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erand48() with separate states for photon emission, scattering, and |
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russian roulette. The pmapSeed() and pmapRandom() macros can be adapted |
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to other (better?) RNGs. */ |
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+ |
|
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#if defined(_WIN32) || defined(BSD) |
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/* Assume no erand48(), so use standard RNG without explicit multistate |
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control; the resulting sequences will be suboptimal */ |
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#include "random.h" |
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|
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< |
#define pmapSeed(seed, state) (state [0] += seed, state [1] += seed, \ |
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< |
state [2] += seed) |
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< |
#define pmapRandom(state) erand48(state) |
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> |
#define pmapSeed(seed, state) (srandom(seed)) |
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> |
#define pmapRandom(state) (frandom()) |
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> |
#else |
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> |
#define pmapSeed(seed, state) (state [0] += seed, state [1] += seed, \ |
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> |
state [2] += seed) |
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> |
#define pmapRandom(state) erand48(state) |
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> |
#endif |
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|
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– |
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|
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extern unsigned short partState [3], emitState [3], cntState [3], |
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mediumState [3], scatterState [3], rouletteState [3], |
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randSeed; |
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|
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#endif |
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+ |
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