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root/radiance/ray/src/rt/raycalls.c
Revision: 2.30
Committed: Thu May 2 15:02:08 2024 UTC (13 days, 17 hours ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 2.29: +4 -1 lines
Log Message:
fix: Added call to set up spectral sampling for calling program

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: raycalls.c,v 2.29 2023/02/02 19:13:13 greg Exp $";
3 #endif
4 /*
5 * raycalls.c - interface for running Radiance rendering as a library
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 /*
13 * These routines are designed to aid the programmer who wishes
14 * to call Radiance as a library. Unfortunately, the system was
15 * not originally intended to be run this way, and there are some
16 * awkward limitations to contend with. The most irritating
17 * perhaps is that the global variables and functions do not have
18 * a prefix, and the symbols are a bit generic. This results in a
19 * serious invasion of the calling application's name-space, and
20 * you may need to rename either some Radiance routines or some
21 * of your routines to avoid conflicts. Another limitation is
22 * that the global variables are not gathered together into any
23 * sort of context, so it is impossible to simultaneously run
24 * this library on multiple scenes or in multiple threads.
25 * You get one scene and one thread, and if you want more, you
26 * will have to go with the process model defined in raypcalls.c.
27 * Finally, unrecoverable errors result in a call to the application-
28 * defined function quit(). The usual thing to do is to call exit().
29 * You might want to do something else instead, like
30 * call setjmp()/longjmp() to bring you back to the calling
31 * function for recovery. You may also wish to define your own
32 * wputs(s) and eputs(s) functions to output warning and error
33 * messages, respectively.
34 *
35 * With those caveats, we have attempted to make the interface
36 * as simple as we can. Global variables and their defaults
37 * are defined below, and including "ray.h" declares these
38 * along with all the routines you are likely to need. First,
39 * assign the global variable progname to your argv[0], then
40 * change the rendering parameters as you like. If you have a set
41 * of option arguments you are working from, the getrenderopt(ac,av)
42 * call should be very useful. Before tracing any rays, you
43 * must read in the octree with a call to ray_init(oct).
44 * Passing NULL for the file name causes ray_init() to read
45 * the octree from the standard input -- rarely a good idea.
46 * However, one may read an octree from a program (such as
47 * oconv) by preceding a shell command by a '!' character.
48 *
49 * To trace a ray, define a RAY object myRay and assign:
50 *
51 * myRay.rorg = ( ray origin point )
52 * myRay.rdir = ( normalized ray direction )
53 * myRay.rmax = ( maximum length, or zero for no limit )
54 *
55 * If you are rendering from a VIEW structure, this can be
56 * accomplished with a single call for the ray at (x,y):
57 *
58 * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
59 *
60 * Then, trace the primary ray with:
61 *
62 * ray_trace(&myRay);
63 *
64 * The resulting contents of myRay should provide you with
65 * more than enough information about what the ray hit,
66 * the computed value, etc. For further clues of how to
67 * compute irradiance, how to get callbacks on the evaluated
68 * ray tree, etc., see the contents of rtrace.c. See
69 * also the rpmain.c, rtmain.c, and rvmain.c modules
70 * to learn more how rendering options are processed.
71 *
72 * When you are done, you may call ray_done(1) to clean
73 * up memory used by Radiance. It doesn't free everything,
74 * but it makes a valiant effort. If you call ray_done(0),
75 * it leaves data that is likely to be reused, including
76 * loaded data files and fonts. The library may be
77 * restarted at any point by calling ray_init() on a new
78 * octree.
79 *
80 * The call ray_save(rp) fills a parameter structure
81 * with the current global parameter settings, which may be
82 * restored at any time with a call to ray_restore(rp).
83 * This buffer contains no linked information, and thus
84 * may be passed between processes using write() and
85 * read() calls, so long as byte order is maintained.
86 * Calling ray_restore(NULL) restores the original
87 * default parameters, which is also retrievable with
88 * the call ray_defaults(rp). (These should be the
89 * same as the defaults for rtrace.)
