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root/radiance/ray/src/rt/ray.h
Revision: 2.26
Committed: Thu May 26 06:55:22 2005 UTC (18 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.25: +5 -2 lines
Log Message:
Got rtcontrib working and wrote basic man page

File Contents

# User Rev Content
1 greg 2.26 /* RCSid $Id: ray.h,v 2.25 2005/04/19 01:15:06 greg Exp $ */
2 greg 1.1 /*
3     * ray.h - header file for routines using rays.
4 greg 2.12 */
5 schorsch 2.17 #ifndef _RAD_RAY_H_
6     #define _RAD_RAY_H_
7 greg 1.1
8     #include "standard.h"
9 greg 2.12 #include "octree.h"
10 greg 1.1 #include "object.h"
11 schorsch 2.20 #include "color.h"
12 greg 1.1
13 schorsch 2.20 #ifdef __cplusplus
14     extern "C" {
15     #endif
16 greg 1.1
17 greg 2.6 #define MAXDIM 32 /* maximum number of dimensions */
18    
19 greg 1.1 /* ray type flags */
20     #define PRIMARY 01 /* original ray */
21     #define SHADOW 02 /* ray to light source */
22     #define REFLECTED 04 /* reflected ray */
23     #define REFRACTED 010 /* refracted (bent) ray */
24     #define TRANS 020 /* transmitted/transferred ray */
25     #define AMBIENT 040 /* ray scattered for interreflection */
26 greg 2.2 #define SPECULAR 0100 /* ray scattered for specular */
27 greg 1.1
28     /* reflected ray types */
29 greg 2.2 #define RAYREFL (SHADOW|REFLECTED|AMBIENT|SPECULAR)
30 greg 1.1
31     typedef struct ray {
32 greg 2.3 unsigned long rno; /* unique ray number */
33 greg 2.12 int rlvl; /* number of reflections for this ray */
34 greg 2.25 float rweight; /* cumulative weight (for termination) */
35     COLOR rcoef; /* contribution coefficient w.r.t. parent */
36 greg 2.12 short rtype; /* ray type */
37     short crtype; /* cumulative ray type */
38 greg 2.25 const struct ray *parent; /* ray this originated from */
39 greg 2.12 FVECT rorg; /* origin of ray */
40     FVECT rdir; /* normalized direction of ray */
41     double rmax; /* maximum distance (aft clipping plane) */
42     int rsrc; /* source we're aiming for */
43     OBJECT *clipset; /* set of objects currently clipped */
44     OBJECT *newcset; /* next clipset, used for transmission */
45 greg 2.26 void (*revf)(struct ray *); /* ray evaluation function */
46 greg 2.21 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
47 greg 2.11 OBJECT robj; /* intersected object number */
48 greg 2.12 OBJREC *ro; /* intersected object (one with material) */
49     double rot; /* distance to object */
50     FVECT rop; /* intersection point */
51     FVECT ron; /* intersection surface normal */
52     double rod; /* -DOT(rdir, ron) */
53     FULLXF *rox; /* object transformation */
54 schorsch 2.18 RREAL uv[2]; /* local coordinates */
55 greg 2.12 FVECT pert; /* surface normal perturbation */
56     COLOR pcol; /* pattern color */
57 greg 2.24 COLOR rcol; /* returned radiance value */
58 greg 2.12 double rt; /* returned effective ray length */
59     COLOR cext; /* medium extinction coefficient */
60     COLOR albedo; /* medium scattering albedo */
61     float gecc; /* scattering eccentricity coefficient */
62     int *slights; /* list of lights to test for scattering */
63 greg 1.1 } RAY;
64    
65 greg 2.26 #define rayvalue(r) (*(r)->revf)(r)
66    
67 greg 2.12 extern char VersionID[]; /* Radiance version ID string */
68 greg 1.6
69 greg 2.12 extern CUBE thescene; /* our scene */
70     extern OBJECT nsceneobjs; /* number of objects in our scene */
71 greg 2.5
72 greg 2.12 extern unsigned long raynum; /* next ray ID */
73     extern unsigned long nrays; /* total rays traced so far */
74 greg 1.5
75 greg 2.12 extern OBJREC Lamb; /* a Lambertian surface */
76     extern OBJREC Aftplane; /* aft clipping object */
77    
78     extern void (*trace)(); /* global trace reporting callback */
79    
80     extern int dimlist[]; /* dimension list for distribution */
81     extern int ndims; /* number of dimensions so far */
82     extern int samplendx; /* index for this sample */
83    
84     extern int ray_savesiz; /* size of parameter save buffer */
85    
86     extern int do_irrad; /* compute irradiance? */
87    
88     extern double dstrsrc; /* square source distribution */
89     extern double shadthresh; /* shadow threshold */
90     extern double shadcert; /* shadow testing certainty */
91     extern int directrelay; /* number of source relays */
92     extern int vspretest; /* virtual source pretest density */
93     extern int directvis; /* light sources visible to eye? */
94     extern double srcsizerat; /* maximum source size/dist. ratio */
95    
96     extern double specthresh; /* specular sampling threshold */
97     extern double specjitter; /* specular sampling jitter */
98    
99     extern COLOR cextinction; /* global extinction coefficient */
100     extern COLOR salbedo; /* global scattering albedo */
101     extern double seccg; /* global scattering eccentricity */
102     extern double ssampdist; /* scatter sampling distance */
