13 |
|
* These calls are designed similarly to the ones in raycalls.c, |
14 |
|
* but allow for multiple rendering processes on the same host |
15 |
|
* machine. There is no sense in specifying more child processes |
16 |
< |
* than you have processors, but one child may help by allowing |
16 |
> |
* than you have processor cores, but one child may help by allowing |
17 |
|
* asynchronous ray computation in an interactive program, and |
18 |
|
* will protect the caller from fatal rendering errors. |
19 |
|
* |
20 |
< |
* You should first read and undrstand the header in raycalls.c, |
20 |
> |
* You should first read and understand the header in raycalls.c, |
21 |
|
* as some things are explained there that are not repated here. |
22 |
|
* |
23 |
|
* The first step is opening one or more rendering processes |
24 |
|
* with a call to ray_pinit(oct, nproc). Before calling fork(), |
25 |
|
* ray_pinit() loads the octree and data structures into the |
26 |
< |
* caller's memory. This permits all sorts of queries that |
27 |
< |
* wouldn't be possible otherwise, without causing any real |
26 |
> |
* caller's memory, and ray_popen() synchronizes the ambient |
27 |
> |
* file, if any. Shared memory permits all sorts of queries |
28 |
> |
* that wouldn't be possible otherwise without causing any real |
29 |
|
* memory overhead, since all the static data are shared |
30 |
< |
* between processes. Rays are then traced using a simple |
30 |
> |
* between processes. Rays are traced using a simple |
31 |
|
* queuing mechanism, explained below. |
32 |
|
* |
33 |
< |
* The ray queue holds as many rays as there are rendering |
34 |
< |
* processes. Rays are queued and returned by a single |
33 |
> |
* The ray queue buffers RAYQLEN rays before sending to |
34 |
> |
* children, each of which may internally buffer RAYQLEN rays |
35 |
> |
* during evaluation. Rays are not returned in the order |
36 |
> |
* they are sent when multiple processes are open. |
37 |
> |
* |
38 |
> |
* Rays are queued and returned by a single |
39 |
|
* ray_pqueue() call. A ray_pqueue() return |
40 |
|
* value of 0 indicates that no rays are ready |
41 |
|
* and the queue is not yet full. A return value of 1 |
48 |
|
* myRay.rorg = ( ray origin point ) |
49 |
|
* myRay.rdir = ( normalized ray direction ) |
50 |
|
* myRay.rmax = ( maximum length, or zero for no limit ) |
51 |
< |
* rayorigin(&myRay, NULL, PRIMARY, 1.0); |
51 |
> |
* rayorigin(&myRay, PRIMARY, NULL, NULL); |
52 |
|
* myRay.rno = ( my personal ray identifier ) |
53 |
|
* if (ray_pqueue(&myRay) == 1) |
54 |
|
* { do something with results } |
56 |
|
* Note the differences between this and the simpler ray_trace() |
57 |
|
* call. In particular, the call may or may not return a value |
58 |
|
* in the passed ray structure. Also, you need to call rayorigin() |
59 |
< |
* yourself, which is normally for you by ray_trace(). The |
60 |
< |
* great thing is that ray_pqueue() will trace rays faster in |
59 |
> |
* yourself, which is normally called for you by ray_trace(). The |
60 |
> |
* benefit is that ray_pqueue() will trace rays faster in |
61 |
|
* proportion to the number of CPUs you have available on your |
62 |
|
* system. If the ray queue is full before the call, ray_pqueue() |
63 |
|
* will block until a result is ready so it can queue this one. |
75 |
|
* until a value is available, returning 0 only if the |
76 |
|
* queue is completely empty. A negative return value |
