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root/radiance/ray/src/rt/raycalls.c
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Comparing ray/src/rt/raycalls.c (file contents):
Revision 2.15 by greg, Tue Jun 21 00:26:44 2005 UTC vs.
Revision 2.16 by greg, Wed Apr 5 06:22:56 2006 UTC

# Line 165 | Line 165 | ray_init(                      /* initialize ray-tracing calculation */
165          if (ofun[OBJ_SPHERE].funp == o_default)
166                  initotypes();
167                                          /* initialize urand */
168 <        srandom(rand_samp ? (long)time(0) : 0L);
169 <        initurand(2048);
168 >        if (rand_samp) {
169 >                srandom((long)time(0));
170 >                initurand(0);
171 >        } else {
172 >                srandom(0L);
173 >                initurand(2048);
174 >        }
175                                          /* read scene octree */
176          readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
177          nsceneobjs = nobjects;
# Line 183 | Line 188 | ray_trace(                     /* trace a primary ray */
188   )
189   {
190          rayorigin(r, PRIMARY, NULL, NULL);
191 <        samplendx = rand_samp ? random() : samplendx+1;
191 >        samplendx++;
192          rayvalue(r);            /* assumes origin and direction are set */
193   }
194  

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