23 |
|
/* KEEP THIS ROUTINE CONSISTENT WITH THE DIFFERENT OBJECT FUNCTIONS! */ |
24 |
|
|
25 |
|
|
26 |
< |
extern int |
26 |
> |
int |
27 |
|
load_os( /* load associated data for object */ |
28 |
< |
register OBJREC *op |
28 |
> |
OBJREC *op |
29 |
|
) |
30 |
|
{ |
31 |
|
DATARRAY *dp; |
32 |
– |
SDData *sd; |
32 |
|
|
33 |
|
switch (op->otype) { |
34 |
|
case OBJ_FACE: /* polygon */ |
134 |
|
} |
135 |
|
|
136 |
|
|
137 |
< |
extern void |
137 |
> |
void |
138 |
|
preload_objs(void) /* preload object data structures */ |
139 |
|
{ |
140 |
< |
register OBJECT on; |
140 |
> |
OBJECT on; |
141 |
|
/* note that nobjects may change during loop */ |
142 |
|
for (on = 0; on < nobjects; on++) |
143 |
|
load_os(objptr(on)); |