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root/radiance/ray/src/rt/raycalls.c
Revision: 2.20
Committed: Fri Feb 25 06:51:50 2011 UTC (13 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad4R2, rad4R1, rad4R2P1
Changes since 2.19: +2 -2 lines
Log Message:
Decreased -lw default

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: raycalls.c,v 2.19 2011/02/18 00:40:25 greg Exp $";
3 #endif
4 /*
5 * raycalls.c - interface for running Radiance rendering as a library
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 /*
13 * These routines are designed to aid the programmer who wishes
14 * to call Radiance as a library. Unfortunately, the system was
15 * not originally intended to be run this way, and there are some
16 * awkward limitations to contend with. The most irritating
17 * perhaps is that the global variables and functions do not have
18 * a prefix, and the symbols are a bit generic. This results in a
19 * serious invasion of the calling application's name-space, and
20 * you may need to rename either some Radiance routines or some
21 * of your routines to avoid conflicts. Another limitation is
22 * that the global variables are not gathered together into any
23 * sort of context, so it is impossible to simultaneously run
24 * this library on multiple scenes or in multiple threads.
25 * You get one scene and one thread, and if you want more, you
26 * will have to go with the process model defined in raypcalls.c.
27 * Finally, unrecoverable errors result in a call to the application-
28 * defined function quit(). The usual thing to do is to call exit().
29 * You might want to do something else instead, like
30 * call setjmp()/longjmp() to bring you back to the calling
31 * function for recovery. You may also wish to define your own
32 * wputs(s) and eputs(s) functions to output warning and error
33 * messages, respectively.
34 *
35 * With those caveats, we have attempted to make the interface
36 * as simple as we can. Global variables and their defaults
37 * are defined below, and including "ray.h" declares these
38 * along with all the routines you are likely to need. First,
39 * assign the global variable progname to your argv[0], then
40 * change the rendering parameters as you like. If you have a set
41 * of option arguments you are working from, the getrenderopt(ac,av)
42 * call should be very useful. Before tracing any rays, you
43 * must read in the octree with a call to ray_init(oct).
44 * Passing NULL for the file name causes ray_init() to read
45 * the octree from the standard input -- rarely a good idea.
46 * However, one may read an octree from a program (such as
47 * oconv) by preceding a shell command by a '!' character.
48 *
49 * To trace a ray, define a RAY object myRay and assign:
50 *
51 * myRay.rorg = ( ray origin point )
52 * myRay.rdir = ( normalized ray direction )
53 * myRay.rmax = ( maximum length, or zero for no limit )
54 *
55 * If you are rendering from a VIEW structure, this can be
56 * accomplished with a single call for the ray at (x,y):
57 *
58 * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
59 *
60 * Then, trace the primary ray with:
61 *
62 * ray_trace(&myRay);
63 *
64 * The resulting contents of myRay should provide you with
65 * more than enough information about what the ray hit,
66 * the computed value, etc. For further clues of how to
67 * compute irradiance, how to get callbacks on the evaluated
68 * ray tree, etc., see the contents of rtrace.c. See
69 * also the rpmain.c, rtmain.c, and rvmain.c modules
70 * to learn more how rendering options are processed.
71 *
72 * When you are done, you may call ray_done(1) to clean
73 * up memory used by Radiance. It doesn't free everything,
74 * but it makes a valiant effort. If you call ray_done(0),
75 * it leaves data that is likely to be reused, including
76 * loaded data files and fonts. The library may be
77 * restarted at any point by calling ray_init() on a new
78 * octree.
79 *
80 * The call ray_save(rp) fills a parameter structure
81 * with the current global parameter settings, which may be
82 * restored at any time with a call to ray_restore(rp).
83 * This buffer contains no linked information, and thus
84 * may be passed between processes using write() and
85 * read() calls, so long as byte order is maintained.
86 * Calling ray_restore(NULL) restores the original
87 * default parameters, which is also retrievable with
88 * the call ray_defaults(rp). (These should be the
89 * same as the defaults for rtrace.)
