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root/radiance/ray/src/rt/rayinit.cal
Revision: 1.1
Committed: Thu Aug 22 08:57:19 1991 UTC (32 years, 8 months ago) by greg
Branch: MAIN
Log Message:
Initial revision

File Contents

# User Rev Content
1 greg 1.1 { SCCSid "$SunId$ LBL" }
2    
3     {
4     Initialization file for Radiance.
5    
6     4/14/86
7     }
8    
9     {
10     The following are predefined:
11    
12     Dx, Dy, Dz - ray direction
13     Nx, Ny, Nz - surface normal
14     Px, Py, Pz - intersection point
15     T - distance from start
16     Rdot - ray dot product
17     S - world scale
18     Tx, Ty, Tz - world origin
19     Ix, Iy, Iz - world i unit vector
20     Jx, Jy, Jz - world j unit vector
21     Kx, Ky, Kz - world k unit vector
22     arg(n) - real arguments, arg(0) is count
23    
24     For brdf functions, the following are also available:
25    
26     NxP, NyP, NzP - perturbed surface normal
27     RdotP - perturbed ray dot product
28     CrP, CgP, CbP - perturbed material color
29    
30     Library functions:
31    
32     if(a, b, c) - if a positive, return b, else c
33    
34     select(N, a1, a2, ..) - return aN
35    
36     sqrt(x) - square root function
37    
38     sin(x), cos(x), tan(x),
39     asin(x), acos(x),
40     atan(x), atan2(y,x) - standard trig functions
41    
42     floor(x), ceil(x) - g.l.b. & l.u.b.
43    
44     exp(x), log(x), log10(x) - exponent and log functions
45    
46     erf(z), erfc(z) - error functions
47    
48     rand(x) - pseudo-random function (0 to 1)
49    
50     hermite(p0,p1,r0,r1,t) - 1-dimensional hermite polynomial
51    
52     noise3(x,y,z), noise3a(x,y,z),
53     noise3b(x,y,z), noise3c(x,y,z) - noise function with gradient (-1 to 1)
54    
55     fnoise3(x,y,z) - fractal noise function (-1 to 1)
56     }
57    
58     { Backward compatibility }
59     AC = arg(0);
60     A1 = arg(1); A2 = arg(2); A3 = arg(3); A4 = arg(4); A5 = arg(5);
61     A6 = arg(6); A7 = arg(7); A8 = arg(8); A9 = arg(9); A10 = arg(10);
62    
63     { Forward compatibility (?) }
64     D(i) = select(i, Dx, Dy, Dz);
65     N(i) = select(i, Nx, Ny, Nz);
66     P(i) = select(i, Px, Py, Pz);
67     noise3d(i,x,y,z) = select(i, noise3a(x,y,z), noise3b(x,y,z), noise3c(x,y,z));
68    
69     { More robust versions of library functions }
70     bound(a,x,b) : if(a-x, a, if(x-b, b, x));
71     Acos(x) : acos(bound(-1,x,1));
72     Asin(x) : asin(bound(-1,x,1));
73     Exp(x) : if(-x-60, 0, exp(x));
74     Sqrt(x) : if(x, sqrt(x), 0);
75    
76     { Useful constants }
77     PI : 3.14159265358979323846;
78     DEGREE : PI/180;
79     FTINY : 1e-7;
80    
81     { Useful functions }
82     and(a,b) : if( a, b, a );
83     or(a,b) : if( a, a, b );
84     not(a) : if( a, -1, 1 );
85     abs(x) : if( x, x, -x );
86     sgn(x) : if( x, 1, if(-x, -1, 0) );
87     sq(x) : x*x;
88     max(a,b) : if( a-b, a, b );
89     min(a,b) : if( a-b, b, a );
90     inside(a,x,b) : and(x-a,b-x);
91     frac(x) : x - floor(x);
92     mod(n,d) : n - floor(n/d)*d;
93     tri(n,d) : abs( d - mod(n-d,2*d) );
94     linterp(t,p0,p1) : (1-t)*p0 + t*p1;
95    
96     noop(v) = v;
97     clip(v) = bound(0,v,1);
98     noneg(v) = max(0,v);
99     red(r,g,b) = r;
100     green(r,g,b) = g;
101     blue(r,g,b) = b;
102     grey(r,g,b) = .3*r + .59*g + .11*b;
103     clip_r(r,g,b) = bound(0,r,1);
104     clip_g(r,g,b) = bound(0,g,1);
105     clip_b(r,g,b) = bound(0,b,1);
106     clipgrey(r,g,b) = bound(0,grey(r,g,b),1);
107    
108     dot(v1,v2) : v1(1)*v2(1) + v1(2)*v2(2) + v1(3)*v2(3);
109     cross(i,v1,v2) : select(i, v1(2)*v2(3) - v1(3)*v2(2),
110     v1(3)*v2(1) - v1(1)*v2(3),
111     v1(1)*v2(2) - v1(2)*v2(1));
112    
113     fade(near_val,far_val,dist) = far_val +
114     if (16-dist, (near_val-far_val)/(1+dist*dist), 0);
115    
116     bezier(p1, p2, p3, p4, t) = p1 * (1+t*(-3+t*(3-t))) +
117     p2 * 3*t*(1+t*(-2+t)) +
118     p3 * 3*t*t*(1-t) +
119     p4 * t*t*t ;
120    
121     bspline(pp, p0, p1, pn, t) = pp * (1/6+t*(-.5+t*(.5-1/6*t))) +
122     p0 * (2/3+t*t*(-1+.5*t)) +
123     p1 * (1/6+t*(.5+t*(.5-.5*t))) +
124     pn * (1/6*t*t*t) ;
125    
126     turbulence(x,y,z,s) = if( s-1.01, 0, abs(noise3(x/s,y/s,z/s)*s) +
127     turbulence(x,y,z,2*s) );
128     turbulencea(x,y,z,s) = if( s-1.01, 0,
129     sgn(noise3(x/s,y/s,z/s))*noise3a(x/s,y/s,z/s) +
130     turbulencea(x,y,z,2*s) );
131     turbulenceb(x,y,z,s) = if( s-1.01, 0,
132     sgn(noise3(x/s,y/s,z/s))*noise3b(x/s,y/s,z/s) +
133     turbulenceb(x,y,z,2*s) );
134     turbulencec(x,y,z,s) = if( s-1.01, 0,
135     sgn(noise3(x/s,y/s,z/s))*noise3c(x/s,y/s,z/s) +
136     turbulencec(x,y,z,2*s) );