tr;
142    
143     if (rayorigin(&tr, r, TRANS, 1.0) == 0) {
144     VCOPY(tr.rdir, r->rdir);
145     rayvalue(&tr);
146     copycolor(r->rcol, tr.rcol);
147 greg 1.10 r->rt = r->rot + tr.rt;
148 greg 1.1 }
149     }
150    
151    
152 greg 2.34 int
153 greg 1.1 rayshade(r, mod) /* shade ray r with material mod */
154     register RAY *r;
155     int mod;
156     {
157 greg 2.9 int gotmat;
158 greg 1.1 register OBJREC *m;
159 gwlarson 2.33 #if MAXLOOP
160     static int depth = 0;
161 greg 1.1 /* check for infinite loop */
162     if (depth++ >= MAXLOOP)
163 greg 1.4 objerror(r->ro, USER, "possible modifier loop");
164 gwlarson 2.33 #endif
165 greg 1.19 r->rt = r->rot; /* set effective ray length */
166 greg 2.9 for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) {
167 greg 1.1 m = objptr(mod);
168 greg 1.4 /****** unnecessary test since modifier() is always called
169 greg 1.1 if (!ismodifier(m->otype)) {
170     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
171     error(USER, errmsg);
172     }
173 greg 1.4 ******/
174 greg 1.16 /* hack for irradiance calculation */
175     if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) {
176     if (irr_ignore(m->otype)) {
177 gwlarson 2.33 #if MAXLOOP
178 greg 1.16 depth--;
179 gwlarson 2.33 #endif
180 greg 1.16 raytrans(r);
181 greg 2.15 return(1);
182 greg 1.16 }
183 greg 1.18 if (!islight(m->otype))
184 greg 1.16 m = &Lamb;
185     }
186 greg 2.9 /* materials call raytexture */
187     gotmat = (*ofun[m->otype].funp)(m, r);
188 greg 1.1 }
189 gwlarson 2.33 #if MAXLOOP
190 greg 2.9 depth--;
191 gwlarson 2.33 #endif
192 greg 2.9 return(gotmat);
193 greg 2.23 }
194    
195    
196 greg 2.34 void
197 greg 2.23 rayparticipate(r) /* compute ray medium participation */
198     register RAY *r;
199     {
200     COLOR ce, ca;
201     double re, ge, be;
202    
203     if (intens(r->cext) <= 1./FHUGE)
204     return; /* no medium */
205 greg 2.27 re = r->rot*colval(r->cext,RED);
206     ge = r->rot*colval(r->cext,GRN);
207     be = r->rot*colval(r->cext,BLU);
208 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
209     re *= 1. - colval(r->albedo,RED);
210     ge *= 1. - colval(r->albedo,GRN);
211     be *= 1. - colval(r->albedo,BLU);
212     }
213     setcolor(ce, re<=0. ? 1. : re>92. ? 0. : exp(-re),
214     ge<=0. ? 1. : ge>92. ? 0. : exp(-ge),
215     be<=0. ? 1. : be>92. ? 0. : exp(-be));
216 greg 2.23 multcolor(r->rcol, ce); /* path absorption */
217 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
218 greg 2.23 return; /* no scattering */
219 greg 2.26 setcolor(ca,
220     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
221     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
222     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
223 greg 2.23 addcolor(r->rcol, ca); /* ambient in scattering */
224     srcscatter(r); /* source in scattering */
225 greg 1.1 }
226    
227    
228     raytexture(r, mod) /* get material modifiers */
229     RAY *r;
230     int mod;
231     {
232 gwlarson 2.33 register OBJREC *m;
233     #if MAXLOOP
234 greg 1.1 static int depth = 0;
235     /* check for infinite loop */
236     if (depth++ >= MAXLOOP)
237     objerror(r->ro, USER, "modifier loop");
238 gwlarson 2.33 #endif
239 greg 1.1 /* execute textures and patterns */
240     for ( ; mod != OVOID; mod = m->omod) {
241     m = objptr(mod);
242 greg 2.9 /****** unnecessary test since modifier() is always called
243     if (!ismodifier(m->otype)) {
244 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
245     error(USER, errmsg);
246     }
247 greg 2.9 ******/
248 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
249     sprintf(errmsg, "conflicting material \"%s\"",
250     m->oname);
251     objerror(r->ro, USER, errmsg);
252     }
253 greg 1.1 }