90 */
91
92 #include <string.h>
93 #include <time.h>
94
95 #include "ray.h"
96 #include "source.h"
97 #include "bsdf.h"
98 #include "ambient.h"
99 #include "otypes.h"
100 #include "random.h"
101 #include "data.h"
102 #include "font.h"
103
104 char *progname = "unknown_app"; /* caller sets to argv[0] */
105
106 char *octname; /* octree name we are given */
107
108 char *shm_boundary = NULL; /* boundary of shared memory */
109
110 CUBE thescene; /* our scene */
111 OBJECT nsceneobjs; /* number of objects in our scene */
112
113 int dimlist[MAXDIM]; /* sampling dimensions */
114 int ndims = 0; /* number of sampling dimensions */
115 int samplendx = 0; /* index for this sample */
116
117 void (*trace)() = NULL; /* trace call */
118
119 void (*addobjnotify[8])() = {ambnotify, NULL};
120
121 int do_irrad = 0; /* compute irradiance? */
122
123 int rand_samp = 0; /* pure Monte Carlo sampling? */
124
125 double dstrsrc = 0.0; /* square source distribution */
126 double shadthresh = .03; /* shadow threshold */
127 double shadcert = .75; /* shadow certainty */
128 int directrelay = 2; /* number of source relays */
129 int vspretest = 512; /* virtual source pretest density */
130 int directvis = 1; /* sources visible? */
131 double srcsizerat = .2; /* maximum ratio source size/dist. */
132
133 COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
134 COLOR salbedo = BLKCOLOR; /* global scattering albedo */
135 double seccg = 0.; /* global scattering eccentricity */
136 double ssampdist = 0.; /* scatter sampling distance */
137
138 double specthresh = .15; /* specular sampling threshold */
139 double specjitter = 1.; /* specular sampling jitter */
140
141 int backvis = 1; /* back face visibility */
142
143 int maxdepth = 8; /* maximum recursion depth */
144 double minweight = 5e-4; /* minimum ray weight */
145
146 char *ambfile = NULL; /* ambient file name */
147 COLOR ambval = BLKCOLOR; /* ambient value */
148 int ambvwt = 0; /* initial weight for ambient value */
149 double ambacc = 0.1; /* ambient accuracy */
150 int ambres = 256; /* ambient resolution */
151 int ambdiv = 1024; /* ambient divisions */
152 int ambssamp = 512; /* ambient super-samples */
153 int ambounce = 0; /* ambient bounces */
154 char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
155 int ambincl = -1; /* include == 1, exclude == 0 */
156
157
158 void
159 ray_init( /* initialize ray-tracing calculation */
160 char *otnm
161 )
162 {
163 if (nobjects > 0) /* free old scene data */
164 ray_done(0);
165 /* initialize object types */
166 if (ofun[OBJ_SPHERE].funp == o_default)
167 initotypes();
168 /* initialize urand */
169 if (rand_samp) {
170 srandom((long)time(0));
171 initurand(0);
172 } else {
173 srandom(0L);
174 initurand(2048);
175 }
176 /* read scene octree */
177 readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
178 nsceneobjs = nobjects;
179 /* find and mark sources */
180 marksources();
181 /* initialize ambient calculation */
182 setambient();
183 /* ready to go... */
184 }
185
186 void
187 ray_trace( /* trace a primary ray */
188 RAY *r
189 )
190 {
191 rayorigin(r, PRIMARY, NULL, NULL);
192 samplendx++;
193 rayvalue(r); /* assumes origin and direction are set */
194 }
195
196
197 void
198 ray_done( /* free ray-tracing data */
199 int freall
200 )
201 {
202 retainfonts = 1;
203 ambdone();
204 ambnotify(OVOID);
205 freesources();
206 freeobjects(0, nobjects);
207 donesets();
208 octdone();
209 thescene.cutree = EMPTY;
210 octname = NULL;
211 retainfonts = 0;
212 if (freall) {
213 freefont(NULL);
214 freedata(NULL);
215 SDfreeCache(NULL);
216 initurand(0);
217 }
218 if (nobjects > 0) {
219 sprintf(errmsg, "%ld objects left after call to ray_done()",
220 (long)nobjects);
221 error(WARNING, errmsg);
222 }
223 }
224
225
226 void
227 ray_save( /* save current parameter settings */
228 RAYPARAMS *rp
229 )
230 {
231 int i, ndx;
232
233 if (rp == NULL)
234 return;
235 rp->do_irrad = do_irrad;
236 rp->dstrsrc = dstrsrc;
237 rp->shadthresh = shadthresh;
238 rp->shadcert = shadcert;
239 rp->directrelay = directrelay;
240 rp->vspretest = vspretest;
241 rp->directvis = directvis;
242 rp->srcsizerat = srcsizerat;
243 copycolor(rp->cextinction, cextinction);
244 copycolor(rp->salbedo, salbedo);
245 rp->seccg = seccg;
246 rp->ssampdist = ssampdist;
247 rp->specthresh = specthresh;
248 rp->specjitter = specjitter;
249 rp->backvis = backvis;
250 rp->maxdepth = maxdepth;
251 rp->minweight = minweight;
252 copycolor(rp->ambval, ambval);
253 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
254 if (ambfile != NULL)
255 strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
256 rp->ambvwt = ambvwt;
257 rp->ambacc = ambacc;
258 rp->ambres = ambres;
259 rp->ambdiv = ambdiv;
260 rp->ambssamp = ambssamp;
261 rp->ambounce = ambounce;
262 rp->ambincl = ambincl;
263 memset(rp->amblval, '\0', sizeof(rp->amblval));
264 ndx = 0;
265 for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
266 int len = strlen(amblist[i]);
267 if (ndx+len >= sizeof(rp->amblval))
268 break;
269 strcpy(rp->amblval+ndx, amblist[i]);
270 ndx += len+1;
271 }
272 while (i <= AMBLLEN)
273 rp->amblndx[i++] = -1;
274 }
275
276
277 void
278 ray_restore( /* restore parameter settings */
279 RAYPARAMS *rp
280 )
281 {
282 register int i;
283
284 if (rp == NULL) { /* restore defaults */
285 RAYPARAMS dflt;
286 ray_defaults(&dflt);
287 ray_restore(&dflt);
288 return;
289 }
290 /* restore saved settings */
291 do_irrad = rp->do_irrad;
292 dstrsrc = rp->dstrsrc;
293 shadthresh = rp->shadthresh;
294 shadcert = rp->shadcert;
295 directrelay = rp->directrelay;
296 vspretest = rp->vspretest;
297 directvis = rp->directvis;
298 srcsizerat = rp->srcsizerat;
299 copycolor(cextinction, rp->cextinction);
300 copycolor(salbedo, rp->salbedo);
301 seccg = rp->seccg;
302 ssampdist = rp->ssampdist;
303 specthresh = rp->specthresh;
304 specjitter = rp->specjitter;
305 backvis = rp->backvis;
306 maxdepth = rp->maxdepth;
307 minweight = rp->minweight;
308 copycolor(ambval, rp->ambval);
309 ambvwt = rp->ambvwt;
310 ambdiv = rp->ambdiv;
311 ambssamp = rp->ambssamp;
312 ambounce = rp->ambounce;
313 for (i = 0; rp->amblndx[i] >= 0; i++)
314 amblist[i] = rp->amblval + rp->amblndx[i];
315 while (i <= AMBLLEN)
316 amblist[i++] = NULL;
317 ambincl = rp->ambincl;
318 /* update ambient calculation */
319 ambnotify(OVOID);
320 if (thescene.cutree != EMPTY) {
321 int newamb = (ambfile == NULL) ? rp->ambfile[0] :
322 strcmp(ambfile, rp->ambfile) ;
323
324 if (amblist[0] != NULL)
325 for (i = 0; i < nobjects; i++)
326 ambnotify(i);
327
328 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
329 if (newamb) {
330 ambres = rp->ambres;
331 ambacc = rp->ambacc;
332 setambient();
333 } else {
334 setambres(rp->ambres);
335 setambacc(rp->ambacc);
336 }
337 } else {
338 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
339 ambres = rp->ambres;
340 ambacc = rp->ambacc;
341 }
342 }
343
344
345 void
346 ray_defaults( /* get default parameter values */
347 RAYPARAMS *rp
348 )
349 {
350 int i;
351
352 if (rp == NULL)
353 return;
354
355 rp->do_irrad = 0;
356 rp->dstrsrc = 0.0;
357 rp->shadthresh = .03;
358 rp->shadcert = .75;
359 rp->directrelay = 2;
360 rp->vspretest = 512;
361 rp->directvis = 1;
362 rp->srcsizerat = .2;
363 setcolor(rp->cextinction, 0., 0., 0.);
364 setcolor(rp->salbedo, 0., 0., 0.);
365 rp->seccg = 0.;
366 rp->ssampdist = 0.;
367 rp->specthresh = .15;
368 rp->specjitter = 1.;
369 rp->backvis = 1;
370 rp->maxdepth = 8;
371 rp->minweight = 2e-3;
372 setcolor(rp->ambval, 0., 0., 0.);
373 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
374 rp->ambvwt = 0;
375 rp->ambres = 256;
376 rp->ambacc = 0.15;
377 rp->ambdiv = 1024;
378 rp->ambssamp = 512;
379 rp->ambounce = 0;
380 rp->ambincl = -1;
381 memset(rp->amblval, '\0', sizeof(rp->amblval));
382 for (i = AMBLLEN+1; i--; )
383 rp->amblndx[i] = -1;
384 }