ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/pmapmat.c
(Generate patch)

Comparing ray/src/rt/pmapmat.c (file contents):
Revision 2.15 by rschregle, Tue Mar 20 19:55:33 2018 UTC vs.
Revision 2.20 by rschregle, Thu Dec 6 12:21:38 2018 UTC

# Line 34 | Line 34 | static const char RCSid[] = "$Id$";
34   #define  SP_FLAT     010
35   #define  SP_BADU     040
36   #define  MLAMBDA     500
37 < #define  RINDEX    1.52
37 > #define  RINDEX      1.52
38   #define  FRESNE(ci)  (exp(-5.85*(ci)) - 0.00287989916)
39  
40  
# Line 46 | Line 46 | typedef struct {
46     COLOR    mcolor, scolor;
47     FVECT    vrefl, prdir, pnorm;
48     double   alpha2, rdiff, rspec, trans, tdiff, tspec, pdot;
49 < }  NORMDAT;
49 > } NORMDAT;
50  
51   typedef struct {
52     OBJREC   *mp;
# Line 55 | Line 55 | typedef struct {
55     COLOR    mcolor, scolor;
56     FVECT    vrefl, prdir, u, v, pnorm;
57     double   u_alpha, v_alpha, rdiff, rspec, trans, tdiff, tspec, pdot;
58 < }  ANISODAT;
58 > } ANISODAT;
59  
60   typedef struct {
61     OBJREC   *mp;
62 <   RAY      *pr;                
63 <   FVECT    pnorm;              
64 <   FVECT    vray;              
65 <   double   sr_vpsa [2];        
66 <   RREAL        toloc [3][3];  
67 <   RREAL        fromloc [3][3];
68 <   double   thick;              
62 >   RAY      *pr;
63 >   DATARRAY *dp;
64 >   COLOR    mcolor;
65 >   COLOR    rdiff;
66 >   COLOR    tdiff;
67 >   double   rspec;
68 >   double   trans;
69 >   double   tspec;
70 >   FVECT    pnorm;
71 >   double   pdot;
72 > } BRDFDAT;
73 >
74 > typedef struct {
75 >   OBJREC   *mp;
76 >   RAY      *pr;
77 >   FVECT    pnorm;
78 >   FVECT    vray;
79 >   double   sr_vpsa [2];
80 >   RREAL    toloc [3][3];
81 >   RREAL    fromloc [3][3];
82 >   double   thick;
83     SDData   *sd;
84     COLOR           runsamp;
85     COLOR           rdiff;
# Line 206 | Line 220 | static int isoSpecPhotonScatter (NORMDAT *nd, RAY *ray
220     int      niter, i = 0;
221    
222     /* Set up sample coordinates */  
223 <   getperpendicular(u, nd -> pnorm, 1);  
223 >   getperpendicular(u, nd -> pnorm, 1);
224     fcross(v, nd -> pnorm, u);
225    
226     if (nd -> specfl & SP_REFL) {
# Line 240 | Line 254 | static int isoSpecPhotonScatter (NORMDAT *nd, RAY *ray
254           cosp = cos(d);
255           sinp = sin(d);
256           d2 = pmapRandom(scatterState);
257 <         d = d2 <= FTINY ? 1 : sqrt(-log(d2) * nd -> alpha2);        
257 >         d = d2 <= FTINY ? 1 : sqrt(-log(d2) * nd -> alpha2);
258          
259           for (i = 0; i < 3; i++)
260              rayOut -> rdir [i] = nd -> prdir [i] +
# Line 261 | Line 275 | static int isoSpecPhotonScatter (NORMDAT *nd, RAY *ray
275   static void diffPhotonScatter (FVECT normal, RAY* rayOut)
276   /* Generate cosine-weighted direction for diffuse ray */
277   {
278 <   const RREAL cosThetaSqr = pmapRandom(scatterState),
278 >   const RREAL cosThetaSqr = pmapRandom(scatterState),
279                 cosTheta = sqrt(cosThetaSqr),
280 <               sinTheta = sqrt(1 - cosThetaSqr),
281 <               phi = 2 * PI * pmapRandom(scatterState),
280 >               sinTheta = sqrt(1 - cosThetaSqr),
281 >               phi = 2 * PI * pmapRandom(scatterState),
282                 du = cos(phi) * sinTheta, dv = sin(phi) * sinTheta;
283     FVECT       u, v;
284     int         i = 0;
# Line 421 | Line 435 | static int normalPhotonScatter (OBJREC *mat, RAY *rayI
435        
436        if (hastexture) {
437           /* Perturb */
438 <         for (i = 0; i < 3; i++)
438 >         for (i = 0; i < 3; i++)
439              nd.prdir [i] = rayIn -> rdir [i] - rayIn -> pert [i];
440              
441 <         if (DOT(nd.prdir, rayIn -> ron) < -FTINY)
441 >         if (DOT(nd.prdir, rayIn -> ron) < -FTINY)
442              normalize(nd.prdir);
443           else VCOPY(nd.prdir, rayIn -> rdir);
444        }
