1 |
/* RCSid $Id: ray.h,v 2.57 2024/11/15 20:47:42 greg Exp $ */ |
2 |
/* |
3 |
* ray.h - header file for routines using rays. |
4 |
*/ |
5 |
#ifndef _RAD_RAY_H_ |
6 |
#define _RAD_RAY_H_ |
7 |
|
8 |
#include "standard.h" |
9 |
#include "octree.h" |
10 |
#include "object.h" |
11 |
#include "color.h" |
12 |
#include "pmapparm.h" |
13 |
|
14 |
#ifdef __cplusplus |
15 |
extern "C" { |
16 |
#endif |
17 |
|
18 |
#ifndef RNUMBER |
19 |
#define RNUMBER size_t /* ray counter (>= sizeof pointer) */ |
20 |
#endif |
21 |
|
22 |
#define MAXDIM 32 /* maximum number of sampling dimensions */ |
23 |
|
24 |
/* ray type flags */ |
25 |
#define PRIMARY 01 /* original ray */ |
26 |
#define RSHADOW 02 /* reflected ray to light source */ |
27 |
#define REFLECTED 04 /* reflected ray */ |
28 |
#define REFRACTED 010 /* refracted (bent) ray */ |
29 |
#define TRANS 020 /* transmitted/transferred ray */ |
30 |
#define RAMBIENT 040 /* reflected diffuse interreflection */ |
31 |
#define RSPECULAR 0100 /* reflected specular */ |
32 |
#define TSHADOW 0200 /* transmitted shadow */ |
33 |
#define TAMBIENT 0400 /* transmitted ambient */ |
34 |
#define TSPECULAR 01000 /* transmitted specular */ |
35 |
#define SHADOW (RSHADOW|TSHADOW) |
36 |
#define AMBIENT (RAMBIENT|TAMBIENT) |
37 |
#define SPECULAR (RSPECULAR|TSPECULAR) |
38 |
|
39 |
/* reflected ray types */ |
40 |
#define RAYREFL (RSHADOW|REFLECTED|RAMBIENT|RSPECULAR) |
41 |
|
42 |
/* Arrange so double's come first for optimal alignment */ |
43 |
/* Pointers and long's come second for 64-bit mode */ |
44 |
/* Int's next (unknown length), then floats, followed by short's & char's */ |
45 |
typedef struct ray { |
46 |
FVECT rorg; /* origin of ray */ |
47 |
FVECT rdir; /* normalized direction of ray */ |
48 |
RREAL rmax; /* maximum distance (aft clipping plane) */ |
49 |
RREAL rot; /* distance to object */ |
50 |
FVECT rop; /* intersection point */ |
51 |
FVECT ron; /* intersection surface normal */ |
52 |
RREAL rod; /* -DOT(rdir, ron) */ |
53 |
RREAL uv[2]; /* local coordinates */ |
54 |
FVECT pert; /* surface normal perturbation */ |
55 |
RREAL rmt; /* returned mirrored ray length */ |
56 |
RREAL rxt; /* returned unmirrored ray length */ |
57 |
const struct ray *parent; /* ray this originated from */ |
58 |
OBJECT *clipset; /* set of objects currently clipped */ |
59 |
OBJECT *newcset; /* next clipset, used for transmission */ |
60 |
void (*revf)(struct ray *); /* ray evaluation function */ |
61 |
void (*hitf)(OBJECT *, struct ray *); /* custom hit test */ |
62 |
OBJREC *ro; /* intersected object (one with material) */ |
63 |
FULLXF *rox; /* object transformation */ |
64 |
int *slights; /* list of lights to test for scattering */ |
65 |
RNUMBER rno; /* unique ray number */ |
66 |
OBJECT robj; /* intersected object number */ |
67 |
int rsrc; /* source we're aiming for (or ones to skip) */ |
68 |
float rweight; /* cumulative weight (for termination) */ |
69 |
float gecc; /* scattering eccentricity coefficient */ |
70 |
SCOLOR rcoef; /* contribution coefficient w.r.t. parent */ |
71 |
SCOLOR pcol; /* pattern color */ |
72 |
SCOLOR mcol; /* mirrored color contribution */ |
73 |
SCOLOR rcol; /* returned radiance value */ |
74 |
COLOR cext; /* medium extinction coefficient */ |
75 |
COLOR albedo; /* medium scattering albedo */ |
76 |
short rflips; /* surface orientation has been reversed */ |
77 |
short rlvl; /* number of reflections for this ray */ |
78 |
short rtype; /* ray type */ |
79 |
short crtype; /* cumulative ray type */ |
80 |
} RAY; |
81 |
|
82 |
#define rayvalue(r) (*(r)->revf)(r) |
83 |
|
84 |
#define thrudir(r,v) ((r)->rod > 0 ^ DOT((r)->ron,v) > 0) |
85 |
|
86 |
#define raydistance(r) (pbright((r)->mcol) > 0.5*pbright((r)->rcol) ? \ |
