| 9 |
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|
| 10 |
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#include "copyright.h" |
| 11 |
|
|
| 12 |
< |
#include "standard.h" |
| 13 |
< |
#include "octree.h" |
| 14 |
< |
#include "object.h" |
| 12 |
> |
#include "ray.h" |
| 13 |
|
#include "otypes.h" |
| 14 |
|
#include "face.h" |
| 15 |
|
#include "cone.h" |
| 16 |
|
#include "instance.h" |
| 17 |
< |
#include "color.h" |
| 17 |
> |
#include "mesh.h" |
| 18 |
|
#include "data.h" |
| 19 |
+ |
#include "func.h" |
| 20 |
+ |
#include "bsdf.h" |
| 21 |
|
|
| 22 |
|
|
| 23 |
|
/* KEEP THIS ROUTINE CONSISTENT WITH THE DIFFERENT OBJECT FUNCTIONS! */ |
| 24 |
|
|
| 25 |
|
|
| 26 |
|
int |
| 27 |
< |
load_os(op) /* load associated data for object */ |
| 28 |
< |
register OBJREC *op; |
| 27 |
> |
load_os( /* load associated data for object */ |
| 28 |
> |
OBJREC *op |
| 29 |
> |
) |
| 30 |
|
{ |
| 31 |
|
DATARRAY *dp; |
| 32 |
|
|
| 44 |
|
case OBJ_INSTANCE: /* octree instance */ |
| 45 |
|
getinstance(op, IO_ALL); |
| 46 |
|
return(1); |
| 47 |
+ |
case OBJ_MESH: /* mesh instance */ |
| 48 |
+ |
getmeshinst(op, IO_ALL); |
| 49 |
+ |
return(1); |
| 50 |
|
case PAT_CPICT: /* color picture */ |
| 51 |
|
if (op->oargs.nsargs < 4) |
| 52 |
|
goto sargerr; |
| 100 |
|
case MAT_BRTDF: /* BRDTfunc material */ |
| 101 |
|
getfunc(op, 9, 0x3f, 0); |
| 102 |
|
return(1); |
| 103 |
+ |
case MAT_BSDF: /* BSDF material */ |
| 104 |
+ |
if (op->oargs.nsargs < 6) |
| 105 |
+ |
goto sargerr; |
| 106 |
+ |
getfunc(op, 5, 0x1d, 1); |
| 107 |
+ |
loadBSDF(op->oargs.sarg[1]); |
| 108 |
+ |
return(1); |
| 109 |
|
case MAT_PDATA: /* plastic BRDF data */ |
| 110 |
|
case MAT_MDATA: /* metal BRDF data */ |
| 111 |
|
case MAT_TDATA: /* trans BRDF data */ |
| 130 |
|
return(0); |
| 131 |
|
sargerr: |
| 132 |
|
objerror(op, USER, "too few string arguments"); |
| 133 |
+ |
return 0; /* pro forma return */ |
| 134 |
|
} |
| 135 |
|
|
| 136 |
|
|
| 137 |
|
void |
| 138 |
< |
preload_objs() /* preload object data structures */ |
| 138 |
> |
preload_objs(void) /* preload object data structures */ |
| 139 |
|
{ |
| 140 |
< |
register OBJECT on; |
| 140 |
> |
OBJECT on; |
| 141 |
|
/* note that nobjects may change during loop */ |
| 142 |
|
for (on = 0; on < nobjects; on++) |
| 143 |
|
load_os(objptr(on)); |