445        else VCOPY(nd.prdir, rayIn -> rdir);
446        
447        if ((nd.specfl & (SP_TRAN | SP_PURE)) == (SP_TRAN | SP_PURE))
448 <         /* Perfect specular transmission */  
448 >         /* Perfect specular transmission */
449           VCOPY(rayOut.rdir, nd.prdir);
450 <      else if (!isoSpecPhotonScatter(&nd, &rayOut))
450 >      else if (!isoSpecPhotonScatter(&nd, &rayOut))
451           return 0;
452          
453 <      photonRay(rayIn, &rayOut, PMAP_SPECTRANS, nd.mcolor);  
453 >      photonRay(rayIn, &rayOut, PMAP_SPECTRANS, nd.mcolor);
454     }
455    
456     else if (xi > (albedo -= prdiff)) {
# Line 469 | Line 483 | static int normalPhotonScatter (OBJREC *mat, RAY *rayI
483   static void getacoords (ANISODAT *np)
484   /* Set up coordinate system for anisotropic sampling; cloned from aniso.c */
485   {
486 <        MFUNC  *mf;
487 <        int  i;
486 >   MFUNC  *mf;
487 >   int  i;
488  
489 <        mf = getfunc(np->mp, 3, 0x7, 1);
490 <        setfunc(np->mp, np->rp);
491 <        errno = 0;
492 <        
493 <        for (i = 0; i < 3; i++)
494 <           np->u[i] = evalue(mf->ep[i]);
495 <          
489 >   mf = getfunc(np->mp, 3, 0x7, 1);
490 >   setfunc(np->mp, np->rp);
491 >   errno = 0;
492 >
493 >   for (i = 0; i < 3; i++)
494 >      np->u[i] = evalue(mf->ep[i]);
495 >  
496     if ((errno == EDOM) | (errno == ERANGE)) {
497        objerror(np->mp, WARNING, "compute error");
498        np->specfl |= SP_BADU;
# Line 488 | Line 502 | static void getacoords (ANISODAT *np)
502     if (mf->fxp != &unitxf)
503        multv3(np->u, np->u, mf->fxp->xfm);
504        
505 <        fcross(np->v, np->pnorm, np->u);
506 <        
507 <        if (normalize(np->v) == 0.0) {
508 <           objerror(np->mp, WARNING, "illegal orientation vector");
509 <           np->specfl |= SP_BADU;
510 <           return;
505 >   fcross(np->v, np->pnorm, np->u);
506 >
507 >   if (normalize(np->v) == 0.0) {
508 >      objerror(np->mp, WARNING, "illegal orientation vector");
509 >      np->specfl |= SP_BADU;
510 >      return;
511     }
512    
513     fcross(np->u, np->v, np->pnorm);
# Line 519 | Line 533 | static int anisoSpecPhotonScatter (ANISODAT *nd, RAY *
533     if (rayOut -> rtype & TRANS) {
534        /* Specular transmission */
535  
536 <      if (DOT(rayIn -> pert, rayIn -> pert) <= FTINY * FTINY)
536 >      if (DOT(rayIn -> pert, rayIn -> pert) <= sqr(FTINY))
537           VCOPY(nd -> prdir, rayIn -> rdir);
538        else {
539           /* perturb */
# Line 555 | Line 569 | static int anisoSpecPhotonScatter (ANISODAT *nd, RAY *
569           }
570        }
571        
572 <      return 0;  
572 >      return 0;
573     }
574    
575     else {
# Line 573 | Line 587 | static int anisoSpecPhotonScatter (ANISODAT *nd, RAY *
587           d = d2 <= FTINY ? 1
588                           : sqrt(-log(d2) /
589                                  (sqr(cosp) / sqr(nd -> u_alpha) +
590 <                                 sqr(sinp) / (nd -> v_alpha * nd -> v_alpha)));
590 >                                 sqr(sinp) / (nd->v_alpha * nd->v_alpha)));
591                                  
592           for (i = 0; i < 3; i++)
593              h [i] = nd -> pnorm [i] +
# Line 750 | Line 764 | static int dielectricPhotonScatter (OBJREC *mat, RAY *
764     /* get modifiers */
765     raytexture(rayIn, mat -> omod);                      
766    
767 <   if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > FTINY * FTINY)))
767 >   if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY))))
768        /* Perturb normal */
769        cos1 = raynormal(dnorm, rayIn);
770     else {
# Line 760 | Line 774 | static int dielectricPhotonScatter (OBJREC *mat, RAY *
774    
775     /* index of refraction */
776     nratio = mat -> otype ==
777 <      MAT_DIELECTRIC ? mat -> oargs.farg [3] + mat -> oargs.farg [4] / MLAMBDA