87 |
(r)->rmt : (r)->rxt) |
88 |
|
89 |
#define rayreorient(r) if ((r)->rflips & 1) flipsurface(r); else |
90 |
|
91 |
extern char VersionID[]; /* Radiance version ID string */ |
92 |
extern char RFeatureList[]; /* newline-separated feature list */ |
93 |
|
94 |
extern CUBE thescene; /* our scene */ |
95 |
extern OBJECT nsceneobjs; /* number of objects in our scene */ |
96 |
|
97 |
extern RNUMBER raynum; /* next ray ID */ |
98 |
extern RNUMBER nrays; /* total rays traced so far */ |
99 |
|
100 |
extern OBJREC Lamb; /* a Lambertian surface */ |
101 |
extern OBJREC Aftplane; /* aft clipping object */ |
102 |
|
103 |
extern void (*trace)(RAY*); /* global trace reporting callback */ |
104 |
|
105 |
extern int dimlist[]; /* dimension list for distribution */ |
106 |
extern int ndims; /* number of dimensions so far */ |
107 |
extern int samplendx; /* index for this sample */ |
108 |
|
109 |
extern int do_irrad; /* compute irradiance? */ |
110 |
|
111 |
extern int rand_samp; /* pure Monte Carlo sampling? */ |
112 |
|
113 |
extern double dstrsrc; /* square source distribution */ |
114 |
extern double shadthresh; /* shadow threshold */ |
115 |
extern double shadcert; /* shadow testing certainty */ |
116 |
extern int directrelay; /* number of source relays */ |
117 |
extern int vspretest; /* virtual source pretest density */ |
118 |
extern int directvis; /* light sources visible to eye? */ |
119 |
extern double srcsizerat; /* maximum source size/dist. ratio */ |
120 |
|
121 |
extern double specthresh; /* specular sampling threshold */ |
122 |
extern double specjitter; /* specular sampling jitter */ |
123 |
|
124 |
extern COLOR cextinction; /* global extinction coefficient */ |
125 |
extern COLOR salbedo; /* global scattering albedo */ |
126 |
extern double seccg; /* global scattering eccentricity */ |
127 |
extern double ssampdist; /* scatter sampling distance */ |
128 |
|
129 |
extern int backvis; /* back face visibility */ |
130 |
|
131 |
extern int maxdepth; /* maximum recursion depth */ |
132 |
extern double minweight; /* minimum ray weight */ |
133 |
|
134 |
extern char *ambfile; /* ambient file name */ |
135 |
extern COLOR ambval; /* ambient value */ |
136 |
extern int ambvwt; /* initial weight for ambient value */ |
137 |
extern double ambacc; /* ambient accuracy */ |
138 |
extern int ambres; /* ambient resolution */ |
139 |
extern int ambdiv; /* ambient divisions */ |
140 |
extern int ambssamp; /* ambient super-samples */ |
141 |
extern int ambounce; /* ambient bounces */ |
142 |
extern char *amblist[]; /* ambient include/exclude list */ |
143 |
extern int ambincl; /* include == 1, exclude == 0 */ |
144 |
|
145 |
extern int ray_pnprocs; /* number of child processes */ |
146 |
extern int ray_pnidle; /* number of idle processes */ |
147 |
|
148 |
#ifndef AMBLLEN |
149 |
#define AMBLLEN 512 /* max. ambient list length */ |
150 |
#endif |
151 |
#define AMBWORD 12 /* average word length */ |
152 |
|
153 |
typedef struct { /* rendering parameter holder */ |
154 |
int do_irrad; |
155 |
int rand_samp; |
156 |
double dstrsrc; |
157 |
double shadthresh; |
158 |
double shadcert; |
159 |
int directrelay; |
160 |
int vspretest; |
161 |
int directvis; |
162 |
double srcsizerat; |
163 |
COLOR cextinction; |
164 |
COLOR salbedo; |
165 |
double seccg; |
166 |
double ssampdist; |
167 |
double specthresh; |
168 |
double specjitter; |
169 |
int backvis; |
170 |
int maxdepth; |
171 |
double minweight; |
172 |
char ambfile[512]; |
173 |
COLOR ambval; |
174 |
int ambvwt; |
175 |
double ambacc; |
176 |
int ambres; |
177 |
int ambdiv; |
178 |
int ambssamp; |
179 |
int ambounce; |
180 |
int ambincl; |
181 |
short amblndx[AMBLLEN+1]; |
182 |
char amblval[AMBLLEN*AMBWORD]; |
183 |
|
184 |
