Removed redundant $Id: in file
Added missing RCSid forgotten during initial check-in
Removed dead code in bsdfPhotonScatter()
Fixed sampling of CFS with detailed geometry
Made axis randomization optional in getperpendicular()
Fixed bug in non-zero texture testing
Double-counting bugfix for glow sources (thanks DGM!), revised copyright
bsdfPhotonScatter() now uses SDsampBSDF() from BSDF library rather than homebrew sampling code...
Initial check-in of photon map addition by Roland Schregle
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