254 gwlarson 2.33 #if MAXLOOP
255 greg 1.1 depth--; /* end here */
256 gwlarson 2.33 #endif
257 greg 1.1 }
258    
259    
260 greg 2.34 int
261 greg 1.1 raymixture(r, fore, back, coef) /* mix modifiers */
262     register RAY *r;
263     OBJECT fore, back;
264     double coef;
265     {
266 greg 2.9 RAY fr, br;
267     int foremat, backmat;
268 greg 1.1 register int i;
269 greg 2.24 /* bound coefficient */
270 greg 1.1 if (coef > 1.0)
271     coef = 1.0;
272     else if (coef < 0.0)
273     coef = 0.0;
274 greg 2.13 /* compute foreground and background */
275 greg 2.24 foremat = backmat = 0;
276 greg 2.9 /* foreground */
277     copystruct(&fr, r);
278 greg 2.24 if (coef > FTINY)
279 greg 2.9 foremat = rayshade(&fr, fore);
280     /* background */
281     copystruct(&br, r);
282 greg 2.24 if (coef < 1.0-FTINY)
283 greg 2.9 backmat = rayshade(&br, back);
284 greg 2.24 /* check for transparency */
285     if (backmat ^ foremat)
286 gwlarson 2.33 if (backmat && coef > FTINY)
287 greg 2.24 raytrans(&fr);
288 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
289 greg 2.24 raytrans(&br);
290 greg 2.12 /* mix perturbations */
291 greg 1.1 for (i = 0; i < 3; i++)
292 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
293     /* mix pattern colors */
294 greg 2.9 scalecolor(fr.pcol, coef);
295     scalecolor(br.pcol, 1.0-coef);
296 greg 2.12 copycolor(r->pcol, fr.pcol);
297     addcolor(r->pcol, br.pcol);
298 greg 2.24 /* return value tells if material */
299     if (!foremat & !backmat)
300     return(0);
301 greg 2.12 /* mix returned ray values */
302 greg 2.24 scalecolor(fr.rcol, coef);
303     scalecolor(br.rcol, 1.0-coef);
304     copycolor(r->rcol, fr.rcol);
305     addcolor(r->rcol, br.rcol);
306     r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
307     return(1);
308 greg 1.1 }
309    
310    
311     double
312 greg 2.21 raydist(r, flags) /* compute (cumulative) ray distance */
313     register RAY *r;
314     register int flags;
315     {
316     double sum = 0.0;
317    
318     while (r != NULL && r->crtype&flags) {
319     sum += r->rot;
320     r = r->parent;
321     }
322     return(sum);
323     }
324    
325    
326     double
327 greg 1.1 raynormal(norm, r) /* compute perturbed normal for ray */
328     FVECT norm;
329     register RAY *r;
330     {
331     double newdot;
332     register int i;
333    
334     /* The perturbation is added to the surface normal to obtain
335     * the new normal. If the new normal would affect the surface
336     * orientation wrt. the ray, a correction is made. The method is
337     * still fraught with problems since reflected rays and similar
338     * directions calculated from the surface normal may spawn rays behind
339     * the surface. The only solution is to curb textures at high
340 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
341 greg 1.1 */
342    
343     for (i = 0; i < 3; i++)
344     norm[i] = r->ron[i] + r->pert[i];
345    
346     if (normalize(norm) == 0.0) {
347     objerror(r->ro, WARNING, "illegal normal perturbation");
348     VCOPY(norm, r->ron);
349     return(r->rod);
350     }
351     newdot = -DOT(norm, r->rdir);
352     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
353     for (i = 0; i < 3; i++)
354     norm[i] += 2.0*newdot*r->rdir[i];
355     newdot = -newdot;
356     }
357     return(newdot);
358 greg 1.12 }
359    
360    
361 greg 2.34 void
362 greg 1.12 newrayxf(r) /* get new tranformation matrix for ray */
363     RAY *r;
364     {
365     static struct xfn {
366     struct xfn *next;
367     FULLXF xf;
368     } xfseed = { &xfseed }, *xflast = &xfseed;
369     register struct xfn *xp;
370     register RAY *rp;
371    
372     /*
373     * Search for transform in circular list that
374     * has no associated ray in the tree.
