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root/radiance/ray/src/rt/ray.h
Revision: 2.25
Committed: Tue Apr 19 01:15:06 2005 UTC (19 years ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.24: +7 -5 lines
Log Message:
Extensive changes to enable rtrace -oTW option for tracking ray contributions

File Contents

# User Rev Content
1 greg 2.25 /* RCSid $Id: ray.h,v 2.24 2005/04/15 04:44:51 greg Exp $ */
2 greg 1.1 /*
3     * ray.h - header file for routines using rays.
4 greg 2.12 */
5 schorsch 2.17 #ifndef _RAD_RAY_H_
6     #define _RAD_RAY_H_
7 greg 1.1
8     #include "standard.h"
9 greg 2.12 #include "octree.h"
10 greg 1.1 #include "object.h"
11 schorsch 2.20 #include "color.h"
12 greg 1.1
13 schorsch 2.20 #ifdef __cplusplus
14     extern "C" {
15     #endif
16 greg 1.1
17 greg 2.6 #define MAXDIM 32 /* maximum number of dimensions */
18    
19 greg 1.1 /* ray type flags */
20     #define PRIMARY 01 /* original ray */
21     #define SHADOW 02 /* ray to light source */
22     #define REFLECTED 04 /* reflected ray */
23     #define REFRACTED 010 /* refracted (bent) ray */
24     #define TRANS 020 /* transmitted/transferred ray */
25     #define AMBIENT 040 /* ray scattered for interreflection */
26 greg 2.2 #define SPECULAR 0100 /* ray scattered for specular */
27 greg 1.1
28     /* reflected ray types */
29 greg 2.2 #define RAYREFL (SHADOW|REFLECTED|AMBIENT|SPECULAR)
30 greg 1.1
31     typedef struct ray {
32 greg 2.3 unsigned long rno; /* unique ray number */
33 greg 2.12 int rlvl; /* number of reflections for this ray */
34 greg 2.25 float rweight; /* cumulative weight (for termination) */
35     COLOR rcoef; /* contribution coefficient w.r.t. parent */
36 greg 2.12 short rtype; /* ray type */
37     short crtype; /* cumulative ray type */
38 greg 2.25 const struct ray *parent; /* ray this originated from */
39 greg 2.12 FVECT rorg; /* origin of ray */
40     FVECT rdir; /* normalized direction of ray */
41     double rmax; /* maximum distance (aft clipping plane) */
42     int rsrc; /* source we're aiming for */
43     OBJECT *clipset; /* set of objects currently clipped */
44     OBJECT *newcset; /* next clipset, used for transmission */
45 greg 2.21 void (*hitf)(OBJECT *, struct ray *); /* custom hit test */
46 greg 2.11 OBJECT robj; /* intersected object number */
47 greg 2.12 OBJREC *ro; /* intersected object (one with material) */
48     double rot; /* distance to object */
49     FVECT rop; /* intersection point */
50     FVECT ron; /* intersection surface normal */
51     double rod; /* -DOT(rdir, ron) */
52     FULLXF *rox; /* object transformation */
53 schorsch 2.18 RREAL uv[2]; /* local coordinates */
54 greg 2.12 FVECT pert; /* surface normal perturbation */
55     COLOR pcol; /* pattern color */
56 greg 2.24 COLOR rcol; /* returned radiance value */
57 greg 2.12 double rt; /* returned effective ray length */
58     COLOR cext; /* medium extinction coefficient */
59     COLOR albedo; /* medium scattering albedo */
60     float gecc; /* scattering eccentricity coefficient */
61     int *slights; /* list of lights to test for scattering */
62 greg 1.1 } RAY;
63    
64 greg 2.12 extern char VersionID[]; /* Radiance version ID string */
65 greg 1.6
66 greg 2.12 extern CUBE thescene; /* our scene */
67     extern OBJECT nsceneobjs; /* number of objects in our scene */
68 greg 2.5
69 greg 2.12 extern unsigned long raynum; /* next ray ID */
70     extern unsigned long nrays; /* total rays traced so far */
71 greg 1.5
72 greg 2.12 extern OBJREC Lamb; /* a Lambertian surface */
73     extern OBJREC Aftplane; /* aft clipping object */
74    
75     extern void (*trace)(); /* global trace reporting callback */
76    
77     extern int dimlist[]; /* dimension list for distribution */
78     extern int ndims; /* number of dimensions so far */
79     extern int samplendx; /* index for this sample */
80    
81     extern int ray_savesiz; /* size of parameter save buffer */
82    
83     extern int do_irrad; /* compute irradiance? */
84    
85     extern double dstrsrc; /* square source distribution */
86     extern double shadthresh; /* shadow threshold */
87     extern double shadcert; /* shadow testing certainty */
88     extern int directrelay; /* number of source relays */
89     extern int vspretest; /* virtual source pretest density */
90     extern int directvis; /* light sources visible to eye? */
91     extern double srcsizerat; /* maximum source size/dist. ratio */
92    
93     extern double specthresh; /* specular sampling threshold */
94     extern double specjitter; /* specular sampling jitter */
95    
96     extern COLOR cextinction; /* global extinction coefficient */
97     extern COLOR salbedo; /* global scattering albedo */
98     extern double seccg; /* global scattering eccentricity */
99     extern double ssampdist; /* scatter sampling distance */
100    
101     extern int backvis; /* back face visibility */
