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root/radiance/ray/src/rt/pmapmat.h
Revision: 2.15
Committed: Tue Sep 17 16:36:05 2024 UTC (7 months, 2 weeks ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 2.14: +10 -2 lines
Log Message:
chore: Added extern "C" to headers to avoid C++ name mangling

File Contents

# Content
1 /* RCSid $Id: pmapmat.h,v 2.14 2021/02/22 13:27:49 rschregle Exp $ */
2 /*
3 ======================================================================
4 Photon map support routines for scattering by materials.
5
6 Roland Schregle (roland.schregle@{hslu.ch, gmail.com})
7 (c) Fraunhofer Institute for Solar Energy Systems,
8 supported by the German Research Foundation
9 (DFG LU-204/10-2, "Fassadenintegrierte Regelsysteme FARESYS")
10 (c) Lucerne University of Applied Sciences and Arts,
11 supported by the Swiss National Science Foundation
12 (SNSF #147053, "Daylight Redirecting Components")
13 ======================================================================
14
15 */
16
17
18 #ifndef PMAPMAT_H
19 #define PMAPMAT_H
20
21 #include "pmap.h"
22
23 #ifdef __cplusplus
24 extern "C" {
25 #endif
26
27 /*
28 Check for paths already accounted for in photon map to avoid
29 double-counting during backward raytracing.
30
31 ambRayInPmap(): Check for DIFFUSE -> (DIFFUSE|SPECULAR) -> *
32 subpaths. These occur during the backward pass
33 when an ambient ray spawns an indirect diffuse or
34 specular ray. These subpaths are already
35 accounted for in the global photon map.
36 */
37 #define ambRayInPmap(r) ((r) -> crtype & AMBIENT && photonMapping && \
38 (ambounce < 0 || (r) -> rlvl > 1))
39
40 /*
41 shadowRayInPmap(): Check for DIFFUSE -> SPECULAR -> LIGHT
42 subpaths. These occur during the backward pass
43 when a shadow ray is transferred through a
44 transparent material. These subpaths are already
45 accounted for by caustic photons in the global,
46 contrib, or dedicated caustic photon map.
47
48 !!! DISABLED FOR TESTING PENDING REPLACEMENT BY srcRayInPmap() !!!
49 */
50 #if 1
51 #define shadowRayInPmap(r) 0
52 #else
53 #define shadowRayInPmap(r) (((globalPmap && ambounce < 0) || \
54 causticPmap || contribPmap) && \
55 (r) -> crtype & SHADOW)
56 #endif
57
58 /* srcRayInPmap(): Check whether a source ray transferred through
59 * medium (e.g. glass/dielectric) is already
60 * accounted for in the photon map. This is used by
61 * badcomponent() in source.c when checking source
62 * hits (glows and lights, hence ambient and shadow
63 * rays).
64 */
65 #define srcRayInPmap(r) (((globalPmap && ambounce < 0) || \
66 causticPmap || contribPmap) && \
67 (r) -> crtype & (AMBIENT | SHADOW) && \
68 (r) -> rtype & (TRANS | REFRACTED))
69
70 /* Check if scattered ray spawns a caustic photon;
71 * !!! NOTE this returns a single bit as boolean value (0|1), rather
72 * !!! than the original short int, hence the explicit test against zero.
73 * !!! This allows the macro the be used in a conditional statement
74 * !!! and when setting a photon's caustic flag in newPhoton(). */
75 #define PMAP_CAUSTICRAY(r) (((r) -> rtype & SPECULAR) != 0)
76
77
78 /* Scattered photon ray types for photonRay() */
79 #define PMAP_DIFFREFL (REFLECTED | AMBIENT)
80 #define PMAP_DIFFTRANS (REFLECTED | AMBIENT | TRANS)
81 #define PMAP_SPECREFL (REFLECTED | SPECULAR)
82 #define PMAP_SPECTRANS (REFLECTED | SPECULAR | TRANS)
83 #define PMAP_REFRACT (REFRACTED | SPECULAR)
84 #define PMAP_XFER (TRANS)
85
86
87
88 /* Dispatch table for photon scattering functions */
89 extern int (*photonScatter []) (OBJREC*, RAY*);
90
91 /* List of antimatter sensor modifier names */
92 extern char *photonSensorList [MAXSET + 1];
93
94
95
96 /* Spawn a new photon ray from a previous one; this is effectively a
97 * customised rayorigin(). */
98 void photonRay (const RAY *rayIn, RAY *rayOut, int rayOutType,
99 COLOR fluxAtten);
100
101 /* Init photonScatter[] dispatch table with material specific scattering
102 routines */
103 void initPhotonScatterFuncs ();
104
105 /* Find antimatter geometry declared as photon sensors */
106 void getPhotonSensors (char **sensorList);
107
108 #ifdef __cplusplus
109 }
110 #endif
111
112 #endif