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root/radiance/ray/src/rt/raycalls.c
Revision: 2.33
Committed: Tue Jun 3 21:31:51 2025 UTC (2 days, 3 hours ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 2.32: +4 -6 lines
Error occurred while calculating annotation data.
Log Message:
refactor: More consistent use of global char * progname and fixargv0()

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: raycalls.c,v 2.32 2025/04/23 02:35:26 greg Exp $";
3 #endif
4 /*
5 * raycalls.c - interface for running Radiance rendering as a library
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 /*
13 * These routines are designed to aid the programmer who wishes
14 * to call Radiance as a library. Unfortunately, the system was
15 * not originally intended to be run this way, and there are some
16 * awkward limitations to contend with. The most irritating
17 * perhaps is that the global variables and functions do not have
18 * a prefix, and the symbols are a bit generic. This results in a
19 * serious invasion of the calling application's name-space, and
20 * you may need to rename either some Radiance routines or some
21 * of your routines to avoid conflicts. Another limitation is
22 * that the global variables are not gathered together into any
23 * sort of context, so it is impossible to simultaneously run
24 * this library on multiple scenes or in multiple threads.
25 * You get one scene and one thread, and if you want more, you
26 * will have to go with the process model defined in raypcalls.c.
27 * Finally, unrecoverable errors result in a call to the application-
28 * defined function quit(). The usual thing to do is to call exit().
29 * You might want to do something else instead, like
30 * call setjmp()/longjmp() to bring you back to the calling
31 * function for recovery. You may also wish to define your own
32 * wputs(s) and eputs(s) functions to output warning and error
33 * messages, respectively.
34 *
35 * With those caveats, we have attempted to make the interface
36 * as simple as we can. Global variables and their defaults
37 * are defined below, and including "ray.h" declares these
38 * along with all the routines you are likely to need. First,
39 * assign the global variable progname by calling fixargv0(argv[0]),
40 * then change the rendering parameters as you like. If you have a
41 * set of option arguments you are working from, the getrenderopt()
42 * call should be very useful. Before tracing any rays, you
43 * must read in the octree with a call to ray_init(oct).
44 * Passing NULL for the file name causes ray_init() to read
45 * the octree from the standard input -- rarely a good idea.
46 * However, one may read an octree from a program (such as
47 * oconv) by preceding a shell command by a '!' character.
48 *
49 * To trace a ray, define a RAY object myRay and assign:
50 *
51 * myRay.rorg = ( ray origin point )
52 * myRay.rdir = ( normalized ray direction )
53 * myRay.rmax = ( maximum length, or zero for no limit )
54 *
55 * If you are rendering from a VIEW structure, this can be
56 * accomplished with a single call for the ray at (x,y):
57 *
58 * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
59 *
60 * Then, trace the primary ray with:
61 *
62 * ray_trace(&myRay);
63 *
64 * The resulting contents of myRay should provide you with
65 * more than enough information about what the ray hit,
66 * the computed value, etc. For further clues of how to
67 * compute irradiance, how to get callbacks on the evaluated
68 * ray tree, etc., see the contents of rtrace.c. See
69 * also the rpmain.c, rtmain.c, and rvmain.c modules
70 * to learn more how rendering options are processed.
71 *
72 * When you are done, you may call ray_done(1) to clean
73 * up memory used by Radiance. It doesn't free everything,
74 * but it makes a valiant effort. If you call ray_done(0),
75 * it leaves data that is likely to be reused, including
76 * loaded data files and fonts. The library may be
77 * restarted at any point by calling ray_init() on a new
78 * octree.
79 *
80 * The call ray_save(rp) fills a parameter structure
81 * with the current global parameter settings, which may be
82 * restored at any time with a call to ray_restore(rp).
83 * This buffer contains no linked information, and thus
84 * may be passed between processes using write() and
85 * read() calls, so long as byte order is maintained.
86 * Calling ray_restore(NULL) restores the original
87 * default parameters, which is also retrievable with
88 * the call ray_defaults(rp). (These should be the
89 * same as the defaults for rtrace.)
90 */
91
92 #include <string.h>
93 #include <time.h>
94
95 #include "ray.h"
96 #include "source.h"
97 #include "bsdf.h"
98 #include "ambient.h"
99 #include "otypes.h"
100 #include "random.h"
101 #include "func.h"
102 #include "data.h"
103 #include "font.h"
104 #include "pmapray.h"
105
106 char *octname; /* octree name we are given */
107
108 CUBE thescene; /* our scene */
109 OBJECT nsceneobjs; /* number of objects in our scene */
110
111 int dimlist[MAXDIM]; /* sampling dimensions */
112 int ndims = 0; /* number of sampling dimensions */
113 int samplendx = 0; /* index for this sample */
114
115 void (*trace)() = NULL; /* trace call */
116
117 void (*addobjnotify[8])() = {ambnotify, NULL};
118
119 int castonly = 0; /* only doing ray-casting? */
120
121 int do_irrad = 0; /* compute irradiance? */
122
123 int rand_samp = 1; /* pure Monte Carlo sampling? */
124
125 double dstrsrc = 0.0; /* square source distribution */
126 double shadthresh = .03; /* shadow threshold */
127 double shadcert = .75; /* shadow certainty */
128 int directrelay = 2; /* number of source relays */
129 int vspretest = 512; /* virtual source pretest density */
130 int directvis = 1; /* sources visible? */
131 double srcsizerat = .2; /* maximum ratio source size/dist. */
132
133 COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
134 COLOR salbedo = BLKCOLOR; /* global scattering albedo */
135 double seccg = 0.; /* global scattering eccentricity */
136 double ssampdist = 0.; /* scatter sampling distance */
137
138 double specthresh = .15; /* specular sampling threshold */
139 double specjitter = 1.; /* specular sampling jitter */
140
141 int backvis = 1; /* back face visibility */
142
143 int maxdepth = -10; /* maximum recursion depth */
144 double minweight = 1e-4; /* minimum ray weight */
145
146 char *ambfile = NULL; /* ambient file name */
147 COLOR ambval = BLKCOLOR; /* ambient value */
148 int ambvwt = 0; /* initial weight for ambient value */
149 double ambacc = 0.1; /* ambient accuracy */
150 int ambres = 256; /* ambient resolution */
151 int ambdiv = 1024; /* ambient divisions */
152 int ambssamp = 512; /* ambient super-samples */
153 int ambounce = 0; /* ambient bounces */
154 char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
155 int ambincl = -1; /* include == 1, exclude == 0 */
156
157
158 static void
159 reset_random(void) /* re-initialize random number generator */
160 {
161 if (rand_samp) {
162 srandom((long)time(0));
163 initurand(0);
164 } else {
165 srandom(0L);
166 initurand(2048);
167 }
168 }
169
170
171 void
172 ray_init( /* initialize ray-tracing calculation */
173 char *otnm
174 )
175 {
176 if (nobjects > 0) /* free old scene data */
177 ray_done(0);
178 /* initialize object types */
179 if (ofun[OBJ_SPHERE].funp == o_default)
180 initotypes();
181 /* initialize calcomp routines */
182 initfunc();
183 /* initialize urand */
184 reset_random();
185 /* initialize spectral sampling */
186 if (setspectrsamp(CNDX, WLPART) < 0)
187 error(USER, "unsupported spectral sampling");
188
189 octname = savqstr(otnm); /* read scene octree */
190 readoct(octname, ~(IO_FILES|IO_INFO), &thescene, NULL);
191 nsceneobjs = nobjects;
192
193 if (!castonly) { /* any actual ray traversal to do? */
194
195 ray_init_pmap(); /* PMAP: set up & load photon maps */
196
197 marksources(); /* find and mark sources */
198
199 setambient(); /* initialize ambient calculation */
200 } else
201 distantsources(); /* else mark only distant sources */
202 }
203
204
205 void
206 ray_trace( /* trace a primary ray */
207 RAY *r
208 )
209 {
210 rayorigin(r, PRIMARY, NULL, NULL);
211 samplendx++;
212 rayvalue(r); /* assumes origin and direction are set */
213 }
214
215
216 void
217 ray_done( /* free ray-tracing data */
218 int freall
219 )
220 {
221 retainfonts = 1;
222 ambdone();
223 ambnotify(OVOID);
224 freesources();
225 freeobjects(0, nobjects);
226 donesets();
227 octdone();
228 thescene.cutree = EMPTY;
229 freeqstr(octname); octname = NULL;
230 retainfonts = 0;
231 if (freall) {
232 freefont(NULL);
233 freedata(NULL);
234 SDfreeCache(NULL);
235 initurand(0);
236 }
237 if (nobjects > 0) {
238 sprintf(errmsg, "%ld objects left after call to ray_done()",
239 (long)nobjects);
240 error(WARNING, errmsg);
241 }
242
243 ray_done_pmap();
244 }
245
246
247 void
248 ray_save( /* save current parameter settings */
249 RAYPARAMS *rp
250 )
251 {
252 int i, ndx;
253
254 if (rp == NULL)
