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root/radiance/ray/src/rt/rayinit.cal
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Comparing ray/src/rt/rayinit.cal (file contents):
Revision 2.3 by greg, Tue Mar 3 13:58:11 1992 UTC vs.
Revision 2.10 by greg, Thu Feb 29 11:13:34 1996 UTC

# Line 24 | Line 24
24          RdotP                           - perturbed ray dot product
25          CrP, CgP, CbP                   - perturbed material color
26  
27 +        For prism1 and prism2 types, the following are available:
28 +
29 +        DxA, DyA, DzA                   - direction to target light source
30 +
31          Library functions:
32  
33          if(a, b, c)                     - if a positive, return b, else c
# Line 67 | Line 71 | noise3d(i,x,y,z) = select(i, noise3a(x,y,z), noise3b(x
71   bound(a,x,b) : if(a-x, a, if(x-b, b, x));
72   Acos(x) : acos(bound(-1,x,1));
73   Asin(x) : asin(bound(-1,x,1));
74 + Atan2(y,x) : if(x*x+y*y, atan2(y,x), 0);
75   Exp(x) : if(-x-100, 0, exp(x));
76   Sqrt(x) : if(x, sqrt(x), 0);
77  
# Line 96 | Line 101 | noneg(v) = if(v,v,0);
101   red(r,g,b) = if(r,r,0);
102   green(r,g,b) = if(g,g,0);
103   blue(r,g,b) = if(b,b,0);
104 < grey(r,g,b) = .3*r + .59*g + .11*b;
104 > grey(r,g,b) = noneg(.265074126*r + .670114631*g + .064811243*b);
105   clip_r(r,g,b) = bound(0,r,1);
106   clip_g(r,g,b) = bound(0,g,1);
107   clip_b(r,g,b) = bound(0,b,1);
108 < clipgrey(r,g,b) = bound(0,grey(r,g,b),1);
108 > clipgrey(r,g,b) = min(grey(r,g,b),1);
109  
110   dot(v1,v2) : v1(1)*v2(1) + v1(2)*v2(2) + v1(3)*v2(3);
111   cross(i,v1,v2) : select(i,      v1(2)*v2(3) - v1(3)*v2(2),
# Line 138 | Line 143 | un2`private(t) : t - (2.515517+t*(.802853+t*.010328))/
143                  (1+t*(1.432788+t*(.189269+t*.001308))) ;
144   un1`private(p) : un2`private(sqrt(-2*log(p))) ;
145  
146 < unif2norm(p) : if( .5-p, un1`private(p), -un1`private(1-p) ) ;
146 > unif2norm(p) : if( .5-p, -un1`private(p), un1`private(1-p) ) ;
147  
148   nrand(x) = unif2norm(rand(x));
149  
150                          { Local (u,v) coordinates for planar surfaces }
151   crosslen`private = Nx*Nx + Ny*Ny;
152 <                        { U is distance from origin in XY-plane }
152 >                        { U is distance from projected Z-axis }
153   U = if( crosslen`private - FTINY,
154                  (Py*Nx - Px*Ny)/crosslen`private,
155                  Px);

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