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root/radiance/ray/src/rt/ray.h
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Comparing ray/src/rt/ray.h (file contents):
Revision 2.20 by schorsch, Mon Jul 14 22:24:00 2003 UTC vs.
Revision 2.21 by greg, Thu Aug 28 03:22:16 2003 UTC

# Line 41 | Line 41 | typedef struct ray {
41          int     rsrc;           /* source we're aiming for */
42          OBJECT  *clipset;       /* set of objects currently clipped */
43          OBJECT  *newcset;       /* next clipset, used for transmission */
44 <        void    (*revf)();      /* evaluation function for this ray */
45 <        void    (*hitf)();      /* custom hit test for this traversal */
44 >        void    (*revf)(struct ray *);  /* evaluation function for this ray */
45 >        void    (*hitf)(OBJECT *, struct ray *);        /* custom hit test */
46          OBJECT  robj;           /* intersected object number */
47          OBJREC  *ro;            /* intersected object (one with material) */
48          double  rot;            /* distance to object */

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