# | Line 64 | Line 64 | typedef struct ray { | |
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64 | int *slights; /* list of lights to test for scattering */ | |
65 | RNUMBER rno; /* unique ray number */ | |
66 | OBJECT robj; /* intersected object number */ | |
67 | < | int rsrc; /* source we're aiming for */ |
67 | > | int rsrc; /* source we're aiming for (or ones to skip) */ |
68 | float rweight; /* cumulative weight (for termination) */ | |
69 | float gecc; /* scattering eccentricity coefficient */ | |
70 | SCOLOR rcoef; /* contribution coefficient w.r.t. parent */ |
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+ | Added lines |
< | Changed lines |
> | Changed lines |