90 */
91
92 #include <string.h>
93 #include <time.h>
94
95 #include "ray.h"
96 #include "source.h"
97 #include "bsdf.h"
98 #include "ambient.h"
99 #include "otypes.h"
100 #include "random.h"
101 #include "data.h"
102 #include "font.h"
103 #include "pmapray.h"
104
105 char *progname = "unknown_app"; /* caller sets to argv[0] */
106
107 char *octname; /* octree name we are given */
108
109 char *shm_boundary = NULL; /* boundary of shared memory */
110
111 CUBE thescene; /* our scene */
112 OBJECT nsceneobjs; /* number of objects in our scene */
113
114 int dimlist[MAXDIM]; /* sampling dimensions */
115 int ndims = 0; /* number of sampling dimensions */
116 int samplendx = 0; /* index for this sample */
117
118 void (*trace)() = NULL; /* trace call */
119
120 void (*addobjnotify[8])() = {ambnotify, NULL};
121
122 int castonly = 0; /* only doing ray-casting? */
123
124 int do_irrad = 0; /* compute irradiance? */
125
126 int rand_samp = 1; /* pure Monte Carlo sampling? */
127
128 double dstrsrc = 0.0; /* square source distribution */
129 double shadthresh = .03; /* shadow threshold */
130 double shadcert = .75; /* shadow certainty */
131 int directrelay = 2; /* number of source relays */
132 int vspretest = 512; /* virtual source pretest density */
133 int directvis = 1; /* sources visible? */
134 double srcsizerat = .2; /* maximum ratio source size/dist. */
135
136 COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
137 COLOR salbedo = BLKCOLOR; /* global scattering albedo */
138 double seccg = 0.; /* global scattering eccentricity */
139 double ssampdist = 0.; /* scatter sampling distance */
140
141 double specthresh = .15; /* specular sampling threshold */
142 double specjitter = 1.; /* specular sampling jitter */
143
144 int backvis = 1; /* back face visibility */
145
146 int maxdepth = -10; /* maximum recursion depth */
147 double minweight = 1e-4; /* minimum ray weight */
148
149 char *ambfile = NULL; /* ambient file name */
150 COLOR ambval = BLKCOLOR; /* ambient value */
151 int ambvwt = 0; /* initial weight for ambient value */
152 double ambacc = 0.1; /* ambient accuracy */
153 int ambres = 256; /* ambient resolution */
154 int ambdiv = 1024; /* ambient divisions */
155 int ambssamp = 512; /* ambient super-samples */
156 int ambounce = 0; /* ambient bounces */
157 char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
158 int ambincl = -1; /* include == 1, exclude == 0 */
159
160
161 static void
162 reset_random(void) /* re-initialize random number generator */
163 {
164 if (rand_samp) {
165 srandom((long)time(0));
166 initurand(0);
167 } else {
168 srandom(0L);
169 initurand(2048);
170 }
171 }
172
173
174 void
175 ray_init( /* initialize ray-tracing calculation */
176 char *otnm
177 )
178 {
179 if (nobjects > 0) /* free old scene data */
180 ray_done(0);
181 /* initialize object types */
182 if (ofun[OBJ_SPHERE].funp == o_default)
183 initotypes();
184 /* initialize urand */
185 reset_random();
186 /* initialize spectral sampling */
187 if (setspectrsamp(CNDX, WLPART) < 0)
188 error(USER, "unsupported spectral sampling");
189
190 octname = savqstr(otnm); /* read scene octree */
191 readoct(octname, ~(IO_FILES|IO_INFO), &thescene, NULL);
192 nsceneobjs = nobjects;
193
194 if (!castonly) { /* any actual ray traversal to do? */
195
196 ray_init_pmap(); /* PMAP: set up & load photon maps */
197
198 marksources(); /* find and mark sources */
199
200 setambient(); /* initialize ambient calculation */
201 } else
202 distantsources(); /* else mark only distant sources */
203 }
204
205
206 void
207 ray_trace( /* trace a primary ray */
208 RAY *r
209 )
210 {
211 rayorigin(r, PRIMARY, NULL, NULL);
212 samplendx++;
213 rayvalue(r); /* assumes origin and direction are set */
214 }
215
216
217 void
218 ray_done( /* free ray-tracing data */
219 int freall
220 )
221 {
222 retainfonts = 1;
223 ambdone();
224 ambnotify(OVOID);
225 freesources();
226 freeobjects(0, nobjects);
227 donesets();
228 octdone();
229 thescene.cutree = EMPTY;
230 freeqstr(octname); octname = NULL;
231 retainfonts = 0;
232 if (freall) {
233 freefont(NULL);
234 freedata(NULL);
235 SDfreeCache(NULL);
236 initurand(0);
237 }
238 if (nobjects > 0) {
239 sprintf(errmsg, "%ld objects left after call to ray_done()",
240 (long)nobjects);
241 error(WARNING, errmsg);
242 }
243
244 ray_done_pmap();
245 }
246
247
248 void
249 ray_save( /* save current parameter settings */
250 RAYPARAMS *rp
251 )
252 {