778 <                     : mat -> oargs.farg [3] / mat -> oargs.farg [7];
777 >      MAT_DIELECTRIC ? mat->oargs.farg[3] + mat->oargs.farg[4] / MLAMBDA
778 >                     : mat->oargs.farg[3] / mat->oargs.farg[7];
779                      
780     if (cos1 < 0) {
781        /* inside */
# Line 838 | Line 852 | static int dielectricPhotonScatter (OBJREC *mat, RAY *
852        for (i = 0; i < 3; i++)
853           rayOut.rdir [i] = nratio * rayIn -> rdir [i] + d1 * dnorm [i];
854          
855 <      if (hastexture && DOT(rayOut.rdir, rayIn -> ron) * hastexture >= -FTINY) {
855 >      if (hastexture && DOT(rayOut.rdir, rayIn->ron)*hastexture >= -FTINY) {
856           d1 *= hastexture;
857          
858           for (i = 0; i < 3; i++)
# Line 857 | Line 871 | static int dielectricPhotonScatter (OBJREC *mat, RAY *
871        photonRay(rayIn, &rayOut, PMAP_SPECREFL, NULL);
872        VSUM(rayOut.rdir, rayIn -> rdir, dnorm, 2 * cos1);
873        
874 <      if (hastexture && DOT(rayOut.rdir, rayIn -> ron) * hastexture <= FTINY)
874 >      if (hastexture && DOT(rayOut.rdir, rayIn->ron) * hastexture <= FTINY)
875           for (i = 0; i < 3; i++)
876              rayOut.rdir [i] = rayIn -> rdir [i] +
877                                2 * rayIn -> rod * rayIn -> ron [i];
# Line 897 | Line 911 | static int glassPhotonScatter (OBJREC *mat, RAY *rayIn
911     /* reorient if necessary */
912     if (rayIn -> rod < 0)
913        flipsurface(rayIn);
914 <   if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > FTINY * FTINY) ))
914 >   if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY))))
915        pdot = raynormal(pnorm, rayIn);
916     else {
917        VCOPY(pnorm, rayIn -> ron);
# Line 979 | Line 993 | static int aliasPhotonScatter (OBJREC *mat, RAY *rayIn
993   /* Transfer photon scattering to alias target */
994   {
995     OBJECT   aliasObj;
996 <   OBJREC   aliasRec;
996 >   OBJREC   aliasRec, *aliasPtr;
997    
998     /* Straight replacement? */
999     if (!mat -> oargs.nsargs) {
# Line 996 | Line 1010 | static int aliasPhotonScatter (OBJREC *mat, RAY *rayIn
1010     if (mat -> oargs.nsargs != 1)
1011        objerror(mat, INTERNAL, "bad # string arguments");
1012        
1013 <   aliasObj = lastmod(objndx(mat), mat -> oargs.sarg [0]);
1014 <      
1001 <   if (aliasObj < 0)
1002 <      objerror(mat, USER, "bad reference");
1003 <      
1004 <   memcpy(&aliasRec, objptr(aliasObj), sizeof(OBJREC));
1013 >   aliasPtr = mat;
1014 >   aliasObj = objndx(aliasPtr);
1015    
1016 +   /* Follow alias trail */
1017 +   do {
1018 +      aliasObj = aliasPtr -> oargs.nsargs == 1
1019 +                     ? lastmod(aliasObj, aliasPtr -> oargs.sarg [0])
1020 +                     : aliasPtr -> omod;
1021 +      if (aliasObj < 0)
1022 +         objerror(aliasPtr, USER, "bad reference");
1023 +        
1024 +      aliasPtr = objptr(aliasObj);
1025 +   } while (aliasPtr -> otype == MOD_ALIAS);
1026 +
1027 +   /* Copy alias object */
1028 +   aliasRec = *aliasPtr;
1029 +  
1030     /* Substitute modifier */
1031     aliasRec.omod = mat -> omod;
1032    
1033     /* Replacement scattering routine */
1034     photonScatter [aliasRec.otype] (&aliasRec, rayIn);
1035 +
1036 + #if 0
1037 +   /* Avoid potential memory leak? */
1038 +   if (aliasRec.os != aliasPtr -> os) {
1039 +      if (aliasObj -> os)
1040 +         free_os(aliasObj);
1041 +      aliasPtr -> os = aliasRec.os;
1042 +   }
1043 + #endif
1044 +
1045     return 0;
1046   }
1047  
# Line 1036 | Line 1070 | static int clipPhotonScatter (OBJREC *mat, RAY *rayIn)
1070              continue;
1071              
1072           if ((mod = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1073 <            sprintf(errmsg, "unknown modifier \"%s\"", mat -> oargs.sarg [i]);
1073 >            sprintf(errmsg, "unknown modifier \"%s\"", mat->oargs.sarg[i]);
