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root/radiance/ray/src/rt/ray.h
Revision: 2.23
Committed: Fri Nov 5 17:36:55 2004 UTC (19 years, 5 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.22: +5 -3 lines
Log Message:
Increased defaults and allowed for compiler override related to -a{E,I} options

File Contents

# Content
1 /* RCSid $Id: ray.h,v 2.22 2004/03/30 16:13:01 schorsch Exp $ */
2 /*
3 * ray.h - header file for routines using rays.
4 */
5 #ifndef _RAD_RAY_H_
6 #define _RAD_RAY_H_
7
8 #include "standard.h"
9 #include "octree.h"
10 #include "object.h"
11 #include "color.h"
12
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16
17 #define MAXDIM 32 /* maximum number of dimensions */
18
19 /* ray type flags */
20 #define PRIMARY 01 /* original ray */
21 #define SHADOW 02 /* ray to light source */
22 #define REFLECTED 04 /* reflected ray */
23 #define REFRACTED 010 /* refracted (bent) ray */
24 #define TRANS 020 /* transmitted/transferred ray */
25 #define AMBIENT 040 /* ray scattered for interreflection */
26 #define SPECULAR 0100 /* ray scattered for specular */
27
28 /* reflected ray types */
29 #define RAYREFL (SHADOW|REFLECTED|AMBIENT|SPECULAR)
30
31 typedef struct ray {
32 unsigned long rno; /* unique ray number */
33 int rlvl; /* number of reflections for this ray */
34 float rweight; /* cumulative weight of this ray */
35 short rtype; /* ray type */
36 short crtype; /* cumulative ray type */
37 struct ray *parent; /* ray this originated from */
38 FVECT rorg; /* origin of ray */
39 FVECT rdir; /* normalized direction of ray */
40 double rmax; /* maximum distance (aft clipping plane) */
41 int rsrc; /* source we're aiming for */
42 OBJECT *clipset; /* set of objects currently clipped */
43 OBJECT *newcset; /* next clipset, used for transmission */
44 void (*revf)(struct ray *); /* evaluation function for this ray */
45 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
46 OBJECT robj; /* intersected object number */
47 OBJREC *ro; /* intersected object (one with material) */
48 double rot; /* distance to object */
49 FVECT rop; /* intersection point */
50 FVECT ron; /* intersection surface normal */
51 double rod; /* -DOT(rdir, ron) */
52 FULLXF *rox; /* object transformation */
53 RREAL uv[2]; /* local coordinates */
54 FVECT pert; /* surface normal perturbation */
55 COLOR pcol; /* pattern color */
56 COLOR rcol; /* returned ray value */
57 double rt; /* returned effective ray length */
58 COLOR cext; /* medium extinction coefficient */
59 COLOR albedo; /* medium scattering albedo */
60 float gecc; /* scattering eccentricity coefficient */
61 int *slights; /* list of lights to test for scattering */
62 } RAY;
63
64 #define rayvalue(r) (*(r)->revf)(r)
65
66 extern char VersionID[]; /* Radiance version ID string */
67
68 extern CUBE thescene; /* our scene */
69 extern OBJECT nsceneobjs; /* number of objects in our scene */
70
71 extern unsigned long raynum; /* next ray ID */
72 extern unsigned long nrays; /* total rays traced so far */
73
74 extern OBJREC Lamb; /* a Lambertian surface */
75 extern OBJREC Aftplane; /* aft clipping object */
76
77 extern void (*trace)(); /* global trace reporting callback */
78
79 extern int dimlist[]; /* dimension list for distribution */
80 extern int ndims; /* number of dimensions so far */
81 extern int samplendx; /* index for this sample */
82
83 extern int ray_savesiz; /* size of parameter save buffer */
84
85 extern int do_irrad; /* compute irradiance? */
86
87 extern double dstrsrc; /* square source distribution */
88 extern double shadthresh; /* shadow threshold */
89 extern double shadcert; /* shadow testing certainty */
90 extern int directrelay; /* number of source relays */
91 extern int vspretest; /* virtual source pretest density */
92 extern int directvis; /* light sources visible to eye? */
93 extern double srcsizerat; /* maximum source size/dist. ratio */
94
95 extern double specthresh; /* specular sampling threshold */
96 extern double specjitter; /* specular sampling jitter */
97
98 extern COLOR cextinction; /* global extinction coefficient */
99 extern COLOR salbedo; /* global scattering albedo */
100 extern double seccg; /* global scattering eccentricity */
