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root/radiance/ray/src/rt/pmutil.c
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Comparing ray/src/rt/pmutil.c (file contents):
Revision 2.1 by greg, Mon Sep 26 20:19:30 2016 UTC vs.
Revision 2.6 by rschregle, Tue Mar 23 00:07:13 2021 UTC

# Line 28 | Line 28 | extern char *octname;
28   /* Photon map lookup functions per type */
29   void (*pmapLookup [NUM_PMAP_TYPES])(PhotonMap*, RAY*, COLOR) = {
30     photonDensity, photonPreCompDensity, photonDensity, volumePhotonDensity,
31 <   photonDensity, NULL
31 >   photonDensity, photonDensity
32   };
33  
34  
# Line 56 | Line 56 | void loadPmaps (PhotonMap **pmaps, const PhotonMapPara
56     struct stat octstat, pmstat;
57     PhotonMap *pm;
58     PhotonMapType type;
59 <  
59 >
60     for (t = 0; t < NUM_PMAP_TYPES; t++)
61 <      if (setPmapParam(&pm, parm + t)) {        
61 >      if (setPmapParam(&pm, parm + t)) {
62           /* Check if photon map newer than octree */
63           if (pm -> fileName && octname &&
64               !stat(pm -> fileName, &pmstat) && !stat(octname, &octstat) &&
# Line 67 | Line 67 | void loadPmaps (PhotonMap **pmaps, const PhotonMapPara
67                      pm -> fileName);
68              error(USER, errmsg);
69           }
70 <        
70 >
71           /* Load photon map from file and get its type */
72           if ((type = loadPhotonMap(pm, pm -> fileName)) == PMAP_TYPE_NONE)
73              error(USER, "failed loading photon map");
# Line 75 | Line 75 | void loadPmaps (PhotonMap **pmaps, const PhotonMapPara
75           /* Assign to appropriate photon map type (deleting previously
76            * loaded photon map of same type if necessary) */
77           if (pmaps [type]) {
78 +            sprintf(errmsg, "multiple %s photon maps, dropping previous",
79 +                    pmapName [type]);
80 +            error(WARNING, errmsg);
81              deletePhotons(pmaps [type]);
82              free(pmaps [type]);
83           }
84           pmaps [type] = pm;
85 <        
86 <         /* Check for invalid density estimate bandwidth */                            
85 >
86 >         /* Check for valid density estimate bandwidths */
87 >         if ((pm -> minGather > 1 || pm -> maxGather > 1) &&
88 >             (type == PMAP_TYPE_PRECOMP)) {
89 >            /* Force bwidth to 1 for precomputed pmap */
90 >            error(WARNING, "ignoring bandwidth for precomp photon map");
91 >            pm -> minGather = pm -> maxGather = 1;
92 >         }
93 >
94 >         if ((pm -> maxGather > pm -> minGather) &&
95 >             (type == PMAP_TYPE_VOLUME)) {            
96 >            /* Biascomp for volume pmaps (see volumePhotonDensity() below)
97 >               is considered redundant, and there's probably no point in
98 >               recovering by using the lower bandwidth, since it's probably
99 >               not what the user wants, so bail out. */
100 >            sprintf(errmsg,
101 >                    "bias compensation is not available with %s photon maps",
102 >                    pmapName [type]);
103 >            error(USER, errmsg);
104 >         }
105 >
106           if (pm -> maxGather > pm -> numPhotons) {
107 <            error(WARNING, "adjusting density estimate bandwidth");
108 <            pm -> minGather = pm -> maxGather = pm -> numPhotons;
107 >            /* Clamp lookup bandwidth to total number of photons (minus one,
108 >               since density estimate gets extra photon to obtain averaged
109 >               radius) */
110 >            sprintf(
111 >               errmsg, "clamping density estimate bandwidth to %ld",
112 >               pm -> numPhotons
113 >            );
114 >            error(WARNING, errmsg);
115 >            pm -> minGather = pm -> maxGather = pm -> numPhotons - 1;
116           }
117        }
118   }
# Line 109 | Line 138 | void photonDensity (PhotonMap *pmap, RAY *ray, COLOR i
138   /* Photon density estimate. Returns irradiance at ray -> rop. */
139   {
140     unsigned                      i;
141 <   float                         r;
141 >   float                         r2;
142     COLOR                         flux;
143     Photon                        *photon;
144     const PhotonSearchQueueNode   *sqn;
# Line 141 | Line 170 | void photonDensity (PhotonMap *pmap, RAY *ray, COLOR i
170        /* No bias compensation. Just do a plain vanilla estimate */
171        sqn = pmap -> squeue.node + 1;
172        
173 <      /* Average radius between furthest two photons to improve accuracy */      
174 <      r = max(sqn -> dist2, (sqn + 1) -> dist2);
175 <      r = 0.25 * (pmap -> maxDist2 + r + 2 * sqrt(pmap -> maxDist2 * r));  
173 >      /* Average radius^2 between furthest two photons to improve accuracy */
174 >      r2 = max(sqn -> dist2, (sqn + 1) -> dist2);
175 >      r2 = 0.25 * (pmap -> maxDist2 + r2 + 2 * sqrt(pmap -> maxDist2 * r2));
176        
177        /* Skip the extra photon */
178        for (i = 1 ; i < pmap -> squeue.tail; i++, sqn++) {
# Line 151 | Line 180 | void photonDensity (PhotonMap *pmap, RAY *ray, COLOR i
180           getPhotonFlux(photon, flux);        
181   #ifdef PMAP_EPANECHNIKOV
182           /* Apply Epanechnikov kernel to photon flux based on photon dist */
183 <         scalecolor(flux, 2 * (1 - sqn -> dist2 / r));
183 >         scalecolor(flux, 2 * (1 - sqn -> dist2 / r2));
184   #endif  
185           addcolor(irrad, flux);
186        }
187        
188        /* Divide by search area PI * r^2, 1 / PI required as ambient
189           normalisation factor */        
190 <      scalecolor(irrad, 1 / (PI * PI * r));
190 >      scalecolor(irrad, 1 / (PI * PI * r2));
191        
192        return;
193     }
# Line 181 | Line 210 | void photonPreCompDensity (PhotonMap *pmap, RAY *r, CO
210     if (r -> ro && islight(objptr(r -> ro -> omod) -> otype))
211        return;
212        
213 <   find1Photon(preCompPmap, r, &p);
214 <   getPhotonFlux(&p, irrad);
213 >   if (find1Photon(preCompPmap, r, &p))
214 >      /* p contains a found photon, so get its irradiance, otherwise it
215 >       * remains zero under the assumption all photons are too distant
216 >       * to contribute significantly */
217 >      getPhotonFlux(&p, irrad);
218   }
219  
220  
# Line 192 | Line 224 | void volumePhotonDensity (PhotonMap *pmap, RAY *ray, C
224   /* Photon volume density estimate. Returns irradiance at ray -> rop. */
225   {
226     unsigned                      i;
227 <   float                         r, gecc2, ph;
227 >   float                         r2, gecc2, ph;
228     COLOR                         flux;
229     Photon                        *photon;
230     const PhotonSearchQueueNode   *sqn;
# Line 217 | Line 249 | void volumePhotonDensity (PhotonMap *pmap, RAY *ray, C
249        gecc2 = ray -> gecc * ray -> gecc;
250        sqn = pmap -> squeue.node + 1;
251        
252 <      /* Average radius between furthest two photons to improve accuracy */      
253 <      r = max(sqn -> dist2, (sqn + 1) -> dist2);
254 <      r = 0.25 * (pmap -> maxDist2 + r + 2 * sqrt(pmap -> maxDist2 * r));  
252 >      /* Average radius^2 between furthest two photons to improve accuracy */      
253 >      r2 = max(sqn -> dist2, (sqn + 1) -> dist2);
254 >      r2 = 0.25 * (pmap -> maxDist2 + r2 + 2 * sqrt(pmap -> maxDist2 * r2));
255        
256        /* Skip the extra photon */
257        for (i = 1; i < pmap -> squeue.tail; i++, sqn++) {
# Line 241 | Line 273 | void volumePhotonDensity (PhotonMap *pmap, RAY *ray, C
273        
274        /* Divide by search volume 4 / 3 * PI * r^3 and phase function
275           normalization factor 1 / (4 * PI) */
276 <      scalecolor(irrad, 3 / (16 * PI * PI * r * sqrt(r)));
276 >      scalecolor(irrad, 3 / (16 * PI * PI * r2 * sqrt(r2)));
277        return;
278     }
279   #if 0

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