# | Line 216 | Line 216 | extern int rayshade(RAY *r, int mod); | |
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216 | extern void rayparticipate(RAY *r); | |
217 | extern void raytexture(RAY *r, OBJECT mod); | |
218 | extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef); | |
219 | < | extern void raycontrib(double rc[3], const RAY *r, int flags); |
219 | > | extern void raycontrib(RREAL rc[3], const RAY *r, int flags); |
220 | extern double raydist(const RAY *r, int flags); | |
221 | extern double raynormal(FVECT norm, RAY *r); | |
222 | extern void newrayxf(RAY *r); |
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