77 |
|
* indicates that a rendering process died. If this |
78 |
< |
* happens, ray_close(0) is automatically called to close |
78 |
> |
* happens, ray_pclose(0) is automatically called to close |
79 |
|
* all child processes, and ray_pnprocs is set to zero. |
80 |
|
* |
81 |
|
* If you just want to fill the ray queue without checking for |
86 |
|
* ray_psend(&myRay); |
87 |
|
* } |
88 |
|
* |
89 |
< |
* The ray_presult() and/or ray_pqueue() functions may then be |
90 |
< |
* called to read back the results. |
89 |
> |
* Note that it is a fatal error to call ra_psend() when |
90 |
> |
* ray_pnidle is zero. The ray_presult() and/or ray_pqueue() |
91 |
> |
* functions may be called subsequently to read back the results. |
92 |
|
* |
93 |
|
* When you are done, you may call ray_pdone(1) to close |
94 |
|
* all child processes and clean up memory used by Radiance. |
95 |
|
* Any queued ray calculations will be awaited and discarded. |
96 |
|
* As with ray_done(), ray_pdone(0) hangs onto data files |
97 |
|
* and fonts that are likely to be used in subsequent renderings. |
98 |
< |
* Whether you want to bother cleaning up memory or not, you |
99 |
< |
* should at least call ray_pclose(0) to clean the child processes. |
98 |
> |
* Whether you need to clean up memory or not, you should |
99 |
> |
* at least call ray_pclose(0) to await the child processes. |
100 |
|
* |
101 |
|
* Warning: You cannot affect any of the rendering processes |
102 |
|
* by changing global parameter values onece ray_pinit() has |
105 |
|
* If you just want to reap children so that you can alter the |
106 |
|
* rendering parameters without reloading the scene, use the |
107 |
|
* ray_pclose(0) and ray_popen(nproc) calls to close |
108 |
< |
* then restart the child processes. |
108 |
> |
* then restart the child processes after the changes are made. |
109 |
|
* |
110 |
|
* Note: These routines are written to coordinate with the |
111 |
|
* definitions in raycalls.c, and in fact depend on them. |
112 |
|
* If you want to trace a ray and get a result synchronously, |
113 |
|
* use the ray_trace() call to compute it in the parent process. |
114 |
+ |
* This will not interfere with any subprocess calculations, |
115 |
+ |
* but beware that a fatal error may end with a call to quit(). |
116 |
|
* |
117 |
|
* Note: One of the advantages of using separate processes |
118 |
|
* is that it gives the calling program some immunity from |
119 |
|
* fatal rendering errors. As discussed in raycalls.c, |
120 |
|
* Radiance tends to throw up its hands and exit at the |
121 |
|
* first sign of trouble, calling quit() to return control |
122 |
< |
* to the system. Although you can avoid exit() with |
122 |
> |
* to the top level. Although you can avoid exit() with |
123 |
|
* your own longjmp() in quit(), the cleanup afterwards |
124 |
|
* is always suspect. Through the use of subprocesses, |
125 |
|
* we avoid this pitfall by closing the processes and |
126 |
|
* returning a negative value from ray_pqueue() or |
127 |
|
* ray_presult(). If you get a negative value from either |
128 |
|
* of these calls, you can assume that the processes have |
129 |
< |
* been cleaned up with a call to ray_close(), though you |
129 |
> |
* been cleaned up with a call to ray_pclose(), though you |
130 |
|
* will have to call ray_pdone() yourself if you want to |
131 |
< |
* free memory. Obviously, you cannot continue rendering, |
