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root/radiance/ray/src/rt/raycalls.c
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Comparing ray/src/rt/raycalls.c (file contents):
Revision 2.5 by greg, Mon Jun 30 18:19:53 2003 UTC vs.
Revision 2.33 by greg, Tue Jun 3 21:31:51 2025 UTC

# Line 23 | Line 23 | static const char      RCSid[] = "$Id$";
23   *  sort of context, so it is impossible to simultaneously run
24   *  this library on multiple scenes or in multiple threads.
25   *  You get one scene and one thread, and if you want more, you
26 < *  will have to go with the process model used by the programs
27 < *  gen/mkillum, hd/rholo, and px/pinterp.  Finally, unrecoverable
28 < *  errors result in a call to the application-defined function
29 < *  quit().  The usual thing to do is to call exit().
26 > *  will have to go with the process model defined in raypcalls.c.
27 > *  Finally, unrecoverable errors result in a call to the application-
28 > *  defined function quit().  The usual thing to do is to call exit().
29   *  You might want to do something else instead, like
30   *  call setjmp()/longjmp() to bring you back to the calling
31   *  function for recovery.  You may also wish to define your own
# Line 37 | Line 36 | static const char      RCSid[] = "$Id$";
36   *  as simple as we can.  Global variables and their defaults
37   *  are defined below, and including "ray.h" declares these
38   *  along with all the routines you are likely to need.  First,
39 < *  assign the global variable progname to your argv[0], then
40 < *  change the rendering parameters as you like.  If you have a set
41 < *  of option arguments you are working from, the getrenderopt(ac,av)
39 > *  assign the global variable progname by calling fixargv0(argv[0]),
40 > *  then change the rendering parameters as you like.  If you have a
41 > *  set of option arguments you are working from, the getrenderopt()
42   *  call should be very useful.  Before tracing any rays, you
43   *  must read in the octree with a call to ray_init(oct).
44   *  Passing NULL for the file name causes ray_init() to read
# Line 91 | Line 90 | static const char      RCSid[] = "$Id$";
90   */
91  
92   #include <string.h>
93 + #include <time.h>
94  
95   #include  "ray.h"
96   #include  "source.h"
97 + #include  "bsdf.h"
98   #include  "ambient.h"
99   #include  "otypes.h"
100   #include  "random.h"
101 + #include  "func.h"
102   #include  "data.h"
103   #include  "font.h"
104 + #include  "pmapray.h"
105  
103 char    *progname = "unknown_app";      /* caller sets to argv[0] */
104
106   char    *octname;                       /* octree name we are given */
107  
107 char    *shm_boundary = NULL;           /* boundary of shared memory */
108
108   CUBE    thescene;                       /* our scene */
109   OBJECT  nsceneobjs;                     /* number of objects in our scene */
110  
# Line 115 | Line 114 | int    samplendx = 0;                  /* index for this sample */
114  
115   void    (*trace)() = NULL;              /* trace call */
116  
117 < extern void     ambnotify();
119 < void    (*addobjnotify[])() = {ambnotify, NULL};
117 > void    (*addobjnotify[8])() = {ambnotify, NULL};
118  
119 + int     castonly = 0;                   /* only doing ray-casting? */
120 +
121   int     do_irrad = 0;                   /* compute irradiance? */
122  
123 + int     rand_samp = 1;                  /* pure Monte Carlo sampling? */
124 +
125   double  dstrsrc = 0.0;                  /* square source distribution */
126 < double  shadthresh = .05;               /* shadow threshold */
127 < double  shadcert = .5;                  /* shadow certainty */
126 > double  shadthresh = .03;               /* shadow threshold */
127 > double  shadcert = .75;                 /* shadow certainty */
128   int     directrelay = 2;                /* number of source relays */
129   int     vspretest = 512;                /* virtual source pretest density */
130   int     directvis = 1;                  /* sources visible? */
# Line 138 | Line 140 | double specjitter = 1.;                /* specular sampling jitter *
140  
141   int     backvis = 1;                    /* back face visibility */
142  
143 < int     maxdepth = 6;                   /* maximum recursion depth */
144 < double  minweight = 4e-3;               /* minimum ray weight */
143 > int     maxdepth = -10;                 /* maximum recursion depth */
144 > double  minweight = 1e-4;               /* minimum ray weight */
145  
146   char    *ambfile = NULL;                /* ambient file name */
147   COLOR   ambval = BLKCOLOR;              /* ambient value */
148   int     ambvwt = 0;                     /* initial weight for ambient value */
149 < double  ambacc = 0.2;                   /* ambient accuracy */
150 < int     ambres = 128;                   /* ambient resolution */
151 < int     ambdiv = 512;                   /* ambient divisions */