1074              objerror(mat, WARNING, errmsg);
1075              continue;
1076           }
# Line 1232 | Line 1266 | static int mx_dataPhotonScatter (OBJREC *mat, RAY *ray
1266        if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1267           mod [i] = OVOID;
1268        else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1269 <         sprintf(errmsg, "undefined modifier \"%s\"", mat -> oargs.sarg [i]);
1269 >         sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1270           objerror(mat, USER, errmsg);
1271        }
1272        
# Line 1297 | Line 1331 | static int mx_pdataPhotonScatter (OBJREC *mat, RAY *ra
1331        if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1332           mod [i] = OVOID;
1333        else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1334 <         sprintf(errmsg, "undefined modifier \"%s\"", mat -> oargs.sarg [i]);
1334 >         sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1335           objerror(mat, USER, errmsg);
1336        }
1337        
# Line 1359 | Line 1393 | static int mx_funcPhotonScatter (OBJREC *mat, RAY *ray
1393        if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1394           mod [i] = OVOID;
1395        else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1396 <         sprintf(errmsg, "undefined modifier \"%s\"", mat -> oargs.sarg [i]);
1396 >         sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1397           objerror(mat, USER, errmsg);
1398        }
1399        
# Line 1417 | Line 1451 | static int pattexPhotonScatter (OBJREC *mat, RAY *rayI
1451  
1452  
1453  
1454 + static int setbrdfunc(BRDFDAT *bd)
1455 + /* Set up brdf function and variables; ripped off from m_brdf.c */
1456 + {
1457 +   FVECT v;
1458 +  
1459 +   if (setfunc(bd -> mp, bd -> pr) == 0)
1460 +      return 0;
1461 +
1462 +   /* (Re)Assign func variables */
1463 +   multv3(v, bd -> pnorm, funcxf.xfm);
1464 +   varset("NxP", '=', v [0] / funcxf.sca);
1465 +   varset("NyP", '=', v [1] / funcxf.sca);
1466 +   varset("NzP", '=', v [2] / funcxf.sca);
1467 +   varset("RdotP", '=',
1468 +          bd -> pdot <= -1. ? -1. : bd -> pdot >= 1. ? 1. : bd -> pdot);
1469 +   varset("CrP", '=', colval(bd -> mcolor, RED));
1470 +   varset("CgP", '=', colval(bd -> mcolor, GRN));
1471 +   varset("CbP", '=', colval(bd -> mcolor, BLU));
1472 +  
1473 +   return 1;
1474 + }
1475 +
1476 +
1477 +
1478 + static int brdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1479 + /* Generate new photon ray for BRTDfunc material and recurse. Only ideal
1480 +   reflection and transmission are sampled for the specular componentent. */
1481 + {
1482 +   int      hitfront = 1, hastexture, i;
1483 +   BRDFDAT  nd;
1484 +   RAY      rayOut;
1485 +   COLOR    rspecCol, tspecCol;
1486 +   double   prDiff, ptDiff, prSpec, ptSpec, albedo, xi;
1487 +   MFUNC    *mf;
1488 +   FVECT    bnorm;
1489 +
1490 +   /* Check argz */
1491 +   if (mat -> oargs.nsargs < 10 || mat -> oargs.nfargs < 9)
1492 +      objerror(mat, USER, "bad # arguments");
1493 +   nd.mp = mat;
1494 +   nd.pr = rayIn;
1495 +   /* Dummiez */
1496 +   nd.rspec = nd.tspec = 1.0;
1497 +   nd.trans = 0.5;
1498 +
1499 +   /* Diffuz reflektanz */
1500 +   if (rayIn -> rod > 0.0)
1501 +      setcolor(nd.rdiff, mat -> oargs.farg[0], mat -> oargs.farg [1],
1502 +               mat -> oargs.farg [2]);
1503 +   else
1504 +      setcolor(nd.rdiff, mat-> oargs.farg [3], mat -> oargs.farg [4],
1505 +               mat -> oargs.farg [5]);
1506 +   /* Diffuz tranzmittanz */
1507 +   setcolor(nd.tdiff, mat -> oargs.farg [6], mat -> oargs.farg [7],
1508 +            mat -> oargs.farg [8]);
1509 +
1510 +   /* Get modz */
1511 +   raytexture(rayIn, mat -> omod);
1512 +   hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY));
1513 +   if (hastexture) {
1514 +      /* Perturb normal */
1515 +      nd.pdot = raynormal(nd.pnorm, rayIn);