102    
103     extern int maxdepth; /* maximum recursion depth */
104     extern double minweight; /* minimum ray weight */
105    
106     extern char *ambfile; /* ambient file name */
107     extern COLOR ambval; /* ambient value */
108     extern int ambvwt; /* initial weight for ambient value */
109     extern double ambacc; /* ambient accuracy */
110     extern int ambres; /* ambient resolution */
111     extern int ambdiv; /* ambient divisions */
112     extern int ambssamp; /* ambient super-samples */
113     extern int ambounce; /* ambient bounces */
114     extern char *amblist[]; /* ambient include/exclude list */
115     extern int ambincl; /* include == 1, exclude == 0 */
116    
117     extern int ray_pnprocs; /* number of child processes */
118     extern int ray_pnidle; /* number of idle processes */
119    
120 greg 2.23 #ifndef AMBLLEN
121     #define AMBLLEN 512 /* max. ambient list length */
122     #endif
123     #define AMBWORD 12 /* average word length */
124 greg 2.12
125     typedef struct { /* rendering parameter holder */
126     int do_irrad;
127     double dstrsrc;
128     double shadthresh;
129     double shadcert;
130     int directrelay;
131     int vspretest;
132     int directvis;
133     double srcsizerat;
134     COLOR cextinction;
135     COLOR salbedo;
136     double seccg;
137     double ssampdist;
138     double specthresh;
139     double specjitter;
140     int backvis;
141     int maxdepth;
142     double minweight;
143     char ambfile[512];
144     COLOR ambval;
145     int ambvwt;
146     double ambacc;
147     int ambres;
148     int ambdiv;
149     int ambssamp;
150     int ambounce;
151     int ambincl;
152     short amblndx[AMBLLEN+1];
153     char amblval[AMBLLEN*AMBWORD];
154     } RAYPARAMS;
155    
156     #define rpambmod(p,i) ( (i)>=AMBLLEN||(p)->amblndx[i]<0 ? \
157     (char *)NULL : (p)->amblval+(p)->amblndx[i] )
158    
159     /* defined in duphead.c */
160     extern void headclean(void);
161     extern void openheader(void);
162     extern void dupheader(void);
163 schorsch 2.22 /* defined in persist.c */
164     extern void persistfile(char *pfn);
165 greg 2.12 extern void pfdetach(void);
166     extern void pfclean(void);
167     extern void pflock(int lf);
168     extern void pfhold(void);
169     extern void io_process(void);
170     /* defined in freeobjmem.c */
171     extern int free_objs(OBJECT on, OBJECT no);
172     extern void free_objmem(void);
173     /* defined in preload.c */
174     extern int load_os(OBJREC *op);
175     extern void preload_objs(void);
176     /* defined in raycalls.c */
177     extern void ray_init(char *otnm);
178     extern void ray_trace(RAY *r);
179     extern void ray_done(int freall);
180     extern void ray_save(RAYPARAMS *rp);
181     extern void ray_restore(RAYPARAMS *rp);
182     extern void ray_defaults(RAYPARAMS *rp);
183     /* defined in raypcalls.c */
184     extern void ray_pinit(char *otnm, int nproc);
185     extern void ray_psend(RAY *r);
186     extern int ray_pqueue(RAY *r);
187     extern int ray_presult(RAY *r, int poll);
188     extern void ray_pdone(int freall);
189     extern void ray_popen(int nadd);
190     extern void ray_pclose(int nsub);
191     /* defined in raytrace.c */
192 greg 2.25 extern int rayorigin(RAY *r, int rt, const RAY *ro, const COLOR rc);
193 greg 2.12 extern void rayclear(RAY *r);
194 greg 2.24 extern void rayvalue(RAY *r);
195 greg 2.14 extern void rayhit(OBJECT *oset, RAY *r);
196 greg 2.12 extern void raycont(RAY *r);
197     extern void raytrans(RAY *r);
198     extern int rayshade(RAY *r, int mod);
199     extern void rayparticipate(RAY *r);
200 greg 2.16 extern void raytexture(RAY *r, OBJECT mod);
201 greg 2.12 extern int raymixture(RAY *r, OBJECT fore, OBJECT back, double coef);
202 greg 2.25 extern void raycontrib(COLOR rc, const RAY *r, int flags);
203     extern double raydist(const RAY *r, int flags);
204 greg 2.12 extern double raynormal(FVECT norm, RAY *r);
205     extern void newrayxf(RAY *r);
206     extern void flipsurface(RAY *r);
207     extern int localhit(RAY *r, CUBE *scene);
208     /* defined in renderopts.c */
209     extern int getrenderopt(int ac, char *av[]);
210     extern void print_rdefaults(void);
211     /* defined in srcdraw.c */
212     extern void drawsources(COLOR *pic[], float *zbf[],
213     int x0, int xsiz, int y0, int ysiz);
214 schorsch 2.22 extern void init_drawsources(int rad);
215     /* defined in rt/initotypes.c */
216     extern void initotypes(void);
217 greg 2.12 /* module main procedures */
218     extern void rtrace(char *fname);
219 schorsch 2.22 extern char * formstr(int f);
220 greg 2.12 extern void rview(void);
221     extern void rpict(int seq, char *pout, char *zout, char *prvr);
222 greg 1.6
223 schorsch 2.17
224     #ifdef __cplusplus
225     }
226 greg 2.12 #endif
227 schorsch 2.17 #endif /* _RAD_RAY_H_ */
228