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/* Copyright (c) 1992 Regents of the University of California */ |
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/* Copyright (c) 1995 Regents of the University of California */ |
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/* SCCSid "$SunId$ LBL" */ |
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#include "color.h" |
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#define MAXDIM 32 /* maximum number of dimensions */ |
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/* ray type flags */ |
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#define PRIMARY 01 /* original ray */ |
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#define SHADOW 02 /* ray to light source */ |
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struct ray *parent; /* ray this originated from */ |
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FVECT rorg; /* origin of ray */ |
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FVECT rdir; /* normalized direction of ray */ |
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double rmax; /* maximum distance (aft clipping plane) */ |
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int rsrc; /* source we're aiming for */ |
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OBJECT *clipset; /* set of objects currently clipped */ |
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OBJECT *newcset; /* next clipset, used for transmission */ |
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int (*revf)(); /* evaluation function for this ray */ |
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OBJREC *ro; /* intersected object */ |
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OBJECT robj; /* object number from octree */ |
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OBJREC *ro; /* intersected object (for material) */ |
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double rot; /* distance to object */ |
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FVECT rop; /* intersection point */ |
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FVECT ron; /* intersection surface normal */ |
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COLOR pcol; /* pattern color */ |
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COLOR rcol; /* returned ray value */ |
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double rt; /* returned effective ray length */ |
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COLOR cext; /* medium extinction coefficient */ |
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COLOR albedo; /* medium scattering albedo */ |
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float gecc; /* scattering eccentricity coefficient */ |
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int *slights; /* list of lights to test for scattering */ |
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} RAY; |
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extern int raytrace(); |
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extern double raynormal(); |
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extern double raydist(); |
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extern int dimlist[]; /* dimension list for distribution */ |
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extern int ndims; /* number of dimensions so far */ |
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extern int samplendx; /* index for this sample */ |
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#define MAXDIM 32 /* maximum number of dimensions */ |
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#define rayvalue(r) (*(r)->revf)(r) |