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root/radiance/ray/src/rt/ray.h
Revision: 2.52
Committed: Fri Apr 5 01:10:26 2024 UTC (4 weeks ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 2.51: +13 -5 lines
Log Message:
fix: Improved tracking of reflected vs. transmitted rays for antimatter

File Contents

# Content
1 /* RCSid $Id: ray.h,v 2.51 2023/11/15 18:02:53 greg Exp $ */
2 /*
3 * ray.h - header file for routines using rays.
4 */
5 #ifndef _RAD_RAY_H_
6 #define _RAD_RAY_H_
7
8 #include "standard.h"
9 #include "octree.h"
10 #include "object.h"
11 #include "color.h"
12 #include "pmapparm.h"
13
14 #ifdef __cplusplus
15 extern "C" {
16 #endif
17
18 #ifndef RNUMBER
19 #define RNUMBER size_t /* ray counter (>= sizeof pointer) */
20 #endif
21
22 #define MAXDIM 32 /* maximum number of sampling dimensions */
23
24 /* ray type flags */
25 #define PRIMARY 01 /* original ray */
26 #define RSHADOW 02 /* reflected ray to light source */
27 #define REFLECTED 04 /* reflected ray */
28 #define REFRACTED 010 /* refracted (bent) ray */
29 #define TRANS 020 /* transmitted/transferred ray */
30 #define RAMBIENT 040 /* reflected diffuse interreflection */
31 #define RSPECULAR 0100 /* reflected specular */
32 #define TSHADOW 0200 /* transmitted shadow */
33 #define TAMBIENT 0400 /* transmitted ambient */
34 #define TSPECULAR 01000 /* transmitted specular */
35 #define SHADOW (RSHADOW|TSHADOW)
36 #define AMBIENT (RAMBIENT|TAMBIENT)
37 #define SPECULAR (RSPECULAR|TSPECULAR)
38
39 /* reflected ray types */
40 #define RAYREFL (RSHADOW|REFLECTED|RAMBIENT|RSPECULAR)
41
42 /* Arrange so double's come first for optimal alignment */
43 /* Pointers and long's come second for 64-bit mode */
44 /* Int's next (unknown length), then floats, followed by short's & char's */
45 typedef struct ray {
46 FVECT rorg; /* origin of ray */
47 FVECT rdir; /* normalized direction of ray */
48 RREAL rmax; /* maximum distance (aft clipping plane) */
49 RREAL rot; /* distance to object */
50 FVECT rop; /* intersection point */
51 FVECT ron; /* intersection surface normal */
52 RREAL rod; /* -DOT(rdir, ron) */
53 RREAL uv[2]; /* local coordinates */
54 FVECT pert; /* surface normal perturbation */
55 RREAL rmt; /* returned mirrored ray length */
56 RREAL rxt; /* returned unmirrored ray length */
57 const struct ray *parent; /* ray this originated from */
58 OBJECT *clipset; /* set of objects currently clipped */
59 OBJECT *newcset; /* next clipset, used for transmission */
60 void (*revf)(struct ray *); /* ray evaluation function */
61 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
62 OBJREC *ro; /* intersected object (one with material) */
63 FULLXF *rox; /* object transformation */
64 int *slights; /* list of lights to test for scattering */
65 RNUMBER rno; /* unique ray number */
66 OBJECT robj; /* intersected object number */
67 int rsrc; /* source we're aiming for */
68 float rweight; /* cumulative weight (for termination) */
69 float gecc; /* scattering eccentricity coefficient */
70 SCOLOR rcoef; /* contribution coefficient w.r.t. parent */
71 SCOLOR pcol; /* pattern color */
72 SCOLOR mcol; /* mirrored color contribution */
73 SCOLOR rcol; /* returned radiance value */
74 COLOR cext; /* medium extinction coefficient */
75 COLOR albedo; /* medium scattering albedo */
76 short rflips; /* surface orientation has been reversed */
77 short rlvl; /* number of reflections for this ray */
