# | Line 8 | Line 8 | |
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8 | extern "C" { | |
9 | #endif | |
10 | ||
11 | – | |
12 | – | #include "copyright.h" |
13 | – | |
11 | #include "standard.h" | |
12 | ||
13 | #include "octree.h" | |
# | Line 55 | Line 52 | typedef struct ray { | |
52 | FVECT ron; /* intersection surface normal */ | |
53 | double rod; /* -DOT(rdir, ron) */ | |
54 | FULLXF *rox; /* object transformation */ | |
55 | < | FLOAT uv[2]; /* local coordinates */ |
55 | > | RREAL uv[2]; /* local coordinates */ |
56 | FVECT pert; /* surface normal perturbation */ | |
57 | COLOR pcol; /* pattern color */ | |
58 | COLOR rcol; /* returned ray value */ |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |