ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/ray.h
(Generate patch)

Comparing ray/src/rt/ray.h (file contents):
Revision 2.11 by greg, Fri Mar 7 16:53:02 1997 UTC vs.
Revision 2.12 by greg, Sat Feb 22 02:07:29 2003 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1995 Regents of the University of California */
2 <
3 < /* SCCSid "$SunId$ LBL" */
4 <
1 > /* RCSid: $Id$ */
2   /*
3   *  ray.h - header file for routines using rays.
4 + */
5 +
6 + /* ====================================================================
7 + * The Radiance Software License, Version 1.0
8   *
9 < *     8/7/85
9 > * Copyright (c) 1990 - 2002 The Regents of the University of California,
10 > * through Lawrence Berkeley National Laboratory.   All rights reserved.
11 > *
12 > * Redistribution and use in source and binary forms, with or without
13 > * modification, are permitted provided that the following conditions
14 > * are met:
15 > *
16 > * 1. Redistributions of source code must retain the above copyright
17 > *         notice, this list of conditions and the following disclaimer.
18 > *
19 > * 2. Redistributions in binary form must reproduce the above copyright
20 > *       notice, this list of conditions and the following disclaimer in
21 > *       the documentation and/or other materials provided with the
22 > *       distribution.
23 > *
24 > * 3. The end-user documentation included with the redistribution,
25 > *           if any, must include the following acknowledgment:
26 > *             "This product includes Radiance software
27 > *                 (http://radsite.lbl.gov/)
28 > *                 developed by the Lawrence Berkeley National Laboratory
29 > *               (http://www.lbl.gov/)."
30 > *       Alternately, this acknowledgment may appear in the software itself,
31 > *       if and wherever such third-party acknowledgments normally appear.
32 > *
33 > * 4. The names "Radiance," "Lawrence Berkeley National Laboratory"
34 > *       and "The Regents of the University of California" must
35 > *       not be used to endorse or promote products derived from this
36 > *       software without prior written permission. For written
37 > *       permission, please contact [email protected].
38 > *
39 > * 5. Products derived from this software may not be called "Radiance",
40 > *       nor may "Radiance" appear in their name, without prior written
41 > *       permission of Lawrence Berkeley National Laboratory.
42 > *
43 > * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
44 > * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
45 > * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
46 > * DISCLAIMED.   IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR
47 > * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
48 > * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
49 > * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
50 > * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
51 > * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
52 > * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
53 > * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
54 > * SUCH DAMAGE.
55 > * ====================================================================
56 > *
57 > * This software consists of voluntary contributions made by many
58 > * individuals on behalf of Lawrence Berkeley National Laboratory.   For more
59 > * information on Lawrence Berkeley National Laboratory, please see
60 > * <http://www.lbl.gov/>.
61   */
62  
63   #include  "standard.h"
64  
65 + #include  "octree.h"
66 +
67   #include  "object.h"
68  
69   #include  "color.h"
# Line 30 | Line 84
84  
85   typedef struct ray {
86          unsigned long  rno;     /* unique ray number */
87 <        int  rlvl;              /* number of reflections for this ray */
88 <        float  rweight;         /* cumulative weight of this ray */
89 <        short  rtype;           /* ray type */
90 <        short  crtype;          /* cumulative ray type */
87 >        int     rlvl;           /* number of reflections for this ray */
88 >        float   rweight;        /* cumulative weight of this ray */
89 >        short   rtype;          /* ray type */
90 >        short   crtype;         /* cumulative ray type */
91          struct ray  *parent;    /* ray this originated from */
92 <        FVECT  rorg;            /* origin of ray */
93 <        FVECT  rdir;            /* normalized direction of ray */
94 <        double  rmax;           /* maximum distance (aft clipping plane) */
95 <        int  rsrc;              /* source we're aiming for */
96 <        OBJECT  *clipset;       /* set of objects currently clipped */
97 <        OBJECT  *newcset;       /* next clipset, used for transmission */
98 <        int  (*revf)();         /* evaluation function for this ray */
92 >        FVECT   rorg;           /* origin of ray */
93 >        FVECT   rdir;           /* normalized direction of ray */
94 >        double  rmax;           /* maximum distance (aft clipping plane) */
95 >        int     rsrc;           /* source we're aiming for */
96 >        OBJECT  *clipset;       /* set of objects currently clipped */
97 >        OBJECT  *newcset;       /* next clipset, used for transmission */
98 >        void    (*revf)();      /* evaluation function for this ray */
99          OBJECT  robj;           /* intersected object number */
100 <        OBJREC  *ro;            /* intersected object (one with material) */
