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root/radiance/ray/src/rt/raypcalls.c
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Comparing ray/src/rt/raypcalls.c (file contents):
Revision 2.10 by greg, Fri Apr 15 04:44:51 2005 UTC vs.
Revision 2.14 by greg, Wed Dec 21 17:36:06 2005 UTC

# Line 23 | Line 23 | static const char      RCSid[] = "$Id$";
23   *  The first step is opening one or more rendering processes
24   *  with a call to ray_pinit(oct, nproc).  Before calling fork(),
25   *  ray_pinit() loads the octree and data structures into the
26 < *  caller's memory.  This permits all sorts of queries that
27 < *  wouldn't be possible otherwise, without causing any real
26 > *  caller's memory, and ray_popen() synchronizes the ambient
27 > *  file, if any.  Shared memory permits all sorts of queries
28 > *  that wouldn't be possible otherwise, without causing any real
29   *  memory overhead, since all the static data are shared
30   *  between processes.  Rays are then traced using a simple
31   *  queuing mechanism, explained below.
32   *
33 < *  The ray queue holds as many rays as there are rendering
34 < *  processes.  Rays are queued and returned by a single
33 > *  The ray queue buffers RAYQLEN rays before sending to
34 > *  children, each of which may internally buffer RAYQLEN rays.
35 > *
36 > *  Rays are queued and returned by a single
37   *  ray_pqueue() call.  A ray_pqueue() return
38   *  value of 0 indicates that no rays are ready
39   *  and the queue is not yet full.  A return value of 1
# Line 43 | Line 46 | static const char      RCSid[] = "$Id$";
46   *      myRay.rorg = ( ray origin point )
47   *      myRay.rdir = ( normalized ray direction )
48   *      myRay.rmax = ( maximum length, or zero for no limit )
49 < *      rayorigin(&myRay, NULL, PRIMARY, 1.0);
49 > *      rayorigin(&myRay, PRIMARY, NULL, NULL);
50   *      myRay.rno = ( my personal ray identifier )
51   *      if (ray_pqueue(&myRay) == 1)
52   *              { do something with results }
# Line 105 | Line 108 | static const char      RCSid[] = "$Id$";
108   *  Note:  These routines are written to coordinate with the
109   *  definitions in raycalls.c, and in fact depend on them.
110   *  If you want to trace a ray and get a result synchronously,
111 < *  use the ray_trace() call to compute it in the parent process
111 > *  use the ray_trace() call to compute it in the parent process.
112   *  This will not interfere with any subprocess calculations,
113   *  but beware that a fatal error may end with a call to quit().
114   *
# Line 138 | Line 141 | static const char      RCSid[] = "$Id$";
141   #include  "selcall.h"
142  
143   #ifndef RAYQLEN
144 < #define RAYQLEN         16              /* # rays to send at once */
144 > #define RAYQLEN         12              /* # rays to send at once */
145   #endif
146  
147   #ifndef MAX_RPROCS
# Line 170 | Line 173 | static int     r_recv_next;            /* next receive ray placement
173   #define sendq_full()    (r_send_next >= RAYQLEN)
174  
175   static int ray_pflush(void);
176 < static void ray_pchild(int      fd_in, int      fd_out);
176 > static void ray_pchild(int fd_in, int fd_out);
177  
178  
179   extern void
# Line 243 | Line 246 | ray_psend(                     /* add a ray to our send queue */
246          if (sendq_full() && ray_pflush() <= 0)
247                  error(INTERNAL, "ray_pflush failed in ray_psend");
248  
249 <        r_queue[r_send_next] = *r;
247 <        r_send_next++;
249 >        r_queue[r_send_next++] = *r;
250   }
251  
252  
# Line 263 | Line 265 | ray_pqueue(                    /* queue a ray for computation */
265                                          /* wait for a result */
266                  rval = ray_presult(r, 0);
267                                          /* put new ray in queue */
268 <                r_queue[r_send_next] = mySend;
267 <                r_send_next++;
268 >                r_queue[r_send_next++] = mySend;
269                  return(rval);           /* done */
270          }
271 <                                        /* add ray to send queue */
272 <        r_queue[r_send_next] = *r;
272 <        r_send_next++;
271 >                                        /* else add ray to send queue */
272 >        r_queue[r_send_next++] = *r;
273                                          /* check for returned ray... */
274          if (r_recv_first >= r_recv_next)
275                  return(0);
276                                          /* ...one is sitting in queue */
277 <        *r = r_queue[r_recv_first];
278 <        r_recv_first++;
277 >        *r = r_queue[r_recv_first++];
278          return(1);
279   }
280  
# Line 295 | Line 294 | ray_presult(           /* check for a completed ray */
294                  return(0);
295                                          /* check queued results first */
296          if (r_recv_first < r_recv_next) {
297 <                *r = r_queue[r_recv_first];
299 <                r_recv_first++;
297 >                *r = r_queue[r_recv_first++];
298                  return(1);
299          }
300          n = ray_pnprocs - ray_pnidle;   /* pending before flush? */
# Line 370 | Line 368 | getready:                              /* any children waiting for us? */
368                  rp->slights = NULL;
369          }
370                                          /* return first ray received */
371 <        *r = r_queue[r_recv_first];
374 <        r_recv_first++;
371 >        *r = r_queue[r_recv_first++];
372          return(1);
373   }
374  
# Line 402 | Line 399 | ray_pchild(    /* process rays (never returns) */
399                                          /* read each ray request set */
400          while ((n = read(fd_in, (char *)r_queue, sizeof(r_queue))) > 0) {
401                  int     n2;
402 <                if (n % sizeof(RAY))
402 >                if (n < sizeof(RAY))
403                          break;
407                n /= sizeof(RAY);
404                                          /* get smuggled set length */
405 <                n2 = r_queue[0].crtype - n;
405 >                n2 = sizeof(RAY)*r_queue[0].crtype - n;
406                  if (n2 < 0)
407                          error(INTERNAL, "buffer over-read in ray_pchild");
408                  if (n2 > 0) {           /* read the rest of the set */
409 <                        i = readbuf(fd_in, (char *)(r_queue+n),
410 <                                        sizeof(RAY)*n2);
415 <                        if (i != sizeof(RAY)*n2)
409 >                        i = readbuf(fd_in, (char *)r_queue + n, n2);
410 >                        if (i != n2)
411                                  break;
412                          n += n2;
413                  }
414 +                n /= sizeof(RAY);
415                                          /* evaluate rays */
416                  for (i = 0; i < n; i++) {
417                          r_queue[i].crtype = r_queue[i].rtype;
# Line 448 | Line 444 | ray_popen(                     /* open the specified # processes */
444                  nadd = MAX_NPROCS - ray_pnprocs;
445          if (nadd <= 0)
446                  return;
447 <        fflush(stderr);                 /* clear pending output */
448 <        fflush(stdout);
447 >        ambsync();                      /* load any new ambient values */
448 >        fflush(NULL);                   /* clear pending output */
449          while (nadd--) {                /* fork each new process */
450                  int     p0[2], p1[2];
451                  if (pipe(p0) < 0 || pipe(p1) < 0)

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