78 short rtype; /* ray type */
79 short crtype; /* cumulative ray type */
80 } RAY;
81
82 #define rayvalue(r) (*(r)->revf)(r)
83
84 #define thrudir(r,v) ((r)->rod > 0 ^ DOT((r)->ron,v) > 0)
85
86 #define raydistance(r) (pbright((r)->mcol) > 0.5*pbright((r)->rcol) ? \
87 (r)->rmt : (r)->rxt)
88
89 #define rayreorient(r) if ((r)->rflips & 1) flipsurface(r); else
90
91 extern char VersionID[]; /* Radiance version ID string */
92 extern char RFeatureList[]; /* newline-separated feature list */
93
94 extern CUBE thescene; /* our scene */
95 extern OBJECT nsceneobjs; /* number of objects in our scene */
96
97 extern RNUMBER raynum; /* next ray ID */
98 extern RNUMBER nrays; /* total rays traced so far */
99
100 extern OBJREC Lamb; /* a Lambertian surface */
101 extern OBJREC Aftplane; /* aft clipping object */
102
103 extern void (*trace)(RAY*); /* global trace reporting callback */
104
105 extern int dimlist[]; /* dimension list for distribution */
106 extern int ndims; /* number of dimensions so far */
107 extern int samplendx; /* index for this sample */
108
109 extern int do_irrad; /* compute irradiance? */
110
111 extern int rand_samp; /* pure Monte Carlo sampling? */
112
113 extern double dstrsrc; /* square source distribution */
114 extern double shadthresh; /* shadow threshold */
115 extern double shadcert; /* shadow testing certainty */
116 extern int directrelay; /* number of source relays */
117 extern int vspretest; /* virtual source pretest density */
118 extern int directvis; /* light sources visible to eye? */
119 extern double srcsizerat; /* maximum source size/dist. ratio */
120
121 extern double specthresh; /* specular sampling threshold */
122 extern double specjitter; /* specular sampling jitter */
123
124 extern COLOR cextinction; /* global extinction coefficient */
125 extern COLOR salbedo; /* global scattering albedo */
126 extern double seccg; /* global scattering eccentricity */
127 extern double ssampdist; /* scatter sampling distance */
128
129 extern int backvis; /* back face visibility */
130
131 extern int maxdepth; /* maximum recursion depth */
132 extern double minweight; /* minimum ray weight */
133
134 extern char *ambfile; /* ambient file name */
135 extern COLOR ambval; /* ambient value */
136 extern int ambvwt; /* initial weight for ambient value */
137 extern double ambacc; /* ambient accuracy */
138 extern int ambres; /* ambient resolution */
139 extern int ambdiv; /* ambient divisions */
140 extern int ambssamp; /* ambient super-samples */
141 extern int ambounce; /* ambient bounces */
142 extern char *amblist[]; /* ambient include/exclude list */
143 extern int ambincl; /* include == 1, exclude == 0 */
144
145 extern int ray_pnprocs; /* number of child processes */
146 extern int ray_pnidle; /* number of idle processes */
147
148 #ifndef AMBLLEN
149 #define AMBLLEN 512 /* max. ambient list length */
150 #endif
151 #define AMBWORD 12 /* average word length */
152
153 typedef struct { /* rendering parameter holder */
154 int do_irrad;
155 int rand_samp;
156 double dstrsrc;
157 double shadthresh;
158 double shadcert;
159 int directrelay;
160 int vspretest;
161 int directvis;
162 double srcsizerat;
163 COLOR cextinction;
164 COLOR salbedo;
165 double seccg;
166 double ssampdist;
167 double specthresh;
168 double specjitter;
169 int backvis;
170 int maxdepth;
171 double minweight;
172 char ambfile[512];
173 COLOR ambval;
