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greg | 
2.9 | 
/* Copyright (c) 1994 Regents of the University of California */ | 
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greg | 
1.1 | 
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#ifndef lint | 
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static char SCCSid[] = "$SunId$ LBL"; | 
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#endif | 
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/* | 
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 *  raytrace.c - routines for tracing and shading rays. | 
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 * | 
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 *     8/7/85 | 
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 */ | 
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#include  "ray.h" | 
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#include  "octree.h" | 
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#include  "otypes.h" | 
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greg | 
1.15 | 
#include  "otspecial.h" | 
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greg | 
2.3 | 
#define  MAXCSET        ((MAXSET+1)*2-1)        /* maximum check set size */ | 
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greg | 
1.1 | 
extern CUBE  thescene;                  /* our scene */ | 
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extern int  maxdepth;                   /* maximum recursion depth */ | 
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extern double  minweight;               /* minimum ray weight */ | 
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greg | 
1.15 | 
extern int  do_irrad;                   /* compute irradiance? */ | 
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greg | 
1.1 | 
 | 
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greg | 
2.6 | 
unsigned long  raynum = 0;              /* next unique ray number */ | 
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unsigned long  nrays = 0;               /* number of calls to localhit */ | 
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greg | 
1.1 | 
 | 
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greg | 
1.23 | 
static FLOAT  Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; | 
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greg | 
1.15 | 
OBJREC  Lamb = { | 
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        OVOID, MAT_PLASTIC, "Lambertian", | 
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greg | 
2.2 | 
        {0, 5, NULL, Lambfa}, NULL, | 
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greg | 
1.15 | 
};                                      /* a Lambertian surface */ | 
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greg | 
2.5 | 
static int  raymove(), checkset(), checkhit(); | 
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greg | 
1.6 | 
#define  MAXLOOP        128             /* modifier loop detection */ | 
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greg | 
1.1 | 
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#define  RAYHIT         (-1)            /* return value for intercepted ray */ | 
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rayorigin(r, ro, rt, rw)                /* start new ray from old one */ | 
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register RAY  *r, *ro; | 
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int  rt; | 
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double  rw; | 
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{ | 
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        if ((r->parent = ro) == NULL) {         /* primary ray */ | 
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                r->rlvl = 0; | 
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                r->rweight = rw; | 
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                r->crtype = r->rtype = rt; | 
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                r->rsrc = -1; | 
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                r->clipset = NULL; | 
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greg | 
1.21 | 
                r->revf = raytrace; | 
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greg | 
1.1 | 
        } else {                                /* spawned ray */ | 
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                r->rlvl = ro->rlvl; | 
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                if (rt & RAYREFL) { | 
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                        r->rlvl++; | 
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                        r->rsrc = -1; | 
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                        r->clipset = ro->clipset; | 
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                } else { | 
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                        r->rsrc = ro->rsrc; | 