152 < int     ambssamp = 0;                   /* ambient super-samples */
149 > double  ambacc = 0.1;                   /* ambient accuracy */
150 > int     ambres = 256;                   /* ambient resolution */
151 > int     ambdiv = 1024;                  /* ambient divisions */
152 > int     ambssamp = 512;                 /* ambient super-samples */
153   int     ambounce = 0;                   /* ambient bounces */
154   char    *amblist[AMBLLEN+1];            /* ambient include/exclude list */
155   int     ambincl = -1;                   /* include == 1, exclude == 0 */
156  
157  
158 + static void
159 + reset_random(void)              /* re-initialize random number generator */
160 + {
161 +        if (rand_samp) {
162 +                srandom((long)time(0));
163 +                initurand(0);
164 +        } else {
165 +                srandom(0L);
166 +                initurand(2048);
167 +        }
168 + }
169 +
170 +
171   void
172 < ray_init(otnm)                  /* initialize ray-tracing calculation */
173 < char    *otnm;
172 > ray_init(                       /* initialize ray-tracing calculation */
173 >        char    *otnm
174 > )
175   {
176          if (nobjects > 0)               /* free old scene data */
177                  ray_done(0);
178                                          /* initialize object types */
179          if (ofun[OBJ_SPHERE].funp == o_default)
180                  initotypes();
181 +                                        /* initialize calcomp routines */
182 +        initfunc();
183                                          /* initialize urand */
184 <        initurand(2048);
185 <                                        /* read scene octree */
186 <        readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
184 >        reset_random();
185 >                                        /* initialize spectral sampling */
186 >        if (setspectrsamp(CNDX, WLPART) < 0)
187 >                error(USER, "unsupported spectral sampling");
188 >
189 >        octname = savqstr(otnm);        /* read scene octree */
190 >        readoct(octname, ~(IO_FILES|IO_INFO), &thescene, NULL);
191          nsceneobjs = nobjects;
192 <                                        /* find and mark sources */
193 <        marksources();
194 <                                        /* initialize ambient calculation */
195 <        setambient();
196 <                                        /* ready to go... */
192 >
193 >        if (!castonly) {                /* any actual ray traversal to do? */
194 >
195 >                ray_init_pmap();        /* PMAP: set up & load photon maps */
196 >
197 >                marksources();          /* find and mark sources */
198 >
199 >                setambient();           /* initialize ambient calculation */
200 >        } else
201 >                distantsources();       /* else mark only distant sources */
202   }
203  
204 +
205   void
206 < ray_trace(r)                    /* trace a primary ray */
207 < RAY     *r;
206 > ray_trace(                      /* trace a primary ray */
207 >        RAY     *r
208 > )
209   {
210 <        rayorigin(r, NULL, PRIMARY, 1.0);
210 >        rayorigin(r, PRIMARY, NULL, NULL);
211          samplendx++;
212          rayvalue(r);            /* assumes origin and direction are set */
213   }
214  
215  
216   void
217 < ray_done(freall)                /* free ray-tracing data */
218 < int     freall;
217 > ray_done(               /* free ray-tracing data */
218 >        int     freall
219 > )
220   {
221          retainfonts = 1;
222          ambdone();
# Line 196 | Line 226 | int    freall;
226          donesets();
227          octdone();
228          thescene.cutree = EMPTY;
229 <        octname = NULL;
229 >        freeqstr(octname); octname = NULL;
230 >        retainfonts = 0;
231          if (freall) {
201                retainfonts = 0;
232                  freefont(NULL);
233                  freedata(NULL);
234 +                SDfreeCache(NULL);
235                  initurand(0);
236          }
237          if (nobjects > 0) {
238 <                sprintf(errmsg, "%d objects left after call to ray_done()",
239 <                                nobjects);
238 >                sprintf(errmsg, "%ld objects left after call to ray_done()",
239 >                                (long)nobjects);
240                  error(WARNING, errmsg);
241          }
242 +        
243 +        ray_done_pmap();
244   }
245  
246  
247   void
248 < ray_save(rp)                    /* save current parameter settings */
249 < RAYPARAMS       *rp;
248 > ray_save(                       /* save current parameter settings */
249 >        RAYPARAMS       *rp
250 > )
251   {
252          int     i, ndx;
253  
254          if (rp == NULL)
255                  return;
256          rp->do_irrad = do_irrad;
257 +        rp->rand_samp = rand_samp;
258          rp->dstrsrc = dstrsrc;
259          rp->shadthresh = shadthresh;
260          rp->shadcert = shadcert;
# Line 236 | Line 271 | RAYPARAMS      *rp;
271          rp->backvis = backvis;
272          rp->maxdepth = maxdepth;
273          rp->minweight = minweight;
239        copycolor(rp->ambval, ambval);
240        memset(rp->ambfile, '\0', sizeof(rp->ambfile));
274          if (ambfile != NULL)
275                  strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
276 +        else
277 +                memset(rp->ambfile, '\0', sizeof(rp->ambfile));
278 +        copycolor(rp->ambval, ambval);
279          rp->ambvwt = ambvwt;
280          rp->ambacc = ambacc;
281          rp->ambres = ambres;
# Line 254 | Line 290 | RAYPARAMS      *rp;
290                  if (ndx+len >= sizeof(rp->amblval))
291                          break;
292                  strcpy(rp->amblval+ndx, amblist[i]);
293 +                rp->amblndx[i] = ndx;
294                  ndx += len+1;
295          }
296          while (i <= AMBLLEN)
297                  rp->amblndx[i++] = -1;
298 +                
299 +        /* PMAP: save photon mapping params */
300 +        ray_save_pmap(rp);
301   }
302  
303  
304   void
305 < ray_restore(rp)                 /* restore parameter settings */
306 < RAYPARAMS       *rp;
305 > ray_restore(                    /* restore parameter settings */
306 >        RAYPARAMS       *rp
307 > )
308   {
309 <        register int    i;
309 >        int     i;
310  
311          if (rp == NULL) {               /* restore defaults */
312                  RAYPARAMS       dflt;
# Line 275 | Line 316 | RAYPARAMS      *rp;
316          }
317                                          /* restore saved settings */
318          do_irrad = rp->do_irrad;
319 +        if (!rand_samp != !rp->rand_samp) {
320 +                rand_samp = rp->rand_samp;
321 +                reset_random();
322 +        }
323          dstrsrc = rp->dstrsrc;
324          shadthresh = rp->shadthresh;
325          shadcert = rp->shadcert;
# Line 296 | Line 341 | RAYPARAMS      *rp;
341          ambdiv = rp->ambdiv;
342          ambssamp = rp->ambssamp;
343          ambounce = rp->ambounce;
344 +                                        /* a bit dangerous if not static */
345          for (i = 0; rp->amblndx[i] >= 0; i++)
346                  amblist[i] = rp->amblval + rp->amblndx[i];
347          while (i <= AMBLLEN)
# Line 303 | Line 349 | RAYPARAMS      *rp;
349          ambincl = rp->ambincl;
350                                          /* update ambient calculation */
351          ambnotify(OVOID);
352 <        if (thescene.cutree != EMPTY) {
352 >        if ((thescene.cutree != EMPTY) & !castonly) {
353                  int     newamb = (ambfile == NULL) ?  rp->ambfile[0] :
354                                          strcmp(ambfile, rp->ambfile) ;
355  
# Line 325 | Line 371 | RAYPARAMS      *rp;
371                  ambres = rp->ambres;
372                  ambacc = rp->ambacc;
373          }
374 +        
375 +        /* PMAP: restore photon mapping params */
376 +        ray_restore_pmap(rp);
377   }
378  
379  
380   void
381 < ray_defaults(rp)                /* get default parameter values */
382 < RAYPARAMS       *rp;
381 > ray_defaults(           /* get default parameter values */
382 >        RAYPARAMS       *rp
383 > )
384   {
385          int     i;
386  
# Line 338 | Line 388 | RAYPARAMS      *rp;
388                  return;
389  
390          rp->do_irrad = 0;
391 +        rp->rand_samp = 1;
392          rp->dstrsrc = 0.0;
393 <        rp->shadthresh = .05;
394 <        rp->shadcert = .5;
393 >        rp->shadthresh = 0.03;
394 >        rp->shadcert = 0.75;
395          rp->directrelay = 2;
396          rp->vspretest = 512;
397          rp->directvis = 1;
# Line 349 | Line 400 | RAYPARAMS      *rp;
400          setcolor(rp->salbedo, 0., 0., 0.);
401          rp->seccg = 0.;
402          rp->ssampdist = 0.;
403 <        rp->specthresh = .15;
403 >        rp->specthresh = 0.15;
404          rp->specjitter = 1.;
405          rp->backvis = 1;
406 <        rp->maxdepth = 6;
407 <        rp->minweight = 4e-3;
357 <        setcolor(rp->ambval, 0., 0., 0.);
406 >        rp->maxdepth = -10;
407 >        rp->minweight = 1e-4;
408          memset(rp->ambfile, '\0', sizeof(rp->ambfile));
409 +        setcolor(rp->ambval, 0., 0., 0.);
410          rp->ambvwt = 0;
411 <        rp->ambres = 128;
412 <        rp->ambacc = 0.2;
413 <        rp->ambdiv = 512;
414 <        rp->ambssamp = 0;
411 >        rp->ambres = 256;
412 >        rp->ambacc = 0.1;
413 >        rp->ambdiv = 1024;
414 >        rp->ambssamp = 512;
415          rp->ambounce = 0;
416          rp->ambincl = -1;
417          memset(rp->amblval, '\0', sizeof(rp->amblval));
418          for (i = AMBLLEN+1; i--; )
419                  rp->amblndx[i] = -1;
420 +        
421 +        /* PMAP: restore photon mapping defaults */
422 +        ray_defaults_pmap(rp);
423   }

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