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root/radiance/ray/src/rt/ray.h
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Comparing ray/src/rt/ray.h (file contents):
Revision 2.15 by greg, Tue Mar 11 17:08:55 2003 UTC vs.
Revision 2.24 by greg, Fri Apr 15 04:44:51 2005 UTC

# Line 2 | Line 2
2   /*
3   *  ray.h - header file for routines using rays.
4   */
5 + #ifndef _RAD_RAY_H_
6 + #define _RAD_RAY_H_
7  
6 #include "copyright.h"
7
8   #include  "standard.h"
9
9   #include  "octree.h"
11
10   #include  "object.h"
13
11   #include  "color.h"
12  
13 + #ifdef __cplusplus
14 + extern "C" {
15 + #endif
16 +
17   #define  MAXDIM         32      /* maximum number of dimensions */
18  
19                                  /* ray type flags */
# Line 40 | Line 41 | typedef struct ray {
41          int     rsrc;           /* source we're aiming for */
42          OBJECT  *clipset;       /* set of objects currently clipped */
43          OBJECT  *newcset;       /* next clipset, used for transmission */
44 <        void    (*revf)();      /* evaluation function for this ray */
44 <        void    (*hitf)();      /* custom hit test for this traversal */
44 >        void    (*hitf)(OBJECT *, struct ray *);        /* custom hit test */
45          OBJECT  robj;           /* intersected object number */
46          OBJREC  *ro;            /* intersected object (one with material) */
47          double  rot;            /* distance to object */
# Line 49 | Line 49 | typedef struct ray {
49          FVECT   ron;            /* intersection surface normal */
50          double  rod;            /* -DOT(rdir, ron) */
51          FULLXF  *rox;           /* object transformation */
52 <        FLOAT   uv[2];          /* local coordinates */
52 >        RREAL   uv[2];          /* local coordinates */
53          FVECT   pert;           /* surface normal perturbation */
54          COLOR   pcol;           /* pattern color */
55 <        COLOR   rcol;           /* returned ray value */
55 >        COLOR   rcol;           /* returned radiance value */
56          double  rt;             /* returned effective ray length */
57          COLOR   cext;           /* medium extinction coefficient */
58          COLOR   albedo;         /* medium scattering albedo */
# Line 60 | Line 60 | typedef struct ray {
60          int     *slights;       /* list of lights to test for scattering */
61   }  RAY;
62  
63 #define  rayvalue(r)    (*(r)->revf)(r)
64
63   extern char  VersionID[];       /* Radiance version ID string */
64  
65   extern CUBE     thescene;       /* our scene */
# Line 118 | Line 116 | extern int     ambincl;        /* include == 1, exclude == 0 */
116   extern int      ray_pnprocs;    /* number of child processes */
117   extern int      ray_pnidle;     /* number of idle processes */
118  
119 < #define AMBLLEN         128     /* max. ambient list length */
120 < #define AMBWORD         8       /* average word length */
119 > #ifndef AMBLLEN
120 > #define AMBLLEN         512     /* max. ambient list length */
121 > #endif
122 > #define AMBWORD         12      /* average word length */
123  
124   typedef struct {                /* rendering parameter holder */
125          int     do_irrad;
# Line 155 | Line 155 | typedef struct {               /* rendering parameter holder */
155   #define rpambmod(p,i)   ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
156                            (char *)NULL : (p)->amblval+(p)->amblndx[i] )
157  
158 #ifdef NOPROTO
159
160 extern void     headclean();
161 extern void     openheader();
162 extern void     dupheader();
163 extern void     pfdetach();
164 extern void     pfclean();
165 extern void     pflock();
166 extern void     pfhold();
167 extern void     io_process();
168 extern int      free_objs();
169 extern void     free_objmem();
170 extern int      load_os();
171 extern void     preload_objs();
172 extern void     ray_init();
173 extern void     ray_trace();
174 extern void     ray_done();
175 extern void     ray_save();
176 extern void     ray_restore();
177 extern void     ray_defaults();
178 extern void     ray_pinit();
179 extern void     ray_psend();
180 extern int      ray_pqueue();
181 extern int      ray_presult();
182 extern void     ray_pdone();
183 extern void     ray_popen();
184 extern void     ray_pclose();
185 extern int      rayorigin();
186 extern void     rayclear();
187 extern void     raytrace();
188 extern void     rayhit();
189 extern void     raycont();
190 extern void     raytrans();
191 extern int      rayshade();
192 extern void     rayparticipate();
193 extern int      raymixture();
194 extern double   raydist();
195 extern double   raynormal();
196 extern void     newrayxf();
197 extern void     flipsurface();
198 extern int      localhit();
199 extern int      getrenderopt();
200 extern void     print_rdefaults();
201 extern void     drawsources();
202 extern void     rtrace();
203 extern void     rview();
204 extern void     rpict();
205
206 #else
158                                          /* defined in duphead.c */
159   extern void     headclean(void);
160   extern void     openheader(void);
161   extern void     dupheader(void);
162 +                                        /* defined in persist.c */
163 + extern void persistfile(char *pfn);
164   extern void     pfdetach(void);
165   extern void     pfclean(void);
166   extern void     pflock(int lf);
# Line 237 | Line 190 | extern void    ray_pclose(int nsub);
190                                          /* defined in raytrace.c */
191   extern int      rayorigin(RAY *r, RAY *ro, int rt, double rw);
192   extern void     rayclear(RAY *r);
193 < extern void     raytrace(RAY *r);
193 > extern void     rayvalue(RAY *r);
194   extern void     rayhit(OBJECT *oset, RAY *r);
195   extern void     raycont(RAY *r);
196   extern void     raytrans(RAY *r);
197   extern int      rayshade(RAY *r, int mod);
198   extern void     rayparticipate(RAY *r);
199 + extern void     raytexture(RAY *r, OBJECT mod);
200   extern int      raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
201   extern double   raydist(RAY *r, int flags);
202   extern double   raynormal(FVECT norm, RAY *r);
# Line 255 | Line 209 | extern void    print_rdefaults(void);
209                                          /* defined in srcdraw.c */
210   extern void     drawsources(COLOR *pic[], float *zbf[],
211                          int x0, int xsiz, int y0, int ysiz);
212 + extern void init_drawsources(int rad);
213 +                                        /* defined in rt/initotypes.c */
214 + extern void initotypes(void);
215                                          /* module main procedures */
216   extern void     rtrace(char *fname);
217 + extern char * formstr(int  f);
218   extern void     rview(void);
219   extern void     rpict(int seq, char *pout, char *zout, char *prvr);
220  
221 +
222 + #ifdef __cplusplus
223 + }
224   #endif
225 + #endif /* _RAD_RAY_H_ */
226 +

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