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root/radiance/ray/src/rt/ray.h
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Comparing ray/src/rt/ray.h (file contents):
Revision 2.41 by greg, Thu Jul 25 16:50:54 2019 UTC vs.
Revision 2.42 by greg, Wed Feb 26 17:58:06 2020 UTC

# Line 57 | Line 57 | typedef struct ray {
57          FULLXF  *rox;           /* object transformation */
58          int     *slights;       /* list of lights to test for scattering */
59          RNUMBER rno;            /* unique ray number */
60 <        short   rflips;         /* surface orientation has been reversed */
61 <        short   rlvl;           /* number of reflections for this ray */
60 >        OBJECT  robj;           /* intersected object number */
61          int     rsrc;           /* source we're aiming for */
62          float   rweight;        /* cumulative weight (for termination) */
63 +        float   gecc;           /* scattering eccentricity coefficient */
64          COLOR   rcoef;          /* contribution coefficient w.r.t. parent */
65          COLOR   pcol;           /* pattern color */
66          COLOR   mcol;           /* mirrored color contribution */
67          COLOR   rcol;           /* returned radiance value */
68          COLOR   cext;           /* medium extinction coefficient */
69          COLOR   albedo;         /* medium scattering albedo */
70 <        float   gecc;           /* scattering eccentricity coefficient */
71 <        OBJECT  robj;           /* intersected object number */
70 >        short   rflips;         /* surface orientation has been reversed */
71 >        short   rlvl;           /* number of reflections for this ray */
72          short   rtype;          /* ray type */
73          short   crtype;         /* cumulative ray type */
74   }  RAY;

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