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root/radiance/ray/src/rt/ray.h
Revision: 1.3
Committed: Thu Mar 22 20:07:01 1990 UTC (34 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.2: +1 -0 lines
Log Message:
added rt field for effective ray length

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1986 Regents of the University of California */
2    
3     /* SCCSid "$SunId$ LBL" */
4    
5     /*
6     * ray.h - header file for routines using rays.
7     *
8     * 8/7/85
9     */
10    
11     #include "standard.h"
12    
13     #include "object.h"
14    
15     #include "color.h"
16    
17     /* ray type flags */
18     #define PRIMARY 01 /* original ray */
19     #define SHADOW 02 /* ray to light source */
20     #define REFLECTED 04 /* reflected ray */
21     #define REFRACTED 010 /* refracted (bent) ray */
22     #define TRANS 020 /* transmitted/transferred ray */
23     #define AMBIENT 040 /* ray scattered for interreflection */
24    
25     /* reflected ray types */
26     #define RAYREFL (SHADOW|REFLECTED|AMBIENT)
27    
28     typedef struct ray {
29     long rno; /* unique ray number */
30     int rlvl; /* number of reflections for this ray */
31     float rweight; /* cumulative weight of this ray */
32     short rtype; /* ray type */
33     short crtype; /* cumulative ray type */
34     struct ray *parent; /* ray this originated from */
35     FVECT rorg; /* origin of ray */
36     FVECT rdir; /* normalized direction of ray */
37     int rsrc; /* source we're aiming for */
38     OBJECT *clipset; /* set of objects currently clipped */
39     OBJECT *newcset; /* next clipset, used for transmission */
40     OBJREC *ro; /* intersected object */
41     double rot; /* distance to object */
42     FVECT rop; /* intersection point */
43     FVECT ron; /* intersection surface normal */
44     double rod; /* -DOT(rdir, ron) */
45 greg 1.2 double rofx[4][4]; /* transform from object space */
46     double rofs; /* scaling factor from object */
47     double robx[4][4]; /* transform back to object space */
48     double robs; /* back scaling factor */
49 greg 1.1 FVECT pert; /* surface normal perturbation */
50     COLOR pcol; /* pattern color */
51     COLOR rcol; /* returned ray value */
52 greg 1.3 double rt; /* returned effective ray length */
53 greg 1.1 } RAY;
54    
55     extern double raynormal();