255 return;
256 rp->do_irrad = do_irrad;
257 rp->rand_samp = rand_samp;
258 rp->dstrsrc = dstrsrc;
259 rp->shadthresh = shadthresh;
260 rp->shadcert = shadcert;
261 rp->directrelay = directrelay;
262 rp->vspretest = vspretest;
263 rp->directvis = directvis;
264 rp->srcsizerat = srcsizerat;
265 copycolor(rp->cextinction, cextinction);
266 copycolor(rp->salbedo, salbedo);
267 rp->seccg = seccg;
268 rp->ssampdist = ssampdist;
269 rp->specthresh = specthresh;
270 rp->specjitter = specjitter;
271 rp->backvis = backvis;
272 rp->maxdepth = maxdepth;
273 rp->minweight = minweight;
274 if (ambfile != NULL)
275 strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
276 else
277 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
278 copycolor(rp->ambval, ambval);
279 rp->ambvwt = ambvwt;
280 rp->ambacc = ambacc;
281 rp->ambres = ambres;
282 rp->ambdiv = ambdiv;
283 rp->ambssamp = ambssamp;
284 rp->ambounce = ambounce;
285 rp->ambincl = ambincl;
286 memset(rp->amblval, '\0', sizeof(rp->amblval));
287 ndx = 0;
288 for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
289 int len = strlen(amblist[i]);
290 if (ndx+len >= sizeof(rp->amblval))
291 break;
292 strcpy(rp->amblval+ndx, amblist[i]);
293 rp->amblndx[i] = ndx;
294 ndx += len+1;
295 }
296 while (i <= AMBLLEN)
297 rp->amblndx[i++] = -1;
298
299 /* PMAP: save photon mapping params */
300 ray_save_pmap(rp);
301 }
302
303
304 void
305 ray_restore( /* restore parameter settings */
306 RAYPARAMS *rp
307 )
308 {
309 int i;
310
311 if (rp == NULL) { /* restore defaults */
312 RAYPARAMS dflt;
313 ray_defaults(&dflt);
314 ray_restore(&dflt);
315 return;
316 }
317 /* restore saved settings */
318 do_irrad = rp->do_irrad;
319 if (!rand_samp != !rp->rand_samp) {
320 rand_samp = rp->rand_samp;
321 reset_random();
322 }
323 dstrsrc = rp->dstrsrc;
324 shadthresh = rp->shadthresh;
325 shadcert = rp->shadcert;
326 directrelay = rp->directrelay;
327 vspretest = rp->vspretest;
328 directvis = rp->directvis;
329 srcsizerat = rp->srcsizerat;
330 copycolor(cextinction, rp->cextinction);
331 copycolor(salbedo, rp->salbedo);
332 seccg = rp->seccg;
333 ssampdist = rp->ssampdist;
334 specthresh = rp->specthresh;
335 specjitter = rp->specjitter;
336 backvis = rp->backvis;
337 maxdepth = rp->maxdepth;
338 minweight = rp->minweight;
339 copycolor(ambval, rp->ambval);
340 ambvwt = rp->ambvwt;
341 ambdiv = rp->ambdiv;
342 ambssamp = rp->ambssamp;
343 ambounce = rp->ambounce;
344 /* a bit dangerous if not static */
345 for (i = 0; rp->amblndx[i] >= 0; i++)
346 amblist[i] = rp->amblval + rp->amblndx[i];
347 while (i <= AMBLLEN)
348 amblist[i++] = NULL;
349 ambincl = rp->ambincl;
350 /* update ambient calculation */
351 ambnotify(OVOID);
352 if ((thescene.cutree != EMPTY) & !castonly) {
353 int newamb = (ambfile == NULL) ? rp->ambfile[0] :
354 strcmp(ambfile, rp->ambfile) ;
355
356 if (amblist[0] != NULL)
357 for (i = 0; i < nobjects; i++)
358 ambnotify(i);
359
360 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
361 if (newamb) {
362 ambres = rp->ambres;
363 ambacc = rp->ambacc;
364 setambient();
365 } else {
366 setambres(rp->ambres);
367 setambacc(rp->ambacc);
368 }
369 } else {
370 ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
371 ambres = rp->ambres;
372 ambacc = rp->ambacc;
373 }
374
375 /* PMAP: restore photon mapping params */
376 ray_restore_pmap(rp);
377 }
378
379
380 void
381 ray_defaults( /* get default parameter values */
382 RAYPARAMS *rp
383 )
384 {
385 int i;
386
387 if (rp == NULL)
388 return;
389
390 rp->do_irrad = 0;
391 rp->rand_samp = 1;
392 rp->dstrsrc = 0.0;
393 rp->shadthresh = 0.03;
394 rp->shadcert = 0.75;
395 rp->directrelay = 2;
396 rp->vspretest = 512;
397 rp->directvis = 1;
398 rp->srcsizerat = .2;
399 setcolor(rp->cextinction, 0., 0., 0.);
400 setcolor(rp->salbedo, 0., 0., 0.);
401 rp->seccg = 0.;
402 rp->ssampdist = 0.;
403 rp->specthresh = 0.15;
404 rp->specjitter = 1.;
405 rp->backvis = 1;
406 rp->maxdepth = -10;
407 rp->minweight = 1e-4;
408 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
409 setcolor(rp->ambval, 0., 0., 0.);
410 rp->ambvwt = 0;
411 rp->ambres = 256;
412 rp->ambacc = 0.1;
413 rp->ambdiv = 1024;
414 rp->ambssamp = 512;
415 rp->ambounce = 0;
416 rp->ambincl = -1;
417 memset(rp->amblval, '\0', sizeof(rp->amblval));
418 for (i = AMBLLEN+1; i--; )
419 rp->amblndx[i] = -1;
420
421 /* PMAP: restore photon mapping defaults */
422 ray_defaults_pmap(rp);
423 }