73 |
|
* results aren't ready, but will immediately return 0. |
74 |
|
* If the second argument is 0, the call will block |
75 |
|
* until a value is available, returning 0 only if the |
76 |
< |
* queue is completely empty. A negative return value |
76 |
> |
* queue is completely empty. Setting the second argument |
77 |
> |
* to -1 returns 0 unless a ray is ready in the queue and |
78 |
> |
* no system calls are needed. A negative return value |
79 |
|
* indicates that a rendering process died. If this |
80 |
|
* happens, ray_pclose(0) is automatically called to close |
81 |
|
* all child processes, and ray_pnprocs is set to zero. |
88 |
|
* ray_psend(&myRay); |
89 |
|
* } |
90 |
|
* |
91 |
< |
* Note that it is a fatal error to call ra_psend() when |
92 |
< |
* ray_pnidle is zero. The ray_presult() and/or ray_pqueue() |
93 |
< |
* functions may be called subsequently to read back the results. |
91 |
> |
* Note that it is a mistake to call ra_psend() when |
92 |
> |
* ray_pnidle is zero, and nothing will be sent in |
93 |
> |
* this case. Otherwise, the ray_presult() and/or ray_pqueue() |
94 |
> |
* functions may be called subsequently to read back the results |
95 |
> |
* of rays queued by ray_psend(). |
96 |
|
* |
97 |
|
* When you are done, you may call ray_pdone(1) to close |
98 |
|
* all child processes and clean up memory used by Radiance. |
101 |
|
* and fonts that are likely to be used in subsequent renderings. |
102 |
|
* Whether you need to clean up memory or not, you should |
103 |
|
* at least call ray_pclose(0) to await the child processes. |
104 |
+ |
* The caller should define a quit() function that calls |
105 |
+ |
* ray_pclose(0) if ray_pnprocs > 0. |
106 |
|
* |
107 |
|
* Warning: You cannot affect any of the rendering processes |
108 |
|
* by changing global parameter values onece ray_pinit() has |
172 |
|
} r_proc[MAX_NPROCS]; /* our child processes */ |
173 |
|
|
174 |
|
static RAY r_queue[2*RAYQLEN]; /* ray i/o buffer */ |
175 |
< |
static int r_send_next; /* next send ray placement */ |
176 |
< |
static int r_recv_first; /* position of first unreported ray */ |
177 |
< |
static int r_recv_next; /* next received ray placement */ |
175 |
> |
static int r_send_next = 0; /* next send ray placement */ |
176 |
> |
static int r_recv_first = RAYQLEN; /* position of first unreported ray */ |
177 |
> |
static int r_recv_next = RAYQLEN; /* next received ray placement */ |
178 |
|
|
179 |
|
#define sendq_full() (r_send_next >= RAYQLEN) |
180 |
|
|
193 |
|
|
194 |
|
ray_init(otnm); /* load the shared scene */ |
195 |
|
|
190 |
– |
r_send_next = 0; /* set up queue */ |
191 |
– |
r_recv_first = r_recv_next = RAYQLEN; |
192 |
– |
|
196 |
|
ray_popen(nproc); /* fork children */ |
197 |
|
} |
198 |
|
|
226 |
|
ray_pnidle--; /* now she's busy */ |
227 |
|
} |
228 |
|
if (sfirst != r_send_next) |
229 |
< |
error(CONSISTENCY, "code screwup in ray_pflush"); |
229 |
> |
error(CONSISTENCY, "code screwup in ray_pflush()"); |
230 |
|
r_send_next = 0; |
231 |
|
return(sfirst); /* return total # sent */ |
232 |
|
} |
233 |
|
|
234 |
|
|
235 |
< |
void |
235 |
> |
int |
236 |
|
ray_psend( /* add a ray to our send queue */ |
237 |
|
RAY *r |
238 |
|
) |
239 |
|
{ |
240 |
< |
if (r == NULL) |
241 |
< |
return; |
240 |
> |
int rv; |
241 |
> |
|
242 |
> |
if ((r == NULL) | (ray_pnidle <= 0)) |
243 |
> |
return(0); |
244 |
|
/* flush output if necessary */ |
245 |
< |
if (sendq_full() && ray_pflush() <= 0) |
246 |
< |
error(INTERNAL, "ray_pflush failed in ray_psend"); |
245 |
> |
if (sendq_full() && (rv = ray_pflush()) <= 0) |
246 |
> |
return(rv); |
247 |
|
|
248 |
|
r_queue[r_send_next++] = *r; |
249 |
+ |
return(1); |
250 |
|
} |
251 |
|
|
252 |
