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root/radiance/ray/src/rt/ray.h
Revision: 2.29
Committed: Fri Sep 23 19:04:53 2005 UTC (18 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R8, rad3R9
Changes since 2.28: +22 -19 lines
Log Message:
Rearranged some struct's for better efficiency on 64-bit architectures

File Contents

# User Rev Content
1 greg 2.29 /* RCSid $Id: ray.h,v 2.28 2005/06/21 15:06:50 greg Exp $ */
2 greg 1.1 /*
3     * ray.h - header file for routines using rays.
4 greg 2.12 */
5 schorsch 2.17 #ifndef _RAD_RAY_H_
6     #define _RAD_RAY_H_
7 greg 1.1
8     #include "standard.h"
9 greg 2.12 #include "octree.h"
10 greg 1.1 #include "object.h"
11 schorsch 2.20 #include "color.h"
12 greg 1.1
13 schorsch 2.20 #ifdef __cplusplus
14     extern "C" {
15     #endif
16 greg 1.1
17 greg 2.6 #define MAXDIM 32 /* maximum number of dimensions */
18    
19 greg 1.1 /* ray type flags */
20     #define PRIMARY 01 /* original ray */
21     #define SHADOW 02 /* ray to light source */
22     #define REFLECTED 04 /* reflected ray */
23     #define REFRACTED 010 /* refracted (bent) ray */
24     #define TRANS 020 /* transmitted/transferred ray */
25     #define AMBIENT 040 /* ray scattered for interreflection */
26 greg 2.2 #define SPECULAR 0100 /* ray scattered for specular */
27 greg 1.1
28     /* reflected ray types */
29 greg 2.2 #define RAYREFL (SHADOW|REFLECTED|AMBIENT|SPECULAR)
30 greg 1.1
31 greg 2.29 /* Arrange so double's come first for optimal alignment */
32     /* Pointers and long's come second for 64-bit mode */
33     /* Int's next (unknown length), then floats, followed by short's & char's */
34 greg 1.1 typedef struct ray {
35 greg 2.12 FVECT rorg; /* origin of ray */
36     FVECT rdir; /* normalized direction of ray */
37 greg 2.29 RREAL rmax; /* maximum distance (aft clipping plane) */
38     RREAL rot; /* distance to object */
39     FVECT rop; /* intersection point */
40     FVECT ron; /* intersection surface normal */
41     RREAL rod; /* -DOT(rdir, ron) */
42     RREAL uv[2]; /* local coordinates */
43     FVECT pert; /* surface normal perturbation */
44     RREAL rt; /* returned effective ray length */
45     const struct ray *parent; /* ray this originated from */
46 greg 2.12 OBJECT *clipset; /* set of objects currently clipped */
47     OBJECT *newcset; /* next clipset, used for transmission */
48 greg 2.26 void (*revf)(struct ray *); /* ray evaluation function */
49 greg 2.21 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
50 greg 2.12 OBJREC *ro; /* intersected object (one with material) */
51     FULLXF *rox; /* object transformation */
52 greg 2.29 int *slights; /* list of lights to test for scattering */
53     unsigned long rno; /* unique ray number */
54     int rlvl; /* number of reflections for this ray */
55     int rsrc; /* source we're aiming for */
56     float rweight; /* cumulative weight (for termination) */
57     COLOR rcoef; /* contribution coefficient w.r.t. parent */
58 greg 2.12 COLOR pcol; /* pattern color */
59 greg 2.24 COLOR rcol; /* returned radiance value */
60 greg 2.12 COLOR cext; /* medium extinction coefficient */
61     COLOR albedo; /* medium scattering albedo */
62     float gecc; /* scattering eccentricity coefficient */
63 greg 2.29 OBJECT robj; /* intersected object number */
64     short rtype; /* ray type */
65     short crtype; /* cumulative ray type */
66 greg 1.1 } RAY;
67    
68 greg 2.26 #define rayvalue(r) (*(r)->revf)(r)
69    
70 greg 2.12 extern char VersionID[]; /* Radiance version ID string */
71 greg 1.6
72 greg 2.12 extern CUBE thescene; /* our scene */
73     extern OBJECT nsceneobjs; /* number of objects in our scene */
74 greg 2.5
75 greg 2.12 extern unsigned long raynum; /* next ray ID */
76     extern unsigned long nrays; /* total rays traced so far */
77 greg 1.5
78 greg 2.12 extern OBJREC Lamb; /* a Lambertian surface */
79     extern OBJREC Aftplane; /* aft clipping object */
80    
81     extern void (*trace)(); /* global trace reporting callback */
82    
83     extern int dimlist[]; /* dimension list for distribution */
84     extern int ndims; /* number of dimensions so far */
85     extern int samplendx; /* index for this sample */
86    
87     extern int ray_savesiz; /* size of parameter save buffer */
88    
89     extern int do_irrad; /* compute irradiance? */
90    
91 greg 2.27 extern int rand_samp; /* pure Monte Carlo sampling? */
92    
93 greg 2.12 extern double dstrsrc; /* square source distribution */
94     extern double shadthresh; /* shadow threshold */
95     extern double shadcert; /* shadow testing certainty */
96     extern int directrelay; /* number of source relays */
97     extern int vspretest; /* virtual source pretest density */
98     extern int directvis; /* light sources visible to eye? */
99     extern double srcsizerat; /* maximum source size/dist. ratio */
100    
101     extern double specthresh; /* specular sampling threshold */
102     extern double specjitter; /* specular sampling jitter */
103    
104     extern COLOR cextinction; /* global extinction coefficient */
105     extern COLOR salbedo; /* global scattering albedo */