1516 +   }
1517 +   else {
1518 +      VCOPY(nd.pnorm, rayIn -> ron);
1519 +      nd.pdot = rayIn -> rod;
1520 +   }
1521 +
1522 +   if (rayIn -> rod < 0.0) {
1523 +      /* Orient perturbed valuz */
1524 +      nd.pdot = -nd.pdot;
1525 +      for (i = 0; i < 3; i++) {
1526 +         nd.pnorm [i] = -nd.pnorm [i];
1527 +         rayIn -> pert [i] = -rayIn -> pert [i];
1528 +      }
1529 +      
1530 +      hitfront = 0;
1531 +   }
1532 +  
1533 +   /* Get pattern kolour, modify diffuz valuz */
1534 +   copycolor(nd.mcolor, rayIn -> pcol);
1535 +   multcolor(nd.rdiff, nd.mcolor);
1536 +   multcolor(nd.tdiff, nd.mcolor);
1537 +
1538 +   /* Load cal file, evaluate spekula refl/tranz varz */
1539 +   nd.dp = NULL;
1540 +   mf = getfunc(mat, 9, 0x3f, 0);
1541 +   setbrdfunc(&nd);
1542 +   errno = 0;
1543 +   setcolor(rspecCol,
1544 +            evalue(mf->ep[0]), evalue(mf->ep[1]), evalue(mf->ep[2]));
1545 +   setcolor(tspecCol,
1546 +            evalue(mf->ep[3]), evalue(mf->ep[4]), evalue(mf->ep[5]));
1547 +   if (errno == EDOM || errno == ERANGE)
1548 +      objerror(mat, WARNING, "compute error");
1549 +   else {
1550 +      /* Set up probz */
1551 +      prDiff = colorAvg(nd.rdiff);
1552 +      ptDiff = colorAvg(nd.tdiff);
1553 +      prSpec = colorAvg(rspecCol);
1554 +      ptSpec = colorAvg(tspecCol);
1555 +      albedo = prDiff + ptDiff + prSpec + ptSpec;
1556 +   }
1557 +
1558 +   /* Insert direct and indirect photon hitz if diffuz komponent */
1559 +   if (prDiff > FTINY || ptDiff > FTINY)
1560 +      addPhotons(rayIn);
1561 +
1562 +   /* Stochastically sample absorption or scattering evenz */
1563 +   if ((xi = pmapRandom(rouletteState)) > albedo)
1564 +      /* Absorbed */
1565 +      return 0;
1566 +
1567 +   if (xi > (albedo -= prSpec)) {
1568 +      /* Ideal spekula reflekzion */
1569 +      photonRay(rayIn, &rayOut, PMAP_SPECREFL, rspecCol);
1570 +      VSUM(rayOut.rdir, rayIn -> rdir, nd.pnorm, 2 * nd.pdot);
1571 +      checknorm(rayOut.rdir);
1572 +   }
1573 +   else if (xi > (albedo -= ptSpec)) {
1574 +      /* Ideal spekula tranzmission */
1575 +      photonRay(rayIn, &rayOut, PMAP_SPECTRANS, tspecCol);
1576 +      if (hastexture) {
1577 +         /* Perturb direkzion */
1578 +         VSUB(rayOut.rdir, rayIn -> rdir, rayIn -> pert);
1579 +         if (normalize(rayOut.rdir) == 0.0) {
1580 +            objerror(mat, WARNING, "illegal perturbation");
1581 +            VCOPY(rayOut.rdir, rayIn -> rdir);
1582 +         }
1583 +         else VCOPY(rayOut.rdir, rayIn -> rdir);
1584 +      }
1585 +   }
1586 +   else if (xi > (albedo -= prDiff)) {
1587 +      /* Diffuz reflekzion */
1588 +      if (!hitfront)
1589 +         flipsurface(rayIn);
1590 +      photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.mcolor);
1591 +      diffPhotonScatter(nd.pnorm, &rayOut);
1592 +   }
1593 +   else {
1594 +      /* Diffuz tranzmission */
1595 +      if (hitfront)
1596 +         flipsurface(rayIn);
1597 +      photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.mcolor);
1598 +      bnorm [0] = -nd.pnorm [0];
1599 +      bnorm [1] = -nd.pnorm [1];
1600 +      bnorm [2] = -nd.pnorm [2];
1601 +      diffPhotonScatter(bnorm, &rayOut);
1602 +   }
1603 +
1604 +   tracePhoton(&rayOut);
1605 +   return 0;
1606 + }
1607 +
1608 +
1609 +
1610 + int brdf2PhotonScatter (OBJREC *mat, RAY *rayIn)
1611 + /* Generate new photon ray for procedural or data driven BRDF material and
1612 +   recurse. Only diffuse reflection and transmission are sampled. */
1613 + {
1614 +   BRDFDAT  nd;
1615 +   RAY      rayOut;
1616 +   double   dtmp, prDiff, ptDiff, albedo, xi;
1617 +   MFUNC    *mf;
1618 +   FVECT    bnorm;
1619 +
1620 +   /* Check argz */
1621 +   if (mat -> oargs.nsargs < (hasdata(mat -> otype) ? 4 : 2) ||
1622 +       mat -> oargs.nfargs < (mat -> otype == MAT_TFUNC ||
1623 +                              mat -> otype == MAT_TDATA ? 6 : 4))
1624 +      objerror(mat, USER, "bad # arguments");
1625 +      
1626 +   if (rayIn -> rod < 0.0) {
1627 +      /* Hit backside; reorient if visible, else transfer photon */
1628 +      if (!backvis) {
1629 +         photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1630 +         tracePhoton(&rayOut);
1631 +         return 0;
1632 +      }
1633 +      
1634 +      raytexture(rayIn, mat -> omod);
1635 +      flipsurface(rayIn);
1636 +   }
1637 +   else raytexture(rayIn, mat -> omod);
1638 +
1639 +   nd.mp = mat;
1640 +   nd.pr = rayIn;
1641 +   /* Material kolour */
1642 +   setcolor(nd.mcolor, mat -> oargs.farg [0], mat -> oargs.farg [1],
1643 +            mat -> oargs.farg [2]);
1644 +   /* Spekula komponent */
1645 +   nd.rspec = mat -> oargs.farg [3];
1646 +  
1647 +   /* Tranzmittanz */
1648 +   if (mat -> otype == MAT_TFUNC || mat -> otype == MAT_TDATA) {
1649 +      nd.trans = mat -> oargs.farg [4] * (1.0 - nd.rspec);
1650 +      nd.tspec = nd.trans * mat -> oargs.farg [5];
1651 +      dtmp = nd.trans - nd.tspec;
1652 +      setcolor(nd.tdiff, dtmp, dtmp, dtmp);
1653 +   }
1654 +   else {
1655 +      nd.tspec = nd.trans = 0.0;
1656 +      setcolor(nd.tdiff, 0.0, 0.0, 0.0);
1657 +   }
1658 +  
1659 +   /* Reflektanz */
1660 +   dtmp = 1.0 - nd.trans - nd.rspec;
1661 +   setcolor(nd.rdiff, dtmp, dtmp, dtmp);
1662 +   /* Perturb normal */
1663 +   nd.pdot = raynormal(nd.pnorm, rayIn);
1664 +   /* Modify material kolour */
1665 +   multcolor(nd.mcolor, rayIn -> pcol);
1666 +   multcolor(nd.rdiff, nd.mcolor);
1667 +   multcolor(nd.tdiff, nd.mcolor);
1668 +  
1669 +   /* Load auxiliary filez */
1670 +   if (hasdata(mat -> otype)) {
1671 +      nd.dp = getdata(mat -> oargs.sarg [1]);
1672 +      getfunc(mat, 2, 0, 0);
1673 +   }
1674 +   else {
1675 +      nd.dp = NULL;
1676 +      getfunc(mat, 1, 0, 0);
1677 +   }
1678 +
1679 +   /* Set up probz */
1680 +   prDiff = colorAvg(nd.rdiff);
1681 +   ptDiff = colorAvg(nd.tdiff);
1682 +   albedo = prDiff + ptDiff;
1683 +
1684 +   /* Insert direct and indirect photon hitz if diffuz komponent */
1685 +   if (prDiff > FTINY || ptDiff > FTINY)
1686 +      addPhotons(rayIn);
1687 +
1688 +   /* Stochastically sample absorption or scattering evenz */
1689 +   if ((xi = pmapRandom(rouletteState)) > albedo)
1690 +      /* Absorbed */
1691 +      return 0;
1692 +
1693 +   if (xi > (albedo -= prDiff)) {
1694 +      /* Diffuz reflekzion */
1695 +      photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.rdiff);
1696 +      diffPhotonScatter(nd.pnorm, &rayOut);
1697 +   }
1698 +   else {
1699 +      /* Diffuz tranzmission */
1700 +      flipsurface(rayIn);
1701 +      photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.tdiff);
1702 +      bnorm [0] = -nd.pnorm [0];
1703 +      bnorm [1] = -nd.pnorm [1];
1704 +      bnorm [2] = -nd.pnorm [2];
1705 +      diffPhotonScatter(bnorm, &rayOut);
1706 +   }
1707 +
1708 +   tracePhoton(&rayOut);
1709 +   return 0;
1710 + }
1711 +
1712 +
1713 +
1714   /*
1715     ==================================================================
1716     The following code is
1717     (c) Lucerne University of Applied Sciences and Arts,
1718     supported by the Swiss National Science Foundation (SNSF, #147053)
1719     ==================================================================
1720 < */  
1720 > */
1721  
1722   static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1723   /* Generate new photon ray for BSDF modifier and recurse. */
1724   {
1725 +   int      hasthick = (mat->otype == MAT_BSDF);
1726     int      hitFront;
1727     SDError  err;
1728     SDValue  bsdfVal;
# Line 1443 | Line 1738 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1738    
1739     /* Following code adapted from m_bsdf() */
1740     /* Check arguments */
1741 <   if (mat -> oargs.nsargs < 6 || mat -> oargs.nfargs > 9 ||