101 <        double  rot;            /* distance to object */
102 <        FVECT  rop;             /* intersection point */
103 <        FVECT  ron;             /* intersection surface normal */
104 <        double  rod;            /* -DOT(rdir, ron) */
105 <        FULLXF  *rox;           /* object transformation */
106 <        FVECT  pert;            /* surface normal perturbation */
107 <        COLOR  pcol;            /* pattern color */
108 <        COLOR  rcol;            /* returned ray value */
109 <        double  rt;             /* returned effective ray length */
110 <        COLOR  cext;            /* medium extinction coefficient */
111 <        COLOR  albedo;          /* medium scattering albedo */
112 <        float  gecc;            /* scattering eccentricity coefficient */
113 <        int  *slights;          /* list of lights to test for scattering */
100 >        OBJREC  *ro;            /* intersected object (one with material) */
101 >        double  rot;            /* distance to object */
102 >        FVECT   rop;            /* intersection point */
103 >        FVECT   ron;            /* intersection surface normal */
104 >        double  rod;            /* -DOT(rdir, ron) */
105 >        FULLXF  *rox;           /* object transformation */
106 >        FVECT   pert;           /* surface normal perturbation */
107 >        COLOR   pcol;           /* pattern color */
108 >        COLOR   rcol;           /* returned ray value */
109 >        double  rt;             /* returned effective ray length */
110 >        COLOR   cext;           /* medium extinction coefficient */
111 >        COLOR   albedo;         /* medium scattering albedo */
112 >        float   gecc;           /* scattering eccentricity coefficient */
113 >        int     *slights;       /* list of lights to test for scattering */
114   }  RAY;
115  
116 < extern int  raytrace();
116 > #define  rayvalue(r)    (*(r)->revf)(r)
117  
118 < extern double  raynormal();
118 > extern char  VersionID[];       /* Radiance version ID string */
119  
120 < extern double  raydist();
120 > extern CUBE     thescene;       /* our scene */
121 > extern OBJECT   nsceneobjs;     /* number of objects in our scene */
122  
123 < extern int  dimlist[];          /* dimension list for distribution */
124 < extern int  ndims;              /* number of dimensions so far */
70 < extern int  samplendx;          /* index for this sample */
123 > extern unsigned long    raynum; /* next ray ID */
124 > extern unsigned long    nrays;  /* total rays traced so far */
125  
126 < #define  rayvalue(r)    (*(r)->revf)(r)
126 > extern OBJREC  Lamb;            /* a Lambertian surface */
127 > extern OBJREC  Aftplane;        /* aft clipping object */
128 >
129 > extern void     (*trace)();     /* global trace reporting callback */
130 >
131 > extern int      dimlist[];      /* dimension list for distribution */
132 > extern int      ndims;          /* number of dimensions so far */
133 > extern int      samplendx;      /* index for this sample */
134 >
135 > extern int      ray_savesiz;    /* size of parameter save buffer */
136 >
137 > extern int      do_irrad;       /* compute irradiance? */
138 >
139 > extern double   dstrsrc;        /* square source distribution */
140 > extern double   shadthresh;     /* shadow threshold */
141 > extern double   shadcert;       /* shadow testing certainty */
142 > extern int      directrelay;    /* number of source relays */
143 > extern int      vspretest;      /* virtual source pretest density */
144 > extern int      directvis;      /* light sources visible to eye? */
145 > extern double   srcsizerat;     /* maximum source size/dist. ratio */
146 >
147 > extern double   specthresh;     /* specular sampling threshold */
148 > extern double   specjitter;     /* specular sampling jitter */
149 >
150 > extern COLOR    cextinction;    /* global extinction coefficient */
151 > extern COLOR    salbedo;        /* global scattering albedo */
152 > extern double   seccg;          /* global scattering eccentricity */
153 > extern double   ssampdist;      /* scatter sampling distance */
154 >
155 > extern int      backvis;        /* back face visibility */
156 >
157 > extern int      maxdepth;       /* maximum recursion depth */
158 > extern double   minweight;      /* minimum ray weight */
159 >
160 > extern char     *ambfile;       /* ambient file name */
161 > extern COLOR    ambval;         /* ambient value */
162 > extern int      ambvwt;         /* initial weight for ambient value */
163 > extern double   ambacc;         /* ambient accuracy */
164 > extern int      ambres;         /* ambient resolution */
165 > extern int      ambdiv;         /* ambient divisions */
166 > extern int      ambssamp;       /* ambient super-samples */
167 > extern int      ambounce;       /* ambient bounces */
168 > extern char     *amblist[];     /* ambient include/exclude list */
169 > extern int      ambincl;        /* include == 1, exclude == 0 */
170 >
171 > extern int      ray_pnprocs;    /* number of child processes */
172 > extern int      ray_pnidle;     /* number of idle processes */
173 >
174 > #define AMBLLEN         128     /* max. ambient list length */
175 > #define AMBWORD         8       /* average word length */
176 >
177 > typedef struct {                /* rendering parameter holder */
178 >        int     do_irrad;
179 >        double  dstrsrc;
180 >        double  shadthresh;
181 >        double  shadcert;
182 >        int     directrelay;
183 >        int     vspretest;
184 >        int     directvis;
185 >        double  srcsizerat;
186 >        COLOR   cextinction;
187 >        COLOR   salbedo;
188 >        double  seccg;
189 >        double  ssampdist;
190 >        double  specthresh;
191 >        double  specjitter;
192 >        int     backvis;
193 >        int     maxdepth;
194 >        double  minweight;
195 >        char    ambfile[512];
196 >        COLOR   ambval;
197 >        int     ambvwt;
198 >        double  ambacc;
199 >        int     ambres;
200 >        int     ambdiv;
201 >        int     ambssamp;
202 >        int     ambounce;
203 >        int     ambincl;
204 >        short   amblndx[AMBLLEN+1];
205 >        char    amblval[AMBLLEN*AMBWORD];
206 > } RAYPARAMS;
207 >
208 > #define rpambmod(p,i)   ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
209 >                          (char *)NULL : (p)->amblval+(p)->amblndx[i] )
210 >
211 > #ifdef NOPROTO
212 >
213 > extern void     headclean();
214 > extern void     openheader();
215 > extern void     dupheader();
216 > extern void     pfdetach();
217 > extern void     pfclean();
218 > extern void     pflock();
219 > extern void     pfhold();
220 > extern void     io_process();
221 > extern int      free_objs();
222 > extern void     free_objmem();
223 > extern int      load_os();
224 > extern void     preload_objs();
225 > extern void     ray_init();
226 > extern void     ray_trace();
227 > extern void     ray_done();
228 > extern void     ray_save();
229 > extern void     ray_restore();
230 > extern void     ray_defaults();
231 > extern void     ray_pinit();
232 > extern void     ray_psend();
233 > extern int      ray_pqueue();
234 > extern int      ray_presult();
235 > extern void     ray_pdone();
236 > extern void     ray_popen();
237 > extern void     ray_pclose();
238 > extern int      rayorigin();
239 > extern void     rayclear();
240 > extern void     raytrace();
241 > extern void     raycont();
242 > extern void     raytrans();
243 > extern int      rayshade();
244 > extern void     rayparticipate();
245 > extern int      raymixture();
246 > extern double   raydist();
247 > extern double   raynormal();
248 > extern void     newrayxf();
249 > extern void     flipsurface();
250 > extern int      localhit();
251 > extern int      getrenderopt();
252 > extern void     print_rdefaults();
253 > extern void     drawsources();
254 > extern void     rtrace();
255 > extern void     rview();
256 > extern void     rpict();
257 >
258 > #else
259 >                                        /* defined in duphead.c */
260 > extern void     headclean(void);
261 > extern void     openheader(void);
262 > extern void     dupheader(void);
263 > extern void     pfdetach(void);
264 > extern void     pfclean(void);
265 > extern void     pflock(int lf);
266 > extern void     pfhold(void);
267 > extern void     io_process(void);
268 >                                        /* defined in freeobjmem.c */
269 > extern int      free_objs(OBJECT on, OBJECT no);
270 > extern void     free_objmem(void);
271 >                                        /* defined in preload.c */
272 > extern int      load_os(OBJREC *op);
273 > extern void     preload_objs(void);
274 >                                        /* defined in raycalls.c */
275 > extern void     ray_init(char *otnm);
276 > extern void     ray_trace(RAY *r);
277 > extern void     ray_done(int freall);
278 > extern void     ray_save(RAYPARAMS *rp);
279 > extern void     ray_restore(RAYPARAMS *rp);
280 > extern void     ray_defaults(RAYPARAMS *rp);
281 >                                        /* defined in raypcalls.c */
282 > extern void     ray_pinit(char *otnm, int nproc);
283 > extern void     ray_psend(RAY *r);
284 > extern int      ray_pqueue(RAY *r);
285 > extern int      ray_presult(RAY *r, int poll);
286 > extern void     ray_pdone(int freall);
287 > extern void     ray_popen(int nadd);
288 > extern void     ray_pclose(int nsub);
289 >                                        /* defined in raytrace.c */
290 > extern int      rayorigin(RAY *r, RAY *ro, int rt, double rw);
291 > extern void     rayclear(RAY *r);
292 > extern void     raytrace(RAY *r);
293 > extern void     raycont(RAY *r);
294 > extern void     raytrans(RAY *r);
295 > extern int      rayshade(RAY *r, int mod);
296 > extern void     rayparticipate(RAY *r);
297 > extern int      raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
298 > extern double   raydist(RAY *r, int flags);
299 > extern double   raynormal(FVECT norm, RAY *r);
300 > extern void     newrayxf(RAY *r);
301 > extern void     flipsurface(RAY *r);
302 > extern int      localhit(RAY *r, CUBE *scene);
303 >                                        /* defined in renderopts.c */
304 > extern int      getrenderopt(int ac, char *av[]);
305 > extern void     print_rdefaults(void);
306 >                                        /* defined in srcdraw.c */
307 > extern void     drawsources(COLOR *pic[], float *zbf[],
308 >                        int x0, int xsiz, int y0, int ysiz);
309 >                                        /* module main procedures */
310 > extern void     rtrace(char *fname);
311 > extern void     rview(void);
312 > extern void     rpict(int seq, char *pout, char *zout, char *prvr);
313 >
314 > #endif

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines