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root/radiance/ray/src/rt/ray.h
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Comparing ray/src/rt/ray.h (file contents):
Revision 2.10 by greg, Fri Mar 7 16:42:54 1997 UTC vs.
Revision 2.11 by greg, Fri Mar 7 16:53:02 1997 UTC

# Line 42 | Line 42 | typedef struct ray {
42          OBJECT  *clipset;       /* set of objects currently clipped */
43          OBJECT  *newcset;       /* next clipset, used for transmission */
44          int  (*revf)();         /* evaluation function for this ray */
45 <        OBJECT  robj;           /* object number from octree */
46 <        OBJREC  *ro;            /* intersected object (for material) */
45 >        OBJECT  robj;           /* intersected object number */
46 >        OBJREC  *ro;            /* intersected object (one with material) */
47          double  rot;            /* distance to object */
48          FVECT  rop;             /* intersection point */
49          FVECT  ron;             /* intersection surface normal */

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