# | Line 55 | Line 55 | typedef struct ray { | |
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55 | FVECT ron; /* intersection surface normal */ | |
56 | double rod; /* -DOT(rdir, ron) */ | |
57 | FULLXF *rox; /* object transformation */ | |
58 | < | FLOAT uv[2]; /* local coordinates */ |
58 | > | RREAL uv[2]; /* local coordinates */ |
59 | FVECT pert; /* surface normal perturbation */ | |
60 | COLOR pcol; /* pattern color */ | |
61 | COLOR rcol; /* returned ray value */ |
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