| 1 | /* RCSid $Id: pmapmat.h,v 2.14 2021/02/22 13:27:49 rschregle Exp $ */ | 
| 2 | /* | 
| 3 | ====================================================================== | 
| 4 | Photon map support routines for scattering by materials. | 
| 5 |  | 
| 6 | Roland Schregle (roland.schregle@{hslu.ch, gmail.com}) | 
| 7 | (c) Fraunhofer Institute for Solar Energy Systems, | 
| 8 | supported by the German Research Foundation | 
| 9 | (DFG LU-204/10-2, "Fassadenintegrierte Regelsysteme FARESYS") | 
| 10 | (c) Lucerne University of Applied Sciences and Arts, | 
| 11 | supported by the Swiss National Science Foundation | 
| 12 | (SNSF #147053, "Daylight Redirecting Components") | 
| 13 | ====================================================================== | 
| 14 |  | 
| 15 | */ | 
| 16 |  | 
| 17 |  | 
| 18 | #ifndef PMAPMAT_H | 
| 19 | #define PMAPMAT_H | 
| 20 |  | 
| 21 | #include "pmap.h" | 
| 22 |  | 
| 23 | #ifdef __cplusplus | 
| 24 | extern "C" { | 
| 25 | #endif | 
| 26 |  | 
| 27 | /* | 
| 28 | Check for paths already accounted for in photon map to avoid | 
| 29 | double-counting during backward raytracing. | 
| 30 |  | 
| 31 | ambRayInPmap():      Check for DIFFUSE -> (DIFFUSE|SPECULAR) -> * | 
| 32 | subpaths.  These occur during the backward pass | 
| 33 | when an ambient ray spawns an indirect diffuse or | 
| 34 | specular ray.  These subpaths are already | 
| 35 | accounted for in the global photon map. | 
| 36 | */ | 
| 37 | #define ambRayInPmap(r) ((r) -> crtype & AMBIENT && photonMapping && \ | 
| 38 | (ambounce < 0 || (r) -> rlvl > 1)) | 
| 39 |  | 
| 40 | /* | 
| 41 | shadowRayInPmap():   Check for DIFFUSE -> SPECULAR -> LIGHT | 
| 42 | subpaths. These occur during the backward pass | 
| 43 | when a shadow ray is transferred through a | 
| 44 | transparent material. These subpaths are already | 
| 45 | accounted for by caustic photons in the global, | 
| 46 | contrib, or dedicated caustic photon map. | 
| 47 |  | 
| 48 | !!! DISABLED FOR TESTING PENDING REPLACEMENT BY srcRayInPmap() !!! | 
| 49 | */ | 
| 50 | #if 1 | 
| 51 | #define shadowRayInPmap(r) 0 | 
| 52 | #else | 
| 53 | #define shadowRayInPmap(r) (((globalPmap && ambounce < 0) || \ | 
| 54 | causticPmap || contribPmap) && \ | 
| 55 | (r) -> crtype & SHADOW) | 
| 56 | #endif | 
| 57 |  | 
| 58 | /* srcRayInPmap():      Check whether a source ray transferred through | 
| 59 | *                      medium (e.g.  glass/dielectric) is already | 
| 60 | *                      accounted for in the photon map.  This is used by | 
| 61 | *                      badcomponent() in source.c when checking source | 
| 62 | *                      hits (glows and lights, hence ambient and shadow | 
| 63 | *                      rays). | 
| 64 | */ | 
| 65 | #define srcRayInPmap(r)    (((globalPmap && ambounce < 0) || \ | 
| 66 | causticPmap || contribPmap) && \ | 
| 67 | (r) -> crtype & (AMBIENT | SHADOW) && \ | 
| 68 | (r) -> rtype & (TRANS | REFRACTED)) | 
| 69 |  | 
| 70 | /* Check if scattered ray spawns a caustic photon; | 
| 71 | * !!! NOTE this returns a single bit as boolean value (0|1), rather | 
| 72 | * !!! than the original short int, hence the explicit test against zero. | 
| 73 | * !!! This allows the macro the be used in a conditional statement | 
| 74 | * !!! and when setting a photon's caustic flag in newPhoton(). */ | 
| 75 | #define PMAP_CAUSTICRAY(r)    (((r) -> rtype & SPECULAR) != 0) | 
| 76 |  | 
| 77 |  | 
| 78 | /* Scattered photon ray types for photonRay() */ | 
| 79 | #define  PMAP_DIFFREFL        (REFLECTED | AMBIENT) | 
| 80 | #define  PMAP_DIFFTRANS       (REFLECTED | AMBIENT | TRANS) | 
| 81 | #define  PMAP_SPECREFL        (REFLECTED | SPECULAR) | 
| 82 | #define  PMAP_SPECTRANS       (REFLECTED | SPECULAR | TRANS) | 
| 83 | #define  PMAP_REFRACT         (REFRACTED | SPECULAR) | 
| 84 | #define  PMAP_XFER            (TRANS) | 
| 85 |  | 
| 86 |  | 
| 87 |  | 
| 88 | /* Dispatch table for photon scattering functions */ | 
| 89 | extern int (*photonScatter []) (OBJREC*, RAY*); | 
| 90 |  | 
| 91 | /* List of antimatter sensor modifier names */ | 
| 92 | extern char *photonSensorList [MAXSET + 1]; | 
| 93 |  | 
| 94 |  | 
| 95 |  | 
| 96 | /* Spawn a new photon ray from a previous one; this is effectively a | 
| 97 | * customised rayorigin(). */ | 
| 98 | void photonRay (const RAY *rayIn, RAY *rayOut, int rayOutType, | 
| 99 | COLOR fluxAtten); | 
| 100 |  | 
| 101 | /* Init photonScatter[] dispatch table with material specific scattering | 
| 102 | routines */ | 
| 103 | void initPhotonScatterFuncs (); | 
| 104 |  | 
| 105 | /* Find antimatter geometry declared as photon sensors */ | 
| 106 | void getPhotonSensors (char **sensorList); | 
| 107 |  | 
| 108 | #ifdef __cplusplus | 
| 109 | } | 
| 110 | #endif | 
| 111 |  | 
| 112 | #endif |