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                        r->clipset = ro->newcset; | 
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                } | 
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greg | 
1.21 | 
                r->revf = ro->revf; | 
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greg | 
1.1 | 
                r->rweight = ro->rweight * rw; | 
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                r->crtype = ro->crtype | (r->rtype = rt); | 
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                VCOPY(r->rorg, ro->rop); | 
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        } | 
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greg | 
1.22 | 
        rayclear(r); | 
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        return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); | 
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} | 
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rayclear(r)                     /* clear a ray for (re)evaluation */ | 
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register RAY  *r; | 
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{ | 
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greg | 
1.20 | 
        r->rno = raynum++; | 
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greg | 
1.1 | 
        r->newcset = r->clipset; | 
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        r->ro = NULL; | 
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        r->rot = FHUGE; | 
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        r->pert[0] = r->pert[1] = r->pert[2] = 0.0; | 
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        setcolor(r->pcol, 1.0, 1.0, 1.0); | 
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        setcolor(r->rcol, 0.0, 0.0, 0.0); | 
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greg | 
1.10 | 
        r->rt = 0.0; | 
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greg | 
1.1 | 
} | 
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greg | 
1.21 | 
raytrace(r)                     /* trace a ray and compute its value */ | 
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greg | 
1.8 | 
RAY  *r; | 
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greg | 
1.1 | 
{ | 
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        extern int  (*trace)(); | 
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greg | 
2.9 | 
        int  gotmat; | 
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greg | 
1.1 | 
 | 
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greg | 
1.15 | 
        if (localhit(r, &thescene)) | 
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greg | 
2.9 | 
                gotmat = raycont(r); | 
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greg | 
1.15 | 
        else if (sourcehit(r)) | 
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greg | 
2.9 | 
                gotmat = rayshade(r, r->ro->omod); | 
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greg | 
1.1 | 
 | 
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greg | 
2.14 | 
        if (r->ro != NULL && !gotmat) | 
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greg | 
2.9 | 
                objerror(r->ro, USER, "material not found"); | 
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greg | 
1.1 | 
        if (trace != NULL) | 
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                (*trace)(r);            /* trace execution */ | 
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} | 
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greg | 
1.8 | 
raycont(r)                      /* check for clipped object and continue */ | 
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register RAY  *r; | 
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{ | 
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greg | 
2.7 | 
        if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || | 
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greg | 
2.9 | 
                        r->ro->omod == OVOID) { | 
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greg | 
1.8 | 
                raytrans(r); | 
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greg | 
2.9 | 
                return(1); | 
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        } | 
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        return(rayshade(r, r->ro->omod)); | 
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greg | 
1.8 | 
} | 
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greg | 
1.1 | 
raytrans(r)                     /* transmit ray as is */ | 
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greg | 
1.8 | 
register RAY  *r; | 
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greg | 
1.1 | 
{ | 
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        RAY  tr; | 
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        if (rayorigin(&tr, r, TRANS, 1.0) == 0) { | 
