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root/radiance/ray/src/rt/ray.h
Revision: 2.25
Committed: Tue Apr 19 01:15:06 2005 UTC (19 years ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.24: +7 -5 lines
Log Message:
Extensive changes to enable rtrace -oTW option for tracking ray contributions

File Contents

# Content
1 /* RCSid $Id: ray.h,v 2.24 2005/04/15 04:44:51 greg Exp $ */
2 /*
3 * ray.h - header file for routines using rays.
4 */
5 #ifndef _RAD_RAY_H_
6 #define _RAD_RAY_H_
7
8 #include "standard.h"
9 #include "octree.h"
10 #include "object.h"
11 #include "color.h"
12
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16
17 #define MAXDIM 32 /* maximum number of dimensions */
18
19 /* ray type flags */
20 #define PRIMARY 01 /* original ray */
21 #define SHADOW 02 /* ray to light source */
22 #define REFLECTED 04 /* reflected ray */
23 #define REFRACTED 010 /* refracted (bent) ray */
24 #define TRANS 020 /* transmitted/transferred ray */
25 #define AMBIENT 040 /* ray scattered for interreflection */
26 #define SPECULAR 0100 /* ray scattered for specular */
27
28 /* reflected ray types */
29 #define RAYREFL (SHADOW|REFLECTED|AMBIENT|SPECULAR)
30
31 typedef struct ray {
32 unsigned long rno; /* unique ray number */
33 int rlvl; /* number of reflections for this ray */
34 float rweight; /* cumulative weight (for termination) */
35 COLOR rcoef; /* contribution coefficient w.r.t. parent */
36 short rtype; /* ray type */
37 short crtype; /* cumulative ray type */
38 const struct ray *parent; /* ray this originated from */
39 FVECT rorg; /* origin of ray */
40 FVECT rdir; /* normalized direction of ray */
41 double rmax; /* maximum distance (aft clipping plane) */
42 int rsrc; /* source we're aiming for */
43 OBJECT *clipset; /* set of objects currently clipped */
44 OBJECT *newcset; /* next clipset, used for transmission */
45 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
46 OBJECT robj; /* intersected object number */
47 OBJREC *ro; /* intersected object (one with material) */
48 double rot; /* distance to object */
49 FVECT rop; /* intersection point */
50 FVECT ron; /* intersection surface normal */
51 double rod; /* -DOT(rdir, ron) */
52 FULLXF *rox; /* object transformation */
53 RREAL uv[2]; /* local coordinates */
54 FVECT pert; /* surface normal perturbation */
55 COLOR pcol; /* pattern color */
56 COLOR rcol; /* returned radiance value */
57 double rt; /* returned effective ray length */
58 COLOR cext; /* medium extinction coefficient */
59 COLOR albedo; /* medium scattering albedo */
60 float gecc; /* scattering eccentricity coefficient */
61 int *slights; /* list of lights to test for scattering */
62 } RAY;
63
64 extern char VersionID[]; /* Radiance version ID string */
65
66 extern CUBE thescene; /* our scene */
67 extern OBJECT nsceneobjs; /* number of objects in our scene */
68
69 extern unsigned long raynum; /* next ray ID */
70 extern unsigned long nrays; /* total rays traced so far */
71
72 extern OBJREC Lamb; /* a Lambertian surface */
73 extern OBJREC Aftplane; /* aft clipping object */
74
75 extern void (*trace)(); /* global trace reporting callback */
76
77 extern int dimlist[]; /* dimension list for distribution */
78 extern int ndims; /* number of dimensions so far */
79 extern int samplendx; /* index for this sample */
80
81 extern int ray_savesiz; /* size of parameter save buffer */
82
83 extern int do_irrad; /* compute irradiance? */
84
85 extern double dstrsrc; /* square source distribution */
86 extern double shadthresh; /* shadow threshold */
87 extern double shadcert; /* shadow testing certainty */
88 extern int directrelay; /* number of source relays */
89 extern int vspretest; /* virtual source pretest density */
90 extern int directvis; /* light sources visible to eye? */
91 extern double srcsizerat; /* maximum source size/dist. ratio */
92
93 extern double specthresh; /* specular sampling threshold */
94 extern double specjitter; /* specular sampling jitter */
95
96 extern COLOR cextinction; /* global extinction coefficient */
97 extern COLOR salbedo; /* global scattering albedo */
98 extern double seccg; /* global scattering eccentricity */
99 extern double ssampdist; /* scatter sampling distance */
100
