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root/radiance/ray/src/rt/raycalls.c
Revision: 2.3
Committed: Thu May 15 05:13:35 2003 UTC (20 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.2: +3 -3 lines
Log Message:
Eliminated -DBIGMEM define, since we always used it in makeall

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * raycalls.c - interface for running Radiance rendering as a library
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 /*
13 * These routines are designed to aid the programmer who wishes
14 * to call Radiance as a library. Unfortunately, the system was
15 * not originally intended to be run this way, and there are some
16 * awkward limitations to contend with. The most irritating
17 * perhaps is that the global variables and functions do not have
18 * a prefix, and the symbols are a bit generic. This results in a
19 * serious invasion of the calling application's name-space, and
20 * you may need to rename either some Radiance routines or some
21 * of your routines to avoid conflicts. Another limitation is
22 * that the global variables are not gathered together into any
23 * sort of context, so it is impossible to simultaneously run
24 * this library on multiple scenes or in multiple threads.
25 * You get one scene and one thread, and if you want more, you
26 * will have to go with the process model used by the programs
27 * gen/mkillum, hd/rholo, and px/pinterp. Finally, unrecoverable
28 * errors result in a call to the application-defined function
29 * quit(). The usual thing to do is to call exit().
30 * You might want to do something else instead, like
31 * call setjmp()/longjmp() to bring you back to the calling
32 * function for recovery. You may also wish to define your own
33 * wputs(s) and eputs(s) functions to output warning and error
34 * messages, respectively.
35 *
36 * With those caveats, we have attempted to make the interface
37 * as simple as we can. Global variables and their defaults
38 * are defined below, and including "ray.h" declares these
39 * along with all the routines you are likely to need. First,
40 * assign the global variable progname to your argv[0], then
41 * change the rendering parameters as you like. If you have a set
42 * of option arguments you are working from, the getrenderopt(ac,av)
43 * call should be very useful. Before tracing any rays, you
44 * must read in the octree with a call to ray_init(oct).
45 * Passing NULL for the file name causes ray_init() to read
46 * the octree from the standard input -- rarely a good idea.
47 * However, one may read an octree from a program (such as
48 * oconv) by preceding a shell command by a '!' character.
49 *
50 * To trace a ray, define a RAY object myRay and assign:
51 *
52 * myRay.rorg = ( ray origin point )
53 * myRay.rdir = ( normalized ray direction )
54 * myRay.rmax = ( maximum length, or zero for no limit )
55 *
56 * If you are rendering from a VIEW structure, this can be
57 * accomplished with a single call for the ray at (x,y):
58 *
59 * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
60 *
61 * Then, trace the primary ray with:
62 *
63 * ray_trace(&myRay);
64 *
65 * The resulting contents of myRay should provide you with
66 * more than enough information about what the ray hit,
67 * the computed value, etc. For further clues of how to
68 * compute irradiance, how to get callbacks on the evaluated
69 * ray tree, etc., see the contents of rtrace.c. See
70 * also the rpmain.c, rtmain.c, and rvmain.c modules
71 * to learn more how rendering options are processed.
72 *
73 * When you are done, you may call ray_done(1) to clean
74 * up memory used by Radiance. It doesn't free everything,
75 * but it makes a valiant effort. If you call ray_done(0),
76 * it leaves data that is likely to be reused, including
77 * loaded data files and fonts. The library may be
78 * restarted at any point by calling ray_init() on a new
79 * octree.
80 *
81 * The call ray_save(rp) fills a parameter structure
82 * with the current global parameter settings, which may be
83 * restored at any time with a call to ray_restore(rp).
84 * This buffer contains no linked information, and thus
85 * may be passed between processes using write() and
86 * read() calls, so long as byte order is maintained.
87 * Calling ray_restore(NULL) restores the original
88 * default parameters, which is also retrievable with
89 * the call ray_defaults(rp). (These should be the
90 * same as the defaults for rtrace.)
