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root/radiance/ray/src/rt/raytrace.c
Revision: 2.18
Committed: Fri Jan 6 14:00:47 1995 UTC (29 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.17: +4 -1 lines
Log Message:
added test against aft plane in empty voxels

File Contents

# User Rev Content
1 greg 2.9 /* Copyright (c) 1994 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * raytrace.c - routines for tracing and shading rays.
9     *
10     * 8/7/85
11     */
12    
13     #include "ray.h"
14    
15     #include "octree.h"
16    
17     #include "otypes.h"
18    
19 greg 1.15 #include "otspecial.h"
20    
21 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
22    
23 greg 1.1 extern CUBE thescene; /* our scene */
24     extern int maxdepth; /* maximum recursion depth */
25     extern double minweight; /* minimum ray weight */
26 greg 1.15 extern int do_irrad; /* compute irradiance? */
27 greg 1.1
28 greg 2.6 unsigned long raynum = 0; /* next unique ray number */
29     unsigned long nrays = 0; /* number of calls to localhit */
30 greg 1.1
31 greg 1.23 static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
32 greg 1.15 OBJREC Lamb = {
33     OVOID, MAT_PLASTIC, "Lambertian",
34 greg 2.2 {0, 5, NULL, Lambfa}, NULL,
35 greg 1.15 }; /* a Lambertian surface */
36    
37 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
38 greg 2.16
39 greg 2.5 static int raymove(), checkset(), checkhit();
40    
41 greg 1.6 #define MAXLOOP 128 /* modifier loop detection */
42 greg 1.1
43     #define RAYHIT (-1) /* return value for intercepted ray */
44    
45    
46     rayorigin(r, ro, rt, rw) /* start new ray from old one */
47     register RAY *r, *ro;
48     int rt;
49     double rw;
50     {
51     if ((r->parent = ro) == NULL) { /* primary ray */
52     r->rlvl = 0;
53     r->rweight = rw;
54     r->crtype = r->rtype = rt;
55     r->rsrc = -1;
56     r->clipset = NULL;
57 greg 1.21 r->revf = raytrace;
58 greg 1.1 } else { /* spawned ray */
59     r->rlvl = ro->rlvl;
60     if (rt & RAYREFL) {
61     r->rlvl++;
62     r->rsrc = -1;
63     r->clipset = ro->clipset;
64     } else {
65     r->rsrc = ro->rsrc;
66     r->clipset = ro->newcset;
67     }
68 greg 1.21 r->revf = ro->revf;
69 greg 1.1 r->rweight = ro->rweight * rw;
70     r->crtype = ro->crtype | (r->rtype = rt);
71     VCOPY(r->rorg, ro->rop);
72 greg 2.16 r->rmax = 0.0;
73 greg 1.1 }
74 greg 1.22 rayclear(r);
75     return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1);
76     }
77    
78    
79     rayclear(r) /* clear a ray for (re)evaluation */
80     register RAY *r;
81     {
82 greg 1.20 r->rno = raynum++;
83 greg 1.1 r->newcset = r->clipset;
84 greg 2.17 r->ro = NULL;
85     r->rot = FHUGE;
86 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
87     setcolor(r->pcol, 1.0, 1.0, 1.0);
88     setcolor(r->rcol, 0.0, 0.0, 0.0);
89 greg 1.10 r->rt = 0.0;
90 greg 1.1 }
91    
92    
93 greg 1.21 raytrace(r) /* trace a ray and compute its value */
94 greg 1.8 RAY *r;
95 greg 1.1 {
96     extern int (*trace)();
97 greg 2.9 int gotmat;
98 greg 1.1
99 greg 1.15 if (localhit(r, &thescene))
100 greg 2.9 gotmat = raycont(r);
101 greg 2.16 else if (r->ro == &Aftplane) {
102     r->ro = NULL;
103     r->rot = FHUGE;
104     } else if (sourcehit(r))
105 greg 2.9 gotmat = rayshade(r, r->ro->omod);
106 greg 1.1
107 greg 2.14 if (r->ro != NULL && !gotmat)
108 greg 2.9 objerror(r->ro, USER, "material not found");
109    
110 greg 1.1 if (trace != NULL)
111     (*trace)(r); /* trace execution */
112     }
113    
114    
115 greg 1.8 raycont(r) /* check for clipped object and continue */
116     register RAY *r;
117     {
118 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
119 greg 2.9 r->ro->omod == OVOID) {
120 greg 1.8 raytrans(r);
121 greg 2.9 return(1);
122     }
123     return(rayshade(r, r->ro->omod));
124 greg 1.8 }
125    
126    
127 greg 1.1 raytrans(r) /* transmit ray as is */
128 greg 1.8 register RAY *r;
129 greg 1.1 {
130     RAY tr;
131    
132     if (rayorigin(&tr, r, TRANS, 1.0) == 0) {
133     VCOPY(tr.rdir, r->rdir);
134 greg 2.17 if (r->rmax > FTINY)
135     tr.rmax = r->rmax - r->rot;
136 greg 1.1 rayvalue(&tr);
137     copycolor(r->rcol, tr.rcol);
138 greg 1.10 r->rt = r->rot + tr.rt;
139 greg 1.1 }
140     }
141    
142    
143     rayshade(r, mod) /* shade ray r with material mod */
144     register RAY *r;
145     int mod;
146     {
147     static int depth = 0;
148 greg 2.9 int gotmat;
149 greg 1.1 register OBJREC *m;
150     /* check for infinite loop */
151     if (depth++ >= MAXLOOP)
152 greg 1.4 objerror(r->ro, USER, "possible modifier loop");
153 greg 1.19 r->rt = r->rot; /* set effective ray length */
154 greg 2.9 for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) {
155 greg 1.1 m = objptr(mod);
156 greg 1.4 /****** unnecessary test since modifier() is always called
157 greg 1.1 if (!ismodifier(m->otype)) {
158     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
159     error(USER, errmsg);
160     }
161 greg 1.4 ******/
162 greg 1.16 /* hack for irradiance calculation */
163     if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) {
164     if (irr_ignore(m->otype)) {
165     depth--;
166     raytrans(r);
167 greg 2.15 return(1);
168 greg 1.16 }
169 greg 1.18 if (!islight(m->otype))
170 greg 1.16 m = &Lamb;
171     }
172 greg 2.9 /* materials call raytexture */
173     gotmat = (*ofun[m->otype].funp)(m, r);
174 greg 1.1 }
175 greg 2.9 depth--;
176     return(gotmat);
177 greg 1.1 }
178    
179    
180     raytexture(r, mod) /* get material modifiers */
181     RAY *r;
182     int mod;
183     {
184     static int depth = 0;
185     register OBJREC *m;
186     /* check for infinite loop */
187     if (depth++ >= MAXLOOP)
188     objerror(r->ro, USER, "modifier loop");
189     /* execute textures and patterns */
190     for ( ; mod != OVOID; mod = m->omod) {
191     m = objptr(mod);
192 greg 2.9 /****** unnecessary test since modifier() is always called
193     if (!ismodifier(m->otype)) {
194 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
195     error(USER, errmsg);
196     }
197 greg 2.9 ******/
198     if ((*ofun[m->otype].funp)(m, r))
199 greg 2.10 objerror(r->ro, USER, "conflicting materials");
200 greg 1.1 }
201     depth--; /* end here */
202     }
203    
204    
205     raymixture(r, fore, back, coef) /* mix modifiers */
206     register RAY *r;
207     OBJECT fore, back;
208     double coef;
209     {