375     */
376     xp = xflast;
377     for (rp = r->parent; rp != NULL; rp = rp->parent)
378     if (rp->rox == &xp->xf) { /* xp in use */
379     xp = xp->next; /* move to next */
380     if (xp == xflast) { /* need new one */
381 greg 2.34 xp = (struct xfn *)malloc(sizeof(struct xfn));
382 greg 1.12 if (xp == NULL)
383     error(SYSTEM,
384     "out of memory in newrayxf");
385     /* insert in list */
386     xp->next = xflast->next;
387     xflast->next = xp;
388     break; /* we're done */
389     }
390     rp = r; /* start check over */
391     }
392     /* got it */
393     r->rox = &xp->xf;
394     xflast = xp;
395 greg 1.1 }
396    
397    
398 greg 2.34 void
399 greg 1.1 flipsurface(r) /* reverse surface orientation */
400     register RAY *r;
401     {
402     r->rod = -r->rod;
403     r->ron[0] = -r->ron[0];
404     r->ron[1] = -r->ron[1];
405     r->ron[2] = -r->ron[2];
406     r->pert[0] = -r->pert[0];
407     r->pert[1] = -r->pert[1];
408     r->pert[2] = -r->pert[2];
409     }
410    
411    
412 greg 2.34 int
413 greg 1.1 localhit(r, scene) /* check for hit in the octree */
414     register RAY *r;
415     register CUBE *scene;
416     {
417 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
418 greg 1.1 FVECT curpos; /* current cube position */
419 greg 1.11 int sflags; /* sign flags */
420 greg 1.1 double t, dt;
421     register int i;
422    
423 greg 1.21 nrays++; /* increment trace counter */
424 greg 1.11 sflags = 0;
425 greg 1.1 for (i = 0; i < 3; i++) {
426     curpos[i] = r->rorg[i];
427 greg 2.8 if (r->rdir[i] > 1e-7)
428 greg 1.11 sflags |= 1 << i;
429 greg 2.8 else if (r->rdir[i] < -1e-7)
430 greg 1.11 sflags |= 0x10 << i;
431 greg 1.1 }
432 greg 1.17 if (sflags == 0)
433     error(CONSISTENCY, "zero ray direction in localhit");
434 greg 2.17 /* start off assuming nothing hit */
435     if (r->rmax > FTINY) { /* except aft plane if one */
436     r->ro = &Aftplane;
437     r->rot = r->rmax;
438     for (i = 0; i < 3; i++)
439     r->rop[i] = r->rorg[i] + r->rot*r->rdir[i];
440     }
441     /* find global cube entrance point */
442 greg 1.1 t = 0.0;
443     if (!incube(scene, curpos)) {
444     /* find distance to entry */
445     for (i = 0; i < 3; i++) {
446     /* plane in our direction */
447 greg 1.11 if (sflags & 1<<i)
448 greg 1.1 dt = scene->cuorg[i];
449 greg 1.11 else if (sflags & 0x10<<i)
450 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
451     else
452     continue;
453     /* distance to the plane */
454     dt = (dt - r->rorg[i])/r->rdir[i];
455     if (dt > t)
456     t = dt; /* farthest face is the one */
457     }
458     t += FTINY; /* fudge to get inside cube */
459 greg 2.17 if (t >= r->rot) /* clipped already */
460     return(0);
461 greg 1.1 /* advance position */
462     for (i = 0; i < 3; i++)
463     curpos[i] += r->rdir[i]*t;
464    
465     if (!incube(scene, curpos)) /* non-intersecting ray */
466     return(0);
467     }
468 greg 2.3 cxset[0] = 0;
469 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
470     return(r->ro != NULL & r->ro != &Aftplane);
471 greg 1.1 }
472    
473    
474     static int
475 greg 2.3 raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */
476     FVECT pos; /* current position, modified herein */
477     OBJECT *cxs; /* checked objects, modified by checkhit */
478 greg 1.11 int dirf; /* direction indicators to speed tests */
479 greg 1.1 register RAY *r;
480     register CUBE *cu;
481     {
482     int ax;
483     double dt, t;
484    
485     if (istree(cu->cutree)) { /* recurse on subcubes */
486     CUBE cukid;
487 greg 1.11 register int br, sgn;
488 greg 1.1
489     cukid.cusize = cu->cusize * 0.5; /* find subcube */
490     VCOPY(cukid.cuorg, cu->cuorg);
491     br = 0;
