| 13 |
|
* These calls are designed similarly to the ones in raycalls.c, |
| 14 |
|
* but allow for multiple rendering processes on the same host |
| 15 |
|
* machine. There is no sense in specifying more child processes |
| 16 |
< |
* than you have processors, but one child may help by allowing |
| 16 |
> |
* than you have processor cores, but one child may help by allowing |
| 17 |
|
* asynchronous ray computation in an interactive program, and |
| 18 |
|
* will protect the caller from fatal rendering errors. |
| 19 |
|
* |
| 20 |
< |
* You should first read and undrstand the header in raycalls.c, |
| 20 |
> |
* You should first read and understand the header in raycalls.c, |
| 21 |
|
* as some things are explained there that are not repated here. |
| 22 |
|
* |
| 23 |
|
* The first step is opening one or more rendering processes |
| 25 |
|
* ray_pinit() loads the octree and data structures into the |
| 26 |
|
* caller's memory, and ray_popen() synchronizes the ambient |
| 27 |
|
* file, if any. Shared memory permits all sorts of queries |
| 28 |
< |
* that wouldn't be possible otherwise, without causing any real |
| 28 |
> |
* that wouldn't be possible otherwise without causing any real |
| 29 |
|
* memory overhead, since all the static data are shared |
| 30 |
< |
* between processes. Rays are then traced using a simple |
| 30 |
> |
* between processes. Rays are traced using a simple |
| 31 |
|
* queuing mechanism, explained below. |
| 32 |
|
* |
| 33 |
|
* The ray queue buffers RAYQLEN rays before sending to |
| 34 |
< |
* children, each of which may internally buffer RAYQLEN rays. |
| 34 |
> |
* children, each of which may internally buffer RAYQLEN rays |
| 35 |
> |
* during evaluation. Rays are not returned in the order |
| 36 |
> |
* they are sent when multiple processes are open. |
| 37 |
|
* |
| 38 |
|
* Rays are queued and returned by a single |
| 39 |
|
* ray_pqueue() call. A ray_pqueue() return |
| 71 |
|
* |
| 72 |
|
* If the second argument is 1, the call won't block when |
| 73 |
|
* results aren't ready, but will immediately return 0. |
| 74 |
+ |
* (A special value of -1 returns 0 unless a ray is |
| 75 |
+ |
* ready in the queue and no system calls are needed.) |
| 76 |
|
* If the second argument is 0, the call will block |
| 77 |
|
* until a value is available, returning 0 only if the |
| 78 |
|
* queue is completely empty. A negative return value |
| 79 |
|
* indicates that a rendering process died. If this |
| 80 |
< |
* happens, ray_close(0) is automatically called to close |
| 80 |
> |
* happens, ray_pclose(0) is automatically called to close |
| 81 |
|
* all child processes, and ray_pnprocs is set to zero. |
| 82 |
|
* |
| 83 |
|
* If you just want to fill the ray queue without checking for |
| 97 |
|
* Any queued ray calculations will be awaited and discarded. |
| 98 |
|
* As with ray_done(), ray_pdone(0) hangs onto data files |
| 99 |
|
* and fonts that are likely to be used in subsequent renderings. |
| 100 |
< |
* Whether you want to bother cleaning up memory or not, you |