|
|
265 |
|
return(-1); |
266 |
|
/* put new ray in queue */ |
267 |
|
r_queue[r_send_next++] = mySend; |
268 |
< |
/* XXX r_send_next may now be > RAYQLEN */ |
268 |
> |
|
269 |
|
return(1); |
270 |
|
} |
271 |
|
/* else add ray to send queue */ |
297 |
|
*r = r_queue[r_recv_first++]; |
298 |
|
return(1); |
299 |
|
} |
300 |
+ |
if (poll < 0) /* immediate polling mode? */ |
301 |
+ |
return(0); |
302 |
+ |
|
303 |
|
n = ray_pnprocs - ray_pnidle; /* pending before flush? */ |
304 |
|
|
305 |
|
if (ray_pflush() < 0) /* send new rays to process */ |
334 |
|
poll ? &tpoll : (struct timeval *)NULL)) < 0) |
335 |
|
if (errno != EINTR) { |
336 |
|
error(WARNING, |
337 |
< |
"select call failed in ray_presult"); |
337 |
> |
"select call failed in ray_presult()"); |
338 |
|
ray_pclose(0); |
339 |
|
return(-1); |
340 |
|
} |
390 |
|
free((void *)shm_boundary); |
391 |
|
shm_boundary = NULL; |
392 |
|
} |
393 |
+ |
|
394 |
|
ray_done(freall); /* free rendering data */ |
395 |
|
} |
396 |
|
|
413 |
|
/* get smuggled set length */ |
414 |
|
n2 = sizeof(RAY)*r_queue[0].crtype - n; |
415 |
|
if (n2 < 0) |
416 |
< |
error(INTERNAL, "buffer over-read in ray_pchild"); |
416 |
> |
error(INTERNAL, "buffer over-read in ray_pchild()"); |
417 |
|
if (n2 > 0) { /* read the rest of the set */ |
418 |
|
i = readbuf(fd_in, (char *)r_queue + n, n2); |
419 |
|
if (i != n2) |
435 |
|
/* write back our results */ |
436 |
|
i = writebuf(fd_out, (char *)r_queue, sizeof(RAY)*n); |
437 |
|
if (i != sizeof(RAY)*n) |
438 |
< |
error(SYSTEM, "write error in ray_pchild"); |
438 |
> |
error(SYSTEM, "write error in ray_pchild()"); |
439 |
|
} |
440 |
|
if (n) |
441 |
< |
error(SYSTEM, "read error in ray_pchild"); |
441 |
> |
error(SYSTEM, "read error in ray_pchild()"); |
442 |
|
ambsync(); |
443 |
|
quit(0); /* normal exit */ |
444 |
|
} |
473 |
|
close(r_proc[pn].fd_recv); |
474 |
|
} |
475 |
|
close(p0[0]); close(p1[1]); |
476 |
+ |
close(0); /* don't share stdin */ |
477 |
|
/* following call never returns */ |
478 |
|
ray_pchild(p1[0], p0[1]); |
479 |
|
} |
480 |
|
if (r_proc[ray_pnprocs].pid < 0) |
481 |
|
error(SYSTEM, "cannot fork child process"); |
482 |
|
close(p1[0]); close(p0[1]); |
483 |
+ |
if (rand_samp) /* desynchronize random function */ |
484 |
+ |
srandom((long)r_proc[ray_pnprocs].pid); |
485 |
|
/* |
486 |
|
* Close write stream on exec to avoid multiprocessing deadlock. |
487 |
|
* No use in read stream without it, so set flag there as well. |
508 |
|
if (inclose) |
509 |
|
return; |
510 |
|
inclose++; |
511 |
+ |
/* check no child / in child */ |
512 |
+ |
if (ray_pnprocs <= 0) |
513 |
+ |
return; |
514 |
|
/* check argument */ |
515 |
|
if ((nsub <= 0) | (nsub > ray_pnprocs)) |
516 |
|
nsub = ray_pnprocs; |
517 |
|
/* clear our ray queue */ |
518 |
|
while (ray_presult(&res,0) > 0) |
519 |
|
; |
520 |
+ |
r_send_next = 0; /* hard reset in case of error */ |
521 |
+ |
r_recv_first = r_recv_next = RAYQLEN; |
522 |
|
/* clean up children */ |
523 |
|
while (nsub--) { |
524 |
|
int status; |
525 |
|
ray_pnprocs--; |
508 |
– |
close(r_proc[ray_pnprocs].fd_recv); |
526 |
|
close(r_proc[ray_pnprocs].fd_send); |
527 |
|
if (waitpid(r_proc[ray_pnprocs].pid, &status, 0) < 0) |
528 |
|
status = 127<<8; |
529 |
+ |
close(r_proc[ray_pnprocs].fd_recv); |
530 |
|
if (status) { |
531 |
|
sprintf(errmsg, |
532 |
|
"rendering process %d exited with code %d", |
536 |
|
ray_pnidle--; |
537 |
|
} |
538 |
|
inclose--; |
521 |
– |
} |
522 |
– |
|
523 |
– |
|
524 |
– |
void |
525 |
– |
quit(ec) /* make sure exit is called */ |
526 |
– |
int ec; |
527 |
– |
{ |
528 |
– |
if (ray_pnprocs > 0) /* close children if any */ |
529 |
– |
ray_pclose(0); |
530 |
– |
exit(ec); |
539 |
|
} |