174 int ambvwt;
175 double ambacc;
176 int ambres;
177 int ambdiv;
178 int ambssamp;
179 int ambounce;
180 int ambincl;
181 short amblndx[AMBLLEN+1];
182 char amblval[AMBLLEN*AMBWORD];
183
184 /* PMAP: photon mapping parameters */
185 PhotonMapParams pmapParams [NUM_PMAP_TYPES];
186 } RAYPARAMS;
187
188 #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
189 (char *)NULL : (p)->amblval+(p)->amblndx[i] )
190
191 /* defined in duphead.c */
192 extern void headclean(void);
193 extern void openheader(void);
194 extern void dupheader(void);
195 /* defined in persist.c */
196 extern void persistfile(char *pfn);
197 extern void pfdetach(void);
198 extern void pfclean(void);
199 extern void pflock(int lf);
200 extern void pfhold(void);
201 extern void io_process(void);
202 /* defined in freeobjmem.c */
203 extern int free_objs(OBJECT on, OBJECT no);
204 extern void free_objmem(void);
205 /* defined in preload.c */
206 extern int load_os(OBJREC *op);
207 extern void preload_objs(void);
208 /* defined in raycalls.c */
209 extern void ray_init(char *otnm);
210 extern void ray_trace(RAY *r);
211 extern void ray_done(int freall);
212 extern void ray_save(RAYPARAMS *rp);
213 extern void ray_restore(RAYPARAMS *rp);
214 extern void ray_defaults(RAYPARAMS *rp);
215 /* defined in raypcalls.c */
216 extern void ray_pinit(char *otnm, int nproc);
217 extern int ray_psend(RAY *r);
218 extern int ray_pqueue(RAY *r);
219 extern int ray_presult(RAY *r, int poll);
220 extern void ray_pdone(int freall);
221 extern void ray_popen(int nadd);
222 extern void ray_pclose(int nsub);
223 /* defined in ray_fifo.c */
224 extern int (*ray_fifo_out)(RAY *r);
225 extern int ray_fifo_in(RAY *r);
226 extern int ray_fifo_flush(void);
227 /* defined in raytrace.c */
228 extern int rayorigin(RAY *r, int rt, const RAY *ro, const SCOLOR rc);
229 extern void rayclear(RAY *r);
230 extern void raytrace(RAY *r);
231 extern int rayreject(OBJREC *o, RAY *r, double t, double rod);
232 extern void rayhit(OBJECT *oset, RAY *r);
233 extern void raycont(RAY *r);
234 extern void raytrans(RAY *r);
235 extern int raytirrad(OBJREC *m, RAY *r);
236 extern int rayshade(RAY *r, int mod);
237 extern void rayparticipate(RAY *r);
238 extern void raytexture(RAY *r, OBJECT mod);
239 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
240 extern void raycontrib(SCOLOR rc, const RAY *r, int flags);
241 extern double raydist(const RAY *r, int flags);
242 extern double raynormal(FVECT norm, RAY *r);
243 extern void newrayxf(RAY *r);
244 extern void flipsurface(RAY *r);
245 extern int localhit(RAY *r, CUBE *scene);
246 /* defined in renderopts.c */
247 extern int feature_status(int ac, char *av[]);
248 extern int getrenderopt(int ac, char *av[]);
249 extern void print_rdefaults(void);
250 /* defined in srcdraw.c */
251 extern void drawsources(COLOR *pic[], float *zbf[],
252 int x0, int xsiz, int y0, int ysiz);
253 extern void init_drawsources(int rad);
254 /* defined in rt/initotypes.c */
255 extern void initotypes(void);
256 /* module main procedures */
257 extern void rtrace(char *fname, int nproc);
258 extern const char *formstr(int f);
259 extern void rview(void);
260 extern void rpict(int seq, char *pout, char *zout, char *prvr);
261
262 #ifdef __FAST_MATH__
263 #define checknorm(vn) (void)normalize(vn)
264 #else
265 #define checknorm(vn)
266 #endif
267
268 #ifdef __cplusplus
269 }
270 #endif
271 #endif /* _RAD_RAY_H_ */
272