210 greg 2.9 RAY fr, br;
211     int foremat, backmat;
212 greg 1.1 register int i;
213     /* clip coefficient */
214     if (coef > 1.0)
215     coef = 1.0;
216     else if (coef < 0.0)
217     coef = 0.0;
218 greg 2.13 /* compute foreground and background */
219     foremat = backmat = -1;
220 greg 2.9 /* foreground */
221     copystruct(&fr, r);
222 greg 1.1 if (fore != OVOID && coef > FTINY)
223 greg 2.9 foremat = rayshade(&fr, fore);
224     /* background */
225     copystruct(&br, r);
226 greg 1.1 if (back != OVOID && coef < 1.0-FTINY)
227 greg 2.9 backmat = rayshade(&br, back);
228 greg 2.13 /* check */
229     if (foremat < 0)
230     if (backmat < 0)
231     foremat = backmat = 0;
232     else
233     foremat = backmat;
234     else if (backmat < 0)
235 greg 2.9 backmat = foremat;
236 greg 2.12 if ((foremat==0) != (backmat==0))
237 greg 2.10 objerror(r->ro, USER, "mixing material with non-material");
238 greg 2.12 /* mix perturbations */
239 greg 1.1 for (i = 0; i < 3; i++)
240 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
241     /* mix pattern colors */
242 greg 2.9 scalecolor(fr.pcol, coef);
243     scalecolor(br.pcol, 1.0-coef);
244 greg 2.12 copycolor(r->pcol, fr.pcol);
245     addcolor(r->pcol, br.pcol);
246     /* mix returned ray values */
247     if (foremat) {
248     scalecolor(fr.rcol, coef);
249     scalecolor(br.rcol, 1.0-coef);
250     copycolor(r->rcol, fr.rcol);
251     addcolor(r->rcol, br.rcol);
252 greg 2.10 r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
253 greg 2.12 }
254 greg 2.9 /* return value tells if material */
255     return(foremat);
256 greg 1.1 }
257    
258    
259     double
260     raynormal(norm, r) /* compute perturbed normal for ray */
261     FVECT norm;
262     register RAY *r;
263     {
264     double newdot;
265     register int i;
266    
267     /* The perturbation is added to the surface normal to obtain
268     * the new normal. If the new normal would affect the surface
269     * orientation wrt. the ray, a correction is made. The method is
270     * still fraught with problems since reflected rays and similar
271     * directions calculated from the surface normal may spawn rays behind
272     * the surface. The only solution is to curb textures at high
273 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
274 greg 1.1 */
275    
276     for (i = 0; i < 3; i++)
277     norm[i] = r->ron[i] + r->pert[i];
278    
279     if (normalize(norm) == 0.0) {
280     objerror(r->ro, WARNING, "illegal normal perturbation");
281     VCOPY(norm, r->ron);
282     return(r->rod);
283     }
284     newdot = -DOT(norm, r->rdir);
285     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
286     for (i = 0; i < 3; i++)
287     norm[i] += 2.0*newdot*r->rdir[i];
288     newdot = -newdot;
289     }
290     return(newdot);
291 greg 1.12 }
292    
293    
294     newrayxf(r) /* get new tranformation matrix for ray */
295     RAY *r;
296     {
297     static struct xfn {
298     struct xfn *next;
299     FULLXF xf;
300     } xfseed = { &xfseed }, *xflast = &xfseed;
301     register struct xfn *xp;
302     register RAY *rp;
303    
304     /*
305     * Search for transform in circular list that
306     * has no associated ray in the tree.
307     */
308     xp = xflast;
309     for (rp = r->parent; rp != NULL; rp = rp->parent)
310     if (rp->rox == &xp->xf) { /* xp in use */
311     xp = xp->next; /* move to next */
312     if (xp == xflast) { /* need new one */
313 greg 1.14 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
314 greg 1.12 if (xp == NULL)
315     error(SYSTEM,
316     "out of memory in newrayxf");
317     /* insert in list */
318     xp->next = xflast->next;
319     xflast->next = xp;
320     break; /* we're done */
321     }
322     rp = r; /* start check over */
323     }
324     /* got it */
325     r->rox = &xp->xf;
326     xflast = xp;
327 greg 1.1 }
328    
329    
330     flipsurface(r) /* reverse surface orientation */
331     register RAY *r;
332     {
333     r->rod = -r->rod;
334     r->ron[0] = -r->ron[0];
335     r->ron[1] = -r->ron[1];
336     r->ron[2] = -r->ron[2];
337     r->pert[0] = -r->pert[0];
338     r->pert[1] = -r->pert[1];
339     r->pert[2] = -r->pert[2];
340     }
341    
342    
343     localhit(r, scene) /* check for hit in the octree */
344     register RAY *r;
345     register CUBE *scene;
346     {
347 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
348 greg 1.1 FVECT curpos; /* current cube position */
349 greg 1.11 int sflags; /* sign flags */
350 greg 1.1 double t, dt;
351     register int i;
352    
353 greg 1.21 nrays++; /* increment trace counter */
354 greg 1.11 sflags = 0;
355 greg 1.1 for (i = 0; i < 3; i++) {
356     curpos[i] = r->rorg[i];
357 greg 2.8 if (r->rdir[i] > 1e-7)
358 greg 1.11 sflags |= 1 << i;
359 greg 2.8 else if (r->rdir[i] < -1e-7)
360 greg 1.11 sflags |= 0x10 << i;
361 greg 1.1 }
362 greg 1.17 if (sflags == 0)
363     error(CONSISTENCY, "zero ray direction in localhit");
364 greg 2.17 /* start off assuming nothing hit */
365     if (r->rmax > FTINY) { /* except aft plane if one */
366     r->ro = &Aftplane;
367     r->rot = r->rmax;
368     for (i = 0; i < 3; i++)
369     r->rop[i] = r->rorg[i] + r->rot*r->rdir[i];
370     }
371     /* find global cube entrance point */
372 greg 1.1 t = 0.0;
373     if (!incube(scene, curpos)) {
374     /* find distance to entry */
375     for (i = 0; i < 3; i++) {
376     /* plane in our direction */
377 greg 1.11 if (sflags & 1<<i)
378 greg 1.1 dt = scene->cuorg[i];
379 greg 1.11 else if (sflags & 0x10<<i)
380 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
381     else
382     continue;
383     /* distance to the plane */
384     dt = (dt - r->rorg[i])/r->rdir[i];
385     if (dt > t)
386     t = dt; /* farthest face is the one */
387     }
388     t += FTINY; /* fudge to get inside cube */
389 greg 2.17 if (t >= r->rot) /* clipped already */
390     return(0);
391 greg 1.1 /* advance position */
392     for (i = 0; i < 3; i++)
393     curpos[i] += r->rdir[i]*t;
394    
395     if (!incube(scene, curpos)) /* non-intersecting ray */
396     return(0);
397     }
398 greg 2.3 cxset[0] = 0;
399 greg 2.16 return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT &&
400     r->ro != &Aftplane);
401 greg 1.1 }
402    
403    
404     static int
405 greg 2.3 raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */
406     FVECT pos; /* current position, modified herein */
407     OBJECT *cxs; /* checked objects, modified by checkhit */
408 greg 1.11 int dirf; /* direction indicators to speed tests */
409 greg 1.1 register RAY *r;
410     register CUBE *cu;
411     {
412     int ax;
413     double dt, t;
414    
415     if (istree(cu->cutree)) { /* recurse on subcubes */
416     CUBE cukid;
417 greg 1.11 register int br, sgn;
418 greg 1.1
419     cukid.cusize = cu->cusize * 0.5; /* find subcube */
420     VCOPY(cukid.cuorg, cu->cuorg);
421     br = 0;
422     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
423     cukid.cuorg[0] += cukid.cusize;
424     br |= 1;
425     }
426     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
427     cukid.cuorg[1] += cukid.cusize;
428     br |= 2;
429     }
430     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
431     cukid.cuorg[2] += cukid.cusize;
432     br |= 4;
433     }
434     for ( ; ; ) {
435     cukid.cutree = octkid(cu->cutree, br);
436 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
437 greg 1.1 return(RAYHIT);
438     sgn = 1 << ax;
439 greg 1.11 if (sgn & dirf) /* positive axis? */
440 greg 1.1 if (sgn & br)
441     return(ax); /* overflow */
442     else {
443     cukid.cuorg[ax] += cukid.cusize;
444     br |= sgn;
445     }
446 greg 1.11 else
447     if (sgn & br) {
448     cukid.cuorg[ax] -= cukid.cusize;
449     br &= ~sgn;
450     } else
451     return(ax); /* underflow */
452 greg 1.1 }
453     /*NOTREACHED*/
454     }
455 greg 2.18 if (isfull(cu->cutree)) {
456     if (checkhit(r, cu, cxs))
457     return(RAYHIT);
458     } else if (r->ro == &Aftplane && incube(cu, r->rop))
459 greg 1.1 return(RAYHIT);
460     /* advance to next cube */
461 greg 1.11 if (dirf&0x11) {
462     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
463 greg 1.1 t = (dt - pos[0])/r->rdir[0];
464     ax = 0;
465     } else
466     t = FHUGE;
467 greg 1.11 if (dirf&0x22) {
468     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
469 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
470     if (dt < t) {
471     t = dt;
472     ax = 1;
473     }
474     }
475 greg 1.11 if (dirf&0x44) {
476     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
477 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
478     if (dt < t) {
479     t = dt;
480     ax = 2;
481     }
482     }
483     pos[0] += r->rdir[0]*t;
484     pos[1] += r->rdir[1]*t;
485     pos[2] += r->rdir[2]*t;
486     return(ax);
487     }
488    
489    
490     static
491 greg 2.3 checkhit(r, cu, cxs) /* check for hit in full cube */
492 greg 1.1 register RAY *r;
493     CUBE *cu;
494 greg 2.3 OBJECT *cxs;
495 greg 1.1 {
496     OBJECT oset[MAXSET+1];
497     register OBJREC *o;
498     register int i;
499    
500     objset(oset, cu->cutree);
501 greg 2.3 checkset(oset, cxs); /* eliminate double-checking */
502 greg 1.1 for (i = oset[0]; i > 0; i--) {
503     o = objptr(oset[i]);
504     (*ofun[o->otype].funp)(o, r);
505     }
506     if (r->ro == NULL)
507     return(0); /* no scores yet */
508    
509     return(incube(cu, r->rop)); /* hit OK if in current cube */
510 greg 2.2 }
511    
512    
513     static
514     checkset(os, cs) /* modify checked set and set to check */
515 greg 2.3 register OBJECT *os; /* os' = os - cs */
516     register OBJECT *cs; /* cs' = cs + os */
517 greg 2.2 {
518     OBJECT cset[MAXCSET+MAXSET+1];
519 greg 2.3 register int i, j;
520     int k;
521 greg 2.2 /* copy os in place, cset <- cs */
522     cset[0] = 0;
523     k = 0;
524     for (i = j = 1; i <= os[0]; i++) {
525     while (j <= cs[0] && cs[j] < os[i])
526     cset[++cset[0]] = cs[j++];
527     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
528     os[++k] = os[i];
529     cset[++cset[0]] = os[i];
530     }
531     }
532 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
533     return; /* special case */
534 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
535     cset[++cset[0]] = cs[j++];
536 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
537 greg 2.2 cset[0] = MAXCSET;
538 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
539     os = cset;
540     for (i = os[0]; i-- >= 0; )
541     *cs++ = *os++;
542 greg 1.1 }