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root/radiance/ray/src/rt/raycalls.c
Revision: 2.18
Committed: Sun Sep 26 15:51:15 2010 UTC (14 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.17: +2 -2 lines
Log Message:
Added checknorm() macro to avoid normalization errors with gcc --fast-math

File Contents

# User Rev Content
1 greg 2.1 #ifndef lint
2 greg 2.18 static const char RCSid[] = "$Id: raycalls.c,v 2.17 2009/12/12 05:20:10 greg Exp $";
3 greg 2.1 #endif
4     /*
5     * raycalls.c - interface for running Radiance rendering as a library
6     *
7     * External symbols declared in ray.h
8     */
9    
10 greg 2.2 #include "copyright.h"
11 greg 2.1
12     /*
13     * These routines are designed to aid the programmer who wishes
14     * to call Radiance as a library. Unfortunately, the system was
15     * not originally intended to be run this way, and there are some
16     * awkward limitations to contend with. The most irritating
17     * perhaps is that the global variables and functions do not have
18     * a prefix, and the symbols are a bit generic. This results in a
19     * serious invasion of the calling application's name-space, and
20     * you may need to rename either some Radiance routines or some
21     * of your routines to avoid conflicts. Another limitation is
22     * that the global variables are not gathered together into any
23     * sort of context, so it is impossible to simultaneously run
24     * this library on multiple scenes or in multiple threads.
25     * You get one scene and one thread, and if you want more, you
26 greg 2.10 * will have to go with the process model defined in raypcalls.c.
27     * Finally, unrecoverable errors result in a call to the application-
28     * defined function quit(). The usual thing to do is to call exit().
29 greg 2.1 * You might want to do something else instead, like
30     * call setjmp()/longjmp() to bring you back to the calling
31     * function for recovery. You may also wish to define your own
32     * wputs(s) and eputs(s) functions to output warning and error
33     * messages, respectively.
34     *
35     * With those caveats, we have attempted to make the interface
36     * as simple as we can. Global variables and their defaults
37     * are defined below, and including "ray.h" declares these
38     * along with all the routines you are likely to need. First,
39     * assign the global variable progname to your argv[0], then
40     * change the rendering parameters as you like. If you have a set
41     * of option arguments you are working from, the getrenderopt(ac,av)
42     * call should be very useful. Before tracing any rays, you
43     * must read in the octree with a call to ray_init(oct).
44     * Passing NULL for the file name causes ray_init() to read
45     * the octree from the standard input -- rarely a good idea.
46     * However, one may read an octree from a program (such as
47     * oconv) by preceding a shell command by a '!' character.
48     *
49     * To trace a ray, define a RAY object myRay and assign:
50     *
51     * myRay.rorg = ( ray origin point )
52     * myRay.rdir = ( normalized ray direction )
53     * myRay.rmax = ( maximum length, or zero for no limit )
54     *
55     * If you are rendering from a VIEW structure, this can be
56     * accomplished with a single call for the ray at (x,y):
57     *
58     * myRay.rmax = viewray(myRay.rorg, myRay.rdir, &myView, x, y);
59     *
60     * Then, trace the primary ray with:
61     *
62     * ray_trace(&myRay);
63     *
64     * The resulting contents of myRay should provide you with
65     * more than enough information about what the ray hit,
66     * the computed value, etc. For further clues of how to
67     * compute irradiance, how to get callbacks on the evaluated
68     * ray tree, etc., see the contents of rtrace.c. See
69     * also the rpmain.c, rtmain.c, and rvmain.c modules
70     * to learn more how rendering options are processed.
71     *
72     * When you are done, you may call ray_done(1) to clean
73     * up memory used by Radiance. It doesn't free everything,
74     * but it makes a valiant effort. If you call ray_done(0),
75     * it leaves data that is likely to be reused, including
76     * loaded data files and fonts. The library may be
77     * restarted at any point by calling ray_init() on a new
78     * octree.
79     *
80 greg 2.3 * The call ray_save(rp) fills a parameter structure
81 greg 2.1 * with the current global parameter settings, which may be
82     * restored at any time with a call to ray_restore(rp).
83     * This buffer contains no linked information, and thus
84     * may be passed between processes using write() and
85     * read() calls, so long as byte order is maintained.
86     * Calling ray_restore(NULL) restores the original
87     * default parameters, which is also retrievable with
88     * the call ray_defaults(rp). (These should be the
89     * same as the defaults for rtrace.)
90     */
91    
92 schorsch 2.4 #include <string.h>
93 greg 2.14 #include <time.h>
94 schorsch 2.4
95 greg 2.1 #include "ray.h"
96     #include "source.h"
97     #include "ambient.h"
98     #include "otypes.h"
99     #include "random.h"
100     #include "data.h"
101     #include "font.h"
102    
103     char *progname = "unknown_app"; /* caller sets to argv[0] */
104    
105     char *octname; /* octree name we are given */
106    
107     char *shm_boundary = NULL; /* boundary of shared memory */
108    
109     CUBE thescene; /* our scene */
110     OBJECT nsceneobjs; /* number of objects in our scene */
111    
112     int dimlist[MAXDIM]; /* sampling dimensions */
113     int ndims = 0; /* number of sampling dimensions */
114     int samplendx = 0; /* index for this sample */
115    
116     void (*trace)() = NULL; /* trace call */
117    
118 greg 2.6 void (*addobjnotify[8])() = {ambnotify, NULL};
119 greg 2.1
120     int do_irrad = 0; /* compute irradiance? */
121    
122 greg 2.13 int rand_samp = 0; /* pure Monte Carlo sampling? */
123    
124 greg 2.1 double dstrsrc = 0.0; /* square source distribution */
125 greg 2.8 double shadthresh = .03; /* shadow threshold */
126     double shadcert = .75; /* shadow certainty */
127 greg 2.1 int directrelay = 2; /* number of source relays */
128     int vspretest = 512; /* virtual source pretest density */
129     int directvis = 1; /* sources visible? */
130     double srcsizerat = .2; /* maximum ratio source size/dist. */
131    
132     COLOR cextinction = BLKCOLOR; /* global extinction coefficient */
133     COLOR salbedo = BLKCOLOR; /* global scattering albedo */
134     double seccg = 0.; /* global scattering eccentricity */
135     double ssampdist = 0.; /* scatter sampling distance */
136    
137     double specthresh = .15; /* specular sampling threshold */
138     double specjitter = 1.; /* specular sampling jitter */
139    
140     int backvis = 1; /* back face visibility */
141    
142 greg 2.8 int maxdepth = 8; /* maximum recursion depth */
143     double minweight = 2e-3; /* minimum ray weight */
144 greg 2.1
145     char *ambfile = NULL; /* ambient file name */
146     COLOR ambval = BLKCOLOR; /* ambient value */
147     int ambvwt = 0; /* initial weight for ambient value */
148 greg 2.8 double ambacc = 0.1; /* ambient accuracy */
149     int ambres = 256; /* ambient resolution */
150     int ambdiv = 1024; /* ambient divisions */
151     int ambssamp = 512; /* ambient super-samples */
152 greg 2.1 int ambounce = 0; /* ambient bounces */
153     char *amblist[AMBLLEN+1]; /* ambient include/exclude list */
154     int ambincl = -1; /* include == 1, exclude == 0 */
155    
156    
157 greg 2.17 void
