Initial import of ooC photon map
Revised PMAP overcounting macros in pmapmat.h, added one in badcomponent() for overcounted caustics from transferred shadow/ambient rays
Fixed handling of void alias with photon mapping
Improved handling of mixtures and photon ports with photon mapping
Removed redundant $Id: in file
Added missing RCSid forgotten during initial check-in
Removed dead code in bsdfPhotonScatter()
Fixed sampling of CFS with detailed geometry
Made axis randomization optional in getperpendicular()
Fixed bug in non-zero texture testing
Double-counting bugfix for glow sources (thanks DGM!), revised copyright
bsdfPhotonScatter() now uses SDsampBSDF() from BSDF library rather than homebrew sampling code...
Initial check-in of photon map addition by Roland Schregle
This form allows you to request diffs between any two revisions of this file. For each of the two "sides" of the diff, select a symbolic revision name using the selection box, or choose 'Use Text Field' and enter a numeric revision.