46 |
|
RREAL rod; /* -DOT(rdir, ron) */ |
47 |
|
RREAL uv[2]; /* local coordinates */ |
48 |
|
FVECT pert; /* surface normal perturbation */ |
49 |
< |
RREAL rt; /* returned effective ray length */ |
49 |
> |
RREAL rmt; /* returned mirrored ray length */ |
50 |
> |
RREAL rxt; /* returned unmirrored ray length */ |
51 |
|
const struct ray *parent; /* ray this originated from */ |
52 |
|
OBJECT *clipset; /* set of objects currently clipped */ |
53 |
|
OBJECT *newcset; /* next clipset, used for transmission */ |
57 |
|
FULLXF *rox; /* object transformation */ |
58 |
|
int *slights; /* list of lights to test for scattering */ |
59 |
|
RNUMBER rno; /* unique ray number */ |
60 |
< |
int rlvl; /* number of reflections for this ray */ |
60 |
> |
OBJECT robj; /* intersected object number */ |
61 |
|
int rsrc; /* source we're aiming for */ |
62 |
|
float rweight; /* cumulative weight (for termination) */ |
63 |
+ |
float gecc; /* scattering eccentricity coefficient */ |
64 |
|
COLOR rcoef; /* contribution coefficient w.r.t. parent */ |
65 |
|
COLOR pcol; /* pattern color */ |
66 |
+ |
COLOR mcol; /* mirrored color contribution */ |
67 |
|
COLOR rcol; /* returned radiance value */ |
68 |
|
COLOR cext; /* medium extinction coefficient */ |
69 |
|
COLOR albedo; /* medium scattering albedo */ |
70 |
< |
float gecc; /* scattering eccentricity coefficient */ |
71 |
< |
OBJECT robj; /* intersected object number */ |
70 |
> |
short rflips; /* surface orientation has been reversed */ |
71 |
> |
short rlvl; /* number of reflections for this ray */ |
72 |
|
short rtype; /* ray type */ |
73 |
|
short crtype; /* cumulative ray type */ |
74 |
|
} RAY; |
75 |
|
|
76 |
|
#define rayvalue(r) (*(r)->revf)(r) |
77 |
|
|
78 |
+ |
#define raydistance(r) (bright((r)->mcol) > 0.5*bright((r)->rcol) ? \ |
79 |
+ |
(r)->rmt : (r)->rxt) |
80 |
+ |
|
81 |
+ |
#define rayreorient(r) if ((r)->rflips & 1) flipsurface(r); else |
82 |
+ |
|
83 |
|
extern char VersionID[]; /* Radiance version ID string */ |
84 |
|
|
85 |
|
extern CUBE thescene; /* our scene */ |
97 |
|
extern int ndims; /* number of dimensions so far */ |
98 |
|
extern int samplendx; /* index for this sample */ |
99 |
|
|
92 |
– |
extern int ray_savesiz; /* size of parameter save buffer */ |
93 |
– |
|
100 |
|
extern int do_irrad; /* compute irradiance? */ |
101 |
|
|
102 |
|
extern int rand_samp; /* pure Monte Carlo sampling? */ |
184 |
|
extern void openheader(void); |
185 |
|
extern void dupheader(void); |
186 |
|
/* defined in persist.c */ |
187 |
< |
extern void persistfile(char *pfn); |
187 |
> |
extern void persistfile(char *pfn); |
188 |
|
extern void pfdetach(void); |
189 |
|
extern void pfclean(void); |
190 |
|
extern void pflock(int lf); |
219 |
|
extern int rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc); |
220 |
|
extern void rayclear(RAY *r); |
221 |
|
extern void raytrace(RAY *r); |
222 |
+ |
extern int rayreject(OBJREC *o, RAY *r, double t); |
223 |
|
extern void rayhit(OBJECT *oset, RAY *r); |
224 |
|
extern void raycont(RAY *r); |
225 |
|
extern void raytrans(RAY *r); |
226 |
+ |
extern int raytirrad(OBJREC *m, RAY *r); |
227 |
|
extern int rayshade(RAY *r, int mod); |
228 |
|
extern void rayparticipate(RAY *r); |
229 |
|
extern void raytexture(RAY *r, OBJECT mod); |
240 |
|
/* defined in srcdraw.c */ |
241 |
|
extern void drawsources(COLOR *pic[], float *zbf[], |
242 |
|
int x0, int xsiz, int y0, int ysiz); |
243 |
< |
extern void init_drawsources(int rad); |
243 |
> |
extern void init_drawsources(int rad); |
244 |
|
/* defined in rt/initotypes.c */ |
245 |
< |
extern void initotypes(void); |
245 |
> |
extern void initotypes(void); |
246 |
|
/* module main procedures */ |
247 |
|
extern void rtrace(char *fname, int nproc); |
248 |
|
extern char *formstr(int f); |