106     extern double seccg; /* global scattering eccentricity */
107     extern double ssampdist; /* scatter sampling distance */
108    
109     extern int backvis; /* back face visibility */
110    
111     extern int maxdepth; /* maximum recursion depth */
112     extern double minweight; /* minimum ray weight */
113    
114     extern char *ambfile; /* ambient file name */
115     extern COLOR ambval; /* ambient value */
116     extern int ambvwt; /* initial weight for ambient value */
117     extern double ambacc; /* ambient accuracy */
118     extern int ambres; /* ambient resolution */
119     extern int ambdiv; /* ambient divisions */
120     extern int ambssamp; /* ambient super-samples */
121     extern int ambounce; /* ambient bounces */
122     extern char *amblist[]; /* ambient include/exclude list */
123     extern int ambincl; /* include == 1, exclude == 0 */
124    
125     extern int ray_pnprocs; /* number of child processes */
126     extern int ray_pnidle; /* number of idle processes */
127    
128 greg 2.23 #ifndef AMBLLEN
129     #define AMBLLEN 512 /* max. ambient list length */
130     #endif
131     #define AMBWORD 12 /* average word length */
132 greg 2.12
133     typedef struct { /* rendering parameter holder */
134     int do_irrad;
135 greg 2.27 int rand_samp;
136 greg 2.12 double dstrsrc;
137     double shadthresh;
138     double shadcert;
139     int directrelay;
140     int vspretest;
141     int directvis;
142     double srcsizerat;
143     COLOR cextinction;
144     COLOR salbedo;
145     double seccg;
146     double ssampdist;
147     double specthresh;
148     double specjitter;
149     int backvis;
150     int maxdepth;
151     double minweight;
152     char ambfile[512];
153     COLOR ambval;
154     int ambvwt;
155     double ambacc;
156     int ambres;
157     int ambdiv;
158     int ambssamp;
159     int ambounce;
160     int ambincl;
161     short amblndx[AMBLLEN+1];
162     char amblval[AMBLLEN*AMBWORD];
163     } RAYPARAMS;
164    
165     #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
166     (char *)NULL : (p)->amblval+(p)->amblndx[i] )
167    
168     /* defined in duphead.c */
169     extern void headclean(void);
170     extern void openheader(void);
171     extern void dupheader(void);
172 schorsch 2.22 /* defined in persist.c */
173     extern void persistfile(char *pfn);
174 greg 2.12 extern void pfdetach(void);
175     extern void pfclean(void);
176     extern void pflock(int lf);
177     extern void pfhold(void);
178     extern void io_process(void);
179     /* defined in freeobjmem.c */
180     extern int free_objs(OBJECT on, OBJECT no);
181     extern void free_objmem(void);
182     /* defined in preload.c */
183     extern int load_os(OBJREC *op);
184     extern void preload_objs(void);
185     /* defined in raycalls.c */
186     extern void ray_init(char *otnm);
187     extern void ray_trace(RAY *r);
188     extern void ray_done(int freall);
189     extern void ray_save(RAYPARAMS *rp);
190     extern void ray_restore(RAYPARAMS *rp);
191     extern void ray_defaults(RAYPARAMS *rp);
192     /* defined in raypcalls.c */
193     extern void ray_pinit(char *otnm, int nproc);
194     extern void ray_psend(RAY *r);
195     extern int ray_pqueue(RAY *r);
196     extern int ray_presult(RAY *r, int poll);
197     extern void ray_pdone(int freall);
198     extern void ray_popen(int nadd);
199     extern void ray_pclose(int nsub);
200     /* defined in raytrace.c */
201 greg 2.25 extern int rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc);
202 greg 2.12 extern void rayclear(RAY *r);
203 greg 2.26 extern void raytrace(RAY *r);
204 greg 2.14 extern void rayhit(OBJECT *oset, RAY *r);
205 greg 2.12 extern void raycont(RAY *r);
206     extern void raytrans(RAY *r);
207     extern int rayshade(RAY *r, int mod);
208     extern void rayparticipate(RAY *r);
209 greg 2.16 extern void raytexture(RAY *r, OBJECT mod);
210 greg 2.12 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
211 greg 2.28 extern void raycontrib(double rc[3], const RAY *r, int flags);
212 greg 2.25 extern double raydist(const RAY *r, int flags);
213 greg 2.12 extern double raynormal(FVECT norm, RAY *r);
214     extern void newrayxf(RAY *r);
215     extern void flipsurface(RAY *r);
216     extern int localhit(RAY *r, CUBE *scene);
217     /* defined in renderopts.c */
218     extern int getrenderopt(int ac, char *av[]);
219     extern void print_rdefaults(void);
220     /* defined in srcdraw.c */
221     extern void drawsources(COLOR *pic[], float *zbf[],
222     int x0, int xsiz, int y0, int ysiz);
223 schorsch 2.22 extern void init_drawsources(int rad);
224     /* defined in rt/initotypes.c */
225     extern void initotypes(void);
226 greg 2.12 /* module main procedures */
227     extern void rtrace(char *fname);
228 schorsch 2.22 extern char * formstr(int f);
229 greg 2.12 extern void rview(void);
230     extern void rpict(int seq, char *pout, char *zout, char *prvr);
231 greg 1.6
232 schorsch 2.17
233     #ifdef __cplusplus
234     }
235 greg 2.12 #endif
236 schorsch 2.17 #endif /* _RAD_RAY_H_ */
237