492     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
493     cukid.cuorg[0] += cukid.cusize;
494     br |= 1;
495     }
496     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
497     cukid.cuorg[1] += cukid.cusize;
498     br |= 2;
499     }
500     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
501     cukid.cuorg[2] += cukid.cusize;
502     br |= 4;
503     }
504     for ( ; ; ) {
505     cukid.cutree = octkid(cu->cutree, br);
506 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
507 greg 1.1 return(RAYHIT);
508     sgn = 1 << ax;
509 greg 1.11 if (sgn & dirf) /* positive axis? */
510 greg 1.1 if (sgn & br)
511     return(ax); /* overflow */
512     else {
513     cukid.cuorg[ax] += cukid.cusize;
514     br |= sgn;
515     }
516 greg 1.11 else
517     if (sgn & br) {
518     cukid.cuorg[ax] -= cukid.cusize;
519     br &= ~sgn;
520     } else
521     return(ax); /* underflow */
522 greg 1.1 }
523     /*NOTREACHED*/
524     }
525 greg 2.18 if (isfull(cu->cutree)) {
526     if (checkhit(r, cu, cxs))
527     return(RAYHIT);
528     } else if (r->ro == &Aftplane && incube(cu, r->rop))
529 greg 1.1 return(RAYHIT);
530     /* advance to next cube */
531 greg 1.11 if (dirf&0x11) {
532     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
533 greg 1.1 t = (dt - pos[0])/r->rdir[0];
534     ax = 0;
535     } else
536     t = FHUGE;
537 greg 1.11 if (dirf&0x22) {
538     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
539 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
540     if (dt < t) {
541     t = dt;
542     ax = 1;
543     }
544     }
545 greg 1.11 if (dirf&0x44) {
546     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
547 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
548     if (dt < t) {
549     t = dt;
550     ax = 2;
551     }
552     }
553     pos[0] += r->rdir[0]*t;
554     pos[1] += r->rdir[1]*t;
555     pos[2] += r->rdir[2]*t;
556     return(ax);
557     }
558    
559    
560 greg 2.34 static int
561 greg 2.3 checkhit(r, cu, cxs) /* check for hit in full cube */
562 greg 1.1 register RAY *r;
563     CUBE *cu;
564 greg 2.3 OBJECT *cxs;
565 greg 1.1 {
566     OBJECT oset[MAXSET+1];
567     register OBJREC *o;
568     register int i;
569    
570     objset(oset, cu->cutree);
571 greg 2.3 checkset(oset, cxs); /* eliminate double-checking */
572 greg 1.1 for (i = oset[0]; i > 0; i--) {
573     o = objptr(oset[i]);
574 greg 2.28 if ((*ofun[o->otype].funp)(o, r))
575     r->robj = oset[i];
576 greg 1.1 }
577     if (r->ro == NULL)
578     return(0); /* no scores yet */
579    
580     return(incube(cu, r->rop)); /* hit OK if in current cube */
581 greg 2.2 }
582    
583    
584 greg 2.34 static void
585 greg 2.2 checkset(os, cs) /* modify checked set and set to check */
586 greg 2.3 register OBJECT *os; /* os' = os - cs */
587     register OBJECT *cs; /* cs' = cs + os */
588 greg 2.2 {
589     OBJECT cset[MAXCSET+MAXSET+1];
590 greg 2.3 register int i, j;
591     int k;
592 greg 2.2 /* copy os in place, cset <- cs */
593     cset[0] = 0;
594     k = 0;
595     for (i = j = 1; i <= os[0]; i++) {
596     while (j <= cs[0] && cs[j] < os[i])
597     cset[++cset[0]] = cs[j++];
598     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
599     os[++k] = os[i];
600     cset[++cset[0]] = os[i];
601     }
602     }
603 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
604     return; /* special case */
605 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
606     cset[++cset[0]] = cs[j++];
607 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
608 greg 2.2 cset[0] = MAXCSET;
609 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
610     os = cset;
611     for (i = os[0]; i-- >= 0; )
612     *cs++ = *os++;
613 greg 1.1 }