| 101 |
< |
* should at least call ray_pclose(0) to clean the child processes. |
| 100 |
> |
* Whether you need to clean up memory or not, you should |
| 101 |
> |
* at least call ray_pclose(0) to await the child processes. |
| 102 |
> |
* The caller should define a quit() function that calls |
| 103 |
> |
* ray_pclose(0) if ray_pnprocs > 0. |
| 104 |
|
* |
| 105 |
|
* Warning: You cannot affect any of the rendering processes |
| 106 |
|
* by changing global parameter values onece ray_pinit() has |
| 130 |
|
* returning a negative value from ray_pqueue() or |
| 131 |
|
* ray_presult(). If you get a negative value from either |
| 132 |
|
* of these calls, you can assume that the processes have |
| 133 |
< |
* been cleaned up with a call to ray_close(), though you |
| 133 |
> |
* been cleaned up with a call to ray_pclose(), though you |
| 134 |
|
* will have to call ray_pdone() yourself if you want to |
| 135 |
|
* free memory. Obviously, you cannot continue rendering |
| 136 |
|
* without risking further errors, but otherwise your |
| 166 |
|
int fd_send; /* write to child here */ |
| 167 |
|
int fd_recv; /* read from child here */ |
| 168 |
|
int npending; /* # rays in process */ |
| 169 |
< |
unsigned long rno[RAYQLEN]; /* working on these rays */ |
| 169 |
> |
RNUMBER rno[RAYQLEN]; /* working on these rays */ |
| 170 |
|
} r_proc[MAX_NPROCS]; /* our child processes */ |
| 171 |
|
|
| 172 |
|
static RAY r_queue[2*RAYQLEN]; /* ray i/o buffer */ |
| 173 |
< |
static int r_send_next; /* next send ray placement */ |
| 174 |
< |
static int r_recv_first; /* position of first unreported ray */ |
| 175 |
< |
static int r_recv_next; /* next receive ray placement */ |
| 173 |
> |
static int r_send_next = 0; /* next send ray placement */ |
| 174 |
> |
static int r_recv_first = RAYQLEN; /* position of first unreported ray */ |
| 175 |
> |
static int r_recv_next = RAYQLEN; /* next received ray placement */ |
| 176 |
|
|
| 177 |
|
#define sendq_full() (r_send_next >= RAYQLEN) |
| 178 |
|
|
| 180 |
|
static void ray_pchild(int fd_in, int fd_out); |
| 181 |
|
|
| 182 |
|
|
| 183 |
< |
extern void |
| 183 |
> |
void |
| 184 |
|
ray_pinit( /* initialize ray-tracing processes */ |
| 185 |
|
char *otnm, |
| 186 |
|
int nproc |
| 191 |
|
|
| 192 |
|
ray_init(otnm); /* load the shared scene */ |
| 193 |
|
|
| 188 |
– |
preload_objs(); /* preload auxiliary data */ |
| 189 |
– |
|
| 190 |
– |
/* set shared memory boundary */ |
| 191 |
– |
shm_boundary = (char *)malloc(16); |
| 192 |
– |
strcpy(shm_boundary, "SHM_BOUNDARY"); |
| 193 |
– |
|
| 194 |
– |
r_send_next = 0; /* set up queue */ |
| 195 |
– |
r_recv_first = r_recv_next = RAYQLEN; |
| 196 |
– |
|
| 194 |
|
ray_popen(nproc); /* fork children */ |
| 195 |
|
} |
| 196 |
|
|
| 230 |
|
} |
| 231 |
|
|
| 232 |
|
|
| 233 |
< |
extern void |
| 233 |
> |
void |
| 234 |
|
ray_psend( /* add a ray to our send queue */ |
| 235 |
|
RAY *r |
| 236 |
|
) |
| 245 |
|
} |
| 246 |
|
|
| 247 |
|
|
| 248 |
< |
extern int |
| 248 |
> |
int |
| 249 |
|
ray_pqueue( /* queue a ray for computation */ |
