ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/raycalls.c
Revision: 2.13
Committed: Tue Jun 14 02:46:30 2005 UTC (18 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.12: +3 -1 lines
Log Message:
Forgot to add rand_samp definition

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: raycalls.c,v 2.12 2005/06/13 20:07:56 greg Exp $";
3 #endif
4 /*
5 * raycalls.c - interface for running Radiance rendering as a library
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 /*
13 * These routines are designed to aid the programmer who wishes
14 * to call Radiance as a library. Unfortunately, the system was
15 * not originally intended to be run this way, and there are some
16 * awkward limitations to contend with. The most irritating
17 * perhaps is that the global variables and functions do not have
18 * a prefix, and the symbols are a bit generic. This results in a
19 * serious invasion of the calling application's name-space, and
20 * you may need to rename either some Radiance routines or some
21 * of your routines to avoid conflicts. Another limitation is
22 * that the global variables are not gathered together into any
23 * sort of context, so it is impossible to simultaneously run
24 * this library on multiple scenes or in multiple threads.
25 * You get one scene and one thread, and if you want more, you
26 * will have to go with the process model defined in raypcalls.c.
27 * Finally, unrecoverable errors result in a call to the application-
28 * defined function quit(). The usual thing to do is to call exit().
29 * You might want to do something else instead, like
30 * call setjmp()/longjmp() to bring you back to the calling
31 * function for recovery. You may also wish to define your own
32 * wputs(s) and eputs(s) functions to output warning and error
33 * messages, respectively.
34 *
35 * With those caveats, we have attempted to make the interface
36 * as simple as we can. Global variables and their defaults
37 * are defined below, and including "ray.h" declares these
38 * along with all the routines you are likely to need. First,
39 * assign the global variable progname to your argv[0], then
40 * change the rendering parameters as you like. If you have a set
41 * of option arguments you are working from, the getrenderopt(ac,av)
42 * call should be very useful. Before tracing any rays, you
43 * must read in the octree with a call to ray_init(oct).
44 * Passing NULL for the file name causes ray_init() to read
45 * the octree from the standard input -- rarely a good idea.
46 * However, one may read an octree from a program (such as
47 * oconv) by preceding a shell command by a '!' character.
48 *
49 * To trace a ray, define a RAY object myRay and assign:
50 *
51 * myRay.rorg = ( ray origin point )
52 * myRay.rdir = ( normalized ray direction )
53 * myRay.rmax = ( maximum length, or zero for no limit )
54 *
55 * If you are rendering from a VIEW structure, this can be
56 * accomplished with a single call for the ray at (x,y):
57 *
58 * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
59 *
60 * Then, trace the primary ray with:
61 *
62 * ray_trace(&myRay);
63 *
64 * The resulting contents of myRay should provide you with
65 * more than enough information about what the ray hit,
66 * the computed value, etc. For further clues of how to
67 * compute irradiance, how to get callbacks on the evaluated
68 * ray tree, etc., see the contents of rtrace.c. See
69 * also the rpmain.c, rtmain.c, and rvmain.c modules
70 * to learn more how rendering options are processed.
71 *
72 * When you are done, you may call ray_done(1) to clean
73 * up memory used by Radiance. It doesn't free everything,
74 * but it makes a valiant effort. If you call ray_done(0),
75 * it leaves data that is likely to be reused, including
76 * loaded data files and fonts. The library may be
77 * restarted at any point by calling ray_init() on a new
78 * octree.
79 *
80 * The call ray_save(rp) fills a parameter structure
81 * with the current global parameter settings, which may be
82 * restored at any time with a call to ray_restore(rp).
83 * This buffer contains no linked information, and thus
84 * may be passed between processes using write() and
85 * read() calls, so long as byte order is maintained.
86 * Calling ray_restore(NULL) restores the original
87 * default parameters, which is also retrievable with
88 * the call ray_defaults(rp). (These should be the
89 * same as the defaults for rtrace.)