103    
104     extern int backvis; /* back face visibility */
105    
106     extern int maxdepth; /* maximum recursion depth */
107     extern double minweight; /* minimum ray weight */
108    
109     extern char *ambfile; /* ambient file name */
110     extern COLOR ambval; /* ambient value */
111     extern int ambvwt; /* initial weight for ambient value */
112     extern double ambacc; /* ambient accuracy */
113     extern int ambres; /* ambient resolution */
114     extern int ambdiv; /* ambient divisions */
115     extern int ambssamp; /* ambient super-samples */
116     extern int ambounce; /* ambient bounces */
117     extern char *amblist[]; /* ambient include/exclude list */
118     extern int ambincl; /* include == 1, exclude == 0 */
119    
120     extern int ray_pnprocs; /* number of child processes */
121     extern int ray_pnidle; /* number of idle processes */
122    
123 greg 2.23 #ifndef AMBLLEN
124     #define AMBLLEN 512 /* max. ambient list length */
125     #endif
126     #define AMBWORD 12 /* average word length */
127 greg 2.12
128     typedef struct { /* rendering parameter holder */
129     int do_irrad;
130     double dstrsrc;
131     double shadthresh;
132     double shadcert;
133     int directrelay;
134     int vspretest;
135     int directvis;
136     double srcsizerat;
137     COLOR cextinction;
138     COLOR salbedo;
139     double seccg;
140     double ssampdist;
141     double specthresh;
142     double specjitter;
143     int backvis;
144     int maxdepth;
145     double minweight;
146     char ambfile[512];
147     COLOR ambval;
148     int ambvwt;
149     double ambacc;
150     int ambres;
151     int ambdiv;
152     int ambssamp;
153     int ambounce;
154     int ambincl;
155     short amblndx[AMBLLEN+1];
156     char amblval[AMBLLEN*AMBWORD];
157     } RAYPARAMS;
158    
159     #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
160     (char *)NULL : (p)->amblval+(p)->amblndx[i] )
161    
162     /* defined in duphead.c */
163     extern void headclean(void);
164     extern void openheader(void);
165     extern void dupheader(void);
166 schorsch 2.22 /* defined in persist.c */
167     extern void persistfile(char *pfn);
168 greg 2.12 extern void pfdetach(void);
169     extern void pfclean(void);
170     extern void pflock(int lf);
171     extern void pfhold(void);
172     extern void io_process(void);
173     /* defined in freeobjmem.c */
174     extern int free_objs(OBJECT on, OBJECT no);
175     extern void free_objmem(void);
176     /* defined in preload.c */
177     extern int load_os(OBJREC *op);
178     extern void preload_objs(void);
179     /* defined in raycalls.c */
180     extern void ray_init(char *otnm);
181     extern void ray_trace(RAY *r);
182     extern void ray_done(int freall);
183     extern void ray_save(RAYPARAMS *rp);
184     extern void ray_restore(RAYPARAMS *rp);
185     extern void ray_defaults(RAYPARAMS *rp);
186     /* defined in raypcalls.c */
187     extern void ray_pinit(char *otnm, int nproc);
188     extern void ray_psend(RAY *r);
189     extern int ray_pqueue(RAY *r);
190     extern int ray_presult(RAY *r, int poll);
191     extern void ray_pdone(int freall);
192     extern void ray_popen(int nadd);
193     extern void ray_pclose(int nsub);
194     /* defined in raytrace.c */
195 greg 2.25 extern int rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc);
196 greg 2.12 extern void rayclear(RAY *r);
197 greg 2.26 extern void raytrace(RAY *r);
198 greg 2.14 extern void rayhit(OBJECT *oset, RAY *r);
199 greg 2.12 extern void raycont(RAY *r);
200     extern void raytrans(RAY *r);
201     extern int rayshade(RAY *r, int mod);
202     extern void rayparticipate(RAY *r);
203 greg 2.16 extern void raytexture(RAY *r, OBJECT mod);
204 greg 2.12 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
205 greg 2.25 extern void raycontrib(COLOR rc, const RAY *r, int flags);
206     extern double raydist(const RAY *r, int flags);
207 greg 2.12 extern double raynormal(FVECT norm, RAY *r);
208     extern void newrayxf(RAY *r);
209     extern void flipsurface(RAY *r);
210     extern int localhit(RAY *r, CUBE *scene);
211     /* defined in renderopts.c */
212     extern int getrenderopt(int ac, char *av[]);
213     extern void print_rdefaults(void);
214     /* defined in srcdraw.c */
215     extern void drawsources(COLOR *pic[], float *zbf[],
216     int x0, int xsiz, int y0, int ysiz);
217 schorsch 2.22 extern void init_drawsources(int rad);
218     /* defined in rt/initotypes.c */
219     extern void initotypes(void);
220 greg 2.12 /* module main procedures */
221     extern void rtrace(char *fname);
222 schorsch 2.22 extern char * formstr(int f);
223 greg 2.12 extern void rview(void);
224     extern void rpict(int seq, char *pout, char *zout, char *prvr);
225 greg 1.6
226 schorsch 2.17
227     #ifdef __cplusplus
228     }
229 greg 2.12 #endif
230 schorsch 2.17 #endif /* _RAD_RAY_H_ */
231