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root/radiance/ray/src/rt/raypcalls.c
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Comparing ray/src/rt/raypcalls.c (file contents):
Revision 2.21 by greg, Sat Dec 12 00:03:42 2009 UTC vs.
Revision 2.23 by greg, Sat Dec 12 19:01:00 2009 UTC

# Line 71 | Line 71 | static const char      RCSid[] = "$Id$";
71   *
72   *  If the second argument is 1, the call won't block when
73   *  results aren't ready, but will immediately return 0.
74 + *  (A special value of -1 returns 0 unless a ray is
75 + *  ready in the queue and no system calls are needed.)
76   *  If the second argument is 0, the call will block
77   *  until a value is available, returning 0 only if the
78   *  queue is completely empty.  A negative return value
# Line 97 | Line 99 | static const char      RCSid[] = "$Id$";
99   *  and fonts that are likely to be used in subsequent renderings.
100   *  Whether you need to clean up memory or not, you should
101   *  at least call ray_pclose(0) to await the child processes.
102 + *  The caller should define a quit() function that calls
103 + *  ray_pclose(0) if ray_pnprocs > 0.
104   *
105   *  Warning:  You cannot affect any of the rendering processes
106   *  by changing global parameter values onece ray_pinit() has
# Line 154 | Line 158 | static const char      RCSid[] = "$Id$";
158  
159   extern char     *shm_boundary;          /* boundary of shared memory */
160  
157 int             ray_pfifo = 0;          /* maintain ray call order? */
161   int             ray_pnprocs = 0;        /* number of child processes */
162   int             ray_pnidle = 0;         /* number of idle children */
163  
# Line 167 | Line 170 | static struct child_proc {
170   } r_proc[MAX_NPROCS];                   /* our child processes */
171  
172   static RAY      r_queue[2*RAYQLEN];     /* ray i/o buffer */
173 < static int      r_send_next;            /* next send ray placement */
174 < static int      r_recv_first;           /* position of first unreported ray */
175 < static int      r_recv_next;            /* next receive ray placement */
173 > static int      r_send_next = 0;        /* next send ray placement */
174 > static int      r_recv_first = RAYQLEN; /* position of first unreported ray */
175 > static int      r_recv_next = RAYQLEN;  /* next received ray placement */
176  
177   #define sendq_full()    (r_send_next >= RAYQLEN)
178  
# Line 177 | Line 180 | static int ray_pflush(void);
180   static void ray_pchild(int fd_in, int fd_out);
181  
182  
183 < extern void
183 > void
184   ray_pinit(              /* initialize ray-tracing processes */
185          char    *otnm,
186          int     nproc
# Line 188 | Line 191 | ray_pinit(             /* initialize ray-tracing processes */
191  
192          ray_init(otnm);                 /* load the shared scene */
193  
191        r_send_next = 0;                /* set up queue */
192        r_recv_first = r_recv_next = RAYQLEN;
193
194          ray_popen(nproc);               /* fork children */
195   }
196  
# Line 230 | Line 230 | ray_pflush(void)                       /* send queued rays to idle childre
230   }
231  
232  
233 < extern void
233 > void
234   ray_psend(                      /* add a ray to our send queue */
235          RAY     *r
236   )
# Line 245 | Line 245 | ray_psend(                     /* add a ray to our send queue */
245   }
246  
247  
248 < extern int
248 > int
249   ray_pqueue(                     /* queue a ray for computation */
250          RAY     *r
251   )
# Line 274 | Line 274 | ray_pqueue(                    /* queue a ray for computation */
274   }
275  
276  
277 < extern int
277 > int
278   ray_presult(            /* check for a completed ray */
279          RAY     *r,
280          int     poll
# Line 292 | Line 292 | ray_presult(           /* check for a completed ray */
292                  *r = r_queue[r_recv_first++];
293                  return(1);
294          }
295 +        if (poll < 0)                   /* immediate polling mode? */
296 +                return(0);
297 +
298          n = ray_pnprocs - ray_pnidle;   /* pending before flush? */
299  
300          if (ray_pflush() < 0)           /* send new rays to process */
# Line 311 | Line 314 | getready:                              /* any children waiting for us? */
314                  if (FD_ISSET(r_proc[pn].fd_recv, &readset) ||
315                                  FD_ISSET(r_proc[pn].fd_recv, &errset))
316                          break;
317 <                                        /* call select if we must */
317 >                                        /* call select() if we must */
318          if (pn < 0) {
319                  FD_ZERO(&readset); FD_ZERO(&errset); n = 0;
320                  for (pn = ray_pnprocs; pn--; ) {
# Line 371 | Line 374 | getready:                              /* any children waiting for us? */
374   }
375  
376  
377 < extern void
377 > void
378   ray_pdone(              /* reap children and free data */
379          int     freall
380   )
# Line 382 | Line 385 | ray_pdone(             /* reap children and free data */
385                  free((void *)shm_boundary);
386                  shm_boundary = NULL;
387          }
388 +
389          ray_done(freall);               /* free rendering data */
390   }
391  
# Line 435 | Line 439 | ray_pchild(    /* process rays (never returns) */
439   }
440  
441  
442 < extern void
442 > void
443   ray_popen(                      /* open the specified # processes */
444          int     nadd
445   )
# Line 485 | Line 489 | ray_popen(                     /* open the specified # processes */
489   }
490  
491  
492 < extern void
492 > void
493   ray_pclose(             /* close one or more child processes */
494          int     nsub
495   )
# Line 502 | Line 506 | ray_pclose(            /* close one or more child processes */
506                                          /* clear our ray queue */
507          while (ray_presult(&res,0) > 0)
508                  ;
509 +        r_send_next = 0;                /* hard reset in case of error */
510 +        r_recv_first = r_recv_next = RAYQLEN;
511                                          /* clean up children */
512          while (nsub--) {
513                  int     status;
# Line 519 | Line 525 | ray_pclose(            /* close one or more child processes */
525                  ray_pnidle--;
526          }
527          inclose--;
522 }
523
524
525 void
526 quit(ec)                        /* make sure exit is called */
527 int     ec;
528 {
529        if (ray_pnprocs > 0)    /* close children if any */
530                ray_pclose(0);          
531        exit(ec);
528   }

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