132 |
< |
* but otherwise your process should not be compromised. |
131 |
> |
* free memory. Obviously, you cannot continue rendering |
132 |
> |
* without risking further errors, but otherwise your |
133 |
> |
* process should not be compromised. |
134 |
|
*/ |
135 |
|
|
136 |
+ |
#include "rtprocess.h" |
137 |
|
#include "ray.h" |
138 |
< |
|
138 |
> |
#include "ambient.h" |
139 |
> |
#include <sys/types.h> |
140 |
> |
#include <sys/wait.h> |
141 |
|
#include "selcall.h" |
142 |
|
|
143 |
|
#ifndef RAYQLEN |
144 |
< |
#define RAYQLEN 16 /* # rays to send at once */ |
144 |
> |
#define RAYQLEN 12 /* # rays to send at once */ |
145 |
|
#endif |
146 |
|
|
147 |
|
#ifndef MAX_RPROCS |
154 |
|
|
155 |
|
extern char *shm_boundary; /* boundary of shared memory */ |
156 |
|
|
157 |
+ |
int ray_pfifo = 0; /* maintain ray call order? */ |
158 |
|
int ray_pnprocs = 0; /* number of child processes */ |
159 |
|
int ray_pnidle = 0; /* number of idle children */ |
160 |
|
|
163 |
|
int fd_send; /* write to child here */ |
164 |
|
int fd_recv; /* read from child here */ |
165 |
|
int npending; /* # rays in process */ |
166 |
< |
unsigned long rno[RAYQLEN]; /* working on these rays */ |
166 |
> |
RNUMBER rno[RAYQLEN]; /* working on these rays */ |
167 |
|
} r_proc[MAX_NPROCS]; /* our child processes */ |
168 |
|
|
169 |
|
static RAY r_queue[2*RAYQLEN]; /* ray i/o buffer */ |
173 |
|
|
174 |
|
#define sendq_full() (r_send_next >= RAYQLEN) |
175 |
|
|
176 |
+ |
static int ray_pflush(void); |
177 |
+ |
static void ray_pchild(int fd_in, int fd_out); |
178 |
|
|
179 |
< |
void |
180 |
< |
ray_pinit(otnm, nproc) /* initialize ray-tracing processes */ |
181 |
< |
char *otnm; |
182 |
< |
int nproc; |
179 |
> |
|
180 |
> |
extern void |
181 |
> |
ray_pinit( /* initialize ray-tracing processes */ |
182 |
> |
char *otnm, |
183 |
> |
int nproc |
184 |
> |
) |
185 |
|
{ |
186 |
|
if (nobjects > 0) /* close old calculation */ |
187 |
|
ray_pdone(0); |
188 |
|
|
189 |
|
ray_init(otnm); /* load the shared scene */ |
190 |
|
|
174 |
– |
preload_objs(); /* preload auxiliary data */ |
175 |
– |
|
176 |
– |
/* set shared memory boundary */ |
177 |
– |
shm_boundary = (char *)malloc(16); |
178 |
– |
strcpy(shm_boundary, "SHM_BOUNDARY"); |
179 |
– |
|
191 |
|
r_send_next = 0; /* set up queue */ |
192 |
|
r_recv_first = r_recv_next = RAYQLEN; |
193 |
|
|
196 |
|
|
197 |
|
|
198 |
|
static int |
199 |
< |
ray_pflush() /* send queued rays to idle children */ |
199 |
> |
ray_pflush(void) /* send queued rays to idle children */ |
200 |
|
{ |
201 |
|
int nc, n, nw, i, sfirst; |
202 |
|
|
230 |
|
} |
231 |
|
|
232 |
|
|
233 |
< |
void |
234 |
< |
ray_psend(r) /* add a ray to our send queue */ |
235 |
< |
RAY *r; |
233 |
> |
extern void |
234 |
> |
ray_psend( /* add a ray to our send queue */ |
235 |
> |
RAY *r |
236 |
> |
) |
237 |
|
{ |
238 |
|
if (r == NULL) |
239 |
|
return; |
241 |
|
if (sendq_full() && ray_pflush() <= 0) |
242 |
|
error(INTERNAL, "ray_pflush failed in ray_psend"); |
243 |
|
|
244 |
< |
r_queue[r_send_next] = *r; |
233 |
< |
r_send_next++; |
244 |
> |
r_queue[r_send_next++] = *r; |
245 |
|
} |
246 |
|
|
247 |
|
|
248 |
< |
int |
249 |
< |
ray_pqueue(r) /* queue a ray for computation */ |
250 |
< |
RAY *r; |
248 |
> |
extern int |
249 |
> |
ray_pqueue( /* queue a ray for computation */ |
250 |
> |
RAY *r |
251 |
> |
) |
252 |
|
{ |
253 |
|
if (r == NULL) |
254 |
|