90 */
91
92 #include <string.h>
93
94 #include "ray.h"
95 #include "source.h"
96 #include "ambient.h"
97 #include "otypes.h"
98 #include "random.h"
99 #include "data.h"
100 #include "font.h"
101
102 char *progname = "unknown_app"; /* caller sets to argv[0] */
103
104 char *octname; /* octree name we are given */
105
106 char *shm_boundary = NULL; /* boundary of shared memory */
107
108 CUBE thescene; /* our scene */
109 OBJECT nsceneobjs; /* number of objects in our scene */
110
111 int dimlist[MAXDIM]; /* sampling dimensions */
112 int ndims = 0; /* number of sampling dimensions */
113 int samplendx = 0; /* index for this sample */
114
115 void (*trace)() = NULL; /* trace call */
116
117 void (*addobjnotify[8])() = {ambnotify, NULL};
118
119 int do_irrad = 0; /* compute irradiance? */
120
121 int rand_samp = 0; /* pure Monte Carlo sampling? */
122
123 double dstrsrc = 0.0; /* square source distribution */
124 double shadthresh = .03; /* shadow threshold */
125 double shadcert = .75; /* shadow certainty */
126 int directrelay = 2; /* number of source relays */
127 int vspretest = 512; /* virtual source pretest density */
128 int directvis = 1; /* sources visible? */
129 double srcsizerat = .2; /* maximum ratio source size/dist. */
130
131 COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
132 COLOR salbedo = BLKCOLOR; /* global scattering albedo */
133 double seccg = 0.; /* global scattering eccentricity */
134 double ssampdist = 0.; /* scatter sampling distance */
135
136 double specthresh = .15; /* specular sampling threshold */
137 double specjitter = 1.; /* specular sampling jitter */
138
139 int backvis = 1; /* back face visibility */
140
141 int maxdepth = 8; /* maximum recursion depth */
142 double minweight = 2e-3; /* minimum ray weight */
143
144 char *ambfile = NULL; /* ambient file name */
145 COLOR ambval = BLKCOLOR; /* ambient value */
146 int ambvwt = 0; /* initial weight for ambient value */
147 double ambacc = 0.1; /* ambient accuracy */
148 int ambres = 256; /* ambient resolution */
149 int ambdiv = 1024; /* ambient divisions */
150 int ambssamp = 512; /* ambient super-samples */
151 int ambounce = 0; /* ambient bounces */
152 char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
153 int ambincl = -1; /* include == 1, exclude == 0 */
154
155
156 extern void
157 ray_init( /* initialize ray-tracing calculation */
158 char *otnm
159 )
160 {
161 if (nobjects > 0) /* free old scene data */
162 ray_done(0);
163 /* initialize object types */
164 if (ofun[OBJ_SPHERE].funp == o_default)
165 initotypes();
166 /* initialize urand */
167 initurand(2048);
168 /* read scene octree */
169 readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
170 nsceneobjs = nobjects;
171 /* find and mark sources */
172 marksources();
173 /* initialize ambient calculation */
174 setambient();
175 /* ready to go... */
176 }
177
178 extern void
179 ray_trace( /* trace a primary ray */
180 RAY *r
181 )
182 {
183 rayorigin(r, PRIMARY, NULL, NULL);
184 samplendx = rand_samp ? random() : samplendx+1;
185 rayvalue(r); /* assumes origin and direction are set */
186 }
187
188
189 extern void
190 ray_done( /* free ray-tracing data */
191 int freall
192 )
193 {
194 retainfonts = 1;
195 ambdone();
196 ambnotify(OVOID);
197 freesources();
198 freeobjects(0, nobjects);
199 donesets();
200 octdone();
201 thescene.cutree = EMPTY;
202 octname = NULL;
203 if (freall) {
204 retainfonts = 0;
205 freefont(NULL);
206 freedata(NULL);
207 initurand(0);
208 }
209 if (nobjects > 0) {
210 sprintf(errmsg, "%ld objects left after call to ray_done()",
211 nobjects);
212 error(WARNING, errmsg);
213 }
214 }
215
216
217 extern void
218 ray_save( /* save current parameter settings */
219 RAYPARAMS *rp
220 )
221 {
222 int i, ndx;
223
224 if (rp == NULL)
225 return;
226 rp->do_irrad = do_irrad;
227 rp->dstrsrc = dstrsrc;
228 rp->shadthresh = shadthresh;
229 rp->shadcert = shadcert;
230 rp->directrelay = directrelay;
231 rp->vspretest = vspretest;
232 rp->directvis = directvis;
233 rp->srcsizerat = srcsizerat;
234 copycolor(rp->cextinction, cextinction);
235 copycolor(rp->salbedo, salbedo);
236 rp->seccg = seccg;
237 rp->ssampdist = ssampdist;
238 rp->specthresh = specthresh;
239 rp->specjitter = specjitter;
240 rp->backvis = backvis;
241 rp->maxdepth = maxdepth;
242 rp->minweight = minweight;
243 copycolor(rp->ambval, ambval);
244 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
245 if (ambfile != NULL)
246 strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
247 rp->ambvwt = ambvwt;
248 rp->ambacc = ambacc;
249 rp->ambres = ambres;
250 rp->ambdiv = ambdiv;
251 rp->ambssamp = ambssamp;
252 rp->ambounce = ambounce;
253 rp->ambincl = ambincl;
254 memset(rp->amblval, '\0', sizeof(rp->amblval));
255 ndx = 0;
256 for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
257 int len = strlen(amblist[i]);
258 if (ndx+len >= sizeof(rp->amblval))
259 break;
260 strcpy(rp->amblval+ndx, amblist[i]);
261 ndx += len+1;
262 }
263 while (i <= AMBLLEN)
264 rp->amblndx[i++] = -1;
265 }
266
267
268 extern void
269 ray_restore( /* restore parameter settings */
270 RAYPARAMS *rp
271 )
272 {
273 register int i;
274
275 if (rp == NULL) { /* restore defaults */
276 RAYPARAMS dflt;
277 ray_defaults(&dflt);
278 ray_restore(&dflt);
279 return;
280 }
281 /* restore saved settings */
282 do_irrad = rp->do_irrad;
283 dstrsrc = rp->dstrsrc;
284 shadthresh = rp->shadthresh;
285 shadcert = rp->shadcert;
286 directrelay = rp->directrelay;
287 vspretest = rp->vspretest;
288 directvis = rp->directvis;
289 srcsizerat = rp->srcsizerat;
290 copycolor(cextinction, rp->cextinction);
291 copycolor(salbedo, rp->salbedo);
292 seccg = rp->seccg;
293 ssampdist = rp->ssampdist;
294 specthresh = rp->specthresh;
295 specjitter = rp->specjitter;
296 backvis = rp->backvis;
297 maxdepth = rp->maxdepth;
298 minweight = rp->minweight;
299 copycolor(ambval, rp->ambval);
300 ambvwt = rp->ambvwt;
301 ambdiv = rp->ambdiv;
302 ambssamp = rp->ambssamp;
303 ambounce = rp->ambounce;
304 for (i = 0; rp->amblndx[i] >= 0; i++)
305 amblist[i] = rp->amblval + rp->amblndx[i];
306 while (i <= AMBLLEN)
307 amblist[i++] = NULL;
308 ambincl = rp->ambincl;
309 /* update ambient calculation */
310 ambnotify(OVOID);
311 if (thescene.cutree != EMPTY) {
312 int newamb = (ambfile == NULL) ? rp->ambfile[0] :
313 strcmp(ambfile, rp->ambfile) ;
314
315 if (amblist[0] != NULL)
316 for (i = 0; i < nobjects; i++)
317 ambnotify(i);
318
319 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
320 if (newamb) {
321 ambres = rp->ambres;
322 ambacc = rp->ambacc;
323 setambient();
324 } else {
325 setambres(rp->ambres);
326 setambacc(rp->ambacc);
327 }
328 } else {
329 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
330 ambres = rp->ambres;
331 ambacc = rp->ambacc;
332 }
333 }
334
335
336 extern void
337 ray_defaults( /* get default parameter values */
338 RAYPARAMS *rp
339 )
340 {
341 int i;
342
343 if (rp == NULL)
344 return;
345
346 rp->do_irrad = 0;
347 rp->dstrsrc = 0.0;
348 rp->shadthresh = .03;
349 rp->shadcert = .75;
350 rp->directrelay = 2;
351 rp->vspretest = 512;
352 rp->directvis = 1;
353 rp->srcsizerat = .2;
354 setcolor(rp->cextinction, 0., 0., 0.);
355 setcolor(rp->salbedo, 0., 0., 0.);
356 rp->seccg = 0.;
357 rp->ssampdist = 0.;
358 rp->specthresh = .15;
359 rp->specjitter = 1.;
360 rp->backvis = 1;
361 rp->maxdepth = 8;
362 rp->minweight = 2e-3;
363 setcolor(rp->ambval, 0., 0., 0.);
364 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
365 rp->ambvwt = 0;
366 rp->ambres = 256;
367 rp->ambacc = 0.15;
368 rp->ambdiv = 1024;
369 rp->ambssamp = 512;
370 rp->ambounce = 0;
371 rp->ambincl = -1;
372 memset(rp->amblval, '\0', sizeof(rp->amblval));
373 for (i = AMBLLEN+1; i--; )
374 rp->amblndx[i] = -1;
375 }