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                VCOPY(tr.rdir, r->rdir); | 
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                rayvalue(&tr); | 
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                copycolor(r->rcol, tr.rcol); | 
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greg | 
1.10 | 
                r->rt = r->rot + tr.rt; | 
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greg | 
1.1 | 
        } | 
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} | 
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rayshade(r, mod)                /* shade ray r with material mod */ | 
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register RAY  *r; | 
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int  mod; | 
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{ | 
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        static int  depth = 0; | 
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greg | 
2.9 | 
        int  gotmat; | 
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greg | 
1.1 | 
        register OBJREC  *m; | 
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                                        /* check for infinite loop */ | 
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        if (depth++ >= MAXLOOP) | 
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greg | 
1.4 | 
                objerror(r->ro, USER, "possible modifier loop"); | 
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greg | 
1.19 | 
        r->rt = r->rot;                 /* set effective ray length */ | 
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greg | 
2.9 | 
        for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { | 
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greg | 
1.1 | 
                m = objptr(mod); | 
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greg | 
1.4 | 
                /****** unnecessary test since modifier() is always called | 
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greg | 
1.1 | 
                if (!ismodifier(m->otype)) { | 
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                        sprintf(errmsg, "illegal modifier \"%s\"", m->oname); | 
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                        error(USER, errmsg); | 
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                } | 
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greg | 
1.4 | 
                ******/ | 
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greg | 
1.16 | 
                                        /* hack for irradiance calculation */ | 
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                if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { | 
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                        if (irr_ignore(m->otype)) { | 
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                                depth--; | 
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                                raytrans(r); | 
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greg | 
2.15 | 
                                return(1); | 
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greg | 
1.16 | 
                        } | 
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greg | 
1.18 | 
                        if (!islight(m->otype)) | 
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greg | 
1.16 | 
                                m = &Lamb; | 
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                } | 
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greg | 
2.9 | 
                                        /* materials call raytexture */ | 
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                gotmat = (*ofun[m->otype].funp)(m, r); | 
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greg | 
1.1 | 
        } | 
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greg | 
2.9 | 
        depth--; | 
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        return(gotmat); | 
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greg | 
1.1 | 
} | 
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raytexture(r, mod)                      /* get material modifiers */ | 
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RAY  *r; | 
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int  mod; | 
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{ | 
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        static int  depth = 0; | 
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        register OBJREC  *m; | 
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                                        /* check for infinite loop */ | 
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        if (depth++ >= MAXLOOP) | 
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                objerror(r->ro, USER, "modifier loop"); | 
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                                        /* execute textures and patterns */ | 
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        for ( ; mod != OVOID; mod = m->omod) { | 
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                m = objptr(mod); | 
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greg | 
2.9 | 
                /****** unnecessary test since modifier() is always called | 
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                if (!ismodifier(m->otype)) { | 
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greg | 
1.1 | 
                        sprintf(errmsg, "illegal modifier \"%s\"", m->oname); | 
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                        error(USER, errmsg); | 
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                } | 
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greg | 
2.9 | 
                ******/ | 
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                if ((*ofun[m->otype].funp)(m, r)) | 
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greg | 
2.10 | 
                        objerror(r->ro, USER, "conflicting materials"); | 
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greg | 
1.1 | 
        } | 
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        depth--;                        /* end here */ | 
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} | 
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raymixture(r, fore, back, coef)         /* mix modifiers */ | 
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register RAY  *r; | 
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OBJECT  fore, back; | 
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double  coef; | 
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{ | 
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greg | 
2.9 | 
        RAY  fr, br; | 
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        int  foremat, backmat; | 
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greg | 
1.1 | 
        register int  i; | 
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                                        /* clip coefficient */ | 
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        if (coef > 1.0) | 
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                coef = 1.0; | 
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        else if (coef < 0.0) | 
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                coef = 0.0; | 
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greg | 
2.13 | 
                                        /* compute foreground and background */ | 
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        foremat = backmat = -1; | 
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greg | 
2.9 | 
                                        /* foreground */ | 
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        copystruct(&fr, r); | 
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greg | 
1.1 | 
        if (fore != OVOID && coef > FTINY) | 
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greg | 
2.9 | 
                foremat = rayshade(&fr, fore); | 
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                                        /* background */ | 
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        copystruct(&br, r); | 
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greg | 
1.1 | 
        if (back != OVOID && coef < 1.0-FTINY) | 
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greg | 
2.9 | 
                backmat = rayshade(&br, back); | 
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greg | 
2.13 | 
                                        /* check */ | 
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        if (foremat < 0) | 
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                if (backmat < 0) | 
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                        foremat = backmat = 0; | 
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                else | 
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                        foremat = backmat; | 
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        else if (backmat < 0) | 
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greg | 
2.9 | 
                backmat = foremat; | 
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greg | 
2.12 | 
        if ((foremat==0) != (backmat==0)) | 
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greg | 
2.10 | 
                objerror(r->ro, USER, "mixing material with non-material"); | 
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greg | 
2.12 | 
                                        /* mix perturbations */ | 
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greg | 
1.1 | 
        for (i = 0; i < 3; i++) | 
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greg | 
2.12 | 
                r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; | 
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                                        /* mix pattern colors */ | 
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greg | 
2.9 | 
        scalecolor(fr.pcol, coef); | 
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        scalecolor(br.pcol, 1.0-coef); | 
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greg | 
2.12 | 
        copycolor(r->pcol, fr.pcol); | 
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        addcolor(r->pcol, br.pcol); | 
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                                        /* mix returned ray values */ | 
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        if (foremat) { | 
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                scalecolor(fr.rcol, coef); | 
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                scalecolor(br.rcol, 1.0-coef); | 
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                copycolor(r->rcol, fr.rcol); | 
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                addcolor(r->rcol, br.rcol); | 
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greg | 
2.10 | 
                r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; | 
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greg | 
2.12 | 
        } | 
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greg | 
2.9 | 
                                        /* return value tells if material */ | 
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        return(foremat); | 
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greg | 
1.1 | 
} | 
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double | 
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raynormal(norm, r)              /* compute perturbed normal for ray */ | 
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FVECT  norm; | 
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register RAY  *r; | 
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{ | 
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        double  newdot; | 
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        register int  i; | 
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        /*      The perturbation is added to the surface normal to obtain | 
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         *  the new normal.  If the new normal would affect the surface | 
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         *  orientation wrt. the ray, a correction is made.  The method is | 
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         *  still fraught with problems since reflected rays and similar | 
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         *  directions calculated from the surface normal may spawn rays behind | 
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         *  the surface.  The only solution is to curb textures at high | 
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greg | 
1.9 | 
         *  incidence (namely, keep DOT(rdir,pert) < Rdot). | 
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greg | 
1.1 | 
         */ | 
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        for (i = 0; i < 3; i++) | 
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                norm[i] = r->ron[i] + r->pert[i]; | 
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        if (normalize(norm) == 0.0) { | 
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                objerror(r->ro, WARNING, "illegal normal perturbation"); | 
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                VCOPY(norm, r->ron); | 
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                return(r->rod); | 
| 275 | 
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        } | 
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        newdot = -DOT(norm, r->rdir); | 
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        if ((newdot > 0.0) != (r->rod > 0.0)) {         /* fix orientation */ | 
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                for (i = 0; i < 3; i++) | 
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                        norm[i] += 2.0*newdot*r->rdir[i]; | 
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                newdot = -newdot; | 
| 281 | 
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        } | 
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        return(newdot); | 
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greg | 
1.12 | 
} | 
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newrayxf(r)                     /* get new tranformation matrix for ray */ | 
| 287 | 
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RAY  *r; | 
| 288 | 
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{ | 
| 289 | 
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        static struct xfn { | 
| 290 | 
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                struct xfn  *next; | 
| 291 | 
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                FULLXF  xf; | 
| 292 | 
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        }  xfseed = { &xfseed }, *xflast = &xfseed; | 
| 293 | 
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        register struct xfn  *xp; | 
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        register RAY  *rp; | 
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        /* | 
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         * Search for transform in circular list that | 
| 298 | 
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         * has no associated ray in the tree. | 
| 299 | 
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         */ | 
| 300 | 
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        xp = xflast; | 
| 301 | 
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        for (rp = r->parent; rp != NULL; rp = rp->parent) | 
| 302 | 
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                if (rp->rox == &xp->xf) {               /* xp in use */ | 
| 303 | 
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                        xp = xp->next;                  /* move to next */ | 
| 304 | 
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                        if (xp == xflast) {             /* need new one */ | 
| 305 | 
greg | 
1.14 | 
                                xp = (struct xfn *)bmalloc(sizeof(struct xfn)); | 
| 306 | 
greg | 
1.12 | 
                                if (xp == NULL) | 
| 307 | 
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                                        error(SYSTEM, | 
| 308 | 
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                                                "out of memory in newrayxf"); | 
| 309 | 
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                                                        /* insert in list */ | 
| 310 | 
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                                xp->next = xflast->next; | 
| 311 | 
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                                xflast->next = xp; | 
| 312 | 
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                                break;                  /* we're done */ | 
| 313 | 
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                        } | 
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                        rp = r;                 /* start check over */ | 
| 315 | 
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                } | 
| 316 | 
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                                        /* got it */ | 
| 317 | 
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        r->rox = &xp->xf; | 
| 318 | 
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        xflast = xp; | 
| 319 | 
greg | 
1.1 | 
} | 
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| 322 | 
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flipsurface(r)                  /* reverse surface orientation */ | 
| 323 | 
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register RAY  *r; | 
| 324 | 
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{ | 
| 325 | 
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        r->rod = -r->rod; | 
| 326 | 
  | 
  | 
        r->ron[0] = -r->ron[0]; | 
| 327 | 
  | 
  | 
        r->ron[1] = -r->ron[1]; | 
| 328 | 
  | 
  | 
        r->ron[2] = -r->ron[2]; | 
| 329 | 
  | 
  | 
        r->pert[0] = -r->pert[0]; | 
| 330 | 
  | 
  | 
        r->pert[1] = -r->pert[1]; | 
| 331 | 
  | 
  | 
        r->pert[2] = -r->pert[2]; | 
| 332 | 
  | 
  | 
} | 
| 333 | 
  | 
  | 
 | 
| 334 | 
  | 
  | 
 | 
| 335 | 
  | 
  | 
localhit(r, scene)              /* check for hit in the octree */ | 
| 336 | 
  | 
  | 
register RAY  *r; | 
| 337 | 
  | 
  | 
register CUBE  *scene; | 
| 338 | 
  | 
  | 
{ | 
| 339 | 
greg | 
2.3 | 
        OBJECT  cxset[MAXCSET+1];       /* set of checked objects */ | 
| 340 | 
greg | 
1.1 | 
        FVECT  curpos;                  /* current cube position */ | 
| 341 | 
greg | 
1.11 | 
        int  sflags;                    /* sign flags */ | 
| 342 | 
greg | 
1.1 | 
        double  t, dt; | 
| 343 | 
  | 
  | 
        register int  i; | 
| 344 | 
  | 
  | 
 | 
| 345 | 
greg | 
1.21 | 
        nrays++;                        /* increment trace counter */ | 
| 346 | 
greg | 
1.11 | 
        sflags = 0; | 
| 347 | 
greg | 
1.1 | 
        for (i = 0; i < 3; i++) { | 
| 348 | 
  | 
  | 
                curpos[i] = r->rorg[i]; | 
| 349 | 
greg | 
2.8 | 
                if (r->rdir[i] > 1e-7) | 
| 350 | 
greg | 
1.11 | 
                        sflags |= 1 << i; | 
| 351 | 
greg | 
2.8 | 
                else if (r->rdir[i] < -1e-7) | 
| 352 | 
greg | 
1.11 | 
                        sflags |= 0x10 << i; | 
| 353 | 
greg | 
1.1 | 
        } | 
| 354 | 
greg | 
1.17 | 
        if (sflags == 0) | 
| 355 | 
  | 
  | 
                error(CONSISTENCY, "zero ray direction in localhit"); | 