return(0); |
255 |
|
/* check for full send queue */ |
256 |
|
if (sendq_full()) { |
257 |
< |
RAY mySend; |
246 |
< |
int rval; |
247 |
< |
mySend = *r; |
257 |
> |
RAY mySend = *r; |
258 |
|
/* wait for a result */ |
259 |
< |
rval = ray_presult(r, 0); |
259 |
> |
if (ray_presult(r, 0) <= 0) |
260 |
> |
return(-1); |
261 |
|
/* put new ray in queue */ |
262 |
< |
r_queue[r_send_next] = mySend; |
263 |
< |
r_send_next++; |
264 |
< |
return(rval); /* done */ |
262 |
> |
r_queue[r_send_next++] = mySend; |
263 |
> |
/* XXX r_send_next may now be > RAYQLEN */ |
264 |
> |
return(1); |
265 |
|
} |
266 |
< |
/* add ray to send queue */ |
267 |
< |
r_queue[r_send_next] = *r; |
257 |
< |
r_send_next++; |
266 |
> |
/* else add ray to send queue */ |
267 |
> |
r_queue[r_send_next++] = *r; |
268 |
|
/* check for returned ray... */ |
269 |
|
if (r_recv_first >= r_recv_next) |
270 |
|
return(0); |
271 |
|
/* ...one is sitting in queue */ |
272 |
< |
*r = r_queue[r_recv_first]; |
263 |
< |
r_recv_first++; |
272 |
> |
*r = r_queue[r_recv_first++]; |
273 |
|
return(1); |
274 |
|
} |
275 |
|
|
276 |
|
|
277 |
< |
int |
278 |
< |
ray_presult(r, poll) /* check for a completed ray */ |
279 |
< |
RAY *r; |
280 |
< |
int poll; |
277 |
> |
extern int |
278 |
> |
ray_presult( /* check for a completed ray */ |
279 |
> |
RAY *r, |
280 |
> |
int poll |
281 |
> |
) |
282 |
|
{ |
283 |
|
static struct timeval tpoll; /* zero timeval struct */ |
284 |
|
static fd_set readset, errset; |
289 |
|
return(0); |
290 |
|
/* check queued results first */ |
291 |
|
if (r_recv_first < r_recv_next) { |
292 |
< |
*r = r_queue[r_recv_first]; |
283 |
< |
r_recv_first++; |
292 |
> |
*r = r_queue[r_recv_first++]; |
293 |
|
return(1); |
294 |
|
} |
295 |
|
n = ray_pnprocs - ray_pnidle; /* pending before flush? */ |
303 |
|
n = ray_pnprocs - ray_pnidle; |
304 |
|
if (n <= 0) /* return if nothing to await */ |
305 |
|
return(0); |
306 |
+ |
if (!poll && ray_pnprocs == 1) /* one process -> skip select() */ |
307 |
+ |
FD_SET(r_proc[0].fd_recv, &readset); |
308 |
+ |
|
309 |
|
getready: /* any children waiting for us? */ |
310 |
|
for (pn = ray_pnprocs; pn--; ) |
311 |
|
if (FD_ISSET(r_proc[pn].fd_recv, &readset) || |
366 |
|
rp->slights = NULL; |
367 |
|
} |
368 |
|
/* return first ray received */ |
369 |
< |
*r = r_queue[r_recv_first]; |
358 |
< |
r_recv_first++; |
369 |
> |
*r = r_queue[r_recv_first++]; |
370 |
|
return(1); |
371 |
|
} |
372 |
|
|
373 |
|
|
374 |
< |
void |
375 |
< |
ray_pdone(freall) /* reap children and free data */ |
376 |
< |
int freall; |
374 |
> |
extern void |
375 |
> |
ray_pdone( /* reap children and free data */ |
376 |
> |
int freall |
377 |
> |
) |
378 |
|
{ |
379 |
|
ray_pclose(0); /* close child processes */ |
380 |
|
|
387 |
|
|
388 |
|
|
389 |
|
static void |
390 |
< |
ray_pchild(fd_in, fd_out) /* process rays (never returns) */ |
391 |
< |
int fd_in; |
392 |
< |
int fd_out; |
390 |
> |
ray_pchild( /* process rays (never returns) */ |
391 |
> |
int fd_in, |
392 |
> |
int fd_out |
393 |
> |
) |
394 |
|
{ |
395 |
|
int n; |
396 |
|
register int i; |
397 |
+ |
/* flag child process for quit() */ |
398 |
+ |
ray_pnprocs = -1; |
399 |
|
/* read each ray request set */ |
400 |
|
while ((n = read(fd_in, (char *)r_queue, sizeof(r_queue))) > 0) { |
401 |
|
int n2; |
402 |
< |
if (n % sizeof(RAY)) |
402 |
> |
if (n < sizeof(RAY)) |
403 |
|
break; |
389 |
– |
n /= sizeof(RAY); |
404 |
|