/* PMAP: photon mapping parameters */ |
185 |
PhotonMapParams pmapParams [NUM_PMAP_TYPES]; |
186 |
} RAYPARAMS; |
187 |
|
188 |
#define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \ |
189 |
(char *)NULL : (p)->amblval+(p)->amblndx[i] ) |
190 |
|
191 |
/* defined in duphead.c */ |
192 |
extern void headclean(void); |
193 |
extern void openheader(void); |
194 |
extern void dupheader(void); |
195 |
/* defined in persist.c */ |
196 |
extern void persistfile(char *pfn); |
197 |
extern void pfdetach(void); |
198 |
extern void pfclean(void); |
199 |
extern void pflock(int lf); |
200 |
extern void pfhold(void); |
201 |
extern void io_process(void); |
202 |
/* defined in freeobjmem.c */ |
203 |
extern int free_objs(OBJECT on, OBJECT no); |
204 |
extern void free_objmem(void); |
205 |
/* defined in preload.c */ |
206 |
extern int load_os(OBJREC *op); |
207 |
extern void preload_objs(void); |
208 |
extern char *shm_boundary; |
209 |
extern void cow_memshare(void); |
210 |
extern void cow_doneshare(void); |
211 |
/* defined in raycalls.c */ |
212 |
extern void ray_init(char *otnm); |
213 |
extern void ray_trace(RAY *r); |
214 |
extern void ray_done(int freall); |
215 |
extern void ray_save(RAYPARAMS *rp); |
216 |
extern void ray_restore(RAYPARAMS *rp); |
217 |
extern void ray_defaults(RAYPARAMS *rp); |
218 |
/* defined in raypcalls.c */ |
219 |
extern void ray_pinit(char *otnm, int nproc); |
220 |
extern int ray_psend(RAY *r); |
221 |
extern int ray_pqueue(RAY *r); |
222 |
extern int ray_presult(RAY *r, int poll); |
223 |
extern void ray_pdone(int freall); |
224 |
extern void ray_popen(int nadd); |
225 |
extern void ray_pclose(int nsub); |
226 |
/* defined in ray_fifo.c */ |
227 |
extern int (*ray_fifo_out)(RAY *r); |
228 |
extern int ray_fifo_in(RAY *r); |
229 |
extern int ray_fifo_flush(void); |
230 |
/* defined in raytrace.c */ |
231 |
extern int rayorigin(RAY *r, int rt, const RAY *ro, const SCOLOR rc); |
232 |
extern void rayclear(RAY *r); |
233 |
extern void raytrace(RAY *r); |
234 |
extern int rayreject(OBJREC *o, RAY *r, double t, double rod); |
235 |
extern void rayhit(OBJECT *oset, RAY *r); |
236 |
extern void raycont(RAY *r); |
237 |
extern void raytrans(RAY *r); |
238 |
extern int raytirrad(OBJREC *m, RAY *r); |
239 |
extern int rayshade(RAY *r, int mod); |
240 |
extern void rayparticipate(RAY *r); |
241 |
extern void raytexture(RAY *r, OBJECT mod); |
242 |
extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef); |
243 |
extern void raycontrib(SCOLOR rc, const RAY *r, int flags); |
244 |
extern double raydist(const RAY *r, int flags); |
245 |
extern double raynormal(FVECT norm, RAY *r); |
246 |
extern void newrayxf(RAY *r); |
247 |
extern void flipsurface(RAY *r); |
248 |
extern int localhit(RAY *r, CUBE *scene); |
249 |
/* defined in renderopts.c */ |
250 |
extern int feature_status(int ac, char *av[]); |
251 |
extern int getrenderopt(int ac, char *av[]); |
252 |
extern void print_rdefaults(void); |
253 |
/* defined in srcdraw.c */ |
254 |
extern void init_drawsources(int rad); |
255 |
extern void drawsources(COLORV *pic[], RGBPRIMP primp, float *zbf[], |
256 |
int x0, int xsiz, int y0, int ysiz); |
257 |
/* defined in rt/initotypes.c */ |
258 |
extern void initotypes(void); |
259 |
/* module main procedures */ |
260 |
extern void rtrace(char *fname, int nproc); |
261 |
extern const char *formstr(int f); |
262 |
extern void rview(void); |
263 |
extern void rpict(int seq, char *pout, char *zout, char *prvr); |
264 |
|
265 |
#ifdef __FAST_MATH__ |
266 |
#define checknorm(vn) (void)normalize(vn) |
267 |
#else |
268 |
#define checknorm(vn) |
269 |
#endif |
270 |
|
271 |
#ifdef __cplusplus |
272 |
} |
273 |
#endif |
274 |
#endif /* _RAD_RAY_H_ */ |
275 |
|