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Comparing ray/src/rt/ray.h (file contents):
Revision 2.14 by greg, Tue Mar 4 19:02:22 2003 UTC vs.
Revision 2.48 by greg, Tue Nov 22 02:28:03 2022 UTC

# Line 2 | Line 2
2   /*
3   *  ray.h - header file for routines using rays.
4   */
5 + #ifndef _RAD_RAY_H_
6 + #define _RAD_RAY_H_
7  
6 #include "copyright.h"
7
8   #include  "standard.h"
9
9   #include  "octree.h"
11
10   #include  "object.h"
13
11   #include  "color.h"
12 + #include  "pmapparm.h"
13  
14 + #ifdef __cplusplus
15 + extern "C" {
16 + #endif
17 +
18 + #ifndef RNUMBER
19 + #define RNUMBER         size_t          /* ray counter (>= sizeof pointer) */
20 + #endif
21 +
22   #define  MAXDIM         32      /* maximum number of dimensions */
23  
24                                  /* ray type flags */
# Line 27 | Line 33
33                                  /* reflected ray types */
34   #define  RAYREFL        (SHADOW|REFLECTED|AMBIENT|SPECULAR)
35  
36 + /* Arrange so double's come first for optimal alignment */
37 + /* Pointers and long's come second for 64-bit mode */
38 + /* Int's next (unknown length), then floats, followed by short's & char's */
39   typedef struct ray {
31        unsigned long  rno;     /* unique ray number */
32        int     rlvl;           /* number of reflections for this ray */
33        float   rweight;        /* cumulative weight of this ray */
34        short   rtype;          /* ray type */
35        short   crtype;         /* cumulative ray type */
36        struct ray  *parent;    /* ray this originated from */
40          FVECT   rorg;           /* origin of ray */
41          FVECT   rdir;           /* normalized direction of ray */
42 <        double  rmax;           /* maximum distance (aft clipping plane) */
43 <        int     rsrc;           /* source we're aiming for */
42 >        RREAL   rmax;           /* maximum distance (aft clipping plane) */
43 >        RREAL   rot;            /* distance to object */
44 >        FVECT   rop;            /* intersection point */
45 >        FVECT   ron;            /* intersection surface normal */
46 >        RREAL   rod;            /* -DOT(rdir, ron) */
47 >        RREAL   uv[2];          /* local coordinates */
48 >        FVECT   pert;           /* surface normal perturbation */
49 >        RREAL   rmt;            /* returned mirrored ray length */
50 >        RREAL   rxt;            /* returned unmirrored ray length */
51 >        const struct ray  *parent;      /* ray this originated from */
52          OBJECT  *clipset;       /* set of objects currently clipped */
53          OBJECT  *newcset;       /* next clipset, used for transmission */
54 <        void    (*revf)();      /* evaluation function for this ray */
55 <        void    (*hitf)();      /* custom hit test for this traversal */
45 <        OBJECT  robj;           /* intersected object number */
54 >        void    (*revf)(struct ray *);  /* ray evaluation function */
55 >        void    (*hitf)(OBJECT *, struct ray *);        /* custom hit test */
56          OBJREC  *ro;            /* intersected object (one with material) */
47        double  rot;            /* distance to object */
48        FVECT   rop;            /* intersection point */
49        FVECT   ron;            /* intersection surface normal */
50        double  rod;            /* -DOT(rdir, ron) */
57          FULLXF  *rox;           /* object transformation */
58 <        FVECT   pert;           /* surface normal perturbation */
58 >        int     *slights;       /* list of lights to test for scattering */
59 >        RNUMBER rno;            /* unique ray number */
60 >        OBJECT  robj;           /* intersected object number */
61 >        int     rsrc;           /* source we're aiming for */
62 >        float   rweight;        /* cumulative weight (for termination) */
63 >        float   gecc;           /* scattering eccentricity coefficient */
64 >        COLOR   rcoef;          /* contribution coefficient w.r.t. parent */
65          COLOR   pcol;           /* pattern color */
66 <        COLOR   rcol;           /* returned ray value */
67 <        double  rt;             /* returned effective ray length */
66 >        COLOR   mcol;           /* mirrored color contribution */
67 >        COLOR   rcol;           /* returned radiance value */
68          COLOR   cext;           /* medium extinction coefficient */
69          COLOR   albedo;         /* medium scattering albedo */
70 <        float   gecc;           /* scattering eccentricity coefficient */
71 <        int     *slights;       /* list of lights to test for scattering */
70 >        short   rflips;         /* surface orientation has been reversed */
71 >        short   rlvl;           /* number of reflections for this ray */
72 >        short   rtype;          /* ray type */
73 >        short   crtype;         /* cumulative ray type */
74   }  RAY;
75  
76   #define  rayvalue(r)    (*(r)->revf)(r)
77  
78 < extern char  VersionID[];       /* Radiance version ID string */
78 > #define  raydistance(r) (bright((r)->mcol) > 0.5*bright((r)->rcol) ? \
79 >                                (r)->rmt : (r)->rxt)
80  
81 + #define  rayreorient(r) if ((r)->rflips & 1) flipsurface(r); else
82 +
83 + extern char     VersionID[];    /* Radiance version ID string */
84 + extern char     RFeatureList[]; /* newline-separated feature list */
85 +
86   extern CUBE     thescene;       /* our scene */
87   extern OBJECT   nsceneobjs;     /* number of objects in our scene */
88  
89 < extern unsigned long    raynum; /* next ray ID */
90 < extern unsigned long    nrays;  /* total rays traced so far */
89 > extern RNUMBER  raynum;         /* next ray ID */
90 > extern RNUMBER  nrays;          /* total rays traced so far */
91  
92   extern OBJREC  Lamb;            /* a Lambertian surface */
93   extern OBJREC  Aftplane;        /* aft clipping object */
# Line 78 | Line 98 | extern int     dimlist[];      /* dimension list for distributi
98   extern int      ndims;          /* number of dimensions so far */
99   extern int      samplendx;      /* index for this sample */
100  
81 extern int      ray_savesiz;    /* size of parameter save buffer */
82
101   extern int      do_irrad;       /* compute irradiance? */
102  
103 + extern int      rand_samp;      /* pure Monte Carlo sampling? */
104 +
105   extern double   dstrsrc;        /* square source distribution */
106   extern double   shadthresh;     /* shadow threshold */
107   extern double   shadcert;       /* shadow testing certainty */
# Line 117 | Line 137 | extern int     ambincl;        /* include == 1, exclude == 0 */
137   extern int      ray_pnprocs;    /* number of child processes */
138   extern int      ray_pnidle;     /* number of idle processes */
139  
140 < #define AMBLLEN         128     /* max. ambient list length */
141 < #define AMBWORD         8       /* average word length */
140 > #ifndef AMBLLEN
141 > #define AMBLLEN         512     /* max. ambient list length */
142 > #endif
143 > #define AMBWORD         12      /* average word length */
144  
145   typedef struct {                /* rendering parameter holder */
146          int     do_irrad;
147 +        int     rand_samp;
148          double  dstrsrc;
149          double  shadthresh;
150          double  shadcert;
# Line 149 | Line 172 | typedef struct {               /* rendering parameter holder */
172          int     ambincl;
173          short   amblndx[AMBLLEN+1];
174          char    amblval[AMBLLEN*AMBWORD];
175 +        
176 +        /* PMAP: photon mapping parameters */
177 +        PhotonMapParams pmapParams [NUM_PMAP_TYPES];
178   } RAYPARAMS;
179  
180   #define rpambmod(p,i)   ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
181                            (char *)NULL : (p)->amblval+(p)->amblndx[i] )
182  
157 #ifdef NOPROTO
158
159 extern void     headclean();
160 extern void     openheader();
161 extern void     dupheader();
162 extern void     pfdetach();
163 extern void     pfclean();
164 extern void     pflock();
165 extern void     pfhold();
166 extern void     io_process();
167 extern int      free_objs();
168 extern void     free_objmem();
169 extern int      load_os();
170 extern void     preload_objs();
171 extern void     ray_init();
172 extern void     ray_trace();
173 extern void     ray_done();
174 extern void     ray_save();
175 extern void     ray_restore();
176 extern void     ray_defaults();
177 extern void     ray_pinit();
178 extern void     ray_psend();
179 extern int      ray_pqueue();
180 extern int      ray_presult();
181 extern void     ray_pdone();
182 extern void     ray_popen();
183 extern void     ray_pclose();
184 extern int      rayorigin();
185 extern void     rayclear();
186 extern void     raytrace();
187 extern void     rayhit();
188 extern void     raycont();
189 extern void     raytrans();
190 extern int      rayshade();
191 extern void     rayparticipate();
192 extern int      raymixture();
193 extern double   raydist();
194 extern double   raynormal();
195 extern void     newrayxf();
196 extern void     flipsurface();
197 extern int      localhit();
198 extern int      getrenderopt();
199 extern void     print_rdefaults();
200 extern void     drawsources();
201 extern void     rtrace();
202 extern void     rview();
203 extern void     rpict();
204
205 #else
183                                          /* defined in duphead.c */
184   extern void     headclean(void);
185   extern void     openheader(void);
186   extern void     dupheader(void);
187 +                                        /* defined in persist.c */
188 + extern void     persistfile(char *pfn);
189   extern void     pfdetach(void);
190   extern void     pfclean(void);
191   extern void     pflock(int lf);
# Line 227 | Line 206 | extern void    ray_restore(RAYPARAMS *rp);
206   extern void     ray_defaults(RAYPARAMS *rp);
207                                          /* defined in raypcalls.c */
208   extern void     ray_pinit(char *otnm, int nproc);
209 < extern void     ray_psend(RAY *r);
209 > extern int      ray_psend(RAY *r);
210   extern int      ray_pqueue(RAY *r);
211   extern int      ray_presult(RAY *r, int poll);
212   extern void     ray_pdone(int freall);
213   extern void     ray_popen(int nadd);
214   extern void     ray_pclose(int nsub);
215 +                                        /* defined in ray_fifo.c */
216 + extern int      (*ray_fifo_out)(RAY *r);
217 + extern int      ray_fifo_in(RAY *r);
218 + extern int      ray_fifo_flush(void);
219                                          /* defined in raytrace.c */
220 < extern int      rayorigin(RAY *r, RAY *ro, int rt, double rw);
220 > extern int      rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc);
221   extern void     rayclear(RAY *r);
222   extern void     raytrace(RAY *r);
223 + extern int      rayreject(OBJREC *o, RAY *r, double t);
224   extern void     rayhit(OBJECT *oset, RAY *r);
225   extern void     raycont(RAY *r);
226   extern void     raytrans(RAY *r);
227 + extern int      raytirrad(OBJREC *m, RAY *r);
228   extern int      rayshade(RAY *r, int mod);
229   extern void     rayparticipate(RAY *r);
230 + extern void     raytexture(RAY *r, OBJECT mod);
231   extern int      raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
232 < extern double   raydist(RAY *r, int flags);
232 > extern void     raycontrib(RREAL rc[3], const RAY *r, int flags);
233 > extern double   raydist(const RAY *r, int flags);
234   extern double   raynormal(FVECT norm, RAY *r);
235   extern void     newrayxf(RAY *r);
236   extern void     flipsurface(RAY *r);
237   extern int      localhit(RAY *r, CUBE *scene);
238                                          /* defined in renderopts.c */
239 + extern int      feature_status(int ac, char *av[]);
240   extern int      getrenderopt(int ac, char *av[]);
241   extern void     print_rdefaults(void);
242                                          /* defined in srcdraw.c */
243   extern void     drawsources(COLOR *pic[], float *zbf[],
244                          int x0, int xsiz, int y0, int ysiz);
245 + extern void     init_drawsources(int rad);
246 +                                        /* defined in rt/initotypes.c */
247 + extern void     initotypes(void);
248                                          /* module main procedures */
249 < extern void     rtrace(char *fname);
249 > extern void     rtrace(char *fname, int nproc);
250 > extern char     *formstr(int  f);
251   extern void     rview(void);
252   extern void     rpict(int seq, char *pout, char *zout, char *prvr);
253  
254 + #ifdef __FAST_MATH__
255 + #define checknorm(vn)   (void)normalize(vn)
256 + #else
257 + #define checknorm(vn)
258   #endif
259 +
260 + #ifdef __cplusplus
261 + }
262 + #endif
263 + #endif /* _RAD_RAY_H_ */
264 +

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