101 extern int backvis; /* back face visibility */
102
103 extern int maxdepth; /* maximum recursion depth */
104 extern double minweight; /* minimum ray weight */
105
106 extern char *ambfile; /* ambient file name */
107 extern COLOR ambval; /* ambient value */
108 extern int ambvwt; /* initial weight for ambient value */
109 extern double ambacc; /* ambient accuracy */
110 extern int ambres; /* ambient resolution */
111 extern int ambdiv; /* ambient divisions */
112 extern int ambssamp; /* ambient super-samples */
113 extern int ambounce; /* ambient bounces */
114 extern char *amblist[]; /* ambient include/exclude list */
115 extern int ambincl; /* include == 1, exclude == 0 */
116
117 extern int ray_pnprocs; /* number of child processes */
118 extern int ray_pnidle; /* number of idle processes */
119
120 #ifndef AMBLLEN
121 #define AMBLLEN 512 /* max. ambient list length */
122 #endif
123 #define AMBWORD 12 /* average word length */
124
125 typedef struct { /* rendering parameter holder */
126 int do_irrad;
127 double dstrsrc;
128 double shadthresh;
129 double shadcert;
130 int directrelay;
131 int vspretest;
132 int directvis;
133 double srcsizerat;
134 COLOR cextinction;
135 COLOR salbedo;
136 double seccg;
137 double ssampdist;
138 double specthresh;
139 double specjitter;
140 int backvis;
141 int maxdepth;
142 double minweight;
143 char ambfile[512];
144 COLOR ambval;
145 int ambvwt;
146 double ambacc;
147 int ambres;
148 int ambdiv;
149 int ambssamp;
150 int ambounce;
151 int ambincl;
152 short amblndx[AMBLLEN+1];
153 char amblval[AMBLLEN*AMBWORD];
154 } RAYPARAMS;
155
156 #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
157 (char *)NULL : (p)->amblval+(p)->amblndx[i] )
158
159 /* defined in duphead.c */
160 extern void headclean(void);
161 extern void openheader(void);
162 extern void dupheader(void);
163 /* defined in persist.c */
164 extern void persistfile(char *pfn);
165 extern void pfdetach(void);
166 extern void pfclean(void);
167 extern void pflock(int lf);
168 extern void pfhold(void);
169 extern void io_process(void);
170 /* defined in freeobjmem.c */
171 extern int free_objs(OBJECT on, OBJECT no);
172 extern void free_objmem(void);
173 /* defined in preload.c */
174 extern int load_os(OBJREC *op);
175 extern void preload_objs(void);
176 /* defined in raycalls.c */
177 extern void ray_init(char *otnm);
178 extern void ray_trace(RAY *r);
179 extern void ray_done(int freall);
180 extern void ray_save(RAYPARAMS *rp);
181 extern void ray_restore(RAYPARAMS *rp);
182 extern void ray_defaults(RAYPARAMS *rp);
183 /* defined in raypcalls.c */
184 extern void ray_pinit(char *otnm, int nproc);
185 extern void ray_psend(RAY *r);
186 extern int ray_pqueue(RAY *r);
187 extern int ray_presult(RAY *r, int poll);
188 extern void ray_pdone(int freall);
189 extern void ray_popen(int nadd);
190 extern void ray_pclose(int nsub);
191 /* defined in raytrace.c */
192 extern int rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc);
193 extern void rayclear(RAY *r);
194 extern void rayvalue(RAY *r);
195 extern void rayhit(OBJECT *oset, RAY *r);
196 extern void raycont(RAY *r);
197 extern void raytrans(RAY *r);
198 extern int rayshade(RAY *r, int mod);
199 extern void rayparticipate(RAY *r);
200 extern void raytexture(RAY *r, OBJECT mod);
201 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
202 extern void raycontrib(COLOR rc, const RAY *r, int flags);
203 extern double raydist(const RAY *r, int flags);
204 extern double raynormal(FVECT norm, RAY *r);
205 extern void newrayxf(RAY *r);
206 extern void flipsurface(RAY *r);
207 extern int localhit(RAY *r, CUBE *scene);
208 /* defined in renderopts.c */
209 extern int getrenderopt(int ac, char *av[]);
210 extern void print_rdefaults(void);
211 /* defined in srcdraw.c */
212 extern void drawsources(COLOR *pic[], float *zbf[],
213 int x0, int xsiz, int y0, int ysiz);
214 extern void init_drawsources(int rad);
215 /* defined in rt/initotypes.c */
216 extern void initotypes(void);
217 /* module main procedures */
218 extern void rtrace(char *fname);
219 extern char * formstr(int f);
220 extern void rview(void);
221 extern void rpict(int seq, char *pout, char *zout, char *prvr);
222
223
224 #ifdef __cplusplus
225 }
226 #endif
227 #endif /* _RAD_RAY_H_ */
228