1741 >   if (mat -> oargs.nsargs < hasthick+5 || mat -> oargs.nfargs > 9 ||
1742         mat -> oargs.nfargs % 3)
1743        objerror(mat, USER, "bad # arguments");
1744        
1745 <        hitFront = (rayIn -> rod > 0);
1745 >   hitFront = (rayIn -> rod > 0);
1746  
1747 <        /* Load cal file */
1748 <        mf = getfunc(mat, 5, 0x1d, 1);
1454 <        
1455 <        /* Get thickness */
1456 <        nd.thick = evalue(mf -> ep [0]);
1457 <        if ((-FTINY <= nd.thick) & (nd.thick <= FTINY))
1458 <                nd.thick = .0;
1747 >   /* Load cal file */
1748 >   mf = hasthick ? getfunc(mat, 5, 0x1d, 1) : getfunc(mat, 4, 0xe, 1);
1749  
1750 +   /* Get thickness */
1751 +   nd.thick = 0;
1752 +   if (hasthick) {
1753 +   nd.thick = evalue(mf -> ep [0]);
1754 +   if ((-FTINY <= nd.thick) & (nd.thick <= FTINY))
1755 +      nd.thick = .0;
1756 +   }
1757 +
1758     /* Get BSDF data */
1759 <   nd.sd = loadBSDF(mat -> oargs.sarg [1]);
1759 >   nd.sd = loadBSDF(mat -> oargs.sarg [hasthick]);
1760    
1761     /* Extra diffuse reflectance from material def */
1762     if (hitFront) {
# Line 1468 | Line 1766 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1766                      mat -> oargs.farg [2]);
1767     }    
1768     else if (mat -> oargs.nfargs < 6) {
1769 <        /* Check for absorbing backside */
1770 <        if (!backvis && !nd.sd -> rb && !nd.sd -> tf) {
1771 <           SDfreeCache(nd.sd);                    
1772 <           return 0;
1769 >      /* Check for absorbing backside */
1770 >      if (!backvis && !nd.sd -> rb && !nd.sd -> tf) {
1771 >         SDfreeCache(nd.sd);
1772 >         return 0;
1773        }
1774        
1775        setcolor(nd.rdiff, .0, .0, .0);
# Line 1479 | Line 1777 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1777     else setcolor(nd.rdiff, mat -> oargs.farg [3], mat -> oargs.farg [4],
1778                   mat -> oargs.farg [5]);
1779  
1780 <        /* Extra diffuse transmittance from material def */
1781 <        if (mat -> oargs.nfargs < 9)
1782 <           setcolor(nd.tdiff, .0, .0, .0);
1780 >   /* Extra diffuse transmittance from material def */
1781 >   if (mat -> oargs.nfargs < 9)
1782 >      setcolor(nd.tdiff, .0, .0, .0);
1783     else setcolor(nd.tdiff, mat -> oargs.farg [6], mat -> oargs.farg [7],
1784                   mat -> oargs.farg [8]);
1785                
1786     nd.mp = mat;
1787     nd.pr = rayIn;
1788 <        
1788 >
1789     /* Get modifiers */
1790     raytexture(rayIn, mat -> omod);
1791    
1792     /* Modify diffuse values */
1793     multcolor(nd.rdiff, rayIn -> pcol);
1794     multcolor(nd.tdiff, rayIn -> pcol);
1795 <                
1795 >
1796     /* Get up vector & xform to world coords */
1797 <   upvec [0] = evalue(mf -> ep [1]);
1798 <   upvec [1] = evalue(mf -> ep [2]);
1799 <   upvec [2] = evalue(mf -> ep [3]);
1797 >   upvec [0] = evalue(mf -> ep [hasthick+0]);
1798 >   upvec [1] = evalue(mf -> ep [hasthick+1]);
1799 >   upvec [2] = evalue(mf -> ep [hasthick+2]);
1800    
1801     if (mf -> fxp != &unitxf) {
1802        multv3(upvec, upvec, mf -> fxp -> xfm);
# Line 1532 | Line 1830 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1830     }
1831    
1832     /* Determine BSDF resolution */
1833 <   err = SDsizeBSDF(nd.sr_vpsa, nd.vray, NULL, SDqueryMin + SDqueryMax, nd.sd);
1833 >   err = SDsizeBSDF(nd.sr_vpsa, nd.vray, NULL,
1834 >                    SDqueryMin + SDqueryMax, nd.sd);
1835    
1836     if (err)
1837        objerror(mat, USER, transSDError(err));
# Line 1541 | Line 1840 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1840     nd.sr_vpsa [1] = sqrt(nd.sr_vpsa [1]);
1841  
1842     /* Orient perturbed normal towards incident side */
1843 <   if (!hitFront) {                    
1843 >   if (!hitFront) {
1844        nd.pnorm [0] = -nd.pnorm [0];
1845        nd.pnorm [1] = -nd.pnorm [1];
1846        nd.pnorm [2] = -nd.pnorm [2];