| 356 | 
greg | 
1.1 | 
        t = 0.0; | 
| 357 | 
  | 
  | 
        if (!incube(scene, curpos)) { | 
| 358 | 
  | 
  | 
                                        /* find distance to entry */ | 
| 359 | 
  | 
  | 
                for (i = 0; i < 3; i++) { | 
| 360 | 
  | 
  | 
                                        /* plane in our direction */ | 
| 361 | 
greg | 
1.11 | 
                        if (sflags & 1<<i) | 
| 362 | 
greg | 
1.1 | 
                                dt = scene->cuorg[i]; | 
| 363 | 
greg | 
1.11 | 
                        else if (sflags & 0x10<<i) | 
| 364 | 
greg | 
1.1 | 
                                dt = scene->cuorg[i] + scene->cusize; | 
| 365 | 
  | 
  | 
                        else | 
| 366 | 
  | 
  | 
                                continue; | 
| 367 | 
  | 
  | 
                                        /* distance to the plane */ | 
| 368 | 
  | 
  | 
                        dt = (dt - r->rorg[i])/r->rdir[i]; | 
| 369 | 
  | 
  | 
                        if (dt > t) | 
| 370 | 
  | 
  | 
                                t = dt; /* farthest face is the one */ | 
| 371 | 
  | 
  | 
                } | 
| 372 | 
  | 
  | 
                t += FTINY;             /* fudge to get inside cube */ | 
| 373 | 
  | 
  | 
                                        /* advance position */ | 
| 374 | 
  | 
  | 
                for (i = 0; i < 3; i++) | 
| 375 | 
  | 
  | 
                        curpos[i] += r->rdir[i]*t; | 
| 376 | 
  | 
  | 
 | 
| 377 | 
  | 
  | 
                if (!incube(scene, curpos))     /* non-intersecting ray */ | 
| 378 | 
  | 
  | 
                        return(0); | 
| 379 | 
  | 
  | 
        } | 
| 380 | 
greg | 
2.3 | 
        cxset[0] = 0; | 
| 381 | 
  | 
  | 
        return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT); | 
| 382 | 
greg | 
1.1 | 
} | 
| 383 | 
  | 
  | 
 | 
| 384 | 
  | 
  | 
 | 
| 385 | 
  | 
  | 
static int | 
| 386 | 
greg | 
2.3 | 
raymove(pos, cxs, dirf, r, cu)          /* check for hit as we move */ | 
| 387 | 
  | 
  | 
FVECT  pos;                     /* current position, modified herein */ | 
| 388 | 
  | 
  | 
OBJECT  *cxs;                   /* checked objects, modified by checkhit */ | 
| 389 | 
greg | 
1.11 | 
int  dirf;                      /* direction indicators to speed tests */ | 
| 390 | 
greg | 
1.1 | 
register RAY  *r; | 
| 391 | 
  | 
  | 
register CUBE  *cu; | 
| 392 | 
  | 
  | 
{ | 
| 393 | 
  | 
  | 
        int  ax; | 
| 394 | 
  | 
  | 
        double  dt, t; | 
| 395 | 
  | 
  | 
 | 
| 396 | 
  | 
  | 
        if (istree(cu->cutree)) {               /* recurse on subcubes */ | 
| 397 | 
  | 
  | 
                CUBE  cukid; | 
| 398 | 
greg | 
1.11 | 
                register int  br, sgn; | 
| 399 | 
greg | 
1.1 | 
 | 
| 400 | 
  | 
  | 
                cukid.cusize = cu->cusize * 0.5;        /* find subcube */ | 
| 401 | 
  | 
  | 
                VCOPY(cukid.cuorg, cu->cuorg); | 
| 402 | 
  | 
  | 
                br = 0; | 
| 403 | 
  | 
  | 
                if (pos[0] >= cukid.cuorg[0]+cukid.cusize) { | 
| 404 | 
  | 
  | 
                        cukid.cuorg[0] += cukid.cusize; | 
| 405 | 
  | 
  | 
                        br |= 1; | 
| 406 | 
  | 
  | 
                } | 
| 407 | 
  | 
  | 
                if (pos[1] >= cukid.cuorg[1]+cukid.cusize) { | 
| 408 | 
  | 
  | 
                        cukid.cuorg[1] += cukid.cusize; | 
| 409 | 
  | 
  | 
                        br |= 2; | 
| 410 | 
  | 
  | 
                } | 
| 411 | 
  | 
  | 
                if (pos[2] >= cukid.cuorg[2]+cukid.cusize) { | 
| 412 | 
  | 
  | 
                        cukid.cuorg[2] += cukid.cusize; | 
| 413 | 
  | 
  | 
                        br |= 4; | 
| 414 | 
  | 
  | 
                } | 
| 415 | 
  | 
  | 
                for ( ; ; ) { | 
| 416 | 
  | 
  | 
                        cukid.cutree = octkid(cu->cutree, br); | 
| 417 | 
greg | 
2.3 | 
                        if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) | 
| 418 | 
greg | 
1.1 | 
                                return(RAYHIT); | 
| 419 | 
  | 
  | 
                        sgn = 1 << ax; | 
| 420 | 
greg | 
1.11 | 
                        if (sgn & dirf)                 /* positive axis? */ | 
| 421 | 
greg | 
1.1 | 
                                if (sgn & br) | 
| 422 | 
  | 
  | 
                                        return(ax);     /* overflow */ | 
| 423 | 
  | 
  | 
                                else { | 
| 424 | 
  | 
  | 
                                        cukid.cuorg[ax] += cukid.cusize; | 
| 425 | 
  | 
  | 
                                        br |= sgn; | 
| 426 | 
  | 
  | 
                                } | 
| 427 | 
greg | 
1.11 | 
                        else | 
| 428 | 
  | 
  | 
                                if (sgn & br) { | 
| 429 | 
  | 
  | 
                                        cukid.cuorg[ax] -= cukid.cusize; | 
| 430 | 
  | 
  | 
                                        br &= ~sgn; | 
| 431 | 
  | 
  | 
                                } else | 
| 432 | 
  | 
  | 
                                        return(ax);     /* underflow */ | 
| 433 | 
greg | 
1.1 | 
                } | 
| 434 | 
  | 
  | 
                /*NOTREACHED*/ | 
| 435 | 
  | 
  | 
        } | 
| 436 | 
greg | 
2.3 | 
        if (isfull(cu->cutree) && checkhit(r, cu, cxs)) | 
| 437 | 
greg | 
1.1 | 
                return(RAYHIT); | 
| 438 | 
  | 
  | 
                                        /* advance to next cube */ | 
| 439 | 
greg | 
1.11 | 
        if (dirf&0x11) { | 
| 440 | 
  | 
  | 
                dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; | 
| 441 | 
greg | 
1.1 | 
                t = (dt - pos[0])/r->rdir[0]; | 
| 442 | 
  | 
  | 
                ax = 0; | 
| 443 | 
  | 
  | 
        } else | 
| 444 | 
  | 
  | 
                t = FHUGE; | 
| 445 | 
greg | 
1.11 | 
        if (dirf&0x22) { | 
| 446 | 
  | 
  | 
                dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; | 
| 447 | 
greg | 
1.1 | 
                dt = (dt - pos[1])/r->rdir[1]; | 
| 448 | 
  | 
  | 
                if (dt < t) { | 
| 449 | 
  | 
  | 
                        t = dt; | 
| 450 | 
  | 
  | 
                        ax = 1; | 
| 451 | 
  | 
  | 
                } | 
| 452 | 
  | 
  | 
        } | 
| 453 | 
greg | 
1.11 | 
        if (dirf&0x44) { | 
| 454 | 
  | 
  | 
                dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; | 
| 455 | 
greg | 
1.1 | 
                dt = (dt - pos[2])/r->rdir[2]; | 
| 456 | 
  | 
  | 
                if (dt < t) { | 
| 457 | 
  | 
  | 
                        t = dt; | 
| 458 | 
  | 
  | 
                        ax = 2; | 
| 459 | 
  | 
  | 
                } | 
| 460 | 
  | 
  | 
        } | 
| 461 | 
  | 
  | 
        pos[0] += r->rdir[0]*t; | 
| 462 | 
  | 
  | 
        pos[1] += r->rdir[1]*t; | 
| 463 | 
  | 
  | 
        pos[2] += r->rdir[2]*t; | 
| 464 | 
  | 
  | 
        return(ax); | 
| 465 | 
  | 
  | 
} | 
| 466 | 
  | 
  | 
 | 
| 467 | 
  | 
  | 
 | 
| 468 | 
  | 
  | 
static | 
| 469 | 
greg | 
2.3 | 
checkhit(r, cu, cxs)            /* check for hit in full cube */ | 
| 470 | 
greg | 
1.1 | 
register RAY  *r; | 
| 471 | 
  | 
  | 
CUBE  *cu; | 
| 472 | 
greg | 
2.3 | 
OBJECT  *cxs; | 
| 473 | 
greg | 
1.1 | 
{ | 
| 474 | 
  | 
  | 
        OBJECT  oset[MAXSET+1]; | 
| 475 | 
  | 
  | 
        register OBJREC  *o; | 
| 476 | 
  | 
  | 
        register int  i; | 
| 477 | 
  | 
  | 
 | 
| 478 | 
  | 
  | 
        objset(oset, cu->cutree); | 
| 479 | 
greg | 
2.3 | 
        checkset(oset, cxs);                    /* eliminate double-checking */ | 
| 480 | 
greg | 
1.1 | 
        for (i = oset[0]; i > 0; i--) { | 
| 481 | 
  | 
  | 
                o = objptr(oset[i]); | 
| 482 | 
  | 
  | 
                (*ofun[o->otype].funp)(o, r); | 
| 483 | 
  | 
  | 
        } | 
| 484 | 
  | 
  | 
        if (r->ro == NULL) | 
| 485 | 
  | 
  | 
                return(0);                      /* no scores yet */ | 
| 486 | 
  | 
  | 
 | 
| 487 | 
  | 
  | 
        return(incube(cu, r->rop));             /* hit OK if in current cube */ | 
| 488 | 
greg | 
2.2 | 
} | 
| 489 | 
  | 
  | 
 | 
| 490 | 
  | 
  | 
 | 
| 491 | 
  | 
  | 
static | 
| 492 | 
  | 
  | 
checkset(os, cs)                /* modify checked set and set to check */ | 
| 493 | 
greg | 
2.3 | 
register OBJECT  *os;                   /* os' = os - cs */ | 
| 494 | 
  | 
  | 
register OBJECT  *cs;                   /* cs' = cs + os */ | 
| 495 | 
greg | 
2.2 | 
{ | 
| 496 | 
  | 
  | 
        OBJECT  cset[MAXCSET+MAXSET+1]; | 
| 497 | 
greg | 
2.3 | 
        register int  i, j; | 
| 498 | 
  | 
  | 
        int  k; | 
| 499 | 
greg | 
2.2 | 
                                        /* copy os in place, cset <- cs */ | 
| 500 | 
  | 
  | 
        cset[0] = 0; | 
| 501 | 
  | 
  | 
        k = 0; | 
| 502 | 
  | 
  | 
        for (i = j = 1; i <= os[0]; i++) { | 
| 503 | 
  | 
  | 
                while (j <= cs[0] && cs[j] < os[i]) | 
| 504 | 
  | 
  | 
                        cset[++cset[0]] = cs[j++]; | 
| 505 | 
  | 
  | 
                if (j > cs[0] || os[i] != cs[j]) {      /* object to check */ | 
| 506 | 
  | 
  | 
                        os[++k] = os[i]; | 
| 507 | 
  | 
  | 
                        cset[++cset[0]] = os[i]; | 
| 508 | 
  | 
  | 
                } | 
| 509 | 
  | 
  | 
        } | 
| 510 | 
greg | 
2.3 | 
        if (!(os[0] = k))               /* new "to check" set size */ | 
| 511 | 
  | 
  | 
                return;                 /* special case */ | 
| 512 | 
greg | 
2.2 | 
        while (j <= cs[0])              /* get the rest of cs */ | 
| 513 | 
  | 
  | 
                cset[++cset[0]] = cs[j++]; | 
| 514 | 
greg | 
2.3 | 
        if (cset[0] > MAXCSET)          /* truncate "checked" set if nec. */ | 
| 515 | 
greg | 
2.2 | 
                cset[0] = MAXCSET; | 
| 516 | 
greg | 
2.3 | 
        /* setcopy(cs, cset); */        /* copy cset back to cs */ | 
| 517 | 
  | 
  | 
        os = cset; | 
| 518 | 
  | 
  | 
        for (i = os[0]; i-- >= 0; ) | 
| 519 | 
  | 
  | 
                *cs++ = *os++; | 
| 520 | 
greg | 
1.1 | 
} |