--- ray/src/rt/rayinit.cal 1991/08/22 08:57:19 1.1 +++ ray/src/rt/rayinit.cal 1991/10/09 11:36:45 1.3 @@ -3,10 +3,6 @@ { Initialization file for Radiance. - 4/14/86 -} - -{ The following are predefined: Dx, Dy, Dz - ray direction @@ -134,3 +130,24 @@ turbulenceb(x,y,z,s) = if( s-1.01, 0, turbulencec(x,y,z,s) = if( s-1.01, 0, sgn(noise3(x/s,y/s,z/s))*noise3c(x/s,y/s,z/s) + turbulencec(x,y,z,2*s) ); + + { Normal distribution from uniform range (0,1) } + +un2`private(t) : t - (2.515517+t*(.802853+t*.010328))/ + (1+t*(1.432788+t*(.189269+t*.001308))) ; +un1`private(p) : un2`private(sqrt(log(1/p/p))) ; + +unif2norm(p) : if( .5-p, un1`private(p), -un1`private(1-p) ) ; + +nrand(x) = unif2norm(rand(x)); + + { Local (u,v) coordinates for planar surfaces } +crosslen`private = Nx*Nx + Ny*Ny; + { U is distance from origin in XY-plane } +U = if( crosslen`private - FTINY, + (Py*Nx - Px*Ny)/crosslen`private, + Px); + { V is defined so that N = U x V } +V = if( crosslen`private - FTINY, + Pz - Nz*(Px*Nx + Py*Ny)/crosslen`private, + Py);