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#ifndef lint
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static const char RCSid[] = "$Id$";
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#endif
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/*
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* raypwin.c - interface for parallel rendering using Radiance (Windows ver)
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*
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* External symbols declared in ray.h
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*/
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#include "copyright.h"
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/*
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* See raypcalls.c for an explanation of these routines.
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*/
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/***** XXX CURRENTLY, THIS IS JUST A COLLECTION OF FATAL STUBS XXX *****/
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#include "ray.h"
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extern void
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ray_pinit( /* initialize ray-tracing processes */
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char *otnm,
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int nproc
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)
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{
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error(CONSISTENCY, "parallel ray processing unimplemented");
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}
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extern void
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ray_psend( /* add a ray to our send queue */
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RAY *r
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)
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{
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error(CONSISTENCY, "parallel ray processing unimplemented");
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}
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extern int
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ray_pqueue( /* queue a ray for computation */
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RAY *r
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)
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{
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return(0);
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}
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extern int
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ray_presult( /* check for a completed ray */
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RAY *r,
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int poll
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)
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{
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return(-1);
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}
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extern void
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ray_pdone( /* reap children and free data */
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int freall
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)
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{
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}
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extern void
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ray_popen( /* open the specified # processes */
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int nadd
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)
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{
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error(CONSISTENCY, "parallel ray processing unimplemented");
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}
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extern void
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ray_pclose( /* close one or more child processes */
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int nsub
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)
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{
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}
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void
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quit(ec) /* make sure exit is called */
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int ec;
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{
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exit(ec);
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}
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