101 extern double ssampdist; /* scatter sampling distance */
102
103 extern int backvis; /* back face visibility */
104
105 extern int maxdepth; /* maximum recursion depth */
106 extern double minweight; /* minimum ray weight */
107
108 extern char *ambfile; /* ambient file name */
109 extern COLOR ambval; /* ambient value */
110 extern int ambvwt; /* initial weight for ambient value */
111 extern double ambacc; /* ambient accuracy */
112 extern int ambres; /* ambient resolution */
113 extern int ambdiv; /* ambient divisions */
114 extern int ambssamp; /* ambient super-samples */
115 extern int ambounce; /* ambient bounces */
116 extern char *amblist[]; /* ambient include/exclude list */
117 extern int ambincl; /* include == 1, exclude == 0 */
118
119 extern int ray_pnprocs; /* number of child processes */
120 extern int ray_pnidle; /* number of idle processes */
121
122 #ifndef AMBLLEN
123 #define AMBLLEN 512 /* max. ambient list length */
124 #endif
125 #define AMBWORD 12 /* average word length */
126
127 typedef struct { /* rendering parameter holder */
128 int do_irrad;
129 double dstrsrc;
130 double shadthresh;
131 double shadcert;
132 int directrelay;
133 int vspretest;
134 int directvis;
135 double srcsizerat;
136 COLOR cextinction;
137 COLOR salbedo;
138 double seccg;
139 double ssampdist;
140 double specthresh;
141 double specjitter;
142 int backvis;
143 int maxdepth;
144 double minweight;
145 char ambfile[512];
146 COLOR ambval;
147 int ambvwt;
148 double ambacc;
149 int ambres;
150 int ambdiv;
151 int ambssamp;
152 int ambounce;
153 int ambincl;
154 short amblndx[AMBLLEN+1];
155 char amblval[AMBLLEN*AMBWORD];
156 } RAYPARAMS;
157
158 #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
159 (char *)NULL : (p)->amblval+(p)->amblndx[i] )
160
161 /* defined in duphead.c */
162 extern void headclean(void);
163 extern void openheader(void);
164 extern void dupheader(void);
165 /* defined in persist.c */
166 extern void persistfile(char *pfn);
167 extern void pfdetach(void);
168 extern void pfclean(void);
169 extern void pflock(int lf);
170 extern void pfhold(void);
171 extern void io_process(void);
172 /* defined in freeobjmem.c */
173 extern int free_objs(OBJECT on, OBJECT no);
174 extern void free_objmem(void);
175 /* defined in preload.c */
176 extern int load_os(OBJREC *op);
177 extern void preload_objs(void);
178 /* defined in raycalls.c */
179 extern void ray_init(char *otnm);
180 extern void ray_trace(RAY *r);
181 extern void ray_done(int freall);
182 extern void ray_save(RAYPARAMS *rp);
183 extern void ray_restore(RAYPARAMS *rp);
184 extern void ray_defaults(RAYPARAMS *rp);
185 /* defined in raypcalls.c */
186 extern void ray_pinit(char *otnm, int nproc);
187 extern void ray_psend(RAY *r);
188 extern int ray_pqueue(RAY *r);
189 extern int ray_presult(RAY *r, int poll);
190 extern void ray_pdone(int freall);
191 extern void ray_popen(int nadd);
192 extern void ray_pclose(int nsub);
193 /* defined in raytrace.c */
194 extern int rayorigin(RAY *r, RAY *ro, int rt, double rw);
195 extern void rayclear(RAY *r);
196 extern void raytrace(RAY *r);
197 extern void rayhit(OBJECT *oset, RAY *r);
198 extern void raycont(RAY *r);
199 extern void raytrans(RAY *r);
200 extern int rayshade(RAY *r, int mod);
201 extern void rayparticipate(RAY *r);
202 extern void raytexture(RAY *r, OBJECT mod);
203 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
204 extern double raydist(RAY *r, int flags);
205 extern double raynormal(FVECT norm, RAY *r);
206 extern void newrayxf(RAY *r);
207 extern void flipsurface(RAY *r);
208 extern int localhit(RAY *r, CUBE *scene);
209 /* defined in renderopts.c */
210 extern int getrenderopt(int ac, char *av[]);
211 extern void print_rdefaults(void);
212 /* defined in srcdraw.c */
213 extern void drawsources(COLOR *pic[], float *zbf[],
214 int x0, int xsiz, int y0, int ysiz);
215 extern void init_drawsources(int rad);
216 /* defined in rt/initotypes.c */
217 extern void initotypes(void);
218 /* module main procedures */
219 extern void rtrace(char *fname);
220 extern char * formstr(int f);
221 extern void rview(void);
222 extern void rpict(int seq, char *pout, char *zout, char *prvr);
223
224
225 #ifdef __cplusplus
226 }
227 #endif
228 #endif /* _RAD_RAY_H_ */
229