253 int i, ndx;
254
255 if (rp == NULL)
256 return;
257 rp->do_irrad = do_irrad;
258 rp->rand_samp = rand_samp;
259 rp->dstrsrc = dstrsrc;
260 rp->shadthresh = shadthresh;
261 rp->shadcert = shadcert;
262 rp->directrelay = directrelay;
263 rp->vspretest = vspretest;
264 rp->directvis = directvis;
265 rp->srcsizerat = srcsizerat;
266 copycolor(rp->cextinction, cextinction);
267 copycolor(rp->salbedo, salbedo);
268 rp->seccg = seccg;
269 rp->ssampdist = ssampdist;
270 rp->specthresh = specthresh;
271 rp->specjitter = specjitter;
272 rp->backvis = backvis;
273 rp->maxdepth = maxdepth;
274 rp->minweight = minweight;
275 if (ambfile != NULL)
276 strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
277 else
278 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
279 copycolor(rp->ambval, ambval);
280 rp->ambvwt = ambvwt;
281 rp->ambacc = ambacc;
282 rp->ambres = ambres;
283 rp->ambdiv = ambdiv;
284 rp->ambssamp = ambssamp;
285 rp->ambounce = ambounce;
286 rp->ambincl = ambincl;
287 memset(rp->amblval, '\0', sizeof(rp->amblval));
288 ndx = 0;
289 for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
290 int len = strlen(amblist[i]);
291 if (ndx+len >= sizeof(rp->amblval))
292 break;
293 strcpy(rp->amblval+ndx, amblist[i]);
294 rp->amblndx[i] = ndx;
295 ndx += len+1;
296 }
297 while (i <= AMBLLEN)
298 rp->amblndx[i++] = -1;
299
300 /* PMAP: save photon mapping params */
301 ray_save_pmap(rp);
302 }
303
304
305 void
306 ray_restore( /* restore parameter settings */
307 RAYPARAMS *rp
308 )
309 {
310 int i;
311
312 if (rp == NULL) { /* restore defaults */
313 RAYPARAMS dflt;
314 ray_defaults(&dflt);
315 ray_restore(&dflt);
316 return;
317 }
318 /* restore saved settings */
319 do_irrad = rp->do_irrad;
320 if (!rand_samp != !rp->rand_samp) {
321 rand_samp = rp->rand_samp;
322 reset_random();
323 }
324 dstrsrc = rp->dstrsrc;
325 shadthresh = rp->shadthresh;
326 shadcert = rp->shadcert;
327 directrelay = rp->directrelay;
328 vspretest = rp->vspretest;
329 directvis = rp->directvis;
330 srcsizerat = rp->srcsizerat;
331 copycolor(cextinction, rp->cextinction);
332 copycolor(salbedo, rp->salbedo);
333 seccg = rp->seccg;
334 ssampdist = rp->ssampdist;
335 specthresh = rp->specthresh;
336 specjitter = rp->specjitter;
337 backvis = rp->backvis;
338 maxdepth = rp->maxdepth;
339 minweight = rp->minweight;
340 copycolor(ambval, rp->ambval);
341 ambvwt = rp->ambvwt;
342 ambdiv = rp->ambdiv;
343 ambssamp = rp->ambssamp;
344 ambounce = rp->ambounce;
345 /* a bit dangerous if not static */
346 for (i = 0; rp->amblndx[i] >= 0; i++)
347 amblist[i] = rp->amblval + rp->amblndx[i];
348 while (i <= AMBLLEN)
349 amblist[i++] = NULL;
350 ambincl = rp->ambincl;
351 /* update ambient calculation */
352 ambnotify(OVOID);
353 if ((thescene.cutree != EMPTY) & !castonly) {
354 int newamb = (ambfile == NULL) ? rp->ambfile[0] :
355 strcmp(ambfile, rp->ambfile) ;
356
357 if (amblist[0] != NULL)
358 for (i = 0; i < nobjects; i++)
359 ambnotify(i);
360
361 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
362 if (newamb) {
363 ambres = rp->ambres;
364 ambacc = rp->ambacc;
365 setambient();
366 } else {
367 setambres(rp->ambres);
368 setambacc(rp->ambacc);
369 }
370 } else {
371 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
372 ambres = rp->ambres;
373 ambacc = rp->ambacc;
374 }
375
376 /* PMAP: restore photon mapping params */
377 ray_restore_pmap(rp);
378 }
379
380
381 void
382 ray_defaults( /* get default parameter values */
383 RAYPARAMS *rp
384 )
385 {
386 int i;
387
388 if (rp == NULL)
389 return;
390
391 rp->do_irrad = 0;
392 rp->rand_samp = 1;
393 rp->dstrsrc = 0.0;
394 rp->shadthresh = 0.03;
395 rp->shadcert = 0.75;
396 rp->directrelay = 2;
397 rp->vspretest = 512;
398 rp->directvis = 1;
399 rp->srcsizerat = .2;
400 setcolor(rp->cextinction, 0., 0., 0.);
401 setcolor(rp->salbedo, 0., 0., 0.);
402 rp->seccg = 0.;
403 rp->ssampdist = 0.;
404 rp->specthresh = 0.15;
405 rp->specjitter = 1.;
406 rp->backvis = 1;
407 rp->maxdepth = -10;
408 rp->minweight = 1e-4;
409 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
410 setcolor(rp->ambval, 0., 0., 0.);
411 rp->ambvwt = 0;
412 rp->ambres = 256;
413 rp->ambacc = 0.1;
414 rp->ambdiv = 1024;
415 rp->ambssamp = 512;
416 rp->ambounce = 0;
417 rp->ambincl = -1;
418 memset(rp->amblval, '\0', sizeof(rp->amblval));
419 for (i = AMBLLEN+1; i--; )
420 rp->amblndx[i] = -1;
421
422 /* PMAP: restore photon mapping defaults */
423 ray_defaults_pmap(rp);
424 }