| 250 |
|
RAY *r |
| 251 |
|
) |
| 274 |
|
} |
| 275 |
|
|
| 276 |
|
|
| 277 |
< |
extern int |
| 277 |
> |
int |
| 278 |
|
ray_presult( /* check for a completed ray */ |
| 279 |
|
RAY *r, |
| 280 |
|
int poll |
| 292 |
|
*r = r_queue[r_recv_first++]; |
| 293 |
|
return(1); |
| 294 |
|
} |
| 295 |
+ |
if (poll < 0) /* immediate polling mode? */ |
| 296 |
+ |
return(0); |
| 297 |
+ |
|
| 298 |
|
n = ray_pnprocs - ray_pnidle; /* pending before flush? */ |
| 299 |
|
|
| 300 |
|
if (ray_pflush() < 0) /* send new rays to process */ |
| 314 |
|
if (FD_ISSET(r_proc[pn].fd_recv, &readset) || |
| 315 |
|
FD_ISSET(r_proc[pn].fd_recv, &errset)) |
| 316 |
|
break; |
| 317 |
< |
/* call select if we must */ |
| 317 |
> |
/* call select() if we must */ |
| 318 |
|
if (pn < 0) { |
| 319 |
|
FD_ZERO(&readset); FD_ZERO(&errset); n = 0; |
| 320 |
|
for (pn = ray_pnprocs; pn--; ) { |
| 374 |
|
} |
| 375 |
|
|
| 376 |
|
|
| 377 |
< |
extern void |
| 377 |
> |
void |
| 378 |
|
ray_pdone( /* reap children and free data */ |
| 379 |
|
int freall |
| 380 |
|
) |
| 385 |
|
free((void *)shm_boundary); |
| 386 |
|
shm_boundary = NULL; |
| 387 |
|
} |
| 388 |
+ |
|
| 389 |
|
ray_done(freall); /* free rendering data */ |
| 390 |
|
} |
| 391 |
|
|
| 422 |
|
r_queue[i].parent = NULL; |
| 423 |
|
r_queue[i].clipset = NULL; |
| 424 |
|
r_queue[i].slights = NULL; |
| 425 |
+ |
r_queue[i].rlvl = 0; |
| 426 |
|
samplendx++; |
| 427 |
|
rayclear(&r_queue[i]); |
| 428 |
|
rayvalue(&r_queue[i]); |
| 439 |
|
} |
| 440 |
|
|
| 441 |
|
|
| 442 |
< |
extern void |
| 442 |
> |
void |
| 443 |
|
ray_popen( /* open the specified # processes */ |
| 444 |
|
int nadd |
| 445 |
|
) |
| 450 |
|
if (nadd <= 0) |
| 451 |
|
return; |
| 452 |
|
ambsync(); /* load any new ambient values */ |
| 453 |
+ |
if (shm_boundary == NULL) { /* first child process? */ |
| 454 |
+ |
preload_objs(); /* preload auxiliary data */ |
| 455 |
+ |
/* set shared memory boundary */ |
| 456 |
+ |
shm_boundary = (char *)malloc(16); |
| 457 |
+ |
strcpy(shm_boundary, "SHM_BOUNDARY"); |
| 458 |
+ |
} |
| 459 |
|
fflush(NULL); /* clear pending output */ |
| 460 |
|
while (nadd--) { /* fork each new process */ |
| 461 |
|
int p0[2], p1[2]; |
| 489 |
|
} |
| 490 |
|
|
| 491 |
|
|
| 492 |
< |
extern void |
| 492 |
> |
void |
| 493 |
|
ray_pclose( /* close one or more child processes */ |
| 494 |
|
int nsub |
| 495 |
|
) |
| 506 |
|
/* clear our ray queue */ |
| 507 |
|
while (ray_presult(&res,0) > 0) |
| 508 |
|
; |
| 509 |
+ |
r_send_next = 0; /* hard reset in case of error */ |
| 510 |
+ |
r_recv_first = r_recv_next = RAYQLEN; |
| 511 |
|
/* clean up children */ |
| 512 |
|
while (nsub--) { |
| 513 |
|
int status; |
| 525 |
|
ray_pnidle--; |
| 526 |
|
} |
| 527 |
|
inclose--; |
| 518 |
– |
} |
| 519 |
– |
|
| 520 |
– |
|
| 521 |
– |
void |
| 522 |
– |
quit(ec) /* make sure exit is called */ |
| 523 |
– |
int ec; |
| 524 |
– |
{ |
| 525 |
– |
if (ray_pnprocs > 0) /* close children if any */ |
| 526 |
– |
ray_pclose(0); |
| 527 |
– |
exit(ec); |
| 528 |
|
} |