91 */
92
93 #include "ray.h"
94
95 #include "source.h"
96
97 #include "ambient.h"
98
99 #include "otypes.h"
100
101 #include "random.h"
102
103 #include "data.h"
104
105 #include "font.h"
106
107 char *progname = "unknown_app"; /* caller sets to argv[0] */
108
109 char *octname; /* octree name we are given */
110
111 char *shm_boundary = NULL; /* boundary of shared memory */
112
113 CUBE thescene; /* our scene */
114 OBJECT nsceneobjs; /* number of objects in our scene */
115
116 int dimlist[MAXDIM]; /* sampling dimensions */
117 int ndims = 0; /* number of sampling dimensions */
118 int samplendx = 0; /* index for this sample */
119
120 void (*trace)() = NULL; /* trace call */
121
122 extern void ambnotify();
123 void (*addobjnotify[])() = {ambnotify, NULL};
124
125 int do_irrad = 0; /* compute irradiance? */
126
127 double dstrsrc = 0.0; /* square source distribution */
128 double shadthresh = .05; /* shadow threshold */
129 double shadcert = .5; /* shadow certainty */
130 int directrelay = 2; /* number of source relays */
131 int vspretest = 512; /* virtual source pretest density */
132 int directvis = 1; /* sources visible? */
133 double srcsizerat = .2; /* maximum ratio source size/dist. */
134
135 COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
136 COLOR salbedo = BLKCOLOR; /* global scattering albedo */
137 double seccg = 0.; /* global scattering eccentricity */
138 double ssampdist = 0.; /* scatter sampling distance */
139
140 double specthresh = .15; /* specular sampling threshold */
141 double specjitter = 1.; /* specular sampling jitter */
142
143 int backvis = 1; /* back face visibility */
144
145 int maxdepth = 6; /* maximum recursion depth */
146 double minweight = 4e-3; /* minimum ray weight */
147
148 char *ambfile = NULL; /* ambient file name */
149 COLOR ambval = BLKCOLOR; /* ambient value */
150 int ambvwt = 0; /* initial weight for ambient value */
151 double ambacc = 0.2; /* ambient accuracy */
152 int ambres = 128; /* ambient resolution */
153 int ambdiv = 512; /* ambient divisions */
154 int ambssamp = 0; /* ambient super-samples */
155 int ambounce = 0; /* ambient bounces */
156 char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
157 int ambincl = -1; /* include == 1, exclude == 0 */
158
159
160 void
161 ray_init(otnm) /* initialize ray-tracing calculation */
162 char *otnm;
163 {
164 if (nobjects > 0) /* free old scene data */
165 ray_done(0);
166 /* initialize object types */
167 if (ofun[OBJ_SPHERE].funp == o_default)
168 initotypes();
169 /* initialize urand */
170 if (urperm == NULL)
171 initurand(2048);
172 /* read scene octree */
173 readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
174 nsceneobjs = nobjects;
175 /* find and mark sources */
176 marksources();
177 /* initialize ambient calculation */
178 setambient();
179 /* ready to go... */
180 }
181
182 void
183 ray_trace(r) /* trace a primary ray */
184 RAY *r;
185 {
186 rayorigin(r, NULL, PRIMARY, 1.0);
187 samplendx++;
188 rayvalue(r); /* assumes origin and direction are set */
189 }
190
191
192 void
193 ray_done(freall) /* free ray-tracing data */
194 int freall;
195 {
196 retainfonts = 1;
197 ambdone();
198 ambnotify(OVOID);
199 freesources();
200 freeobjects(0, nobjects);
201 donesets();
202 octdone();
203 thescene.cutree = EMPTY;
204 octname = NULL;
205 if (freall) {
206 retainfonts = 0;
207 freefont(NULL);
208 freedata(NULL);
209 initurand(0);
210 }
211 if (nobjects > 0) {
212 sprintf(errmsg, "%d objects left after call to ray_done()",
213 nobjects);
214 error(WARNING, errmsg);
215 }
216 }
217
218
219 void
220 ray_save(rp) /* save current parameter settings */
221 RAYPARAMS *rp;
222 {
223 int i, ndx;
224
225 if (rp == NULL)
226 return;
227 rp->do_irrad = do_irrad;
228 rp->dstrsrc = dstrsrc;
229 rp->shadthresh = shadthresh;
230 rp->shadcert = shadcert;
231 rp->directrelay = directrelay;
232 rp->vspretest = vspretest;
233 rp->directvis = directvis;
234 rp->srcsizerat = srcsizerat;
235 copycolor(rp->cextinction, cextinction);
236 copycolor(rp->salbedo, salbedo);
237 rp->seccg = seccg;
238 rp->ssampdist = ssampdist;
239 rp->specthresh = specthresh;
240 rp->specjitter = specjitter;
241 rp->backvis = backvis;
242 rp->maxdepth = maxdepth;
243 rp->minweight = minweight;
244 copycolor(rp->ambval, ambval);
245 bzero(rp->ambfile, sizeof(rp->ambfile));
246 if (ambfile != NULL)
247 strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
248 rp->ambvwt = ambvwt;
249 rp->ambacc = ambacc;
250 rp->ambres = ambres;
251 rp->ambdiv = ambdiv;
252 rp->ambssamp = ambssamp;
253 rp->ambounce = ambounce;
254 rp->ambincl = ambincl;
255 bzero(rp->amblval, sizeof(rp->amblval));
256 ndx = 0;
257 for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
258 int len = strlen(amblist[i]);
259 if (ndx+len >= sizeof(rp->amblval))
260 break;
261 strcpy(rp->amblval+ndx, amblist[i]);
262 ndx += len+1;
263 }
264 while (i <= AMBLLEN)
265 rp->amblndx[i++] = -1;
266 }
267
268
269 void
270 ray_restore(rp) /* restore parameter settings */
271 RAYPARAMS *rp;
272 {
273 register int i;
274
275 if (rp == NULL) { /* restore defaults */
276 RAYPARAMS dflt;
277 ray_defaults(&dflt);
278 ray_restore(&dflt);
279 return;
280 }
281 /* restore saved settings */
282 do_irrad = rp->do_irrad;
283 dstrsrc = rp->dstrsrc;
284 shadthresh = rp->shadthresh;
285 shadcert = rp->shadcert;
286 directrelay = rp->directrelay;
287 vspretest = rp->vspretest;
288 directvis = rp->directvis;
289 srcsizerat = rp->srcsizerat;
290 copycolor(cextinction, rp->cextinction);
291 copycolor(salbedo, rp->salbedo);
292 seccg = rp->seccg;
293 ssampdist = rp->ssampdist;
294 specthresh = rp->specthresh;
295 specjitter = rp->specjitter;
296 backvis = rp->backvis;
297 maxdepth = rp->maxdepth;
298 minweight = rp->minweight;
299 copycolor(ambval, rp->ambval);
300 ambvwt = rp->ambvwt;
301 ambdiv = rp->ambdiv;
302 ambssamp = rp->ambssamp;
303 ambounce = rp->ambounce;
304 for (i = 0; rp->amblndx[i] >= 0; i++)
305 amblist[i] = rp->amblval + rp->amblndx[i];
306 while (i <= AMBLLEN)
307 amblist[i++] = NULL;
308 ambincl = rp->ambincl;
309 /* update ambient calculation */
310 ambnotify(OVOID);
311 if (thescene.cutree != EMPTY) {
312 int newamb = (ambfile == NULL) ? rp->ambfile[0] :
313 strcmp(ambfile, rp->ambfile) ;
314
315 if (amblist[0] != NULL)
316 for (i = 0; i < nobjects; i++)
317 ambnotify(i);
318
319 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
320 if (newamb) {
321 ambres = rp->ambres;
322 ambacc = rp->ambacc;
323 setambient();
324 } else {
325 setambres(rp->ambres);
326 setambacc(rp->ambacc);
327 }
328 } else {
329 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
330 ambres = rp->ambres;
331 ambacc = rp->ambacc;
332 }
333 }
334
335
336 void
337 ray_defaults(rp) /* get default parameter values */
338 RAYPARAMS *rp;
339 {
340 int i;
341
342 if (rp == NULL)
343 return;
344
345 rp->do_irrad = 0;
346 rp->dstrsrc = 0.0;
347 rp->shadthresh = .05;
348 rp->shadcert = .5;
349 rp->directrelay = 2;
350 rp->vspretest = 512;
351 rp->directvis = 1;
352 rp->srcsizerat = .2;
353 setcolor(rp->cextinction, 0., 0., 0.);
354 setcolor(rp->salbedo, 0., 0., 0.);
355 rp->seccg = 0.;
356 rp->ssampdist = 0.;
357 rp->specthresh = .15;
358 rp->specjitter = 1.;
359 rp->backvis = 1;
360 rp->maxdepth = 6;
361 rp->minweight = 4e-3;
362 setcolor(rp->ambval, 0., 0., 0.);
363 bzero(rp->ambfile, sizeof(rp->ambfile));
364 rp->ambvwt = 0;
365 rp->ambres = 128;
366 rp->ambacc = 0.2;
367 rp->ambdiv = 512;
368 rp->ambssamp = 0;
369 rp->ambounce = 0;
370 rp->ambincl = -1;
371 bzero(rp->amblval, sizeof(rp->amblval));
372 for (i = AMBLLEN+1; i--; )
373 rp->amblndx[i] = -1;
374 }