158 schorsch 2.9 ray_init( /* initialize ray-tracing calculation */
159     char *otnm
160     )
161 greg 2.1 {
162     if (nobjects > 0) /* free old scene data */
163     ray_done(0);
164     /* initialize object types */
165     if (ofun[OBJ_SPHERE].funp == o_default)
166     initotypes();
167     /* initialize urand */
168 greg 2.16 if (rand_samp) {
169     srandom((long)time(0));
170     initurand(0);
171     } else {
172     srandom(0L);
173     initurand(2048);
174     }
175 greg 2.1 /* read scene octree */
176     readoct(octname = otnm, ~(IO_FILES|IO_INFO), &thescene, NULL);
177     nsceneobjs = nobjects;
178     /* find and mark sources */
179     marksources();
180     /* initialize ambient calculation */
181     setambient();
182     /* ready to go... */
183     }
184    
185 greg 2.17 void
186 schorsch 2.9 ray_trace( /* trace a primary ray */
187     RAY *r
188     )
189 greg 2.1 {
190 greg 2.11 rayorigin(r, PRIMARY, NULL, NULL);
191 greg 2.16 samplendx++;
192 greg 2.1 rayvalue(r); /* assumes origin and direction are set */
193     }
194    
195    
196 greg 2.17 void
197 schorsch 2.9 ray_done( /* free ray-tracing data */
198     int freall
199     )
200 greg 2.1 {
201     retainfonts = 1;
202     ambdone();
203     ambnotify(OVOID);
204     freesources();
205     freeobjects(0, nobjects);
206     donesets();
207     octdone();
208     thescene.cutree = EMPTY;
209     octname = NULL;
210     if (freall) {
211     retainfonts = 0;
212     freefont(NULL);
213     freedata(NULL);
214     initurand(0);
215     }
216     if (nobjects > 0) {
217 schorsch 2.9 sprintf(errmsg, "%ld objects left after call to ray_done()",
218 greg 2.18 (long)nobjects);
219 greg 2.1 error(WARNING, errmsg);
220     }
221     }
222    
223    
224 greg 2.17 void
225 schorsch 2.9 ray_save( /* save current parameter settings */
226     RAYPARAMS *rp
227     )
228 greg 2.1 {
229     int i, ndx;
230    
231     if (rp == NULL)
232     return;
233     rp->do_irrad = do_irrad;
234     rp->dstrsrc = dstrsrc;
235     rp->shadthresh = shadthresh;
236     rp->shadcert = shadcert;
237     rp->directrelay = directrelay;
238     rp->vspretest = vspretest;
239     rp->directvis = directvis;
240     rp->srcsizerat = srcsizerat;
241     copycolor(rp->cextinction, cextinction);
242     copycolor(rp->salbedo, salbedo);
243     rp->seccg = seccg;
244     rp->ssampdist = ssampdist;
245     rp->specthresh = specthresh;
246     rp->specjitter = specjitter;
247     rp->backvis = backvis;
248     rp->maxdepth = maxdepth;
249     rp->minweight = minweight;
250     copycolor(rp->ambval, ambval);
251 schorsch 2.4 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
252 greg 2.1 if (ambfile != NULL)
253     strncpy(rp->ambfile, ambfile, sizeof(rp->ambfile)-1);
254     rp->ambvwt = ambvwt;
255     rp->ambacc = ambacc;
256     rp->ambres = ambres;
257     rp->ambdiv = ambdiv;
258     rp->ambssamp = ambssamp;
259     rp->ambounce = ambounce;
260     rp->ambincl = ambincl;
261 schorsch 2.4 memset(rp->amblval, '\0', sizeof(rp->amblval));
262 greg 2.1 ndx = 0;
263     for (i = 0; i < AMBLLEN && amblist[i] != NULL; i++) {
264     int len = strlen(amblist[i]);
265     if (ndx+len >= sizeof(rp->amblval))
266     break;
267     strcpy(rp->amblval+ndx, amblist[i]);
268     ndx += len+1;
269     }
270     while (i <= AMBLLEN)
271     rp->amblndx[i++] = -1;
272     }
273    
274    
275 greg 2.17 void
276 schorsch 2.9 ray_restore( /* restore parameter settings */
277     RAYPARAMS *rp
278     )
279 greg 2.1 {
280     register int i;
281    
282     if (rp == NULL) { /* restore defaults */
283     RAYPARAMS dflt;
284     ray_defaults(&dflt);
285     ray_restore(&dflt);
286     return;
287     }
288     /* restore saved settings */
289     do_irrad = rp->do_irrad;
290     dstrsrc = rp->dstrsrc;
291     shadthresh = rp->shadthresh;
292     shadcert = rp->shadcert;
293     directrelay = rp->directrelay;
294     vspretest = rp->vspretest;
295     directvis = rp->directvis;
296     srcsizerat = rp->srcsizerat;
297     copycolor(cextinction, rp->cextinction);
298     copycolor(salbedo, rp->salbedo);
299     seccg = rp->seccg;
300     ssampdist = rp->ssampdist;
301     specthresh = rp->specthresh;
302     specjitter = rp->specjitter;
303     backvis = rp->backvis;
304     maxdepth = rp->maxdepth;
305     minweight = rp->minweight;
306     copycolor(ambval, rp->ambval);
307     ambvwt = rp->ambvwt;
308     ambdiv = rp->ambdiv;
309     ambssamp = rp->ambssamp;
310     ambounce = rp->ambounce;
311     for (i = 0; rp->amblndx[i] >= 0; i++)
312     amblist[i] = rp->amblval + rp->amblndx[i];
313     while (i <= AMBLLEN)
314     amblist[i++] = NULL;
315     ambincl = rp->ambincl;
316     /* update ambient calculation */
317     ambnotify(OVOID);
318     if (thescene.cutree != EMPTY) {
319     int newamb = (ambfile == NULL) ? rp->ambfile[0] :
320     strcmp(ambfile, rp->ambfile) ;
321    
322     if (amblist[0] != NULL)
323     for (i = 0; i < nobjects; i++)
324     ambnotify(i);
325    
326     ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
327     if (newamb) {
328     ambres = rp->ambres;
329     ambacc = rp->ambacc;
330     setambient();
331     } else {
332     setambres(rp->ambres);
333     setambacc(rp->ambacc);
334     }
335     } else {
336     ambfile = (rp->ambfile[0]) ? rp->ambfile : (char *)NULL;
337     ambres = rp->ambres;
338     ambacc = rp->ambacc;
339     }
340     }
341    
342    
343 greg 2.17 void
344 schorsch 2.9 ray_defaults( /* get default parameter values */
345     RAYPARAMS *rp
346     )
347 greg 2.1 {
348     int i;
349    
350     if (rp == NULL)
351     return;
352    
353     rp->do_irrad = 0;
354     rp->dstrsrc = 0.0;
355 greg 2.8 rp->shadthresh = .03;
356     rp->shadcert = .75;
357 greg 2.1 rp->directrelay = 2;
358     rp->vspretest = 512;
359     rp->directvis = 1;
360     rp->srcsizerat = .2;
361     setcolor(rp->cextinction, 0., 0., 0.);
362     setcolor(rp->salbedo, 0., 0., 0.);
363     rp->seccg = 0.;
364     rp->ssampdist = 0.;
365     rp->specthresh = .15;
366     rp->specjitter = 1.;
367     rp->backvis = 1;
368 greg 2.7 rp->maxdepth = 8;
369     rp->minweight = 2e-3;
370 greg 2.1 setcolor(rp->ambval, 0., 0., 0.);
371 schorsch 2.4 memset(rp->ambfile, '\0', sizeof(rp->ambfile));
372 greg 2.1 rp->ambvwt = 0;
373 greg 2.7 rp->ambres = 256;
374 greg 2.10 rp->ambacc = 0.15;
375 greg 2.7 rp->ambdiv = 1024;
376     rp->ambssamp = 512;
377 greg 2.1 rp->ambounce = 0;
378     rp->ambincl = -1;
379 schorsch 2.4 memset(rp->amblval, '\0', sizeof(rp->amblval));
380 greg 2.1 for (i = AMBLLEN+1; i--; )
381     rp->amblndx[i] = -1;
382     }