# Line 1585 | Line 1884 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1884    
1885     else if ((xi -= ptDiff) <= 0) {
1886        /* Diffuse transmission (extra component in material def) */
1588      flipsurface(rayIn);
1589      nd.thick = -nd.thick;
1887        photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.tdiff);
1888        diffPhotonScatter(nd.pnorm, &rayOut);
1889        transmitted = 1;
# Line 1615 | Line 1912 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1912           ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1913           multcolor(bsdfRGB, rayIn -> pcol);
1914           addcolor(bsdfRGB, nd.tdiff);      
1618         flipsurface(rayIn);  /* Necessary? */
1619         nd.thick = -nd.thick;
1915           photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, bsdfRGB);
1916           transmitted = 1;
1917        }
# Line 1640 | Line 1935 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1935           /* Apply pattern to spectral component */
1936           ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1937           multcolor(bsdfRGB, rayIn -> pcol);
1643         flipsurface(rayIn);  /* Necessary? */
1644         nd.thick = -nd.thick;
1938           photonRay(rayIn, &rayOut, PMAP_SPECTRANS, bsdfRGB);
1939           transmitted = 1;
1940        }      
# Line 1656 | Line 1949 | static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1949     /* Clean up */
1950     SDfreeCache(nd.sd);
1951  
1952 <   /* Need to offset ray origin to get past detail geometry? */
1952 >   /* Offset outgoing photon origin by thickness to bypass proxy geometry */
1953     if (transmitted && nd.thick != 0)
1954        VSUM(rayOut.rorg, rayOut.rorg, rayIn -> ron, -nd.thick);
1955  
# Line 1678 | Line 1971 | void initPhotonScatterFuncs ()
1971   /* Init photonScatter[] dispatch table */
1972   {
1973     int i;
1974 <  
1974 >
1975 >   /* Catch-all for inconsistencies */
1976     for (i = 0; i < NUMOTYPE; i++)
1977        photonScatter [i] = o_default;
1978 <      
1978 >
1979     photonScatter [MAT_LIGHT] = photonScatter [MAT_ILLUM] =
1980        photonScatter [MAT_GLOW] = photonScatter [MAT_SPOT] =
1981           lightPhotonScatter;
1982 <        
1982 >
1983     photonScatter [MAT_PLASTIC] = photonScatter [MAT_METAL] =
1984        photonScatter [MAT_TRANS] = normalPhotonScatter;
1985        
# Line 1694 | Line 1988 | void initPhotonScatterFuncs ()
1988        
1989     photonScatter [MAT_DIELECTRIC] = photonScatter [MAT_INTERFACE] =
1990        dielectricPhotonScatter;
1991 <      
1991 >
1992     photonScatter [MAT_MIST] = mistPhotonScatter;
1993     photonScatter [MAT_GLASS] = glassPhotonScatter;
1994     photonScatter [MAT_CLIP] = clipPhotonScatter;
# Line 1702 | Line 1996 | void initPhotonScatterFuncs ()
1996     photonScatter [MIX_FUNC] = mx_funcPhotonScatter;
1997     photonScatter [MIX_DATA] = mx_dataPhotonScatter;
1998     photonScatter [MIX_PICT]= mx_pdataPhotonScatter;
1999 <  
1999 >
2000     photonScatter [PAT_BDATA] = photonScatter [PAT_CDATA] =
2001        photonScatter [PAT_BFUNC] = photonScatter [PAT_CFUNC] =
2002           photonScatter [PAT_CPICT] = photonScatter [TEX_FUNC] =
2003              photonScatter [TEX_DATA] = pattexPhotonScatter;
2004 <            
2004 >
2005     photonScatter [MOD_ALIAS] = aliasPhotonScatter;
2006 <   photonScatter [MAT_BSDF] = bsdfPhotonScatter;
2006 >   photonScatter [MAT_BRTDF] = brdfPhotonScatter;
2007 >  
2008 >   photonScatter [MAT_PFUNC] = photonScatter [MAT_MFUNC] =
2009 >      photonScatter [MAT_PDATA] = photonScatter [MAT_MDATA] =
2010 >         photonScatter [MAT_TFUNC] = photonScatter [MAT_TDATA] =
2011 >            brdf2PhotonScatter;
2012 >
2013 >   photonScatter [MAT_BSDF] = photonScatter [MAT_ABSDF] =
2014 >      bsdfPhotonScatter;
2015   }

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines