| 190 |
|
extern void raytrans(); |
| 191 |
|
extern int rayshade(); |
| 192 |
|
extern void rayparticipate(); |
| 193 |
+ |
extern void raytexture(); |
| 194 |
|
extern int raymixture(); |
| 195 |
|
extern double raydist(); |
| 196 |
|
extern double raynormal(); |
| 244 |
|
extern void raytrans(RAY *r); |
| 245 |
|
extern int rayshade(RAY *r, int mod); |
| 246 |
|
extern void rayparticipate(RAY *r); |
| 247 |
+ |
extern void raytexture(RAY *r, OBJECT mod); |
| 248 |
|
extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef); |
| 249 |
|
extern double raydist(RAY *r, int flags); |
| 250 |
|
extern double raynormal(FVECT norm, RAY *r); |