/* get smuggled set length */ |
405 |
< |
n2 = r_queue[0].crtype - n; |
405 |
> |
n2 = sizeof(RAY)*r_queue[0].crtype - n; |
406 |
|
if (n2 < 0) |
407 |
|
error(INTERNAL, "buffer over-read in ray_pchild"); |
408 |
|
if (n2 > 0) { /* read the rest of the set */ |
409 |
< |
i = readbuf(fd_in, (char *)(r_queue+n), |
410 |
< |
sizeof(RAY)*n2); |
397 |
< |
if (i != sizeof(RAY)*n2) |
409 |
> |
i = readbuf(fd_in, (char *)r_queue + n, n2); |
410 |
> |
if (i != n2) |
411 |
|
break; |
412 |
|
n += n2; |
413 |
|
} |
414 |
+ |
n /= sizeof(RAY); |
415 |
|
/* evaluate rays */ |
416 |
|
for (i = 0; i < n; i++) { |
417 |
|
r_queue[i].crtype = r_queue[i].rtype; |
418 |
|
r_queue[i].parent = NULL; |
419 |
|
r_queue[i].clipset = NULL; |
420 |
|
r_queue[i].slights = NULL; |
421 |
< |
r_queue[i].revf = raytrace; |
421 |
> |
r_queue[i].rlvl = 0; |
422 |
|
samplendx++; |
423 |
|
rayclear(&r_queue[i]); |
424 |
|
rayvalue(&r_queue[i]); |
435 |
|
} |
436 |
|
|
437 |
|
|
438 |
< |
void |
439 |
< |
ray_popen(nadd) /* open the specified # processes */ |
440 |
< |
int nadd; |
438 |
> |
extern void |
439 |
> |
ray_popen( /* open the specified # processes */ |
440 |
> |
int nadd |
441 |
> |
) |
442 |
|
{ |
443 |
|
/* check if our table has room */ |
444 |
|
if (ray_pnprocs + nadd > MAX_NPROCS) |
445 |
|
nadd = MAX_NPROCS - ray_pnprocs; |
446 |
|
if (nadd <= 0) |
447 |
|
return; |
448 |
< |
fflush(stderr); /* clear pending output */ |
449 |
< |
fflush(stdout); |
448 |
> |
ambsync(); /* load any new ambient values */ |
449 |
> |
if (shm_boundary == NULL) { /* first child process? */ |
450 |
> |
preload_objs(); /* preload auxiliary data */ |
451 |
> |
/* set shared memory boundary */ |
452 |
> |
shm_boundary = (char *)malloc(16); |
453 |
> |
strcpy(shm_boundary, "SHM_BOUNDARY"); |
454 |
> |
} |
455 |
> |
fflush(NULL); /* clear pending output */ |
456 |
|
while (nadd--) { /* fork each new process */ |
457 |
|
int p0[2], p1[2]; |
458 |
|
if (pipe(p0) < 0 || pipe(p1) < 0) |
470 |
|
if (r_proc[ray_pnprocs].pid < 0) |
471 |
|
error(SYSTEM, "cannot fork child process"); |
472 |
|
close(p1[0]); close(p0[1]); |
473 |
+ |
/* |
474 |
+ |
* Close write stream on exec to avoid multiprocessing deadlock. |
475 |
+ |
* No use in read stream without it, so set flag there as well. |
476 |
+ |
*/ |
477 |
+ |
fcntl(p1[1], F_SETFD, FD_CLOEXEC); |
478 |
+ |
fcntl(p0[0], F_SETFD, FD_CLOEXEC); |
479 |
|
r_proc[ray_pnprocs].fd_send = p1[1]; |
480 |
|
r_proc[ray_pnprocs].fd_recv = p0[0]; |
481 |
|
r_proc[ray_pnprocs].npending = 0; |
485 |
|
} |
486 |
|
|
487 |
|
|
488 |
< |
void |
489 |
< |
ray_pclose(nsub) /* close one or more child processes */ |
490 |
< |
int nsub; |
488 |
> |
extern void |
489 |
> |
ray_pclose( /* close one or more child processes */ |
490 |
> |
int nsub |
491 |
> |
) |
492 |
|
{ |
493 |
|
static int inclose = 0; |
494 |
|
RAY res; |
508 |
|
ray_pnprocs--; |
509 |
|
close(r_proc[ray_pnprocs].fd_recv); |
510 |
|
close(r_proc[ray_pnprocs].fd_send); |
511 |
< |
while (wait(&status) != r_proc[ray_pnprocs].pid) |
512 |
< |
; |
511 |
> |
if (waitpid(r_proc[ray_pnprocs].pid, &status, 0) < 0) |
512 |
> |
status = 127<<8; |
513 |
|
if (status) { |
514 |
|
sprintf(errmsg, |
515 |
|
"rendering process %d exited with code %d", |
526 |
|
quit(ec) /* make sure exit is called */ |
527 |
|
int ec; |
528 |
|
{ |
529 |
+ |
if (ray_pnprocs > 0) /* close children if any */ |
530 |
+ |
ray_pclose(0); |
531 |
|
exit(ec); |
532 |
|
} |